Switch It Up!

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Level
Switch It Up!
Switch It Up! level in Super Mario Maker
Level code 4-2
Game Super Mario Maker
Game style Super Mario World style
Theme(s) Main area: Castle theme
Time limit 300 seconds
Level progression
← Previous
A P Switch's Journey
Next →
1-1 Remix (Raccoon Mario)
Super Mario Maker sample courses

Switch It Up! is the fourteenth sample level in Super Mario Maker, set in the castle theme and in the Super Mario World style.

Layout[edit]

Switch It Up! from Super Mario Maker
Mario dashing through the final stretch of the level

The level begins with a single Warp Pipe, which leads to an area with a P Switch and several Spike Tops. Hitting the P Switch turns the Rotating Blocks into coins. leads to another area with Koopa Troopa Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the axe at the end.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スイッチオン![?]
Suitchi on!
Switch On!
Dutch Schakelslot[?] Switch castle
French Interrupteurs enclenchés ![?] Switches on!
German Schalter an, Schalter aus[?] Switch on, switch off
Italian Attivare gli interruttori![?] Activate the switches!
Portuguese Carrega nos Interruptores![?] Press the Switches!
Russian Переключи![?]
Pereklyuchi!
Switch it!
Spanish ¿Activar o desactivar?[?] Activate or Deactivate?