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{{italic title|id=yes}}
{{italic title|id=yes}}
{{racecourse
{{race course infobox
|title=Bowser's Castle
|image=[[File:BowsersCastleMKW.png|300px]]
|image=[[File:BowsersCastleMKW.png|250px]]
|appears_in=''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|appearances=''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|cups=[[Special Cup]]
|cups=[[Special Cup]]
|ghost=3:04:836 by Nin★YABUKI<br><small>([[Bowser]] in the [[Piranha Prowler]])</small>
|online_play=No longer available ([[Wii]])
|expert_ghost=2:42:098 by Nin★Masa<br><small>([[Bowser]] on the [[Flame Runner]])</small>
|sample=First/third sections<br>[[File:BowserCastleMKW.oga]]<br>Second section<br>[[File:BowserCastle-Section2MKW.oga]]<br>Moving hallway<br>[[File:BowserCastle-HallwayMKW.oga]]
|wifi=No longer available ([[Wii]])
|music=[[File:BowserCastleMKW.oga]]
|map=[[File:Bowser Castle MKWii layout.png|140px]]
|map=[[File:Bowser Castle MKWii layout.png|140px]]
|ghost={{ghost|Wii|Nin★YABUKI|3:04.836|[[File:BowserMKW.png|32px|link=Bowser]][[File:Piranha Prowler (Bowser) Model.png|32px|link=Piranha Prowler]]}}{{ghost|Wii <small>Expert</small>|Nin★Masa|2:42.098|[[File:BowserMKW.png|32px|link=Bowser]][[File:Flame Runner (Bowser) Model.png|32px|link=Flame Runner]]}}
}}
}}
'''Bowser's Castle''' is a race course in ''[[Mario Kart Wii]]'' which resembles the ''[[Mario Kart: Double Dash!!]]'' [[Bowser's Castle (Mario Kart: Double Dash!!)|iteration]]: it has [[Thwomp]]s, the same castle entrance designed to resemble Bowser's face, and Bowser's famed laugh playing upon entry to the castle.
'''Bowser's Castle''' is the third course of the [[Special Cup]] in ''[[Mario Kart Wii]]''. It resembles the ''[[Mario Kart: Double Dash!!]]'' [[Bowser's Castle (Mario Kart: Double Dash!!)|iteration]] of [[Bowser's Castle]], as it has [[Thwomp]]s, the same castle entrance designed to resemble Bowser's face, and Bowser's laugh playing upon entry into the castle.


Elements of the castle music from the original ''[[Super Mario Bros.]]'' can be heard in the beginning portion of the music for this course. Additionally, despite sharing little similarity, the main theme for the course is borrowed from [[Wii Maple Treeway|Maple Treeway]], albeit rearranged into a slower, lower-pitched, and more sinister version.
The music for this course is a slower, more sinister rendition of a melody also heard in [[Wii Maple Treeway|Maple Treeway]], which also appears briefly in the game's second credits theme. Additionally, elements of the [[castle]] music from the original ''[[Super Mario Bros.]]'' can be heard in the beginning portion of this course's music.
 
This is the only course in ''Mario Kart Wii''{{'}}s Special Cup to not appear in ''[[Mario Kart Tour]]'', as well as the only course in the Special Cup that has yet to reappear as a [[classic course]] in a future ''Mario Kart'' game.


==Course layout==
==Course layout==
[[File:MKW Bowser Castle Start.png|thumb|left|The start of the track]]
[[File:MKW Bowser Castle Start.png|thumb|left|The start of the track]]
The race starts with a straight dirt road that leads into a bridge that curves into a [[Ramp|Boosted Ramp]], which leads to the entrance of the castle. When entering the castle, Bowser's laughter is heard as the player approaches a wavy hall, filled with pillars and [[Item Box]]es. The player can perform [[trick]]s in the hallway, as the floor creates small ramps. After the hallway is a left turn followed by a right turn under some [[Thwomp]]s, then another left turn past a some [[lava]]. The track then takes a left turn past another Thwomp and leading to a boosted ramp into the [[Mecha Bowser]] room. Two more [[Dash Panel]]s appear on the floor, with two sets of [[vertical dash panel]]s on each wall to avoid the Mecha Bowser's fireballs and patches of mud on the floor. A small ramp can also be used to jump over the second patch of mud. The player can then go around either side of the Mecha Bowser where both routes lead to a [[Fire Bar]] and a boosted ramp to a right turn with meshed flooring, which [[Lava Geyser]]s come through. The course then takes another right turn with a single Thwomp and a left turn with three Thwomps that drop alternately. A boosted ramp over a giant Fire Bar follows, with a left turn past the [[List of sponsors in Mario Kart Wii#Showtime!|Showtime!]] billboard to a straight section with more Lava Geysers. These geysers swap positions and the player can perform tricks around the edge of them, before returning to the start line.
The course begins outside the castle, on a dirt road with off-road and dead trees on both sides of the track. There is first a brief straightaway followed by a drawbridge which quickly curves downwards and then curves upwards before ending in a ramp; the bridge also has two [[Dash Panel|dash panels]] on it and the first set of [[Item Box]]es lies atop the ramp. After going off the ramp and getting across the lava, racers continue driving straight and enter the castle as Bowser's laugh is heard and an alternate version of the music starts playing. They first encounter a straight corridor which is inexplicably wavy but otherwise symmetrical; the corridor has several pillars in the middle and two more item sets on both sides. Racers can also perform [[Jump Boost|tricks]] off of the wavy floor. After the corridor, racers go down a staircase and take a 90° turn to the left. There is then a right 90° turn and two more left 90° turns, all of which have a [[Thwomp]] in the middle. Like in {{classic-link|N64|Bowser's Castle}}, if racers are crushed by a Thwomp, it will utter a laugh. Racers also go down additional staircases in between each turn. Between the two left turns, there is another set of Item Boxes, and the castle wall is missing on the right which allows racers to fall into the lava. After the last turn there is a dash panel ramp which leads racers into a large room filled with lava.
 
Here, the track is quite wide at first, with [[Kanaami Road]] that curves upward on the sides. As racers land, they initially can continue driving straight and encounter a few dash panels but are quickly guided to the sides of the track where there are small [[Half-pipe (object)|half-pipes]]. Atop the half-pipes on each side are more Item Boxes as well as very small [[Fire Chain]]s. Upon landing from the first pair of half-pipes, racers reach a similar part of the track which guides them up to another pair of half-pipes with more Item Boxes and Fire Chains. During this whole process, a [[Bowser Statue|Mecha Bowser]] launches giant fireballs down the middle of the track which explode where the track first splits, as indicated by a large marking on the track. After racers land from the second pair of half-pipes, the track splits into two symmetrical narrow paths that curve around the Mecha Bowser. Each path contains a [[Fire Bar]] followed by a dash panel ramp and another item set. Where the two paths join, racers are led into a separate area that's partially outside.


Like on {{classic-link|N64|Bowser's Castle}}, Thwomps utter a laugh when crushing drivers.
In this area, racers gradually gain height as they make a 360° loop clockwise, going around another large pool of lava. Initially, the inside of the turn is composed of Kanaami Road and there are several [[Lava Geyser]]s that occasionally erupt through it. Racers then climb up a staircase, pass a lone Thwomp, and climb up a second staircase. At the end of the loop, there are three Thwomps next to each other that take up the entire width of the track; they alternate between the middle Thwomp falling and the other two Thwomps falling at the same time. After the Thwomps there is a slight left turn followed by a huge dash panel ramp made of Kanaami Road. Atop the ramp is one last set of Item Boxes, but there is also a giant Fire Bar that can hit racers as they go off the ramp. Upon landing, racers go straight down some more stairs and exit the castle. Upon exiting the castle, racers make another 90° turn to the left before going down one last staircase and returning to the dirt road that the course began on. The road makes a slight left turn and widens, leading racers into a straightaway littered with Lava Geysers that erupt from the ground, although racers are able to perform tricks off of the mounds that the active Lava Geysers create. After this straightaway, racers reach the finish line.


===Shortcut===
==Shortcuts==
[[File:MKW Bowser Castle Clip.png|thumb|200px|[[Funky Kong]] clips through the wall.]]
[[File:MKW Bowser Castle Clip.png|thumb|200px|[[Funky Kong]] clips through the wall.]]
In the half pipe area after the Mecha Bowser, players can boost up the right side of the half pipe on the right, and glitch through the un-textured wall onto the higher platform as a shortcut.
The first notable shortcut can be found at the pairs of half-pipes. If the player uses a [[Dash Mushroom|Mushroom]], they can drive through a patch of thick mud in the middle of the track, skipping the first pair of half-pipes. The process can be repeated via a second patch of mud, though there is a simple ramp that allows the player to cross the second patch of mud without speed items, so long as they avoid the fireballs from the Mecha Bowser.
 
Additionally, a glitch shortcut can be found at the split path to the right of the Mecha Bowser. By stopping at the dash panel ramp and aiming to the right where the end of the track curves upwards the most, the player can launch themselves through a part of the wall that does not have proper collision. If performed correctly, the player can land on the part of the track above and skip the entire 360° loop. It is possible to perform this without a Mushroom, but using one is recommended.


==Tournaments==
==Tournaments==
[[File:2009-TournamentAugust2.jpg|left|200px|thumb|The August 2009 Tournament 2]]
[[File:2009-TournamentAugust2.jpg|left|200px|thumb|The August 2009 Tournament 2]]
The second tournament of August 2009 took place at Bowser's Castle. It was a time trial race containing several hazards, such as Swooper swarms, more Lava Geysers, and scattered boxes. Thwomps were also placed at different spots, preferably spots that were more likely to hinder the players. The spinning firebars also moved faster than before. The player starts out with a set of Triple Mushrooms. The tournament was later repeated as the first tournament of July 2011, the second tournament of September 2012, and the first tournament of December 2013.
[[List of Mario Kart Wii tournaments#August 2009 Tournament 2|August 2009's second tournament]] required players to complete a Time Trial on a version of Bowser's Castle with more obstacles: There are now more Lava Geysers, [[Swoop]] swarms above the wavy corridor, more Thwomps in more threatening locations, and some unbreakable crates. Additionally, all Fire Chains are larger, and all Fire Chains and Fire Bars spin faster. Players start the Time Trial with a set of Triple Mushrooms. The tournament was later repeated as the first tournament of July 2011, the second tournament of September 2012, and the first tournament of December 2013.
{{br}}
{{br}}


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BCW1.png|The wavy hall
BCW1.png|The wavy hall
BCW3.png|The area with the lava on the extreme right
BCW3.png|The area with the lava on the extreme right
BCW4.png|In the [[Mecha Bowser]] area
BCW4.png|In the [[Bowser Statue|Mecha Bowser]] area
BCW5.png|The curve with fire pillars in it
BCW5.png|The curve with fire pillars in it
BCW6.png|After the triple [[Thwomp]]s before the ramp
BCW6.png|After the triple [[Thwomp]]s before the ramp
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</gallery>
</gallery>


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[Mario Kart Wii]]''
|name1=<tt>koopa_course</tt>
|meaning1=Bowser course
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=クッパキャッスル
|Jap=クッパキャッスル
|JapR=Kuppa Kyassuru
|JapR=Kuppa Kyassuru
|JapM=Bowser Castle
|JapM=Bowser Castle
|Fra=Château de Bowser
|Fre=Château de Bowser
|FraM=Bowser's Castle
|FreM=Bowser's Castle
|Ger=Bowsers Festung
|Ger=Bowsers Festung
|GerM=Bowser´s Fortress
|GerM=Bowser´s Fortress
|Kor=쿠파 성
|Kor=쿠파 성
|KorR=Kupa Seong
|KorR=Kupa Seong
|KorM=Bowser Castle}}
|KorM=Bowser Castle
{{racecourses}}
|Spa=Castillo de Bowser
|SpaM=Bowser's Castle
}}
 
{{MK race courses}}
{{MKW}}
{{MKW}}
[[Category:Bowser's castles]]
[[Category:Bowser's castles]]
[[Category:Unlockable race courses]]
[[Category:Volcanic areas]]
[[Category:Mario Kart Wii race courses]]
[[Category:Mario Kart Wii race courses]]
[[Category:Mario Kart Wii trading cards]]
[[Category:Mario Kart Wii trading cards]]
[[de:Bowsers Festung#Mario Kart Wii]]
[[de:Bowsers Festung#Mario Kart Wii]]
[[it:Castello di Bowser (Wii)]]
[[it:Castello di Bowser (Wii)]]

Latest revision as of 18:53, October 10, 2024

Bowser's Castle
Bowser's Castle
Information
Appears in Mario Kart Wii (2008)
Cup(s) Special Cup
Online play No longer available (Wii)
Music sample
First/third sections

Second section

Moving hallway
Course map
Bowser's Castle
Staff ghost(s)
Wii Nin★YABUKI
3:04.836 BowserPiranha Prowler
Wii Expert Nin★Masa
2:42.098 BowserFlame Runner

Bowser's Castle is the third course of the Special Cup in Mario Kart Wii. It resembles the Mario Kart: Double Dash!! iteration of Bowser's Castle, as it has Thwomps, the same castle entrance designed to resemble Bowser's face, and Bowser's laugh playing upon entry into the castle.

The music for this course is a slower, more sinister rendition of a melody also heard in Maple Treeway, which also appears briefly in the game's second credits theme. Additionally, elements of the castle music from the original Super Mario Bros. can be heard in the beginning portion of this course's music.

This is the only course in Mario Kart Wii's Special Cup to not appear in Mario Kart Tour, as well as the only course in the Special Cup that has yet to reappear as a classic course in a future Mario Kart game.

Course layout[edit]

Bowser's Castle (Wii)
The start of the track

The course begins outside the castle, on a dirt road with off-road and dead trees on both sides of the track. There is first a brief straightaway followed by a drawbridge which quickly curves downwards and then curves upwards before ending in a ramp; the bridge also has two dash panels on it and the first set of Item Boxes lies atop the ramp. After going off the ramp and getting across the lava, racers continue driving straight and enter the castle as Bowser's laugh is heard and an alternate version of the music starts playing. They first encounter a straight corridor which is inexplicably wavy but otherwise symmetrical; the corridor has several pillars in the middle and two more item sets on both sides. Racers can also perform tricks off of the wavy floor. After the corridor, racers go down a staircase and take a 90° turn to the left. There is then a right 90° turn and two more left 90° turns, all of which have a Thwomp in the middle. Like in N64 Bowser's Castle, if racers are crushed by a Thwomp, it will utter a laugh. Racers also go down additional staircases in between each turn. Between the two left turns, there is another set of Item Boxes, and the castle wall is missing on the right which allows racers to fall into the lava. After the last turn there is a dash panel ramp which leads racers into a large room filled with lava.

Here, the track is quite wide at first, with Kanaami Road that curves upward on the sides. As racers land, they initially can continue driving straight and encounter a few dash panels but are quickly guided to the sides of the track where there are small half-pipes. Atop the half-pipes on each side are more Item Boxes as well as very small Fire Chains. Upon landing from the first pair of half-pipes, racers reach a similar part of the track which guides them up to another pair of half-pipes with more Item Boxes and Fire Chains. During this whole process, a Mecha Bowser launches giant fireballs down the middle of the track which explode where the track first splits, as indicated by a large marking on the track. After racers land from the second pair of half-pipes, the track splits into two symmetrical narrow paths that curve around the Mecha Bowser. Each path contains a Fire Bar followed by a dash panel ramp and another item set. Where the two paths join, racers are led into a separate area that's partially outside.

In this area, racers gradually gain height as they make a 360° loop clockwise, going around another large pool of lava. Initially, the inside of the turn is composed of Kanaami Road and there are several Lava Geysers that occasionally erupt through it. Racers then climb up a staircase, pass a lone Thwomp, and climb up a second staircase. At the end of the loop, there are three Thwomps next to each other that take up the entire width of the track; they alternate between the middle Thwomp falling and the other two Thwomps falling at the same time. After the Thwomps there is a slight left turn followed by a huge dash panel ramp made of Kanaami Road. Atop the ramp is one last set of Item Boxes, but there is also a giant Fire Bar that can hit racers as they go off the ramp. Upon landing, racers go straight down some more stairs and exit the castle. Upon exiting the castle, racers make another 90° turn to the left before going down one last staircase and returning to the dirt road that the course began on. The road makes a slight left turn and widens, leading racers into a straightaway littered with Lava Geysers that erupt from the ground, although racers are able to perform tricks off of the mounds that the active Lava Geysers create. After this straightaway, racers reach the finish line.

Shortcuts[edit]

Funky Kong clips through the wall in Bowser's Castle.
Funky Kong clips through the wall.

The first notable shortcut can be found at the pairs of half-pipes. If the player uses a Mushroom, they can drive through a patch of thick mud in the middle of the track, skipping the first pair of half-pipes. The process can be repeated via a second patch of mud, though there is a simple ramp that allows the player to cross the second patch of mud without speed items, so long as they avoid the fireballs from the Mecha Bowser.

Additionally, a glitch shortcut can be found at the split path to the right of the Mecha Bowser. By stopping at the dash panel ramp and aiming to the right where the end of the track curves upwards the most, the player can launch themselves through a part of the wall that does not have proper collision. If performed correctly, the player can land on the part of the track above and skip the entire 360° loop. It is possible to perform this without a Mushroom, but using one is recommended.

Tournaments[edit]

A Mario Kart Wii Tournament
The August 2009 Tournament 2

August 2009's second tournament required players to complete a Time Trial on a version of Bowser's Castle with more obstacles: There are now more Lava Geysers, Swoop swarms above the wavy corridor, more Thwomps in more threatening locations, and some unbreakable crates. Additionally, all Fire Chains are larger, and all Fire Chains and Fire Bars spin faster. Players start the Time Trial with a set of Triple Mushrooms. The tournament was later repeated as the first tournament of July 2011, the second tournament of September 2012, and the first tournament of December 2013.

Profiles[edit]

Mario Kart Wii[edit]

  • European website bio: "Only some skilful stunt driving will enable you to dodge the huge fireballs spat out by the stone statue of Bowser. Moving hallways, a river of lava, and eleven other racers gunning for first place make the task even trickier."

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario Kart Wii koopa_course Bowser course

Names in other languages[edit]

Language Name Meaning Notes
Japanese クッパキャッスル[?]
Kuppa Kyassuru
Bowser Castle
French Château de Bowser[?] Bowser's Castle
German Bowsers Festung[?] Bowser´s Fortress
Korean 쿠파 성[?]
Kupa Seong
Bowser Castle
Spanish Castillo de Bowser[?] Bowser's Castle