Mortal blow: Difference between revisions

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[[File:Silver Bullet.png|frame|[[Silver Bullet]], an example of a mortal blow]]
[[File:Silver Bullet.png|frame|[[Silver Bullet]], an example of a mortal blow]]
'''Mortal blows''', also known as '''instant death'''<ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 123.</ref> attacks, are a class of special attacks from ''[[Super Mario RPG: Legend of the Seven Stars]]''.  The term refers to any special attack that can one-hit [[down]] a party member, regardless of either the party member's or the enemy's stats (such as [[Heart Point|Hit Point]]s, attack, and defense).  Attacks of this variety include [[Magnum]] and [[Shaker]]. Mortal blows can be blunted by pressing {{button|snes|A}} at the right time during attack, allowing the party member to keep either one HP or all HP. If the timing was perfect, the party member keeps all HP as though nothing happened, but if it is slightly off, the party member still survives with a single Hit Point. Certain accessories, such as the [[Jinx Belt]], [[Safety Ring (Super Mario RPG)|Safety Ring]], and [[Quartz Charm]], can prevent mortal blows from having any effect.
'''Mortal blows''', also known as '''instant death'''<ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 123.</ref> attacks, are a class of special attacks from ''[[Super Mario RPG: Legend of the Seven Stars]]''.  The term refers to any special attack that can one-hit [[down]] a party member, regardless of either the party member's or the enemy's stats (such as [[Heart Point|Hit Point]]s, attack, and defense).  Attacks of this variety include [[Magnum]] and [[Shaker]]. Mortal blows can be blunted by pressing {{button|snes|A}} at the right time during attack, allowing the party member to keep either one HP or all HP. If the timing was perfect, the party member keeps all HP as though nothing happened, but if it is slightly off, the party member still survives with a single Hit Point. Certain accessories, such as the [[Jinx Belt]], [[Safety Ring (Super Mario RPG)|Safety Ring]], and [[Quartz Charm]], can prevent mortal blows from having any effect.
==Mortal blows==
==Mortal blows==
Attacks marked with an asterisk (*) can be blunted by pressing {{button|snes|A}} in the original. All of these attacks can be blunted by timing in the remake, and would have to be in order to maintain the [[Chain]] even if the target has immunity from equipment.
Attacks marked with an asterisk (*) can be blunted by pressing {{button|snes|A}} in the original. All of these attacks can be blunted by timing in the remake, and would have to be in order to maintain the [[Chain (Super Mario RPG)|Chain]] even if the target has immunity from equipment.
*[[Blazer]] - [[Bill Blaster|Blaster]], [[Big Blaster]]
*[[Blazer]] - [[Bill Blaster|Blaster]], [[Big Blaster]]
*[[Fear Roulette]] - [[Ring-a-Ding]]
*[[Fear Roulette]] - [[Ring-a-Ding]]

Revision as of 10:04, May 27, 2024

Silver Bullet, an example of a mortal blow

Mortal blows, also known as instant death[1] attacks, are a class of special attacks from Super Mario RPG: Legend of the Seven Stars. The term refers to any special attack that can one-hit down a party member, regardless of either the party member's or the enemy's stats (such as Hit Points, attack, and defense). Attacks of this variety include Magnum and Shaker. Mortal blows can be blunted by pressing A Button at the right time during attack, allowing the party member to keep either one HP or all HP. If the timing was perfect, the party member keeps all HP as though nothing happened, but if it is slightly off, the party member still survives with a single Hit Point. Certain accessories, such as the Jinx Belt, Safety Ring, and Quartz Charm, can prevent mortal blows from having any effect.

Mortal blows

Attacks marked with an asterisk (*) can be blunted by pressing A Button in the original. All of these attacks can be blunted by timing in the remake, and would have to be in order to maintain the Chain even if the target has immunity from equipment.

Names in other languages

Language Name Meaning Notes
Japanese いちげき死[?]
Ichigeki shi
Mortal blow
Chinese 一击必死[?]
Yījījísǐ
Mortal blow
Chinese (traditional) 一擊即死[?]
Yījījísǐ
Mortal blow
Dutch dodelijke treffer[?] deadly blow
French (NOA) coup mortel[?] mortal blow
French (NOE) attaque fatale[?] fatal attack
German Sofort-K.O.[?] Instant K.O.
Italian colpo mortale[?] mortal blow
Korean 즉사 공격[?]
Jeugsa gong-gyeog
Instant death attack
Spanish golpe capaz de dejar fuera de combate[?] K.O.-capable blow

References

  1. ^ Pelland, Scott, and Kent Miller. Super Mario RPG: Legend of the Seven Stars Player's Guide. Page 123.