Mario Clash (microgame): Difference between revisions

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(The score in the microgame is just there for scenery. Also, somebody want to put this in the 5-Volt's Microgames template? Someone forgot to put it there. https://www.mariowiki.com/Template:5-Volt%27s_microgames)
 
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{{minigame-infobox
{{minigame infobox
|title=Mario Clash
|image=[[File:Mario Clash.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:MarioClash WarioWareGold.png|280px]]<br>''WarioWare Gold''
|image=[[File:Mario Clash.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:MarioClash WarioWareGold.png|240px]]<br>''WarioWare Gold''
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''<br>''[[WarioWare Gold]]''
|appeared_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare Gold]]''
|type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] (''Mega Microgame$!'')<br>[[5-Volt]] (''Gold'')
|type=[[Nintendo Classics]] (''Mega Microgame$!'')<br>[[5-Volt]] (''Gold'')
|intro=''Throw!'' (''Mega Microgame$!'')<br>''Throw and hit <font color="red">2</font>!'' (''Gold'', Level 3)
|intro=''Throw!'' (''Mega Microgame$!'')<br>''Throw and hit <font color="red">2</font>!'' (''Gold'', Level 3)
|info="''Throw the shell and knock the target off the ledge! This rules!''" (''Mega Microgame$!'')<br>"''Throw a shell toward the screen to knock down your enemy! If you're having trouble, remember you need to hit some enemies twice to defeat them. <font color=green>Mario Clash was released for the Virtual Boy in 1995.</font>''" (''Gold'')
|info="''Throw the shell and knock the target off the ledge! This rules!''" 1995: Virtual Boy (Game console with viewer that had 3-D effects) (''Mega Microgame$!'')<br>"''Throw a shell toward the screen to knock down your enemy! If you're having trouble, remember you need to hit some enemies twice to defeat them. <font color=green>Mario Clash was released for the Virtual Boy in 1995.</font>''" (''Gold'')
|controls={{button|gba|A}}/{{button|3ds|A}} &ndash; Throw
|controls={{button|gba|A}}/{{button|3ds|A}} &ndash; Throw
|clear=20  
|time=8 beats
|clear=20
|track=Mario Clash
}}
}}
'''Mario Clash''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' that is based on the [[Virtual Boy]] [[Mario Clash|game with the same name]]. It returns in ''[[WarioWare Gold]]'', where it is hosted by [[5-Volt]].
'''Mario Clash''' is a [[microgame]] found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' that is based on the [[Virtual Boy]] [[Mario Clash|game with the same name]]. It returns in ''[[WarioWare Gold]]'', where it is hosted by [[5-Volt]].
 
==Gameplay==
==Gameplay==
The objective is to throw a [[Koopa Shell]] at an enemy. If [[Mario]] misses, the player loses the microgame.
[[Mario]] has to throw a [[Koopa Shell]] toward the screen such that it hits an an enemy. The defeated enemy is worth 500 points, though this does not impact the gameplay. There are no movement controls, so the challenge is about timing, not aiming. If Mario misses, the player loses the microgame.
*'''Level 1:''' The enemy is a [[Spike Top]]. It walks back and forth and passes through the target spot twice.
*'''Level 1:''' The enemy is a [[Spike Top]]. It walks back and forth and passes through the target spot twice.
*'''Level 2:''' The enemy is a [[Boo]]. It floats down to the target spot once, then floats up.
*'''Level 2:''' The enemy is a [[Boo]]. It floats down to the target spot once, then floats up. In ''WarioWare Gold'', the Boo bounces off the edge of the platform even though it is in the air, offering a second chance to hit it.
*'''Level 3:''' The enemy is a [[Para-Goomba (Mario Clash)|Para-Goomba]]. It jumps around, landing on the target spot once for a short period of time. In ''[[WarioWare Gold]]'', the Para-Goomba has to be hit twice.
*'''Level 3:''' The enemy is a [[Para-Goomba (Mario Clash)|Para-Goomba]]. It starts high in the air, and jumps around, landing on the target spot once for a short period of time. In ''WarioWare Gold'', the Para-Goomba starts off on the ground. It also bounces off the edge of the platform even when in the air, so there is a second chance to hit it. ''WarioWare Gold'' also has the Pare-Goomba be stunned after being hit once, and the Koopa Shell bounces back to Mario. Thus, the player must throw the shell a second time to win.


==Trivia==
==Naming==
The level design seen in the microgame is unique to ''WarioWare''. It is never seen in the original game.
===Internal names===
{{internal names
|game1=''[[WarioWare Inc.: Mega Microgame$!]]''
|name1=MARIO CRASH
|meaning1=Misspelling of [[Mario Clash]], due to {{wp|Perception of English /r/ and /l/ by Japanese speakers|lack of L sound in Japanese}}.
}}


==Names in Other Languages==
===Names in other languages===
{{Foreign names
{{Foreign names
|Jap=マリオクラッシュ
|Jpn=マリオクラッシュ
|JapR=Mario Kurasshu
|JpnR=Mario Kurasshu
|JapM=Mario Clash
|JpnM=Mario Clash
|Fre=Mario Clash
|Fre=Mario Clash
|FreM=-
|Ita=Mario Clash
|Ita=Mario Clash
|ItaM=-
}}
}}
{{9-Volt and 18-Volt's Microgames}}
 
{{WWIMM Microgames}}
==Notes==
{{WWG Microgames}}
*The level design seen in the microgame is unique to ''WarioWare''. It is never seen in the original game.
{{9-Volt & 18-Volt's microgames}}
{{5-Volt's microgames}}
{{WWIMM microgames}}
{{WWG microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]

Latest revision as of 17:55, March 23, 2025

Mario Clash
The microgame Mario Clash from WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Microgame$!
The microgame Mario Clash from WarioWare Gold
WarioWare Gold
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
WarioWare Gold
Type Nintendo Classics (Mega Microgame$!)
5-Volt (Gold)
Command(s) Throw! (Mega Microgame$!)
Throw and hit 2! (Gold, Level 3)
Info "Throw the shell and knock the target off the ledge! This rules!" 1995: Virtual Boy (Game console with viewer that had 3-D effects) (Mega Microgame$!)
"Throw a shell toward the screen to knock down your enemy! If you're having trouble, remember you need to hit some enemies twice to defeat them. Mario Clash was released for the Virtual Boy in 1995." (Gold)
Controls A Button/A Button – Throw
Time limit 8 beats
Points to clear 20
Music track Mario Clash

Mario Clash is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! that is based on the Virtual Boy game with the same name. It returns in WarioWare Gold, where it is hosted by 5-Volt.

GameplayEdit

Mario has to throw a Koopa Shell toward the screen such that it hits an an enemy. The defeated enemy is worth 500 points, though this does not impact the gameplay. There are no movement controls, so the challenge is about timing, not aiming. If Mario misses, the player loses the microgame.

  • Level 1: The enemy is a Spike Top. It walks back and forth and passes through the target spot twice.
  • Level 2: The enemy is a Boo. It floats down to the target spot once, then floats up. In WarioWare Gold, the Boo bounces off the edge of the platform even though it is in the air, offering a second chance to hit it.
  • Level 3: The enemy is a Para-Goomba. It starts high in the air, and jumps around, landing on the target spot once for a short period of time. In WarioWare Gold, the Para-Goomba starts off on the ground. It also bounces off the edge of the platform even when in the air, so there is a second chance to hit it. WarioWare Gold also has the Pare-Goomba be stunned after being hit once, and the Koopa Shell bounces back to Mario. Thus, the player must throw the shell a second time to win.

NamingEdit

Internal namesEdit

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! MARIO CRASH Misspelling of Mario Clash, due to lack of L sound in Japanese.

Names in other languagesEdit

Language Name Meaning Notes
Japanese マリオクラッシュ[?]
Mario Kurasshu
Mario Clash
French Mario Clash[?] -
Italian Mario Clash[?] -

NotesEdit

  • The level design seen in the microgame is unique to WarioWare. It is never seen in the original game.