Power Lift: Difference between revisions
Time Turner (talk | contribs) mNo edit summary |
Megadardery (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
[[ | [[File:PMTTYD_Power_Lift_Start.png|right|thumb|Mario using '''Power Lift'''.]] | ||
'''Power Lift''' is a Special Move that can be used by [[Mario]] in ''[[Paper Mario: The Thousand-Year Door]]''. It raises the Attack and Defense of Mario and his current partner for three turns, using up 3 [[Star Power|SP]]. The success of the [[Action Command]] determines the amount of points each stat is raised by. It cannot be used if Mario has the [[Allergic]] status effect. | '''Power Lift''' is a Special Move that can be used by [[Mario]] in ''[[Paper Mario: The Thousand-Year Door]]''. It raises the Attack and Defense of Mario and his current partner for three turns, using up 3 [[Star Power|SP]]. The success of the [[Action Command]] determines the amount of points each stat is raised by. It cannot be used if Mario has the [[Allergic]] status effect. | ||
[[ | [[File:PMTTYD_Power_Lift.png|left|thumb|Power Lift in gameplay]] | ||
To use the move, Mario must have the [[Gold Star]], which is obtained at the end of [[Paper Mario: The Thousand-Year Door#Chapter 3: Of Glitz and Glory|Chapter 3]]. The Action Command involves a 9-square grid in which red Attack arrows, blue Defense arrows, and [[Poison Mushroom]]s appear periodically. The player has a limited amount of time (which is not shown) to move a cursor up, down, left and right with the {{button|gcn|Stick}}, and press {{button|gcn|A}} to select as many arrows as possible. Each arrow only lasts a few seconds. Each arrow adds an amount to the gauge. Every time a gauge fills completely, one point is added to the respective stat (Attack or Defense) If the player hits a Poison Mushroom square, the cursor moves at half speed for a while, which is obviously a negative effect. | To use the move, Mario must have the [[Gold Star]], which is obtained at the end of [[Paper Mario: The Thousand-Year Door#Chapter 3: Of Glitz and Glory|Chapter 3]]. The Action Command involves a 9-square grid in which red Attack arrows, blue Defense arrows, and [[Poison Mushroom]]s appear periodically. The player has a limited amount of time (which is not shown) to move a cursor up, down, left and right with the {{button|gcn|Stick}}, and press {{button|gcn|A}} to select as many arrows as possible. Each arrow only lasts a few seconds. Each arrow adds an amount to the gauge. Every time a gauge fills completely, one point is added to the respective stat (Attack or Defense) If the player hits a Poison Mushroom square, the cursor moves at half speed for a while, which is obviously a negative effect. | ||
Revision as of 10:19, March 8, 2014
Power Lift is a Special Move that can be used by Mario in Paper Mario: The Thousand-Year Door. It raises the Attack and Defense of Mario and his current partner for three turns, using up 3 SP. The success of the Action Command determines the amount of points each stat is raised by. It cannot be used if Mario has the Allergic status effect.
To use the move, Mario must have the Gold Star, which is obtained at the end of Chapter 3. The Action Command involves a 9-square grid in which red Attack arrows, blue Defense arrows, and Poison Mushrooms appear periodically. The player has a limited amount of time (which is not shown) to move a cursor up, down, left and right with the , and press to select as many arrows as possible. Each arrow only lasts a few seconds. Each arrow adds an amount to the gauge. Every time a gauge fills completely, one point is added to the respective stat (Attack or Defense) If the player hits a Poison Mushroom square, the cursor moves at half speed for a while, which is obviously a negative effect.
When Grubba found the Gold Star and learned how to do Power Lift, he designed a power-draining machine that amplified Power Lift's effect at the expense of others' life forces, which he kept hidden under the Glitz Pit. He drained Prince Mush, KP Pete, and Bandy Andy to become his supercharged form, Macho Grubba, before he was caught and defeated. All his victims were subsequently revived.
Names in other Languages