Mario's Tennis: Difference between revisions

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{{italic title}}
{{italic title}}
{{about|the Virtual Boy game Mario's Tennis|the Nintendo 64 ''[[Mario Tennis (series)|Mario Tennis]]'' game|[[Mario Tennis (Nintendo 64)]]|the Game Boy Color ''Mario Tennis'' game|[[Mario Tennis (Game Boy Color)]]}}
{{distinguish|Mario Tennis}}
{{Infobox
{{game infobox
|image=[[File:Marios tennis english cover.jpg|250px]]<br>North American game cover.
|image=[[File:Marios tennis english cover.jpg|250px]]<br>North American game cover.
|developer=[[Nintendo Research & Development 1|Nintendo R&D1]], [[TOSE Software Co.|TOSE]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D1]], [[TOSE Software Co.|TOSE]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{released|Japan|July 21, 1995|USA|August 21, 1995}}
|release={{flag list|Japan|July 21, 1995|USA|August 14, 1995}}
|languages={{languages|en_us=y}}
|genre=[[Mario Tennis (series)|Tennis]]
|genre=[[Mario Tennis (series)|Tennis]]
|modes=Single-player
|modes=Single-player
Line 11: Line 12:
|platforms=[[Virtual Boy]]
|platforms=[[Virtual Boy]]
|input={{input|vb=1}}
|input={{input|vb=1}}
|media={{media|vb=1}}
|format={{format|vb=1}}
|serials={{flag list|Japan|VUE-VMTJ-JPN}}
}}
}}
'''''Mario's Tennis''''', initially known as '''''Mario's Dream Tennis''''' during development<ref>[[Media:Nintendo Power - June 95.jpg|Nintendo Power Issue #73, June 1995]]</ref>, is a game that was released as a launch title for the [[Virtual Boy]] in 1995. It is the first tennis-related ''Mario '' game, and would later be followed by the ''[[Mario Tennis (series)|Mario Tennis]]'' series. All playable characters that appeared in ''[[Super Mario Kart]]'' for the [[Super Nintendo Entertainment System|SNES]] (with the exception of [[Bowser]]) were also playable in ''Mario's Tennis''. The cable that would have been used to connect two Virtual Boys together was never added due to poor Virtual Boy sales.
'''''Mario's Tennis''''' is a game that was released as a launch title for the [[Virtual Boy]] in 1995. It is the first tennis-related ''[[Super Mario (franchise)|Super Mario]]'' game, and would later be followed by the ''[[Mario Tennis (series)|Mario Tennis]]'' series. All playable characters that appeared in ''[[Super Mario Kart]]'' for the [[Super Nintendo Entertainment System|SNES]] (with the exception of [[Bowser]]) are also playable in ''Mario's Tennis''. The cable that would have been used to connect two Virtual Boy systems together was never released due to the Virtual Boy's poor sales.


==Basics==
==Basics==
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===Top-Spin===
===Top-Spin===
The basic shot in in ''Mario's Tennis'', this shot has a higher arch to it, and can be used by pressing the {{button|nes|A}} button. The shot is mainly used for regular, run-of-the-mill shot.
The basic shot in ''Mario's Tennis'', this shot has a higher arch to it, and can be used by pressing the {{button|nes|A}} button. The shot is mainly used for regular, run-of-the-mill shot.


===Lob===
===Lob===
Line 30: Line 32:
==Playable characters==
==Playable characters==
The descriptions are taken from the game's instruction manual.
The descriptions are taken from the game's instruction manual.
{| border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width =100%
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; max-width:1258px"
|-
|-
! colspan=2 width=25% | {{color-link|Mario|black}}
!style="background:black;color:red"|Characters
! colspan=2 width=25% | {{color-link|Luigi|black}}
|-valign=top
! colspan=2 width=25% | {{color-link|Princess Peach|black|Princess Toadstool}}
 
! colspan=2 width=25% | {{color-link|Yoshi|black}}
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:64px; background:black" align="center"|[[File:MariosTennis-MarioIcon.png]]<br><big>{{color-link|red|Mario}}</big>
|-
|style="height:250px; background:white" align="center"|[[File:MTM.jpg|296x250px]]
|-
|style="height:128px; background:white" align="center"|''"He is an average player whose court speed and leg strength are solid. His racquet contact area is average, and he relies on his skillful groundstrokes, though he will approach the net occasionally."''
|}
 
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:64px; background:black" align="center"|[[File:MariosTennis-LuigiIcon.png]]<br><big>{{color-link|red|Luigi}}</big>
|-
|style="height:250px; background:white" align="center"|[[File:Luigi's Tennis.jpg|296x250px]]
|-
|style="height:128px; background:white" align="center"|''"His skill level and court strategy are similar to Mario's. He has better court coverage, though, due to being faster than Mario."''
|}
 
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:64px; background:black" align="center"|[[File:MariosTennis-PrincessIcon.png]]<br><big>{{color-link|red|Princess Peach|Princess}}</big>
|-
|style="height:250px; background:white" align="center"|[[File:Peachtennis.jpg|296x250px]]
|-
|style="height:128px; background:white" align="center"|''"The princess is slow, but her racquet contact area is large. She doesn't like to approach the net, preferring to instead rally from the baseline."''
|}
 
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:64px; background:black" align="center"|[[File:MariosTennis-YoshiIcon.png]]<br><big>{{color-link|red|Yoshi}}</big>
|-
|-
! colspan=2 | [[File:MTM.jpg|107x113px]]
|style="height:250px; background:white" align="center"|[[File:Mario'sT Yoshi.jpg|296x250px]]
! colspan=2 | [[File:Luigi's Tennis.jpg|107x113px]]
! colspan=2 | [[File:Peachtennis.jpg|107x113px]]
! colspan=2 | [[File:Mario'sT Yoshi.jpg|107x113px]]
|-
|-
| colspan=2 | ''He is an average player whose court speed and leg strength are solid. His racquet contact area is average, and he relies on his skillful groundstrokes, though he will approach  the net occasionally.''
|style="height:128px; background:white" align="center"|''"He is the fastest of all the players, but his racquet contact area is small. He plays an aggressive type of game by rushing the net at every opportunity."''
| colspan=2 | ''His skill level and court strategy are similar to Mario's. He has better court coverage, though, due to being faster than Mario.''
|}
| colspan=2 | ''The princess is slow, but her racquet contact area is large. She doesn't like to approach the net, preferring to instead rally from the baseline.''
 
| colspan=2 | ''He is the fastest of all the players, but his racquet contact area is small. He plays an aggressive type of game by rushing the net at every opportunity.''
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
|-
! colspan=2 width=25% | {{color-link|Toad|black}}
!style="height:64px; background:black" align="center"|[[File:MariosTennis-ToadIcon.png]]<br><big>{{color-link|red|Toad}}</big>
! colspan=2 width=25% | {{color-link|Koopa Troopa|black|Koopa}}
! colspan=2 width=25% | {{color-link|Donkey Kong Jr.|black}}
|-
|-
! colspan=2 | [[File:Mario'sT Toad.jpg|107x113px]]
|style="height:250px; background:white" align="center"|[[File:Mario'sT Toad.jpg|296x250px]]
! colspan=2 | [[File:KoopaMariosTennis.png|107x113px]]
! colspan=2 | [[File:Mario'sT DonkeyKongJr.jpg|107x113px]]
|-
|-
| colspan=2 | ''Toad is quite quick on the court, but his racquet contact area is not very large. Like Yoshi, he tries to approach the net often. Though he is not strong, he has great court coverage because he can lunge at though shots.''
|style="height:128px; background:white" align="center"|''"Toad is quite quick on the court, but his racquet contact area is not very large. Like Yoshi, he tries to approach the net often. Though he is not strong, he has great court coverage because he can lunge at tough shots."''
| colspan=2 | ''Being a turtle, basically, his court speed suffers. He has a large racquet contact area, though. He likes to rally from the baseline, and he also can lunge at tough shots like Toad.''
|}
| colspan=2 | ''He is slower than all the other players, and also has a smaller racquet contact area. He is, however, understandably the most powerful of all the players. His strong groundstrokes allow him to win many points from the baseline.''
 
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:64px; background:black" align="center"|[[File:MariosTennis-KoopaIcon.png]]<br><big>{{color-link|red|Koopa Troopa|Koopa}}</big>
|-
|style="height:250px; background:white" align="center"|[[File:KoopaMariosTennis.png|296x250px]]
|-
|style="height:128px; background:white" align="center"|''"Being a turtle, basically, his court speed suffers. He has a large racquet contact area, though. He likes to rally from the baseline, and he also can lunge at tough shots like Toad."''
|}
 
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:64px; background:black" align="center"|[[File:MariosTennis-DonkeyJrIcon.png]]<br><big>{{color-link|red|Donkey Kong Jr.|Donkey Jr.}}</big>
|-
|style="height:250px; background:white" align="center"|[[File:Mario'sT DonkeyKongJr.jpg|296x250px]]
|-
|style="height:128px; background:white" align="center"|''"He is slower than all the other players, and also has a smaller racquet contact area. He is, however, understandably the most powerful of all the players. His strong groundstrokes allow him to win many points from the baseline."''
|}
 
|}
|}


==Pre-release and unused content==
==Pre-release and unused content==
[[File:MT-Cassarin.PNG|frame|Evidence of the beta character "Cassarin", through a game rip.]]
===Early title===
[[File:Mario's Dream Tennis Beta Logo.png|thumb|200px|Early logo]]
The game was initially known as '''''Mario's Dream Tennis''''' during development, as unveiled in Issue #73 of ''[[Nintendo Power]]''.<ref>{{cite|date=June 1995|title=[[Media:Nintendo Power - June 95.jpg|Nintendo Power: Issue #73]]}}</ref>
{{br}}


===Cassarin===
===Cassarin===
[[File:MT-Cassarin.PNG|frame|Evidence of the scrapped character "Cassarin", through a game rip.]]
The character list in this game's ROM features the name "CASSARIN", which is notable for, unlike the other characters, not having any sprites. "Cassarin" is an alternate romanization for "Catherine", which is [[Birdo]]'s Japanese name; it can therefore be assumed that Birdo was initially planned for playability in ''Mario's Tennis''.
The character list in this game's ROM features the name "CASSARIN", which is notable for, unlike the other characters, not having any sprites. "Cassarin" is an alternate romanization for "Catherine", which is [[Birdo]]'s Japanese name; it can therefore be assumed that Birdo was initially planned for playability in ''Mario's Tennis''.
{{br}}


==Staff==
==Staff==
Line 70: Line 124:


==Reception==
==Reception==
''Mario's Tennis'' received generally mixed reviews from critics. A common complaint cited by reviewers was the fact that it was a tennis/sports game that lacked a multiplayer mode. 1UP.com praised the game's 3D effects, but criticized the game's lack of a multiplayer mode, or much to actually accomplish in the single player mode. Nintendo Life gave the game a 7 out of 10, calling it a "solid, if simple, tennis game" that processed "Good music and graphics combined with...excellent 3D effect", though they too felt the game was held back by a lack of multiplayer mode, and a lack of characters, which lead to the tournaments being too short. IGN's Patrick Kolan compared the game to ''Wii Sports'', another one of Nintendo's pack-in games for one of its consoles, the [[Wii]], in that it showed off the system's unique strengths, but suffered in regards to non-impressive graphics and a lack of long term game content. Games Radar echoed these sentiments, stating "Gameplay was rudimentary, and lacked all the flash and silliness that came to define the Mario Sports series, but as a 3D showpiece it worked fairly well". Famicom Tsūshin scored the game a 26 out of 40. The Rome News-Tribune referred to ''Mario's Tennis'' as "the only decent stab of tennis" prior to the release of Sega's 2000 Dreamcast game Virtua Tennis.
===Critical reception===
''Mario's Tennis'' received generally mixed reviews from critics. A common complaint cited by reviewers was the fact that it was a tennis/sports game that lacked a multiplayer mode. 1UP.com praised the game's 3D effects, but criticized the game's lack of a multiplayer mode, or much to actually accomplish in the single player mode. Nintendo Life gave the game a 7 out of 10, calling it a "solid, if simple, tennis game" that processed "Good music and graphics combined with...excellent 3D effect", though they too felt the game was held back by a lack of multiplayer mode, and a lack of characters, which lead to the tournaments being too short. IGN's Patrick Kolan compared the game to ''Wii Sports'', another one of Nintendo's pack-in games for one of its consoles, the [[Wii]], in that it showed off the system's unique strengths, but suffered in regards to non-impressive graphics and a lack of long term game content. Games Radar echoed these sentiments, stating "Gameplay was rudimentary, and lacked all the flash and silliness that came to define the Mario Sports series, but as a 3D showpiece it worked fairly well". Famicom Tsūshin scored the game a 26 out of 40. The Rome News-Tribune referred to ''Mario's Tennis'' as "the only decent stab of tennis" prior to the release of Sega's 2000 Dreamcast game ''{{wp|Virtua Tennis (video game)|Virtua Tennis}}''.


==Gallery==
==Gallery==
Line 83: Line 138:
==References in other games==
==References in other games==
*''[[Super Mario Land 2: 6 Golden Coins]]'': Mario's character selection sprite is an edited version of his sprite from this game. Luigi's sprite in the character selection also looks noticeably similar.
*''[[Super Mario Land 2: 6 Golden Coins]]'': Mario's character selection sprite is an edited version of his sprite from this game. Luigi's sprite in the character selection also looks noticeably similar.
==Trivia==
*Cameos from other ''[[Super Mario (franchise)|Super Mario]]'' games can be seen slowly flying across the top of the background on rare occasions. These include [[airship]]s, [[Albatoss]]es, pairs of [[Boo|Boo Buddies]], and pairs of [[Para-Beetle]]s.


==Names in other languages==
==Names in other languages==
Line 95: Line 153:
<references/>
<references/>


{{MT}}
{{Mario's Tennis}}
{{MarioGames}}
{{Super Mario games}}
{{VB}}
{{VB}}
[[de:Mario's Tennis]]
[[de:Mario's Tennis]]
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[[Category:Sports games]]
[[Category:Sports games]]
[[Category:1995 games]]
[[Category:1995 games]]
I played it and said AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH MY EYES HURT THIS SYSTEM MAKES YOU BLIND!

Latest revision as of 13:22, November 30, 2024

Not to be confused with Mario Tennis.
Mario's Tennis
Mario's Tennis
North American game cover.
For alternate box art, see the game's gallery.
Developer Nintendo R&D1, TOSE
Publisher Nintendo
Platform(s) Virtual Boy
Release date Japan July 21, 1995[?]
USA August 14, 1995[?]
Language(s) English (United States)
Genre Tennis
Rating(s)
ESRB:K-A - Kids to Adults
Mode(s) Single-player
Format
Virtual Boy:
Game Pak
Input
Virtual Boy:
Serial code(s) Japan VUE-VMTJ-JPN

Mario's Tennis is a game that was released as a launch title for the Virtual Boy in 1995. It is the first tennis-related Super Mario game, and would later be followed by the Mario Tennis series. All playable characters that appeared in Super Mario Kart for the SNES (with the exception of Bowser) are also playable in Mario's Tennis. The cable that would have been used to connect two Virtual Boy systems together was never released due to the Virtual Boy's poor sales.

Basics[edit]

Serving[edit]

A serve begins each point in tennis. A single player serves each game, and players alternate serving throughout the course of the match. If the player wishes to serve, they must press either the A Button button or the B Button button, A Button for regular shots and B Button for long-distance shots.

Top-Spin[edit]

The basic shot in Mario's Tennis, this shot has a higher arch to it, and can be used by pressing the A Button button. The shot is mainly used for regular, run-of-the-mill shot.

Lob[edit]

The Lob Shot is the second method of hitting a ball in Mario's Tennis. The Lob Shot is a powerful shot that can be used to shoot high, powerful shots whenever the B Button button is pressed. However, the Lob can be a disadvantage if the character hitting the ball is in the front of the court.

Doubles[edit]

Doubles is the second method of play in Mario's Tennis. Doubles are very different than singles, and can be a great advantage for beginner players. In Doubles, the player can choose a partner to help them play tennis, while the player serves in the back the computer partner covers the net, and vice-versa.

Playable characters[edit]

The descriptions are taken from the game's instruction manual.

Characters
Sprite of Mario's character icon in Mario's Tennis
Mario
MTM.jpg
"He is an average player whose court speed and leg strength are solid. His racquet contact area is average, and he relies on his skillful groundstrokes, though he will approach the net occasionally."
Sprite of Luigi's character icon in Mario's Tennis
Luigi
Luigi's Tennis.jpg
"His skill level and court strategy are similar to Mario's. He has better court coverage, though, due to being faster than Mario."
Sprite of Princess Peach's character icon in Mario's Tennis
Princess
Artwork of Princess Toadstool playing tennis from Mario's Tennis.
"The princess is slow, but her racquet contact area is large. She doesn't like to approach the net, preferring to instead rally from the baseline."
Sprite of Yoshi's character icon in Mario's Tennis
Yoshi
Yoshi
"He is the fastest of all the players, but his racquet contact area is small. He plays an aggressive type of game by rushing the net at every opportunity."
Sprite of Toad's character icon in Mario's Tennis
Toad
Toad
"Toad is quite quick on the court, but his racquet contact area is not very large. Like Yoshi, he tries to approach the net often. Though he is not strong, he has great court coverage because he can lunge at tough shots."
Sprite of Koopa Troopa's character icon in Mario's Tennis
Koopa
Koopa
"Being a turtle, basically, his court speed suffers. He has a large racquet contact area, though. He likes to rally from the baseline, and he also can lunge at tough shots like Toad."
Sprite of Donkey Kong Jr.'s character icon in Mario's Tennis
Donkey Jr.
Donkey Kong Jr.
"He is slower than all the other players, and also has a smaller racquet contact area. He is, however, understandably the most powerful of all the players. His strong groundstrokes allow him to win many points from the baseline."

Pre-release and unused content[edit]

Early title[edit]

Pre-release logo of Mario's Tennis
Early logo

The game was initially known as Mario's Dream Tennis during development, as unveiled in Issue #73 of Nintendo Power.[1]

Cassarin[edit]

Evidence of the Mario's Tennis beta character "Cassarin" (Birdo)
Evidence of the scrapped character "Cassarin", through a game rip.

The character list in this game's ROM features the name "CASSARIN", which is notable for, unlike the other characters, not having any sprites. "Cassarin" is an alternate romanization for "Catherine", which is Birdo's Japanese name; it can therefore be assumed that Birdo was initially planned for playability in Mario's Tennis.

Staff[edit]

Main article: List of Mario's Tennis staff

Reception[edit]

Critical reception[edit]

Mario's Tennis received generally mixed reviews from critics. A common complaint cited by reviewers was the fact that it was a tennis/sports game that lacked a multiplayer mode. 1UP.com praised the game's 3D effects, but criticized the game's lack of a multiplayer mode, or much to actually accomplish in the single player mode. Nintendo Life gave the game a 7 out of 10, calling it a "solid, if simple, tennis game" that processed "Good music and graphics combined with...excellent 3D effect", though they too felt the game was held back by a lack of multiplayer mode, and a lack of characters, which lead to the tournaments being too short. IGN's Patrick Kolan compared the game to Wii Sports, another one of Nintendo's pack-in games for one of its consoles, the Wii, in that it showed off the system's unique strengths, but suffered in regards to non-impressive graphics and a lack of long term game content. Games Radar echoed these sentiments, stating "Gameplay was rudimentary, and lacked all the flash and silliness that came to define the Mario Sports series, but as a 3D showpiece it worked fairly well". Famicom Tsūshin scored the game a 26 out of 40. The Rome News-Tribune referred to Mario's Tennis as "the only decent stab of tennis" prior to the release of Sega's 2000 Dreamcast game Virtua Tennis.

Gallery[edit]

For this subject's image gallery, see Gallery:Mario's Tennis.

References in other games[edit]

  • Super Mario Land 2: 6 Golden Coins: Mario's character selection sprite is an edited version of his sprite from this game. Luigi's sprite in the character selection also looks noticeably similar.

Trivia[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオズテニス[?]
Mariozu Tenisu
Mario's Tennis

References[edit]