Goodnight: Difference between revisions

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{{rewrite-expand}}
{{SMRPG move infobox
{{image}}
|image=[[File:G'night.png|320px]]
{{SMRPG Moves|[[Bowyer]]|Status|N/A|Causes [[sleep]]|Neutral|One enemy|Yes|Yes}}
|used_by=[[Bowyer]]
|type=Magic
|power=None
|effect=Causes [[sleep]]
|element=Neutral
|range=One enemy
|mitigation=Yes
}}


'''G'night''' is an attack used by both [[Bowyer]]'s normal and [[Machine Made]] forms in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It damages and puts the unluckily targeted party member to [[sleep]].
'''Goodnight''',<ref>https://www.youtube.com/watch?v=WMvnF6Rl0IM</ref> originally known as '''G'night''', is an attack used by both [[Bowyer]]'s normal and [[Machine Made]] forms in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It damages and puts the targeted [[party member]] to [[sleep]]. The name of this move was derived from the term "goodnight" because this move causes sleeping.


== Trivia ==
==Names in other languages==
*The animation accompanying G'night depicts Bowyer loading an [[Aero]] into himself and launching it at his victim. The effects of the attack are rather strange when one considers that this Aero causes sleepiness rather than paralyzation, although other Aeros found outside of battle also seem to lack major effect on [[Mario]] and company (as they can only freeze them momentarily).
{{foreign names
|Jpn=おやすみアロー
|JpnR=Oyasumi Arō
|JpnM=Goodnight Arrow
|Chi=催眠箭
|ChiR=Cuīmián jiàn
|ChiM=Sleep Arrow
|Fre=Bonne nuit
|FreM=Good night
|Dut=Slaappijl
|DutM=Sleep arrow
|Ger=Gute Nacht
|GerM=Good Night
|Ita=Buonanotte
|ItaM=Goodnight
|Kor=슬립애로
|KorR=Seullip Aero
|KorM=Sleep Arrow
|Spa=Buenas noches
|SpaM=Good night
}}


[[Category: Special Moves]]
==Notes==
[[Category: Super Mario RPG Moves]]
*The animation accompanying Goodnight depicts Bowyer loading an [[Aero]] into himself and launching it at his victim. The effects of the attack are rather strange when one considers that this Aero causes sleepiness rather than paralysis, although other Aeros found outside of battle also seem to lack major effect on [[Mario]] and company (as they can only freeze them momentarily).
 
==References==
<references/>
 
{{SMRPG}}
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]

Latest revision as of 14:54, February 2, 2025

Super Mario RPG: Legend of the Seven Stars move
Goodnight from Super Mario RPG: Legend of the Seven Stars
Goodnight
Used by Bowyer
Type Magic
Magic power None
Effect Causes sleep
Element Neutral
Target One enemy
Damage reduced Yes

Goodnight,[1] originally known as G'night, is an attack used by both Bowyer's normal and Machine Made forms in Super Mario RPG: Legend of the Seven Stars. It damages and puts the targeted party member to sleep. The name of this move was derived from the term "goodnight" because this move causes sleeping.

Names in other languages

Language Name Meaning Notes
Japanese おやすみアロー[?]
Oyasumi Arō
Goodnight Arrow
Chinese 催眠箭[?]
Cuīmián jiàn
Sleep Arrow
Dutch Slaappijl[?] Sleep arrow
French Bonne nuit[?] Good night
German Gute Nacht[?] Good Night
Italian Buonanotte[?] Goodnight
Korean 슬립애로[?]
Seullip Aero
Sleep Arrow
Spanish Buenas noches[?] Good night

Notes

  • The animation accompanying Goodnight depicts Bowyer loading an Aero into himself and launching it at his victim. The effects of the attack are rather strange when one considers that this Aero causes sleepiness rather than paralysis, although other Aeros found outside of battle also seem to lack major effect on Mario and company (as they can only freeze them momentarily).

References