Multibonk: Difference between revisions

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'''Multibonk''' is a move used by both [[Goombario]] and [[Goombella]] in the first two games in the [[Paper Mario (series)|''Paper Mario'' series]]. It uses up 3 [[Flower Point|FP]] and can be used once Goombario is [[Ultra Rank]] or Goombella is [[Super Rank]]. When using it, unlike the normal [[Headbonk]], the partner will keep on striking. The first strike will do the same damage as one Headbonk, and each consecutive hit will do 1 less damage than the one before, to a minimum of 1. The cycle will continue until the player fails to hit the [[Action Command]]. Multibonk is nearly identical to [[Mario]]'s [[Power Bounce]] attack.
'''Multibonk''' is a move used by both [[Goombario]] and [[Goombella]] in the first two games in the [[Paper Mario (series)|''Paper Mario'' series]]. It uses up 3 [[Flower Point|FP]] and can be used once Goombario is [[Ultra Rank]] or Goombella is [[Super Rank]]. When using it, unlike the normal [[Headbonk]], the partner will keep on striking. The first strike will do the same damage as one Headbonk, and each consecutive hit will do 1 less damage than the one before, to a minimum of 1. The cycle will continue until the player fails to hit the [[Action Command]]. Multibonk is nearly identical to [[Mario]]'s [[Power Bounce]] attack.


Goombario's Multibonk uses a cap system that forces the attack to end, like Mario's Power Bounce. This value does not get reset after an attack, causing the move to cap much earlier when used multiple times in a battle. The value is reset after either switching partners or entering another battle.<ref>[https://www.youtube.com/watch?v=hsT2YvHIFb4 Stryder7x: "Basic Battle Mechanics are Broken." YouTube.]</ref>
Goombario's Multibonk uses a cap system that forces the attack to end, like Mario's Power Bounce. This value does not get reset after an attack, causing the move to cap much earlier when used multiple times in a battle. The value is reset after either switching partners or entering another battle.<ref>Stryder7x. October 25, 2019. [https://youtu.be/hsT2YvHIFb4?list=PL1B_rbTOEyI9SDv4UGyA4j9DEVxfQ3Lbe Basic Battle Mechanics are Broken]. ''YouTube''. Retrieved December 10, 2019.</ref>


Goombella's Multibonk includes two opportunities to perform [[Stylish move]]s: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk.
Goombella's Multibonk includes two opportunities to perform [[Stylish move]]s: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk.

Revision as of 18:18, January 27, 2023

Paper Mario move
Multibonk
Goombario using Multibonk on a Goomba in Goomba RoadMultibonk.png
Mastered by Goombario and Goombella
Rank Ultra Rank (PM),Super Rank (PMTTYD)
Effect Goombario or Goombella jumps several times on an enemy
Target One

Multibonk is a move used by both Goombario and Goombella in the first two games in the Paper Mario series. It uses up 3 FP and can be used once Goombario is Ultra Rank or Goombella is Super Rank. When using it, unlike the normal Headbonk, the partner will keep on striking. The first strike will do the same damage as one Headbonk, and each consecutive hit will do 1 less damage than the one before, to a minimum of 1. The cycle will continue until the player fails to hit the Action Command. Multibonk is nearly identical to Mario's Power Bounce attack.

Goombario's Multibonk uses a cap system that forces the attack to end, like Mario's Power Bounce. This value does not get reset after an attack, causing the move to cap much earlier when used multiple times in a battle. The value is reset after either switching partners or entering another battle.[1]

Goombella's Multibonk includes two opportunities to perform Stylish moves: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk.

Names in other languages

Language Name Meaning
Japanese れんぞくずつき
Renzoku Zutsuki
Continuous Headbutt

Chinese 连续铁头
Liánxù Tiětóu
Continuous Iron Head

German Multikopfnuss
Multiheadbonk
Spanish Multicabezazo
Multiheadbutt

References

  1. ^ Stryder7x. October 25, 2019. Basic Battle Mechanics are Broken. YouTube. Retrieved December 10, 2019.