MarioWiki:Proposals: Difference between revisions

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==Writing guidelines==
==Writing guidelines==
===Revise how long proposals take: "IT'S ABOUT (how much) TIME (they take)"===
Currently, the way our proposals are set up, there are two deadlines. On the main proposals page, they last for 1 week. On talk pages, or for writing guidelines proposals, 2 weeks. Now, this is ''fine.'' We're not going to claim this is like, some total deal-breaker or nothing. However, lately, [[MarioWiki talk:Proposals#Why the inconsistency?|there have been a few concerns raised about this inconsistency]], and we figured, what the hey, why not put it up to vote?


''None at the moment.''
A few concerns we've seen, both from others and from us, in no particular order;
 
* The largest one to us is just that, unless a proposal is really specific, it's just not worth it to make a talk page proposal over a main page proposal, since it'll end faster. The only thing immune to this are writing guidelines proposals.
==New features==
* While the proposals themselves are different lengths, the duration before you can make a second proposal on them remains the same. Thusly, if you want to set a policy in stone, you would actually want to make it a writing guidelines/talk page proposal over an ordinary one, as that means it will last for, at least, 6 weeks (4 weeks for the cooldown, and 2 weeks to put it to proposal again.)
''None at the moment.''
* Lastly, talk page proposals just inherently take longer to happen. This can be an issue if their changes are, overall, quite small (like a simple merge/split or rename), or the consensus is reached very quickly; this stings when an ordinary proposal would happen twice as fast with the exact same amount of votes!
 
==Removals==
''None at the moment.''


==Changes==
Now, there's a few ways you can go about this, but there's one in particular we've taken a liking to: uh, just make all proposals take '''2''' weeks, lmao.
===Include general game details on pages about remakes, and split "changes from the original" sections if necessary===
An issue I've noticed with MarioWiki's coverage of remakes is that it doesn't explain much about the games themselves separate from the original games. This really concerns [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)]], as its "Changes from the original game" section is very, ''very'' long (over three-quarters the page, by my count), while not really detailing anything about the game itself. I do understand the "once and only once" policy means that they shouldn't have to be exact duplicates of the original game's pages, but it also leaves the pages about remakes feeling somewhat barebones; if someone wants to learn about the ''TTYD'' remake in a general sense, should they have to go back to the original game's page to learn about it first and ''then'' go to the remake's page to dig through all the tiny changes to find out what's new?


I imagine this policy stems from early in the wiki's history for games like ''[[Super Mario All-Stars]]'' or ''[[Super Mario Advance]]'', which makes sense, as those games are generally simple and don't need much explaining to get the gist of how they work (and the "changes" parts of those pages are generally much smaller). For games like the [[Super Mario RPG (Nintendo Switch)|''Super Mario RPG'']] or ''TTYD'' remakes, however, it's pretty difficult to understand what the games are like without referencing the original game's pages, and in turn that leaves coverage on the remakes feeling somewhat incomplete. I actually feel like the ''[[Mario Kart 8 Deluxe]]'' page is a good example of how to handle this. It still lists differences from the original ''[[Mario Kart 8]]'', but also explains the game's contents in a standalone manner well. (Maybe adding the rest of the new items and course elements would help, but it at least has the full cast, vehicle selection, and course roster.)
"BUT CAM & TORI!", we hear you shout, "BUT YOU SAID 2 WEEKS PROPOSALS TAKE TOO LONG??? WHY WOULD YOU CHANGE THEM TO SOMETHING YOU HATE???", and to that we say... No! We actually like the 2 weeks proposals! They have a distinct benefit to them! The problem is that they're juxtaposed with the 1 week proposals. Let's run through those same bullet points.
* If all proposals were 2 weeks, well, there's no real loss to making a talk page proposal over a main proposal page proposal, as they'll all last 2 weeks anyways. (Sure, a proposal can take longer if there's a tie, but that just happens for all proposals anyways.)
* There's also no incentive to make a talk page proposal/writing guideline proposal if you particularly want your porposal to stick around, as again, now ''every'' proposal is guaranteed to last for, at the very least, 6 weeks.
* Now. While it's annoying that all proposals will take 2 weeks, despite the inherent risk of some coming to their consensuses much faster than the deadlines, for one, [[Talk:Alien (Club Nintendo)#ANTI-ALIEN ALARM!!! (Delete this article)|this is also an issue with talk page proposals as-is]]. For two, the extra time can offer extra time for new information to come to light or for particularly close votes to make their cases and form a proper consensus, without needing a tiebreaker. Lastly, if it's really ''that'' big of an issue, we could perhaps create a rule that if a proposal comes to a particularly large consensus a week in, it'll pass early (the finer details would be created as necessary).


My proposal is essentially to have each remake page include general coverage of the game itself, rather than just a list of changes. From there, if each page is too long with general details and lists of changes included, then the list of changes can be split into a sub-page.
There is, of course, the alternative of making all proposals '''1''' week. While we realize this does also resolve a lot of things, it does also necessarily mean that some proposals that would want to happen slower, now don't have that time, and are rushed. Even making only talk page proposals take only 1 week means that Writing Guideline proposals will be at a unique disadvantage for how long they take/an advantage for how long they last if they pass. (And of course, we could just leave everything as they are, but that goes without saying.) That being said, we ''have'' provided options for these, and you're free to make your case for these.


I don't think the remake pages need to be exact copies of what the pages for each original game say, but having them be a more general overview of how each game works (covering notable changes as well) before getting into the finer differences may be helpful. I represent WiKirby, and this is what we do for WiKirby's remake pages: for example, we have separate pages for ''[[wikirby:Kirby's Return to Dream Land|Kirby's Return to Dream Land]]'' and ''[[wikirby:Kirby's Return to Dream Land Deluxe|Kirby's Return to Dream Land Deluxe]]'' that both give a good idea of what the game is like without fully relying on each other to note differences between them. I think this is useful for not having to cross-reference both pages if you want to know the full picture of what the game is like.
'''Proposer''': {{User|Camwoodstock}}<br>
'''Deadline''': October 16, 2024, 23:59 GMT


This is my first proposal on this wiki, and in general I'm not good at proposals even on my "home" wiki, but I hope this explains what I mean. I think you can decide on a page-by-page basis whether "changes from the original" sections need to split into sub-pages (for instance, the very long ''TTYD'' section might, but something like ''Super Mario Advance'' could get by leaving it on), but I think having the remake's pages be more detailed and less reliant on the originals would only be beneficial to the quality of the wiki's coverage. This is admittedly just a suggestion, so if it's not ideal I'm fine if someone else wants to refine it into something more workable.
====Make all proposals last for 2 weeks====
#{{User|Camwoodstock}} If it's not obvious, this is our primary option; we're a big fan of the idea of global 2 week proposals!. Even with their caveats, in the worst-case scenario, we could make a clause to prevent proposals for lasting too long if they reach their consensus early, or we could simply revert back to the current system. We think the added consistency and preventing of shenanigans is very potent, and it also means that you have to put a bit more thought into your proposal as you make it. Patience fans will be eating ''good'' if this passes.
#{{User|Hewer}} Per proposal and what was said [[MarioWiki talk:Proposals#Why the inconsistency?|here]]. However, I'd also be fine with an option to just shorten writing guidelines proposals to be one week. I don't really understand the third option here, writing guidelines proposals being two weeks felt to me like the worst inconsistency of the bunch. I still don't see what about "writing guidelines" specifically means they inherently need more time than the other categories on this page.
#{{User|OmegaRuby}} Regular proposals and TPPs are just as visible as one another and should be treated equally, ''especially'' when regular page proposals can be the home of very important decisions (such as this one!) and are just given 1 week. Per all.
#{{User|Waluigi Time}} 1 week proposals have always felt a little short to me. I'd rather err on the side of some proposals running a little longer than needed than not having enough discussion time (I don't like banking on a controversial proposal tying). Having to wait an extra week to implement a proposal isn't the end of the world anyway - proposals are rarely, if ever, urgent enough that an extra week with no change would be detrimental to the wiki (and if that were the case, the change should probably come immediately from wiki staff).
#{{User|Killer Moth}} Per all. Giving an extra week to discuss and vote on proposals is a good thing.
#{{User|Drago}} Per Waluigi Time.
#{{User|Doc von Schmeltwick}} - Per, I never got why sitewide ones always got ''less'' time to discuss.
#{{User|Pseudo}} Per proposal and the talk page discussion.
#{{User|Tails777}} Per proposal.
#{{User|Jdtendo}} I feel like the inconsistency is not justified, and one week may be too short to make an informed decision.
#{{User|FanOfRosalina2007}} Per all. I was one of the people who participated in the conversation that sparked this proposal, and my reasons are stated there.
#{{User|Shy Guy on Wheels}} Per all.
#{{User|ThePowerPlayer}} I think that the reason site-wide proposals still get only 1 week is to necessitate engagement so that a decision can be reached, due to their importance compared to talk page proposals. However, that logic is flawed since it incentivizes discussion which is quick and not well thought out, so I think the consistency of 2 weeks for every proposal would be better here.


'''Proposer''': {{User|DryKirby64}}<br>
====Make all proposals last for 1 week====
'''Deadline''': <s>June 17, 2024, 23:59 GMT</s> <s>Extended to June 24, 2024, 23:59 GMT</s> Extended to July 1, 2024, 23:59 GMT


====Support====
====Make all proposals except for writing guidelines proposals last for 1 week====
#{{User|DryKirby64}} As proposer.
#{{User|Camwoodstock}} Secondary option. While we like this much less, we do see the merit of making Talk Page Proposals 1 week, and it's not exactly the end-all-be-all. However, we would ''vastly'' prefer 2-week proposals, and keeping Writing Guidelines proposals 2-week is kind of a necessary evil to prevent them from being too rushed for their own good. However, compared to truly ''all'' 1-week proposals, this is better... though, not as good as all 2-week proposals.
#{{User|Big Super Mario Fan}} I agree with this proposal.
#{{user|7feetunder}} For me, it's either this or bust. [[Talk:Ankoopa#What_to_do_with_this_article|New information coming to light can still invalidate a proposal's entire premise too late and require a counterproposal even with a 2 week deadline]], so extending the deadline of main page props to 2 weeks won't stop that from happening from time to time. Most proposals that don't reach a consensus in a week will probably require extensions anyway. TPPs being less "visible" than main page proposals was more of an issue back when no quorums were immediate, [[MarioWiki:Proposals/Archive/58#Overhaul_the_no_quorum_proposal_rule_.28.238.29|but that's no longer the case]].
#{{User|Super Mario RPG}} This is a great idea.
#{{User|Axii}} Voting for this just so the first option doesn't win.


====Oppose====
====Do nothing====
#{{User|Nintendo101}} I'm unsure what the best approach is to covering rereleases or remakes, but I do not think we should adopt WiKirby's model of repeating most of the same information as the original game.
#{{User|7feetunder}} If making TPPs last 1 week isn't desirable, I say just keep the status quo. While the current system ''does'' encourage making main page proposals over TPPs when possible if one wants their prop to pass faster, I'm fine with that. A controversial prop is not going to end in a week, and a prop with unanimous or near-unanimous support probably doesn't need that extra time in the oven. I'd be more open to global 2 weekers if a "early consensus = early pass" sub-rule was already in effect, but it isn't, and there's no guarantee that such a rule would be accepted by the community.
#{{User|DrBaskerville}} Opposing this particular solution, but agreeing that a solution to inadequate remake pages should be found.
#{{User|Axii}} The solution isn't solving anything. There was never a problem with inconsistency. Talk page proposals last for two weeks because they're far less visible to people. Mainspace proposals page is frequently visited by many, having proposals last for 2 weeks instead of one doesn't change anything. It doesn't help the community settle on anything, one week is more than enough. Proposals that are tied already get extended automatically, if anything, I would argue writing guidelines proposals should last a week instead. I proposed a different solution on the talk page as well. If a user making a proposal (or an admin) feel like one week wouldn't be enough, they should be able to extend it to two. (I specifically added "or an admin", because most users don't want a proposal to last for two weeks.) Either way, the fact that users often choose mainspace proposals over talk page is perfectly fine as well. It's not about the time in the oven but the visibility of the proposal to the wiki community. Writing guidelines (if they remain at two weeks) could instead be clarified. Right now it is unclear what writing guidelines proposals even are, I think this is the main problem that should be looked at.
#{{user|MegaBowser64}} Per all.
#{{User|Waluigi Time}} Secondary choice. The inconsistency isn't that bad and I prefer that to all proposals being shortened.
#{{User|Scrooge200}} I don't think WiKirby is a good example -- of anything. I would be interested in something else to improve the remake pages though.
#{{User|Killer Moth}} Second choice.
#{{User|Arend}} I get the concern of this proposal, but I'm not sure if repeating much of the same information over and over is the ideal solution.
#{{User|Nintendo101}} I think it is worth scrutinizing our proposal policies and the issues people brought up are valid, but I do not think setting the same time for everything is necessarily the best solution. I will elaborate on my thoughts below.
#{{User|Jazama}} Per all
#{{User|FanOfYoshi}} Per all.
#{{User|Sdman213}} Per all.


====Comments====
====Comments====
This is challenging. Whereas I agree with you that the TTYD remake page is basically just a list of changes (and that is something that should be addressed), I don't think that simply rewording most everything on the original TTYD page is the solution. When it comes to RPGs, its much more challenging to fully cover everything in the game because there's a long, detailed story and it would be senseless to reword what is on the original's page to include it on the remake's page. I presume that's what you mean by "general coverage of the game" anyway. This is a problem that should be addressed, but I don't know that either of these two options are the right solution. {{User:DrBaskerville/sig}} 18:51, June 10, 2024 (EDT)
Something that occurred to me: The time allowed to edit TPPs was originally 3 like main page proposals, but [[MarioWiki:Proposals/Archive/48#Double_the_amount_of_time_a_proposer_can_edit_their_talk_page_proposals|eventually doubled to 6 to go with their extended duration]]. If TPPs are shortened to 1 week, would the time allotted to edit them be reverted? {{User:7feetunder/sig}} 19:30, October 2, 2024 (EDT)
:Mmhm, that makes sense. Like I said, I don't think it should be an exact duplicate of the original page or a paraphrase of it either... Maybe there's a place where I could discuss this with other users to get a better idea of what others think should be done? I went to proposals first since that's what I'm most familiar with, but maybe it would be helpful to iron out the exact issue a bit more to get a better idea of what to do. [[User:DryKirby64|DryKirby64]] ([[User talk:DryKirby64|talk]]) 19:21, June 10, 2024 (EDT)
:That seems only fair to put them back to 3 days if that option passes--after all, it would be a glaring oversight to retain that and effectively allow for proposals that were en route to pass suddenly being hijacked on the last day, and pivoting from the original purpose, while ''still retaining the vote''. The plan here is to de-jank the proposal time-lengths and make them more consistent--not to introduce ''even more shenanigans''! {{User:Camwoodstock/sig}} 20:18, October 2, 2024 (EDT)
::It couldn't hurt to ask for some guidance from staff on the Discord / forums or research previous proposals to see if something similar has been discussed. You're right to identify this as an issue; I just wish I knew a better solution. Maybe someone will come along with a helpful comment, so I'd at least recommend leaving this proposal up to bring attention to the issue. {{User:DrBaskerville/sig}} 19:28, June 10, 2024 (EDT)
::Then I also suppose that, if ''all'' proposals are going to last two weeks, then the time allowed to edit/cancel those proposals would also be doubled to six days, in order to reflect with the TTPs, right? I've been worried since this was not mentioned in the proposal either. {{User:Arend/sig}} 07:58, October 6, 2024 (EDT)
:::Me personally, I'd repeat gameplay information because that's the thing that's actually changed, whereas story isn't touched at all afaik. {{User:Ray Trace/sig}} 12:52, June 16, 2024 (EDT)


I think the case-by-case way we do it is fine. For instance, the SMA games and DKC remakes have enough changes both major and minor it makes the most sense to just list everything out again, which in the latters' case we do (thanks to a project of mine). But listing everything in ''Super Mario 3D All-Stars'' would be over-the-top when that's just a fidelity increase for ''three'' games. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:34, June 13, 2024 (EDT)
@7feetunder: Of course there's still a chance for new information to come too late with any proposal length, but longer proposals mean the chance is lower. {{User:Hewer/sig}} 02:44, October 3, 2024 (EDT)


In my eyes, the change list for ''[[Mario Kart 8 Deluxe]]'' is very massive, despite my occasional efforts to subcategorize its change list. I could continue to try to compress that page's list, but even I would not call that a gold standard for "Remake changes" lists. [[User:DandelionSprout|DandelionSprout]] ([[User talk:DandelionSprout|talk]]) 17:00, June 15, 2024 (EDT)
@7feetunder: On your reasoning under ''Do nothing'', the idea of an early-consensus-early-conclusion rule for proposals is intriguing... I feel as if we have 2-week proposals that can end early if everyone has a near unanimous consensus on what to do with the proposal, we'd have an ideal middle ground. --[[User:OmegaRuby|OmegaRuby]] ([[User talk:OmegaRuby|talk]]) 08:55, October 3, 2024 (EDT)


Just as someone who does go on other wikis to read up about remake information, I actually sometimes don't mind somewhat overlapping information than simply a list of changes (I don't like to hop back in between articles to read up information, especially if, say, the remake is the first time I'm ever experiencing the game). It's the reason I did sorta go all in in [[Mario Sports Superstars]] article (I wouldn't want to jump to two different pages to read mechanics about tennis and golf). I think a very brief summary of the gameplay for TTYD remake would do fine (basic battle system, hammers, jump, partners, that type of thing). {{User:Ray Trace/sig}} 12:50, June 16, 2024 (EDT)
While finding the discussions where this first took place have not been successful (with the closest approximate being tracked down by retired staff [https://www.mariowiki.com/MarioWiki:Proposals/Archive/18#Rules_and_Regulations_for_Specific-Article_Proposals here], which alludes to this issue), there was wisdom in having longer time for talk page proposals, because they would often would get overlooked and fail simply due to lack of engagement, not because there was anything wrong with them. That may not be the case today, but I see a different set issues that this proposal does not address.


Just for reference, the current size of the ''TTYD'' remake page is actually larger than the size of the original page (190,141 bytes vs. 185,302 bytes). {{User:Scrooge200/sig}} 23:45, June 20, 2024 (EDT)
Personally, I think certain proposals - regardless of whether they are on the main page or a talk page - are very niche and entail a very granular change that probably does not need two weeks of discussion or even one to be implemented. Proposals that have wide and systematic changes for the site, such as a policy revision or something that would change many pages, do benefit from longer discussion time because the impact would be significant and affect a lot of people. Whether a proposal has narrow or broad impact has nothing to do with whether it is on an article's talk page or this main page.


===Split ''Wario Land: Shake It!'' bosses into boss levels===
Additionally, while it may seem like there should be some sort of rule that allows proposals that gain consensus quickly to be implemented, there have been concerns among staff that users have raised similar proposals to ones that had failed in the past with the hope of getting the attention of a different pool of users who may agree with them. (To clarify, there is a difference between raising a new proposal based on one that had previously failed using new information and arguments, versus one using essentially the same argument). If we had some sort of rule that allowed the passing of a proposal due to quick engagement and support, I can see it being abused in such cases and resulting in proposals passing that people at large may not have agreed with.
This proposal is similar to [[MarioWiki:Proposals/Archive/41#Create separate articles for DKC series and DKL series boss levels|the one that passed]]. As you see, we have [[Motley Bossblob]] and [[Hisstocrat]] boss levels from ''[[Super Mario 3D World]]'', the boss levels from the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], even boss levels ''[[Yoshi's Crafted World]]'' where each boss guards a [[Dream Gem]]. Right now, you might be wondering how we can create separate articles for the ''[[Wario Land: Shake It!]]'' boss levels.


According to the "<boss> → <boss level>" diagram, the following pages will be affected by the split:
I don't like complicated rules. I believe the best policies and rules are straight forward, clear, and unambiguous. There is not use in having rules that people cannot easily understand and follow, imo. However, in this case, I think applying a blanket term policy for all proposals (be it two weeks or one) is too broad and does not address the issues I have observed, or even some of the ones raised by other folks on the main proposal page's talk page. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 16:18, October 3, 2024 (EDT)
:If you ask me, "talk page proposals are two weeks, but the ones on the main page are one week, except writing guidelines which are also two weeks for some reason" is an overly complicated rule. [[MarioWiki:Proposals/Archive/67#Break alphabetical order in enemy lists to list enemy variants below their base form|Every now]] [[MarioWiki:Proposals/Archive/66#Repeal the "derived names" having priority over official names in other languages|and then]], confusion about the "writing guidelines are two weeks" stipulation arises in proposal comments, which I think is telling. {{User:Hewer/sig}} 17:54, October 3, 2024 (EDT)


*[[Rollanratl]] → [[Rollanratl Battle]]
I think my main issue is the difference with writing guideline proposals specifically. Mostly because it's hard to determine what a writing guideline even means, or which proposal should fall under which category. I'm not sure where I'll place a vote yet, but I do at least think there should be consistency between all main proposal types. [[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 16:22, October 3, 2024 (EDT)
*[[Hot Roderick]] → [[Hot Roderick Race]]
*[[Chortlebot]] → [[Chortlebot Challenge]]
*[[Bloomsday]] [[Bloomsday Blowout]]
*[[Large Fry]] → [[Large Fry Cook-Off]]
*[[Shake King]] → [[VS the Shake King]]


Once this proposal passes, then we will be able to create separate articles for the ''Wario Land: Shake It!'' boss levels.
If this passes, will it immedately affect all ongoing proposals, or just new ones going forward? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 14:31, October 5, 2024 (EDT)


'''Proposer''': {{User|GuntherBayBeee}} (banned)<br>
Not voting because I think the current setup is "don't fix what isn't broken", but I'll be willing to try something new. I'll just wait and see. {{User:Mario/sig}} 15:52, October 5, 2024 (EDT)
'''Deadline''': <s>June 25, 2024, 23:59 GMT</s> Extended to July 2, 2024, 23:59 GMT


====Support====
===Clarify coverage of the ''Super Smash Bros.'' series===
#{{User|Hewer}} I guess this makes sense for consistency with coverage of other games, so per proposal.
I've pitched this before, and it got a lot of approval (particularly in favor of one-at-a-time small proposals), so I'm making it a full proposal:<br>
#{{User|Super Mario RPG}} I don't think this should even have to go through a proposal. All the other boss levels have their own pages.
I have thought long and hard about the "proper" way for us to cover ''Super Smash Bros.'' in a way that both respects the desire to focus primarily on ''Super Mario'' elements while also respecting the desire to not leave anything uncovered. As such, the main way to do this is to '''give pages only to ''Super Mario'' elements, whilst covering everything else on the pages for the individual ''Super Smash Bros.'' games; unless otherwise stated, they will instead link to other wikis, be if the base series' wiki or SmashWiki'''. For instance, Link will remain an internal link (no pun intended) because he's crossed over otherwise, Ganondorf will link to Zeldawiki because he hasn't. Link's moves (originating from the ''Legend of Zelda'' series) will link to Zeldawiki, while Ganondorf's moves (original moves due to being based on Captain Falcon's moves) will link to Smashwiki.<br>
#{{User|Scrooge200}} Per proposal; it makes navigation easier and lines up with how we already handle it for other games. (And for the record, short articles are fine: see [[Bowser's Sourpuss Bread]], which succinctly explains its role rather than being padded out for length concerns.)
Other specific aspects of this, which for the most part make the game pages' internal coverage be more consistent with how we handle other games':
#{{user|Arend}} I suppose that makes sense. Per all.
#Structure the "List of items in Smash" to how {{user|Super Mario RPG}} had it in [https://www.mariowiki.com/index.php?title=List_of_Super_Smash_Bros._series_items&oldid=4364118 this] edit, albeit with the remaining broken formatting fixed. That page always bothered me, and that version is a definite improvement.
#{{User|Jazama}} Per all
#Merge the "enemies" pages to their respective game - they're already structured like any other game's enemy tables anyway. These pages ''also'' always bothered me.
<s>#{{User|GuntherBayBeee}} Per proposal</s>
#Merge the "Subspace Army" and "Subspace Stages" lists to each other to recreate a watered-down version of the Subspace Emissary page (to split from the Brawl page due to length and being exclusive to that campaign); it would also include a table for characters describing their role in said campaign, as well as objects/items found exclusively in it (Trophy Stands, the funny boxes, the metallic barrel cannons, etc... a lot of things from the deleted "List of Super Smash Bros. series objects" page, actually) - once again, all except ''Mario''-derived things will link elsewhere (mostly to Smashwiki in this case).
#Section each game akin to how I had the SSB64 page as of [https://www.mariowiki.com/index.php?title=Super_Smash_Bros.&oldid=4340069 this] edit, ''including'' sections for Pokemon, Assist Trophies, Bosses, etc., and links to other wikis for subjects that we don't need pages on. Other sections can be added as needed, and table structure is not specifically set, so further info can be added.
#Leave the lists for fighters, stages, and (series-wide) bosses alone (for now at least), as they make sense to have a series-wide representation on here in some capacity. Also, you never know when one of them is going to cross over otherwise, like Villager, Isabelle, and Inkling suddenly joining ''Mario Kart'', so it's good to keep that around in case a split is deemed necessary from something like that happening down the line.
#Have image galleries cover ''everything'' that can reasonably be included in an image gallery for the game, regardless of origin. This includes artwork, sprites, models, screenshots, etc, for any subject - yes, including Pokemon, so that will undo [[MarioWiki:Proposals/Archive/68#Remove lists of Poké Ball and stage-exclusive Pokémon on ''Smash Bros.'' game pages and allow each Poké Ball Pokémon only one representative artwork/screenshot|that one proposal from a month ago]]. Just like on the game pages, the labels will link to other sites as needed.
#Leave Stickers and Spirits alone (for now at least), their pages are too large to merge and are fine as they are for the reasons that opposition to deleting them historically has brought up.
#Include the "minigame" stages (Break the Targets, Board the Platforms, Race to the Finish, Snag Trophies, Home Run Contest, Trophy Tussle, the Melee Adventure Mode stages) in the "list of stages debuting in [game]" articles. For ones like Targets, it would just explain how it worked and then have a gallery for the different layouts rather than describing each in detail (and if we later want to split the ''Mario''-based ones into their own articles, I guess we can at some point). Said minigame pages should be merged to a section in the SSB series article covering the series' minigames. The Subspace Emissary stages will get a section with a {{tem|main}} to the stage section of the Subspace Emissary article (detailed in an above point).
#Keep trophy, assist trophy, challenge, and soundtrack pages covering only ''Mario'' things, leave the remainder of the images in the game gallery (fun fact: Smashwiki does not have game galleries, nor does their community want them; we can base what we ''could'' do on if other wikis do something, but not base what we ''cannot'' do from those - nothing forbids coverage just because of that).


====Oppose====
People may wonder, "What about Nintendo Land and Saturday Supercade? Why don't they get this level of coverage?" It's simple, really: In ''Smash'', you can have Mario throw a Deku Nut at Ridley in Lumiose City and nobody bats an eye at how absurd that situation is. In those other games, the different representations are very much split apart; all ''Mario''-related stuff is within a few minigames that do not overlap whatsoever with any of the other ones. In ''Nintendo Land'', you cannot have Mario fighting Ridley in the Lost Woods, despite (representations of) all of those things appearing in the game. In ''Smash'', anyone can interact with anything, regardless of origin, so '''''Mario'' characters can interact with anything, and anyone can interact with ''Mario'' things'''. That's why ''Smash'', the melting pot it is, gets more focus than ''Nintendo Land'', where everything's more of a side dish.
#{{User|DrBaskerville}} While there is precedence, I just don't see this as necessary given the information is currently detailed on the existing pages without overcrowding them.


====Comments====
'''Proposer''': {{User|Doc von Schmeltwick}}<br>
Wouldn't this be creating a bunch of stub articles? Is there sufficient information for all of these characters outside of their battles to warrant separate pages from their battles? For some bosses, I think this makes sense and I also think its good for the wiki to be consistent, but are we solving one "problem" and then creating twelve more by making twelve stub articles? {{User:DrBaskerville/sig}} 22:16, June 19, 2024 (EDT)
'''Deadline''': October 17, 2024, 23:59 GMT
:Looking at "[[Special:ShortPages|Short Pages]], when it isn't being filled with small disambiguation articles, articles with imminent deletions, or ''[[Mario Kart Arcade GP]]'' items, even the shortest Wario articles don't really come close to the articles featured here. The shortest Wario-related article we could find isn't even as short as the recently-split ''[[Speed Mario Bros.]]''. While we aren't personally voting (we'd like to see an example draft of what the split articles look like before voting conclusively), we don't feel like article length is a particularly strong reason to be afraid when [[Pesky Billboard]] is an article so small that you could fit its textual content in a floppy disk's boot sector. {{User:Camwoodstock/sig}} 23:46, June 19, 2024 (EDT)
:Also, "stub" doesn't mean "short page", it means "page with too little information". If there's not a lot to talk about, then it's perfectly fine for a page to be short and still be complete, so brevity doesn't automatically make it a stub. {{User:Hewer/sig}} 04:11, June 20, 2024 (EDT)


===Standardize sectioning for ''Super Mario'' series game articles===
====Support - clarify it like this====
I have been attempting to standardize the game articles for the ''[[Super Mario (series)|Super Mario]]'' series on and off for the past few years. I think presenting information in a shared, unified way is beneficial for readers and passively communicates that these games are part of a shared series, something I think is helpful for a franchise covering so many genres and series. Game articles in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' and ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series are similarly organized to one another. It is easy to jump from one article to another, information is where I'd expect it to be, and they look nice. Good stuff.
#{{User|Doc von Schmeltwick}} - Per
#{{User|Axii}} Even though I disagree with points 6, 7, and especially 8 (''Mario''-themed minigames should be covered separately), I feel like this is the solution most would agree to compromise on.
#{{User|Camwoodstock}} While we would like to do some stuff of our own (cough cough, maybe a proper solution to Smash redirects clogging categories), this is a good start, we feel. If push comes to shove, we could always revert some of these changes in another proposal.
#{{User|Ahemtoday}} This is a great framework for our coverage of the series. I still would like a better handling of smaller things like trophies, stickers, spirits, and music, but I'm not sure what that would look like and we could always make that change later.
#{{User|Hewer}} Per proposal, this is a good step towards cleaning up our Smash coverage.
#{{User|Metalex123}} Per proposal
#{{User|Tails777}} I’d like to see where this goes. Per proposal.
#{{User|SolemnStormcloud}} Per proposal.
#{{User|ThePowerPlayer}} I've reconsidered my hardline stance since the previous proposal, and I can now agree with most of the points listed here. However, like others have said, I do want to revisit the coverage of massive lists like those for stickers and spirits in the future.
#{{User|Superchao}} Per the proposal. Hving the itemized list will allow for simpler debate and discussion in the future, rather than our ad-hoc coverage status built over time. Lay the groundwork, then discuss the details.
#{{User|Arend}} Per proposal.
#{{User|OmegaRuby}} Per proposal.


At present, some ''Super Mario'' game articles adopt different organizational structures than others even though they cover the same types of subjects. (As examples, compare ''[[Super Mario Land 2: 6 Golden Coins]]'' to ''[[New Super Mario Bros. U]]'' and ''[[Super Mario Bros. Wonder]]''.) This proposal aims to standardize how they are all sectioned. I think it would be beneficial for their contents.
====Oppose - don't clarify it like this====
#{{User|SeanWheeler}} We might actually need to reduce the Smash coverage a bit more. We especially can't undo that proposal that reduced Pokémon. And those sticker and spirits list really should have been reduced to Mario subjects like the trophy list. The fact that the [[List of spirits in Super Smash Bros. Ultimate (501–1000)|middle spirit list]] doesn't have a single Mario spirit is absurd. And maybe those fighter lists should be split back into their own character pages again. Most of them had appeared in Super Mario Maker. I have a different idea of how we should handle Smash.
#{{User|SmokedChili}} This wiki really doesn't need to cover every series that appears in Smash Bros. extensively. Would be better to limit full coverage to both Mario itself and Smash since that's the host series while minimizing exposure to others if there's some connection to Mario, like, which stickers boost tail damage for Yoshi. General info on all of the modes (Classic, collections, settings), that's fine. Characters, stages, items, Assist Trophy spawns etc., just list the Mario content, mention the totals and the proportions from Mario, and include screenshots of full selections if possible.


The sectioning I employ, in the order as laid out, is:
====Comments - clarify the clarification?====
<small>(I was gonna name the options "Smash" and "Pass," but I thought that might be too dirty)</small> - [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:38, October 3, 2024 (EDT)


'''Characters''': living/sapient/friendly/neutral subjects that do not cause harm
{{@|Axii}} - I wouldn't say any of the minigames are really innately ''Mario''-themed, though. If any were, I'd have them stay separate. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:02, October 3, 2024 (EDT)
* '''Playable characters''': characters controlled
:As I mentioned on your talk page, Break the Targets and Board the Platforms have ''Mario''-themed stages [[User:Axii|Axii]] ([[User talk:Axii|talk]]) 23:57, October 3, 2024 (EDT)
* '''Non-playable characters''': characters that aren’t controlled
::Yes, and as I mentioned in the proposal, those can be separately split later if it is determined to be acceptable. The minigames themselves, however, are not ''Mario''-themed. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 00:19, October 4, 2024 (EDT)
'''Enemies and obstacles''': subjects that damage or inhibit the player character
:::Why not leave them out of this proposal though. Why should we merge ''Mario'' content? [[User:Axii|Axii]] ([[User talk:Axii|talk]]) 09:29, October 4, 2024 (EDT)
* '''Enemies''': living, often multi-membered creatures that occupy the general environment
::::The current articles don't actually describe the individual stages anyway, just an overview of the mode. Also, those list pages ''already'' include the ''Mario'' stages, just with a "main article" template. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:56, October 4, 2024 (EDT)
* '''Obstacles''': abiotic and environmental subjects that cause damage or inhibit movement
* '''Bosses''': subjects that often take multiple hits to defeat and are chiefly major barriers to progression
'''Items and objects''': beneficial and neutral environmental subjects, mostly abiotic
* '''Items''': subjects that are absorbable/collectible, holdable, or health-restoring
* '''Power-ups''': items that transform the player character’s appearance and grant unique abilities
* '''Objects''': interactable subjects in the environment that are not items


This sectioning arrangement has been integrated on the ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', ''[[Super Mario Land]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario Odyssey]]'' articles.
{{@|Doc von Schmeltwick}} I know you are familiar with my [[User:Nintendo101/community garden|crossover article draft using ''Zelda'' as a base]], but I do not think I clarified some of the intents I had with it, which I shared [[User talk:Nintendo101#In regards to Smash and crossovers|here]] with Mushzoom. I do not think it intersects with what you layout above, but I just wanted to let you know. (I also welcome other folks to check it out.) - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 16:45, October 3, 2024 (EDT)
:I think both can coexist dandily. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:56, October 3, 2024 (EDT)


Because of the tactile nature of platformers, I like organizing subjects based on their mechanical relationship to the player character, so I keep bosses organized with enemies and obstacles because they all hurt the player. It is also thematically appropriate, because at least some bosses are usually rulers of an enemy species in the same section. I do not like using terms that have strong connotations outside of gaming like "cast" or "antagonist". (I particularly do not like using "antagonist" here because these platformers are not chiefly driven by narrative, so the fact that some bosses also serve antagonistic narrative roles is of lesser importance to their tactile roles as bosses.) "Characters" is more neutral, I think. I also do not separate "returning enemies" from "new ones". I'd rather delineate that information in one shared table, [[Super Mario Galaxy#Enemies|like so]]. It keeps related enemy species next to each other regardless of whether they're new.
@SeanWheeler: Though the middle spirit list has no spirits of Mario characters, it's not irrelevant to Mario because Mario characters, stages, items, etc. appear in many spirit battles. In fact, the very first spirit on that page (Jirachi) has Mario relevance (you need Luma and Starlow to summon it). {{User:Hewer/sig}} 18:09, October 3, 2024 (EDT)


I don't envision this sectioning being applied rigidly, and this is apparent in some of the articles I linked to above. There aren't really enough items in ''Super Mario Land'' for them to be severed from power-ups, so I lumped them together in one table there. Both ''Super Mario Sunshine'' and ''Super Mario Galaxy 2'' include a "rideable characters" section, and there is a "clothing" section between "Items" and "objects" in ''Super Mario Odyssey''. Rather, I would like this sectioning to be a jumping off point, from which users can manipulate and change things as needed. No two games are exactly the same, after all.
{{@|SmokedChili}} - What about non-''Mario'' characters that we cover anyway due to them crossing over outside of Smash, like Link, Isabelle, and Banjo? Surely their presence in another crossover deserves to be acknowledged. That's one of the main issues that arises with the "nuclear" mindset. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:32, October 4, 2024 (EDT)
:What ''about'' those? Them crossing over in Mario isn't the same thing as crossing over in Smash. That's where the complete selection screenshots come in, make them image maps where crossover subjects with Mario Wiki articles get image map links with necessary notes. That way lists don't have to bleed over to include anything else but Mario.
:On another note, shouldn't you have just waited four more weeks? You posted [[Talk:Super Smash Bros.#Oppose|here]] your concern over those two proposals stalling you further with this if they passed, but that's not how rule 7 works. It says 'any decision'. That means voting to keep status quo is also what can't be overturned for 4 weeks. [[User:SmokedChili|SmokedChili]] ([[User talk:SmokedChili|talk]]) 09:28, October 5, 2024 (EDT)
::My understanding is that, because those two proposals failed, neither of this proposal's outcomes would contradict that. The coverage that they were trying to remove is kept either way here. {{User:Hewer/sig}} 11:25, October 5, 2024 (EDT)


I offer four options.
:::Honestly, I think all those points should be in their own separate proposals. I would support #1 if it was a talk page proposal for [[Talk:List of Super Smash Bros. series items]], but combined in a wiki proposal with other things I don't want, I had to oppose. {{@|Axii}} is that month really worth having #6, #7 and #8? {{@|Camwoodstock}}, sure we can revert some of these changes with another proposal, but the proposal rules state we have to wait four weeks before we have a counterproposal to a part of this proposal. And if Hewer is right about failed proposals not counting, then would opposing this be the better choice of action when you disagree with just one thing? Oh, and {{@|Hewer}}, if I make a proposal to reduce the Spirit List, I would definitely want to keep the Spirit Battles that involve Mario fighters and stages. And with stickers, I would get rid of the non-Mario stickers that don't specifically boost Mario characters. And, I definitely do not want Smash 64's page in that way. It should be as focused on Mario like how {{iw|bulbapedia|Super Smash Bros.|Bulbapedia's}} {{iw|bulbapedia|Super Smash Bros. Melee|''Super Smash Bros.''}} {{iw|bulbapedia|Super Smash Bros. Brawl|series}} {{iw|bulbapedia|Super Smash Bros. for Nintendo 3DS/Wii U|game}} {{iw|bulbapedia|Super Smash Bros. Ultimate|pages}} focus on the Pokémon content, and how the Sonic Wiki Zone's page on {{fandom|sonic|Super Smash Bros. Brawl}} was more about Sonic. #4 is going to make our Smash game pages more comprehensive than Smash Wiki's game pages. If we're really that worried about losing stuff in our reduction of Smash coverage, why don't we talk to Smash Wiki's admins about merging the pages we don't need into Smash Wiki's articles? There's got to be some cross-wiki communication if the Donkey Kong Wiki merged into us. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 01:11, October 6, 2024 (EDT)
::::My long term goal is only having non-''Mario'' Smash content on the game page itself. If it means compromising to get more people on board, I'm all for it. I'm going to make a prediction that in 5 years the idea to cover Smash like a guest appearance won't be much controversial [[User:Axii|Axii]] ([[User talk:Axii|talk]]) 02:04, October 6, 2024 (EDT)
::::As I said in the proposal, "we can base what we could do on if other wikis do something, but not base what we cannot do from those - nothing forbids coverage just because of that." Also Sonic is a bad example since he was only introduced in the third game, while Bulbapedia is built around the very rigid structure of the main Pokemon games anyway. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 02:12, October 6, 2024 (EDT)
::::I think folks engaging with this proposal should think critically about what type of titles the ''Super Smash Bros.'' games are in relation to ''Super Mario''? Are they:
::::A. Proper ''Mario'' crossovers on par with ''[[Mario & Sonic at the Olympic Games]]'' and ''[[Itadaki Street DS]]''? or
::::B. Games that have some Mario material in it on par with [[Punch-Out!! (Wii)|''Punch-Out!!'' (Wii)]], ''[[NES Remix]]'', ''[[The Legend of Zelda: Link's Awakening]]'', and ''[[NBA Street V3]]''? or
::::C. Neither or something in between?
::::I think part of the issue with this in particular is not only that ''Smash Bros.'' articles had seen full support on the wiki for a very long time, but many of the characters and elements in it do appear with ''Super Mario'' in completely other contexts. Almost none of the Fighter lists we have on Super Mario Wiki exclusively cover the ''Smash Bros.'' title of their respective articles and it is just odd to organize information that way. ''Super Mario'' also represents the greatest percentage of material in every ''Smash Bros.'' game.
::::I do not know if it is worth holding on to any spirit, sticker, or trophy lists, but if we did, and restricted to to ones that are not only of ''Super Mario'' subjects, but things that can be ''applied'' to ''Mario'' fighters, I would personally find lists like that so fragmented that the articles would basically be useless. What's the point of having intentionally fragmented articles and lists that no one is going to read? - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 02:22, October 6, 2024 (EDT)
:::::The trophy lists already got trimmed to just Mario ones, which is easier to do there because the non-Mario ones don't interact with Mario characters like stickers and spirits do. I wouldn't want to remove Mario-relevant information, but I also agree with your "fragmented articles" comment, so I think not trimming the stickers and spirits is the best choice. Plus, in the case of spirits, they can all be used by Mario characters, so you can justify it similarly to the list of items. {{User:Hewer/sig}} 07:01, October 6, 2024 (EDT)
::::To be clear, failed proposals do count for the four-week no overturning rule, I was just saying that the failed outcome of those two specific proposals doesn't contradict either of this proposal's outcomes. If this proposal were to fail, it'd still be four weeks until a proposal to only do some of its changes could be made. {{User:Hewer/sig}} 06:43, October 6, 2024 (EDT)


#'''Support: I like this! Let's do it''' (if this passes, this sectioning arrangement will be integrated into the remaining ''Super Mario'' game articles)
==New features==
#'''Support: I like some of this, but I would lay out things a little differently''' (if this one passes, a second proposal would be raised by the voters that outline their preferred organizational scheme)
''None at the moment.''
#'''Oppose: The sectioning seems fine, but I would rather we not adopt this as strict policy''' (this option is basically the "do nothing" option)
#'''Oppose: I do not like this sectioning at all, and want to see the articles where it's used changed'''


'''Proposer''': {{User|Nintendo101}}<br>
==Removals==
'''Deadline''': July 3rd, 2024, 23:59 GMT
''None at the moment.''


====Support: I like this! Let's do it====
==Changes==
#{{User|Nintendo101}} Per proposal.
===Lower the requirement for a disambiguation page from 5 to 4===
#{{User|Super Mario RPG}} Consistency is never a bad thing.
As of now, the requirement for a disambiguation page's creation is five pages:
#{{User|SolemnStormcloud}} Per proposal.
:''"If there are five or more pages which could be reasonably associated with a given name, then a disambiguation page must be created"'' ([[MarioWiki:Naming]])
#{{User|Hewer}} I guess if this ought to be a proposal, then sure, per proposal.
This rule feels needlessly restrictive, considering the amount of clutter links make at the very top of the page. "For a minigame in the ''WarioWare'' series, see X. For an object in ''Super Mario Odyssey'' found in the Luncheon Kingdom, see Y. For an underwater enemy from...", you get the idea. If this proposal passes, the threshold on MarioWiki:Naming will be lowered from 5 to 4.  
#{{User|EvieMaybe}} per proposal
#{{User|Big Super Mario Fan}} Per proposal.
#{{User|DrBaskerville}} Per all. Consistency is good.
#{{User|RetroNintendo2008}} Per all.
#{{User|Jazama}} Per all


====Support: I like some of this, but I would lay out things a little differently====
'''Proposer''': {{User|Axii}}<br>
'''Deadline''': October 6, 2024, 23:59 GMT


====Oppose: The sectioning seems fine, but I would rather we not adopt this as strict policy====
====Support====
#[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - I see page layouts as an organically changing thing, it's best to not create guidelines where they needn't exist. I'm fine with the pages being changed to follow this pattern, but it shouldn't require an additional proposal to change further.
#{{User|Axii}} ^
#{{User|FanOfYoshi}} Per Doc von Schmeltwick.
#{{User|ThePowerPlayer}} One or two other articles are fine, but having three separate articles in the <nowiki>{{about}}</nowiki> template at the top of the page is the point where a disambiguation page is ideal.
#{{User|SeanWheeler}} We don't need to clutter the {{tem|About}} template.
#{{User|Killer Moth}} Per proposal.
#{{User|Pseudo}} Frankly, I'd support bringing the requirement as low as 3. Per proposal.
#{{User|Mariuigi Khed}} I too I'd go with 3. Per proposal
#{{User|Dine2017}} Per proposal.


====Oppose: I do not like this sectioning at all, and want to see the articles where it's used changed====
====Oppose====


====Comments on standardize sectioning for ''Super Mario'' series game articles====
====Comments====
These sound like good ideas, but do they need a proposal? Proposal rule 15: "Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting or otherwise fixing up pages." {{User:Hewer/sig}} 19:39, June 26, 2024 (EDT)
Do you have any examples of how many subjects would be affected by this change? {{User:LadySophie17/sig}} 10:52, September 29, 2024 (EDT)
:I originally did not plan on doing so, but {{User|EvieMaybe}} recommended I raise one. I supposed it was a good way to assess how other folks think game articles should be organized. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 19:45, June 26, 2024 (EDT)
:I don't think there's an easy way to tell, but I can't imagine it being too many. [[User:Axii|Axii]] ([[User talk:Axii|talk]]) 12:05, September 29, 2024 (EDT)


===Allow colorful tables again===
===Shorten the disambiguation identifier for ''Yoshi's Island'' pages with the subtitle only - take two===
Recently, there's been an update to follow [[Help:Table]] that standardizes all the colorful tables into boring, white-and-gray ones. I personally don't like this: not only is it removing a bit of charm from the site, the colored boxes are legitimately helpful at a glance and make it easier to distinguish individual sections in these large chunks of data.
Last season, I had to cancel [[MarioWiki:Proposals/Archive/67#Use shorter disambiguation identifier (without subtitle) for Yoshi's Island pages|my last proposal]] since I was caught plagiarizing [[MarioWiki:Proposals/Archive/67#Use shorter disambiguation identifier (without subtitle) for Donkey Kong Country 2 and Donkey Kong Country 3 pages|someone else's proposal]]. This time, I've come up with another proposal that is not plagiarized.


Take [[Rock-Candy Mines]], a world from ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]''. Here are two versions of the level lists:
Take the "Choose a Game" screen and the main game's title screen in ''Yoshi's Island: Super Mario Advance 3'' for example. As you see, the logo for the main game on both screens ONLY reads ''Yoshi's Island'', not ''Super Mario World 2: Yoshi's Island''.


----
The following pages will be affected:
 
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #0097CB;"
!width="5%"|Level Number
!width="3%"|Level Name
!width="20%"|Description
|-
|'''Rock-Candy Mines-1'''
|[[Fuzzy Clifftop]]
|This is a clifftop level that features [[Yoshi]], [[Fruit (Yoshi food)|Fruits]] and [[Fuzzy|Fuzzies]].
|-
|'''Rock-Candy Mines-2'''
|[[Porcupuffer Falls]]
|Another cliff level over the water, where [[Porcupuffer]]s attack. Many [[Urchin]]s can be found, too.
|-
|'''{{world|Rocky|tower}}'''
|[[Grinding-Stone Tower]]
|The sixth and final tower where [[Boom Boom]] is the boss, the final instance he is fought. The main enemies in this tower are [[Grrrol]]s.
|-
|'''Rock-Candy Mines-3'''
|[[Waddlewing's Nest]]
|This level features [[Chain Chomp]]s, [[Waddlewing]]s and tilting stands.
|}


{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
{| class="wikitable"
|-style="background: #43DD3B;"
! Current name
!width="5%"|Level Number
! Will be moved to
!width="3%"|Level Name
!width="20%"|Description
|-
|-
|'''Rock-Candy Mines-1'''
| [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzy (''Super Mario World 2: Yoshi's Island'')]]
|[[Mount Fuzzy]]
| {{fake link|Fuzzy (''Yoshi's Island'')|Fuzzy (Yoshi's Island)}}
|An overworld level with some [[Fuzzy|Fuzzies]].
|-
|-
|'''Rock-Candy Mines-2'''
| [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle (''Super Mario World 2: Yoshi's Island'')]]
|[[Porcupuffer Cavern]]
| {{fake link|King Bowser's Castle (''Yoshi's Island'')|King Bowser's Castle (Yoshi's Island)}}
|An underground level with low water level and a [[Porcupuffer]].
|-
|-
|'''{{world|Rocky|tower}}'''
| [[Magnifying Glass (Super Mario World 2: Yoshi's Island)|Magnifying Glass (''Super Mario World 2: Yoshi's Island'')]]
|[[Smashing-Stone Tower]]
| {{fake link|Magnifying Glass (''Yoshi's Island'')|Magnifying Glass (Yoshi's Island)}}
|A tower full of [[Brick Block|blocks]] destroyable only by [[Grrrol]]s.
|-
|-
|'''Rock-Candy Mines-3'''
| [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy (''Super Mario World 2: Yoshi's Island'')]]
|[[Spike's Seesaws]]
| {{fake link|Spiked Fun Guy (''Yoshi's Island'')|Spiked Fun Guy (Yoshi's Island)}}
|A level with tilting platforms attacked by [[Spike]]s.
|}
 
----
 
{|style="text-align: center; width: 100%" class=wikitable
!width="5%"|Level number
!width="3%"|Level name
!width="20%"|Description
|-
|-
|'''Rock-Candy Mines-1'''
| [[World 1 (Super Mario World 2: Yoshi's Island)|World 1 (''Super Mario World 2: Yoshi's Island'')]]
|[[Fuzzy Clifftop]]
| {{fake link|World 1 (''Yoshi's Island'')|World 1 (Yoshi's Island)}}
|This is a clifftop level that features [[Yoshi]], [[Fruit (Yoshi food)|Fruits]] and [[Fuzzy|Fuzzies]].
|-
|-
|'''Rock-Candy Mines-2'''
| [[World 2 (Super Mario World 2: Yoshi's Island)|World 2 (''Super Mario World 2: Yoshi's Island'')]]
|[[Porcupuffer Falls]]
| {{fake link|World 2 (''Yoshi's Island'')|World 2 (Yoshi's Island)}}
|Another cliff level over the water, where [[Porcupuffer]]s attack. Many [[Urchin]]s can be found, too.
|-
|-
|'''{{world|Rocky|tower}}'''
| [[World 3 (Super Mario World 2: Yoshi's Island)|World 3 (''Super Mario World 2: Yoshi's Island'')]]
|[[Grinding-Stone Tower]]
| {{fake link|World 3 (''Yoshi's Island'')|World 3 (Yoshi's Island)}}
|The sixth and final tower where [[Boom Boom]] is the boss, the final instance he is fought. The main enemies in this tower are [[Grrrol]]s.
|-
|-
|'''Rock-Candy Mines-3'''
| [[World 4 (Super Mario World 2: Yoshi's Island)|World 4 (''Super Mario World 2: Yoshi's Island'')]]
|[[Waddlewing's Nest]]
| {{fake link|World 4 (''Yoshi's Island'')|World 4 (Yoshi's Island)}}
|This level features [[Chain Chomp]]s, [[Waddlewing]]s and tilting stands.
|}
 
{|style="text-align: center; width: 100%" class=wikitable
!width="5%"|Level Number
!width="3%"|Level Name
!width="20%"|Description
|-
|'''Rock-Candy Mines-1'''
|[[Mount Fuzzy]]
|An overworld level with some [[Fuzzy|Fuzzies]].
|-
|'''Rock-Candy Mines-2'''
|[[Porcupuffer Cavern]]
|An underground level with low water level and a [[Porcupuffer]].
|-
|-
|'''{{world|Rocky|tower}}'''
| [[World 5 (Super Mario World 2: Yoshi's Island)|World 5 (''Super Mario World 2: Yoshi's Island'')]]
|[[Smashing-Stone Tower]]
| {{fake link|World 5 (''Yoshi's Island'')|World 5 (Yoshi's Island)}}
|A tower full of [[Brick Block|blocks]] destroyable only by [[Grrrol]]s.
|-
|-
|'''Rock-Candy Mines-3'''
| [[World 6 (Super Mario World 2: Yoshi's Island)|World 6 (''Super Mario World 2: Yoshi's Island'')]]
|[[Spike's Seesaws]]
| {{fake link|World 6 (''Yoshi's Island'')|World 6 (Yoshi's Island)}}
|A level with tilting platforms attacked by [[Spike]]s.
|}
|}


The only concern I can see is that black-on-blue text might be a bit hard to read, but we can change the text color to white, like some articles [[Not-Bottomless Hole|already do]]. It's a lot easier to tell with the colored header. If someone is just scrolling through the article to find the levels, the blue and green will catch their eye and they can easily know which game is which. The specific blue and green are distinctly featured on the games' logos and boxes:
Once this proposal passes, we'll be able to use the shorter disambiguation identifier with ONLY the subtitle for the ''Yoshi's Island'' pages.
<gallery>
NSMBU boxcover.png
NSLU NA Box Art.png
</gallery>
 
The standardization of the templates also really harms articles like ''[[Super Mario World 2: Yoshi's Island]]'': compare the [https://www.mariowiki.com/index.php?title=Super_Mario_World_2:_Yoshi%27s_Island&oldid=4128148#Bosses colored navbox] revision to the [https://www.mariowiki.com/index.php?title=Super_Mario_World_2:_Yoshi%27s_Island&oldid=4277340 current], and it looks more inconsistent because the levels section is still using a unique format and color. Also compare [[Pi'illo]], an item list: [https://www.mariowiki.com/index.php?title=Pi%27illo&oldid=4283314 colored revision] vs. [https://www.mariowiki.com/index.php?title=Pi%27illo&oldid=4283342 standardized revision]. I don't mind that the colors aren't official wiki standard because they're not arbitrary: they clearly correspond to the area, and lists for this game use the same colors for the same areas. Even so, it's still useful to ''have'' different colors because you can scroll through the article and easily know when one list ends and another begins.


Some lists are also heavily dependent on color to distinguish areas with colors ''specifically used in-game'', such as [[List of ? Blocks in Paper Mario: The Origami King]] or [[List of ? Blocks in Paper Mario: Color Splash]]. Standardizing these would make them much less usable. I don't care if we need to make the colors specifically approved or consistent on a per-game basis, I just want them back. {{User:Scrooge200/sig}} 20:51, July 1, 2024 (EDT)
'''Proposer''': {{User|GuntherBayBeee}}<br>
'''Deadline''': October 10, 2024, 23:59 GMT


====Support: Allow colors====
====Support (''Yoshi's Island'')====
#{{User|Scrooge200}} Per proposal.
#{{User|GuntherBayBeee}} Per proposal
#{{User|DrBaskerville}} Per proposal. Not only is it more aesthetically pleasing, but it is also easier to read. I do, however, agree we should look into somehow standardizing colors, like what we do with [[MarioWiki:Proposals/Archive]].
#{{User|LinkTheLefty}} You know what? I'm actually going to agree with this. One reason is because, according to [[Talk:Collector (Mario + Rabbids Kingdom Battle)|this]], [[Talk:Stretch (Shy Guy)|''this'']] has to move, and there were concerns raised with the overly long identifier that I agree with. The other reason is because ''Yoshi's Island'' is a perfectly valid shorter name for this game. Look at any of the ''Super Mario Advance 3'' materials: the ''Super Mario World 2'' portion was removed. Also, outside of ''Super Mario Advance 3'', ''Yoshi's Island'' has been used as the shorter title [[list of Wiggler profiles and statistics#Super Smash Bros. Brawl|on]] [[list of Baby Mario profiles and statistics#Super Smash Bros. for Nintendo 3DS|occasion]]. This is in keeping with other proposals about using shorter identifier titles where applicable, and it will not conflict with "(''Yoshi's Island'' series)".
#{{User|Camwoodstock}} Per proposal. Just because they weren't standardized heavily isn't a very good reason to default to "plain ol' gray". In addition, while this is admittedly an "us" issue, we do find it annoying how similar the two grays actually are when we're scrolling quickly--the higher contrast provided by the colors helps to quell that issue.
#{{User|SolemnStormcloud}} Per LinkTheLefty.
#{{User|Pseudo}} Per proposal, and per all.
#[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - Per LTL. I personally prefer to shorten it to ''Super Mario World 2'', but that's clearly not Nintendo's own preference, so that is moot.
#{{User|Tails777}} I am a very simple man; I enjoy colorful things. But in all seriousness, I feel it helps make sections stand out and could make them easier to identify when reading. Per proposal.
#{{User|Altendo}} Per all.


====Oppose: Prioritize gray====
====Oppose (''Super Mario World 2: Yoshi's Island'')====
#{{User|Super Mario RPG}} Colors are based on arbitrary choice and not by official merit. I think there can be a system where there are exceptions to allow for certain colored tables on a case by case basis, but allowing it in absolutely every single case is overdoing it.
#{{User|Hewer}} Reusing my oppose vote from last time: the remake replaces (and reorders) the subtitle rather than just removing it, so we've never had a game just called Yoshi's Island, and I don't know of any other time we've used a title for a game identifier that isn't actually a title for a game. "[[Yoshi's Island]]" also isn't quite as immediately obvious what it refers to compared to "Super Mario RPG", "Donkey Kong Country 2", or "Donkey Kong Country 3". I think this is going a bit too far and ends up a little more confusing than helpful.
#{{User|Axii}} Per Hewer
#{{User|ThePowerPlayer}} Per Hewer.
#{{User|Shy Guy on Wheels}} Per Hewer.
#{{User|Shadow2}} Long titles are not a problem.


====Comments====
====Comments====
@Super Mario RPG: [[Chestnut Valley]], [[List_of_hidden_Toads_in_Paper_Mario:_The_Origami_King#Blue_streamer]], [[Not-Bottomless_Hole#Blue_Streamer]], [[List_of_Collectible_Treasures_in_Paper_Mario:_The_Origami_King#Blue_streamer]], [[List_of_%3F_Blocks_in_Paper_Mario:_The_Origami_King#Blue_streamer]] all use the exact same colors. And it's because this is a blue streamer area in game, so it makes logical sense; I will usually color pick directly from sprites to get the right color codes. I don't really see where the "arbitrary" part is coming from. {{User:Scrooge200/sig}} 21:14, July 1, 2024 (EDT)
{{@|Hewer}} I respectfully disagree. "''Yoshi's Island''" is actually short for both "''Super Mario World 2: Yoshi's Island''" and "''Yoshi's Island: Super Mario Advance 3''", so I think there's a possibility to use the "''Yoshi's Island''" disambiguation identifier for ''Yoshi's Island'' pages, even if it is confusing. {{User:GuntherBayBeee/sig}} 08:39, October 4, 2024 (EDT)
:Why do it if it could be confusing? [[MarioWiki:Naming]] advises: "When naming an article, do '''not''' use game abbreviations. (e.g. use [[Bully (Mario & Luigi: Partners in Time)|Bully (''Mario & Luigi: Partners in Time'')]] as opposed to {{fake link|Bully (''M&L:PIT'')}})." {{User:Hewer/sig}} 09:59, October 4, 2024 (EDT)


==Miscellaneous==
==Miscellaneous==
''None at the moment.''
''None at the moment.''

Latest revision as of 21:59, October 6, 2024

Image used as a banner for the Proposals page

Current time:
Monday, October 7th, 03:59 GMT

Proposals can be new features, the removal of previously-added features that have tired out, or new policies that must be approved via consensus before any action is taken.
  • "Vote" periods last for one week.
  • Any user can support or oppose, but must have a strong reason for doing so (not, e.g., "I like this idea!").
  • All proposals must be approved by a majority of voters, including proposals with more than two options.
  • For past proposals, see the proposal archive and the talk page proposal archive.

A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code {{User|User name}}.

How to

Rules

  1. If users have an idea about improving the wiki or managing its community, but feel that they need community approval before acting upon that idea, they may make a proposal about it. They must have a strong argument supporting their idea and be willing to discuss it in detail with the other users, who will then vote about whether or not they think the idea should be used. Proposals should include links to all relevant pages and writing guidelines. Proposals must include a link to the draft page. Any pages that would be largely affected by the proposal should be marked with {{proposal notice}}.
  2. Only registered, autoconfirmed users can create, comment in, or vote on proposals and talk page proposals. Users may vote for more than one option, but they may not vote for every option available.
  3. Proposals end at the end of the day (23:59) one week after voting starts, except for writing guidelines and talk page proposals, which run for two weeks (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, the voting starts immediately and the deadline is one week later on Monday, August 8, at 23:59 GMT.
  4. Every vote should have a strong, sensible reason accompanying it. Agreeing with a previously mentioned reason given by another user is accepted (including "per" votes), but tangential comments, heavy sarcasm, and other misleading or irrelevant quips are just as invalid as providing no reason at all.
  5. Users who feel that certain votes were cast in bad faith or which truly have no merit can address the votes in the comments section. Users can ask a voter to clarify their position, point out mistakes or flaws in their arguments, or call for the outright removal of the vote if it lacks sufficient reasoning. Users may not remove or alter the content of anyone else's votes. Voters can remove or rewrite their own vote(s) at any time, but the final decision to remove another user's vote lies solely with the administrators.
    • Users can also use the comments section to bring up any concerns or mistakes in regards to the proposal itself. In such cases, it's important the proposer addresses any concerns raised as soon as possible. Even if the supporting side might be winning by a wide margin, that should be no reason for such questions to be left unanswered. They may point out any missing details that might have been overlooked by the proposer, so it's a good idea as the proposer to check them frequently to achieve the most accurate outcome possible.
  6. If a user makes a vote and is subsequently blocked for any amount of time, their vote is removed. However, if the block ends before the proposal ends, then the user in question holds the right to re-cast their vote. If a proposer is blocked, their vote is removed and "(banned)" is added next to their name in the "Proposer:" line of the proposal, which runs until its deadline as normal. If the proposal passes, it falls to the supporters of the idea to enact any changes in a timely manner.
  7. No proposal can overturn the decision of a previous proposal that is less than 4 weeks (28 days) old.
  8. Any proposal where none of the options have at least four votes will be extended for another week. If after three extensions, no options have at least four votes, the proposal will be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
  9. If a proposal reaches its deadline and there is a tie for first place, then the proposal is extended for another week.
  10. If a proposal reaches its deadline and the first place option is ahead of the second place option by three or more votes, then the first place option must have over 50% approval to win. If the margin is only one or two votes, then the first place option must have at least 60% approval to win. If the required approval threshold is not met, then the proposal is extended for another week.
    • Use the {{proposal check}} tool to automate this calculation; see the template page for usage instructions and examples.
  11. Proposals can be extended a maximum of three times. If a consensus has not been reached by the fourth deadline, then the proposal fails and can only be re-proposed after four weeks (at the earliest).
  12. All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of an administrator, the proposer can ask for that help.
  13. If the administrators deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to remove it at any time.
  14. Proposals can only be rewritten or canceled by their proposer within the first three days of their creation (six days for writing guidelines and talk page proposals). However, proposers can request that their proposal be canceled by an administrator at any time, provided they have a valid reason for it. Please note that canceled proposals must also be archived.
  15. Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting, or otherwise fixing up pages. To organize efforts about improving articles on neglected or completely missing subjects, try setting up a collaboration thread on the forums.
  16. Proposals cannot be made about promotions and demotions. Users can only be promoted and demoted by the will of the administration.
  17. No joke proposals. Proposals are serious wiki matters and should be handled professionally. Joke proposals will be deleted on sight.
  18. Proposals must have a status quo option (e.g. Oppose, Do nothing) unless the status quo itself violates policy.

Basic proposal and support/oppose format

This is an example of what your proposal must look like, if you want it to be acknowledged. If you are inexperienced or unsure how to set up this format, simply copy the following and paste it into the fitting section. Then replace the [subject] - variables with information to customize your proposal, so it says what you wish. If you insert the information, be sure to replace the whole variable including the squared brackets, so "[insert info here]" becomes "This is the inserted information", not "[This is the inserted information]". Proposals presenting multiple alternative courses of action can have more than two voting options, but what each voting section is supporting must be clearly defined. Such options should also be kept to a minimum, and if something comes up in the comments, the proposal can be amended as necessary.


===[insert a title for your proposal here]===
[describe what issue this proposal is about and what changes you think should be made to improve how the wiki handles that issue]

'''Proposer''': {{User|[enter your username here]}}<br>
'''Deadline''': [insert a deadline here, 7 days after the proposal was created (14 for writing guidelines and talk page proposals), at 23:59 GMT, in the format: "October 7, 2024, 23:59 GMT"]

====Support====
#{{User|[enter your username here]}} [make a statement indicating that you support your proposal]

====Oppose====

====Comments====


Users will now be able to vote on your proposal, until the set deadline is reached. Remember, you are a user as well, so you can vote on your own proposal just like the others.

To support, or oppose, just insert "#{{User|[add your username here]}}" at the bottom of the section of your choice. Just don't forget to add a valid reason for your vote behind that tag if you are voting on another user's proposal. If you are voting on your own proposal, you can just say "Per my proposal".

Talk page proposals

Proposals concerning a single page or a limited group of pages are held on the most relevant talk page regarding the matter. Proposals dealing with a large amount of splits, merges, or deletions across the wiki should still be held on this page.

For a list of all settled talk page proposals, see MarioWiki:Proposals/TPP archive and Category:Settled talk page proposals.

Rules

  1. All active talk page proposals must be listed below in chronological order (new proposals go at the bottom) using {{TPP discuss}}. Include a brief description of the proposal while also mentioning any pages affected by it, a link to the talk page housing the discussion, and the deadline. If the proposal involves a page that is not yet made, use {{fake link}} to communicate its title in the description. Linking to pages not directly involved in the talk page proposal is not recommended, as it clutters the list with unnecessary links. Place {{TPP}} under the section's header, and once the proposal is over, replace the template with {{settled TPP}}.
  2. All rules for talk page proposals are the same as mainspace proposals (see the "How to" section above), with the exceptions made by Rules 3 and 4 as follows:
  3. Voting in talk page proposals will be open for two weeks, not one (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, it ends two weeks later on Monday, August 15, 2011, at 23:59 GMT.
  4. The talk page proposal must pertain to the subject page of the talk page it is posted on.
  5. When a talk page proposal passes, it should be removed from this list and included in the list under the "Unimplemented proposals" section until the proposed changes have been enacted.

List of ongoing talk page proposals

Unimplemented proposals

Proposals

Establish a standard for long course listings in articles for characters/enemies/items/etc., Koopa con Carne (ended June 8, 2023)
Break alphabetical order in enemy lists to list enemy variants below their base form, EvieMaybe (ended May 21, 2024)
Standardize sectioning for Super Mario series game articles, Nintendo101 (ended July 3, 2024)
^ NOTE: Not yet integrated for the New Super Mario Bros. games, the Super Mario Maker games, Super Mario Run, or Super Mario Bros. Wonder
Expand use of "rawsize" gallery class, Doc von Schmeltwick (ended July 19, 2024)
Create new sections for gallery pages to cover "unused/pre-release/prototype/etc." graphics separate from the ones that appear in the finalized games, Doc von Schmeltwick (ended September 2, 2024)
Tag sections regarding the unofficially named planets/area in Super Mario Galaxy games with "Conjecture" and "Dev data" templates, GuntherBayBeee (ended September 10, 2024)
Create MarioWiki:WikiLove and WikiLove templates, Super Mario RPG (ended September 20, 2024)
Add film and television ratings to Template:Ratings, TheUndescribableGhost (ended October 1, 2024)
Use the classic and classic-link templates when discussing classic courses in Mario Kart Tour, YoYo (ended October 2, 2024)
Split articles for the alternate-named reskins from All Night Nippon: Super Mario Bros., Doc von Schmeltwick (ended October 3, 2024)

Talk page proposals

Split all the clothing, Doc von Schmeltwick (ended September 12, 2021)
Split machine parts, Robo-Rabbit, and flag from Super Duel Mode, Doc von Schmeltwick (ended September 30, 2022)
Make bestiary list pages for the Minion Quest and Bowser Jr.'s Journey modes, Doc von Schmeltwick (ended January 11, 2024)
Allow separate articles for Diddy Kong Pilot (2003)'s subjects, Doc von Schmeltwick (ended August 3, 2024)
Split Banana Peel from Banana, Doc von Schmeltwick (ended September 18, 2024)
Merge pages into List of Play Nintendo secret messages, Axii (ended October 4, 2024)

Writing guidelines

Revise how long proposals take: "IT'S ABOUT (how much) TIME (they take)"

Currently, the way our proposals are set up, there are two deadlines. On the main proposals page, they last for 1 week. On talk pages, or for writing guidelines proposals, 2 weeks. Now, this is fine. We're not going to claim this is like, some total deal-breaker or nothing. However, lately, there have been a few concerns raised about this inconsistency, and we figured, what the hey, why not put it up to vote?

A few concerns we've seen, both from others and from us, in no particular order;

  • The largest one to us is just that, unless a proposal is really specific, it's just not worth it to make a talk page proposal over a main page proposal, since it'll end faster. The only thing immune to this are writing guidelines proposals.
  • While the proposals themselves are different lengths, the duration before you can make a second proposal on them remains the same. Thusly, if you want to set a policy in stone, you would actually want to make it a writing guidelines/talk page proposal over an ordinary one, as that means it will last for, at least, 6 weeks (4 weeks for the cooldown, and 2 weeks to put it to proposal again.)
  • Lastly, talk page proposals just inherently take longer to happen. This can be an issue if their changes are, overall, quite small (like a simple merge/split or rename), or the consensus is reached very quickly; this stings when an ordinary proposal would happen twice as fast with the exact same amount of votes!

Now, there's a few ways you can go about this, but there's one in particular we've taken a liking to: uh, just make all proposals take 2 weeks, lmao.

"BUT CAM & TORI!", we hear you shout, "BUT YOU SAID 2 WEEKS PROPOSALS TAKE TOO LONG??? WHY WOULD YOU CHANGE THEM TO SOMETHING YOU HATE???", and to that we say... No! We actually like the 2 weeks proposals! They have a distinct benefit to them! The problem is that they're juxtaposed with the 1 week proposals. Let's run through those same bullet points.

  • If all proposals were 2 weeks, well, there's no real loss to making a talk page proposal over a main proposal page proposal, as they'll all last 2 weeks anyways. (Sure, a proposal can take longer if there's a tie, but that just happens for all proposals anyways.)
  • There's also no incentive to make a talk page proposal/writing guideline proposal if you particularly want your porposal to stick around, as again, now every proposal is guaranteed to last for, at the very least, 6 weeks.
  • Now. While it's annoying that all proposals will take 2 weeks, despite the inherent risk of some coming to their consensuses much faster than the deadlines, for one, this is also an issue with talk page proposals as-is. For two, the extra time can offer extra time for new information to come to light or for particularly close votes to make their cases and form a proper consensus, without needing a tiebreaker. Lastly, if it's really that big of an issue, we could perhaps create a rule that if a proposal comes to a particularly large consensus a week in, it'll pass early (the finer details would be created as necessary).

There is, of course, the alternative of making all proposals 1 week. While we realize this does also resolve a lot of things, it does also necessarily mean that some proposals that would want to happen slower, now don't have that time, and are rushed. Even making only talk page proposals take only 1 week means that Writing Guideline proposals will be at a unique disadvantage for how long they take/an advantage for how long they last if they pass. (And of course, we could just leave everything as they are, but that goes without saying.) That being said, we have provided options for these, and you're free to make your case for these.

Proposer: Camwoodstock (talk)
Deadline: October 16, 2024, 23:59 GMT

Make all proposals last for 2 weeks

  1. Camwoodstock (talk) If it's not obvious, this is our primary option; we're a big fan of the idea of global 2 week proposals!. Even with their caveats, in the worst-case scenario, we could make a clause to prevent proposals for lasting too long if they reach their consensus early, or we could simply revert back to the current system. We think the added consistency and preventing of shenanigans is very potent, and it also means that you have to put a bit more thought into your proposal as you make it. Patience fans will be eating good if this passes.
  2. Hewer (talk) Per proposal and what was said here. However, I'd also be fine with an option to just shorten writing guidelines proposals to be one week. I don't really understand the third option here, writing guidelines proposals being two weeks felt to me like the worst inconsistency of the bunch. I still don't see what about "writing guidelines" specifically means they inherently need more time than the other categories on this page.
  3. OmegaRuby (talk) Regular proposals and TPPs are just as visible as one another and should be treated equally, especially when regular page proposals can be the home of very important decisions (such as this one!) and are just given 1 week. Per all.
  4. Waluigi Time (talk) 1 week proposals have always felt a little short to me. I'd rather err on the side of some proposals running a little longer than needed than not having enough discussion time (I don't like banking on a controversial proposal tying). Having to wait an extra week to implement a proposal isn't the end of the world anyway - proposals are rarely, if ever, urgent enough that an extra week with no change would be detrimental to the wiki (and if that were the case, the change should probably come immediately from wiki staff).
  5. Killer Moth (talk) Per all. Giving an extra week to discuss and vote on proposals is a good thing.
  6. Drago (talk) Per Waluigi Time.
  7. Doc von Schmeltwick (talk) - Per, I never got why sitewide ones always got less time to discuss.
  8. Pseudo (talk) Per proposal and the talk page discussion.
  9. Tails777 (talk) Per proposal.
  10. Jdtendo (talk) I feel like the inconsistency is not justified, and one week may be too short to make an informed decision.
  11. FanOfRosalina2007 (talk) Per all. I was one of the people who participated in the conversation that sparked this proposal, and my reasons are stated there.
  12. Shy Guy on Wheels (talk) Per all.
  13. ThePowerPlayer (talk) I think that the reason site-wide proposals still get only 1 week is to necessitate engagement so that a decision can be reached, due to their importance compared to talk page proposals. However, that logic is flawed since it incentivizes discussion which is quick and not well thought out, so I think the consistency of 2 weeks for every proposal would be better here.

Make all proposals last for 1 week

Make all proposals except for writing guidelines proposals last for 1 week

  1. Camwoodstock (talk) Secondary option. While we like this much less, we do see the merit of making Talk Page Proposals 1 week, and it's not exactly the end-all-be-all. However, we would vastly prefer 2-week proposals, and keeping Writing Guidelines proposals 2-week is kind of a necessary evil to prevent them from being too rushed for their own good. However, compared to truly all 1-week proposals, this is better... though, not as good as all 2-week proposals.
  2. 7feetunder (talk) For me, it's either this or bust. New information coming to light can still invalidate a proposal's entire premise too late and require a counterproposal even with a 2 week deadline, so extending the deadline of main page props to 2 weeks won't stop that from happening from time to time. Most proposals that don't reach a consensus in a week will probably require extensions anyway. TPPs being less "visible" than main page proposals was more of an issue back when no quorums were immediate, but that's no longer the case.
  3. Axii (talk) Voting for this just so the first option doesn't win.

Do nothing

  1. 7feetunder (talk) If making TPPs last 1 week isn't desirable, I say just keep the status quo. While the current system does encourage making main page proposals over TPPs when possible if one wants their prop to pass faster, I'm fine with that. A controversial prop is not going to end in a week, and a prop with unanimous or near-unanimous support probably doesn't need that extra time in the oven. I'd be more open to global 2 weekers if a "early consensus = early pass" sub-rule was already in effect, but it isn't, and there's no guarantee that such a rule would be accepted by the community.
  2. Axii (talk) The solution isn't solving anything. There was never a problem with inconsistency. Talk page proposals last for two weeks because they're far less visible to people. Mainspace proposals page is frequently visited by many, having proposals last for 2 weeks instead of one doesn't change anything. It doesn't help the community settle on anything, one week is more than enough. Proposals that are tied already get extended automatically, if anything, I would argue writing guidelines proposals should last a week instead. I proposed a different solution on the talk page as well. If a user making a proposal (or an admin) feel like one week wouldn't be enough, they should be able to extend it to two. (I specifically added "or an admin", because most users don't want a proposal to last for two weeks.) Either way, the fact that users often choose mainspace proposals over talk page is perfectly fine as well. It's not about the time in the oven but the visibility of the proposal to the wiki community. Writing guidelines (if they remain at two weeks) could instead be clarified. Right now it is unclear what writing guidelines proposals even are, I think this is the main problem that should be looked at.
  3. Waluigi Time (talk) Secondary choice. The inconsistency isn't that bad and I prefer that to all proposals being shortened.
  4. Killer Moth (talk) Second choice.
  5. Nintendo101 (talk) I think it is worth scrutinizing our proposal policies and the issues people brought up are valid, but I do not think setting the same time for everything is necessarily the best solution. I will elaborate on my thoughts below.
  6. FanOfYoshi (talk) Per all.
  7. Sdman213 (talk) Per all.

Comments

Something that occurred to me: The time allowed to edit TPPs was originally 3 like main page proposals, but eventually doubled to 6 to go with their extended duration. If TPPs are shortened to 1 week, would the time allotted to edit them be reverted? Dark BonesSig.png 19:30, October 2, 2024 (EDT)

That seems only fair to put them back to 3 days if that option passes--after all, it would be a glaring oversight to retain that and effectively allow for proposals that were en route to pass suddenly being hijacked on the last day, and pivoting from the original purpose, while still retaining the vote. The plan here is to de-jank the proposal time-lengths and make them more consistent--not to introduce even more shenanigans! ~Camwoodstock (talk) 20:18, October 2, 2024 (EDT)
Then I also suppose that, if all proposals are going to last two weeks, then the time allowed to edit/cancel those proposals would also be doubled to six days, in order to reflect with the TTPs, right? I've been worried since this was not mentioned in the proposal either. ArendLogoTransparent.pngrend (talk) (edits) 07:58, October 6, 2024 (EDT)

@7feetunder: Of course there's still a chance for new information to come too late with any proposal length, but longer proposals mean the chance is lower. Hewer (talk · contributions · edit count) 02:44, October 3, 2024 (EDT)

@7feetunder: On your reasoning under Do nothing, the idea of an early-consensus-early-conclusion rule for proposals is intriguing... I feel as if we have 2-week proposals that can end early if everyone has a near unanimous consensus on what to do with the proposal, we'd have an ideal middle ground. --OmegaRuby (talk) 08:55, October 3, 2024 (EDT)

While finding the discussions where this first took place have not been successful (with the closest approximate being tracked down by retired staff here, which alludes to this issue), there was wisdom in having longer time for talk page proposals, because they would often would get overlooked and fail simply due to lack of engagement, not because there was anything wrong with them. That may not be the case today, but I see a different set issues that this proposal does not address.

Personally, I think certain proposals - regardless of whether they are on the main page or a talk page - are very niche and entail a very granular change that probably does not need two weeks of discussion or even one to be implemented. Proposals that have wide and systematic changes for the site, such as a policy revision or something that would change many pages, do benefit from longer discussion time because the impact would be significant and affect a lot of people. Whether a proposal has narrow or broad impact has nothing to do with whether it is on an article's talk page or this main page.

Additionally, while it may seem like there should be some sort of rule that allows proposals that gain consensus quickly to be implemented, there have been concerns among staff that users have raised similar proposals to ones that had failed in the past with the hope of getting the attention of a different pool of users who may agree with them. (To clarify, there is a difference between raising a new proposal based on one that had previously failed using new information and arguments, versus one using essentially the same argument). If we had some sort of rule that allowed the passing of a proposal due to quick engagement and support, I can see it being abused in such cases and resulting in proposals passing that people at large may not have agreed with.

I don't like complicated rules. I believe the best policies and rules are straight forward, clear, and unambiguous. There is not use in having rules that people cannot easily understand and follow, imo. However, in this case, I think applying a blanket term policy for all proposals (be it two weeks or one) is too broad and does not address the issues I have observed, or even some of the ones raised by other folks on the main proposal page's talk page. - Nintendo101 (talk) 16:18, October 3, 2024 (EDT)

If you ask me, "talk page proposals are two weeks, but the ones on the main page are one week, except writing guidelines which are also two weeks for some reason" is an overly complicated rule. Every now and then, confusion about the "writing guidelines are two weeks" stipulation arises in proposal comments, which I think is telling. Hewer (talk · contributions · edit count) 17:54, October 3, 2024 (EDT)

I think my main issue is the difference with writing guideline proposals specifically. Mostly because it's hard to determine what a writing guideline even means, or which proposal should fall under which category. I'm not sure where I'll place a vote yet, but I do at least think there should be consistency between all main proposal types. Technetium (talk) 16:22, October 3, 2024 (EDT)

If this passes, will it immedately affect all ongoing proposals, or just new ones going forward? LinkTheLefty (talk) 14:31, October 5, 2024 (EDT)

Not voting because I think the current setup is "don't fix what isn't broken", but I'll be willing to try something new. I'll just wait and see. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 15:52, October 5, 2024 (EDT)

Clarify coverage of the Super Smash Bros. series

I've pitched this before, and it got a lot of approval (particularly in favor of one-at-a-time small proposals), so I'm making it a full proposal:
I have thought long and hard about the "proper" way for us to cover Super Smash Bros. in a way that both respects the desire to focus primarily on Super Mario elements while also respecting the desire to not leave anything uncovered. As such, the main way to do this is to give pages only to Super Mario elements, whilst covering everything else on the pages for the individual Super Smash Bros. games; unless otherwise stated, they will instead link to other wikis, be if the base series' wiki or SmashWiki. For instance, Link will remain an internal link (no pun intended) because he's crossed over otherwise, Ganondorf will link to Zeldawiki because he hasn't. Link's moves (originating from the Legend of Zelda series) will link to Zeldawiki, while Ganondorf's moves (original moves due to being based on Captain Falcon's moves) will link to Smashwiki.
Other specific aspects of this, which for the most part make the game pages' internal coverage be more consistent with how we handle other games':

  1. Structure the "List of items in Smash" to how Super Mario RPG (talk) had it in this edit, albeit with the remaining broken formatting fixed. That page always bothered me, and that version is a definite improvement.
  2. Merge the "enemies" pages to their respective game - they're already structured like any other game's enemy tables anyway. These pages also always bothered me.
  3. Merge the "Subspace Army" and "Subspace Stages" lists to each other to recreate a watered-down version of the Subspace Emissary page (to split from the Brawl page due to length and being exclusive to that campaign); it would also include a table for characters describing their role in said campaign, as well as objects/items found exclusively in it (Trophy Stands, the funny boxes, the metallic barrel cannons, etc... a lot of things from the deleted "List of Super Smash Bros. series objects" page, actually) - once again, all except Mario-derived things will link elsewhere (mostly to Smashwiki in this case).
  4. Section each game akin to how I had the SSB64 page as of this edit, including sections for Pokemon, Assist Trophies, Bosses, etc., and links to other wikis for subjects that we don't need pages on. Other sections can be added as needed, and table structure is not specifically set, so further info can be added.
  5. Leave the lists for fighters, stages, and (series-wide) bosses alone (for now at least), as they make sense to have a series-wide representation on here in some capacity. Also, you never know when one of them is going to cross over otherwise, like Villager, Isabelle, and Inkling suddenly joining Mario Kart, so it's good to keep that around in case a split is deemed necessary from something like that happening down the line.
  6. Have image galleries cover everything that can reasonably be included in an image gallery for the game, regardless of origin. This includes artwork, sprites, models, screenshots, etc, for any subject - yes, including Pokemon, so that will undo that one proposal from a month ago. Just like on the game pages, the labels will link to other sites as needed.
  7. Leave Stickers and Spirits alone (for now at least), their pages are too large to merge and are fine as they are for the reasons that opposition to deleting them historically has brought up.
  8. Include the "minigame" stages (Break the Targets, Board the Platforms, Race to the Finish, Snag Trophies, Home Run Contest, Trophy Tussle, the Melee Adventure Mode stages) in the "list of stages debuting in [game]" articles. For ones like Targets, it would just explain how it worked and then have a gallery for the different layouts rather than describing each in detail (and if we later want to split the Mario-based ones into their own articles, I guess we can at some point). Said minigame pages should be merged to a section in the SSB series article covering the series' minigames. The Subspace Emissary stages will get a section with a {{main}} to the stage section of the Subspace Emissary article (detailed in an above point).
  9. Keep trophy, assist trophy, challenge, and soundtrack pages covering only Mario things, leave the remainder of the images in the game gallery (fun fact: Smashwiki does not have game galleries, nor does their community want them; we can base what we could do on if other wikis do something, but not base what we cannot do from those - nothing forbids coverage just because of that).

People may wonder, "What about Nintendo Land and Saturday Supercade? Why don't they get this level of coverage?" It's simple, really: In Smash, you can have Mario throw a Deku Nut at Ridley in Lumiose City and nobody bats an eye at how absurd that situation is. In those other games, the different representations are very much split apart; all Mario-related stuff is within a few minigames that do not overlap whatsoever with any of the other ones. In Nintendo Land, you cannot have Mario fighting Ridley in the Lost Woods, despite (representations of) all of those things appearing in the game. In Smash, anyone can interact with anything, regardless of origin, so Mario characters can interact with anything, and anyone can interact with Mario things. That's why Smash, the melting pot it is, gets more focus than Nintendo Land, where everything's more of a side dish.

Proposer: Doc von Schmeltwick (talk)
Deadline: October 17, 2024, 23:59 GMT

Support - clarify it like this

  1. Doc von Schmeltwick (talk) - Per
  2. Axii (talk) Even though I disagree with points 6, 7, and especially 8 (Mario-themed minigames should be covered separately), I feel like this is the solution most would agree to compromise on.
  3. Camwoodstock (talk) While we would like to do some stuff of our own (cough cough, maybe a proper solution to Smash redirects clogging categories), this is a good start, we feel. If push comes to shove, we could always revert some of these changes in another proposal.
  4. Ahemtoday (talk) This is a great framework for our coverage of the series. I still would like a better handling of smaller things like trophies, stickers, spirits, and music, but I'm not sure what that would look like and we could always make that change later.
  5. Hewer (talk) Per proposal, this is a good step towards cleaning up our Smash coverage.
  6. Metalex123 (talk) Per proposal
  7. Tails777 (talk) I’d like to see where this goes. Per proposal.
  8. SolemnStormcloud (talk) Per proposal.
  9. ThePowerPlayer (talk) I've reconsidered my hardline stance since the previous proposal, and I can now agree with most of the points listed here. However, like others have said, I do want to revisit the coverage of massive lists like those for stickers and spirits in the future.
  10. Superchao (talk) Per the proposal. Hving the itemized list will allow for simpler debate and discussion in the future, rather than our ad-hoc coverage status built over time. Lay the groundwork, then discuss the details.
  11. Arend (talk) Per proposal.
  12. OmegaRuby (talk) Per proposal.

Oppose - don't clarify it like this

  1. SeanWheeler (talk) We might actually need to reduce the Smash coverage a bit more. We especially can't undo that proposal that reduced Pokémon. And those sticker and spirits list really should have been reduced to Mario subjects like the trophy list. The fact that the middle spirit list doesn't have a single Mario spirit is absurd. And maybe those fighter lists should be split back into their own character pages again. Most of them had appeared in Super Mario Maker. I have a different idea of how we should handle Smash.
  2. SmokedChili (talk) This wiki really doesn't need to cover every series that appears in Smash Bros. extensively. Would be better to limit full coverage to both Mario itself and Smash since that's the host series while minimizing exposure to others if there's some connection to Mario, like, which stickers boost tail damage for Yoshi. General info on all of the modes (Classic, collections, settings), that's fine. Characters, stages, items, Assist Trophy spawns etc., just list the Mario content, mention the totals and the proportions from Mario, and include screenshots of full selections if possible.

Comments - clarify the clarification?

(I was gonna name the options "Smash" and "Pass," but I thought that might be too dirty) - Doc von Schmeltwick (talk) 15:38, October 3, 2024 (EDT)

@Axii - I wouldn't say any of the minigames are really innately Mario-themed, though. If any were, I'd have them stay separate. Doc von Schmeltwick (talk) 16:02, October 3, 2024 (EDT)

As I mentioned on your talk page, Break the Targets and Board the Platforms have Mario-themed stages Axii (talk) 23:57, October 3, 2024 (EDT)
Yes, and as I mentioned in the proposal, those can be separately split later if it is determined to be acceptable. The minigames themselves, however, are not Mario-themed. Doc von Schmeltwick (talk) 00:19, October 4, 2024 (EDT)
Why not leave them out of this proposal though. Why should we merge Mario content? Axii (talk) 09:29, October 4, 2024 (EDT)
The current articles don't actually describe the individual stages anyway, just an overview of the mode. Also, those list pages already include the Mario stages, just with a "main article" template. Doc von Schmeltwick (talk) 13:56, October 4, 2024 (EDT)

@Doc von Schmeltwick I know you are familiar with my crossover article draft using Zelda as a base, but I do not think I clarified some of the intents I had with it, which I shared here with Mushzoom. I do not think it intersects with what you layout above, but I just wanted to let you know. (I also welcome other folks to check it out.) - Nintendo101 (talk) 16:45, October 3, 2024 (EDT)

I think both can coexist dandily. Doc von Schmeltwick (talk) 16:56, October 3, 2024 (EDT)

@SeanWheeler: Though the middle spirit list has no spirits of Mario characters, it's not irrelevant to Mario because Mario characters, stages, items, etc. appear in many spirit battles. In fact, the very first spirit on that page (Jirachi) has Mario relevance (you need Luma and Starlow to summon it). Hewer (talk · contributions · edit count) 18:09, October 3, 2024 (EDT)

@SmokedChili - What about non-Mario characters that we cover anyway due to them crossing over outside of Smash, like Link, Isabelle, and Banjo? Surely their presence in another crossover deserves to be acknowledged. That's one of the main issues that arises with the "nuclear" mindset. Doc von Schmeltwick (talk) 13:32, October 4, 2024 (EDT)

What about those? Them crossing over in Mario isn't the same thing as crossing over in Smash. That's where the complete selection screenshots come in, make them image maps where crossover subjects with Mario Wiki articles get image map links with necessary notes. That way lists don't have to bleed over to include anything else but Mario.
On another note, shouldn't you have just waited four more weeks? You posted here your concern over those two proposals stalling you further with this if they passed, but that's not how rule 7 works. It says 'any decision'. That means voting to keep status quo is also what can't be overturned for 4 weeks. SmokedChili (talk) 09:28, October 5, 2024 (EDT)
My understanding is that, because those two proposals failed, neither of this proposal's outcomes would contradict that. The coverage that they were trying to remove is kept either way here. Hewer (talk · contributions · edit count) 11:25, October 5, 2024 (EDT)
Honestly, I think all those points should be in their own separate proposals. I would support #1 if it was a talk page proposal for Talk:List of Super Smash Bros. series items, but combined in a wiki proposal with other things I don't want, I had to oppose. @Axii is that month really worth having #6, #7 and #8? @Camwoodstock, sure we can revert some of these changes with another proposal, but the proposal rules state we have to wait four weeks before we have a counterproposal to a part of this proposal. And if Hewer is right about failed proposals not counting, then would opposing this be the better choice of action when you disagree with just one thing? Oh, and @Hewer, if I make a proposal to reduce the Spirit List, I would definitely want to keep the Spirit Battles that involve Mario fighters and stages. And with stickers, I would get rid of the non-Mario stickers that don't specifically boost Mario characters. And, I definitely do not want Smash 64's page in that way. It should be as focused on Mario like how Bulbapedia's Super Smash Bros. series game pages focus on the Pokémon content, and how the Sonic Wiki Zone's page on Super Smash Bros. Brawl was more about Sonic. #4 is going to make our Smash game pages more comprehensive than Smash Wiki's game pages. If we're really that worried about losing stuff in our reduction of Smash coverage, why don't we talk to Smash Wiki's admins about merging the pages we don't need into Smash Wiki's articles? There's got to be some cross-wiki communication if the Donkey Kong Wiki merged into us. SeanWheeler (talk) 01:11, October 6, 2024 (EDT)
My long term goal is only having non-Mario Smash content on the game page itself. If it means compromising to get more people on board, I'm all for it. I'm going to make a prediction that in 5 years the idea to cover Smash like a guest appearance won't be much controversial Axii (talk) 02:04, October 6, 2024 (EDT)
As I said in the proposal, "we can base what we could do on if other wikis do something, but not base what we cannot do from those - nothing forbids coverage just because of that." Also Sonic is a bad example since he was only introduced in the third game, while Bulbapedia is built around the very rigid structure of the main Pokemon games anyway. Doc von Schmeltwick (talk) 02:12, October 6, 2024 (EDT)
I think folks engaging with this proposal should think critically about what type of titles the Super Smash Bros. games are in relation to Super Mario? Are they:
A. Proper Mario crossovers on par with Mario & Sonic at the Olympic Games and Itadaki Street DS? or
B. Games that have some Mario material in it on par with Punch-Out!! (Wii), NES Remix, The Legend of Zelda: Link's Awakening, and NBA Street V3? or
C. Neither or something in between?
I think part of the issue with this in particular is not only that Smash Bros. articles had seen full support on the wiki for a very long time, but many of the characters and elements in it do appear with Super Mario in completely other contexts. Almost none of the Fighter lists we have on Super Mario Wiki exclusively cover the Smash Bros. title of their respective articles and it is just odd to organize information that way. Super Mario also represents the greatest percentage of material in every Smash Bros. game.
I do not know if it is worth holding on to any spirit, sticker, or trophy lists, but if we did, and restricted to to ones that are not only of Super Mario subjects, but things that can be applied to Mario fighters, I would personally find lists like that so fragmented that the articles would basically be useless. What's the point of having intentionally fragmented articles and lists that no one is going to read? - Nintendo101 (talk) 02:22, October 6, 2024 (EDT)
The trophy lists already got trimmed to just Mario ones, which is easier to do there because the non-Mario ones don't interact with Mario characters like stickers and spirits do. I wouldn't want to remove Mario-relevant information, but I also agree with your "fragmented articles" comment, so I think not trimming the stickers and spirits is the best choice. Plus, in the case of spirits, they can all be used by Mario characters, so you can justify it similarly to the list of items. Hewer (talk · contributions · edit count) 07:01, October 6, 2024 (EDT)
To be clear, failed proposals do count for the four-week no overturning rule, I was just saying that the failed outcome of those two specific proposals doesn't contradict either of this proposal's outcomes. If this proposal were to fail, it'd still be four weeks until a proposal to only do some of its changes could be made. Hewer (talk · contributions · edit count) 06:43, October 6, 2024 (EDT)

New features

None at the moment.

Removals

None at the moment.

Changes

Lower the requirement for a disambiguation page from 5 to 4

As of now, the requirement for a disambiguation page's creation is five pages:

"If there are five or more pages which could be reasonably associated with a given name, then a disambiguation page must be created" (MarioWiki:Naming)

This rule feels needlessly restrictive, considering the amount of clutter links make at the very top of the page. "For a minigame in the WarioWare series, see X. For an object in Super Mario Odyssey found in the Luncheon Kingdom, see Y. For an underwater enemy from...", you get the idea. If this proposal passes, the threshold on MarioWiki:Naming will be lowered from 5 to 4.

Proposer: Axii (talk)
Deadline: October 6, 2024, 23:59 GMT

Support

  1. Axii (talk) ^
  2. ThePowerPlayer (talk) One or two other articles are fine, but having three separate articles in the {{about}} template at the top of the page is the point where a disambiguation page is ideal.
  3. SeanWheeler (talk) We don't need to clutter the {{About}} template.
  4. Killer Moth (talk) Per proposal.
  5. Pseudo (talk) Frankly, I'd support bringing the requirement as low as 3. Per proposal.
  6. Mariuigi Khed (talk) I too I'd go with 3. Per proposal
  7. Dine2017 (talk) Per proposal.

Oppose

Comments

Do you have any examples of how many subjects would be affected by this change? — Lady Sophie Wiggler Sophie.png (T|C) 10:52, September 29, 2024 (EDT)

I don't think there's an easy way to tell, but I can't imagine it being too many. Axii (talk) 12:05, September 29, 2024 (EDT)

Shorten the disambiguation identifier for Yoshi's Island pages with the subtitle only - take two

Last season, I had to cancel my last proposal since I was caught plagiarizing someone else's proposal. This time, I've come up with another proposal that is not plagiarized.

Take the "Choose a Game" screen and the main game's title screen in Yoshi's Island: Super Mario Advance 3 for example. As you see, the logo for the main game on both screens ONLY reads Yoshi's Island, not Super Mario World 2: Yoshi's Island.

The following pages will be affected:

Current name Will be moved to
Fuzzy (Super Mario World 2: Yoshi's Island) Fuzzy (Yoshi's Island)
King Bowser's Castle (Super Mario World 2: Yoshi's Island) King Bowser's Castle (Yoshi's Island)
Magnifying Glass (Super Mario World 2: Yoshi's Island) Magnifying Glass (Yoshi's Island)
Spiked Fun Guy (Super Mario World 2: Yoshi's Island) Spiked Fun Guy (Yoshi's Island)
World 1 (Super Mario World 2: Yoshi's Island) World 1 (Yoshi's Island)
World 2 (Super Mario World 2: Yoshi's Island) World 2 (Yoshi's Island)
World 3 (Super Mario World 2: Yoshi's Island) World 3 (Yoshi's Island)
World 4 (Super Mario World 2: Yoshi's Island) World 4 (Yoshi's Island)
World 5 (Super Mario World 2: Yoshi's Island) World 5 (Yoshi's Island)
World 6 (Super Mario World 2: Yoshi's Island) World 6 (Yoshi's Island)

Once this proposal passes, we'll be able to use the shorter disambiguation identifier with ONLY the subtitle for the Yoshi's Island pages.

Proposer: GuntherBayBeee (talk)
Deadline: October 10, 2024, 23:59 GMT

Support (Yoshi's Island)

  1. GuntherBayBeee (talk) Per proposal
  2. LinkTheLefty (talk) You know what? I'm actually going to agree with this. One reason is because, according to this, this has to move, and there were concerns raised with the overly long identifier that I agree with. The other reason is because Yoshi's Island is a perfectly valid shorter name for this game. Look at any of the Super Mario Advance 3 materials: the Super Mario World 2 portion was removed. Also, outside of Super Mario Advance 3, Yoshi's Island has been used as the shorter title on occasion. This is in keeping with other proposals about using shorter identifier titles where applicable, and it will not conflict with "(Yoshi's Island series)".
  3. SolemnStormcloud (talk) Per LinkTheLefty.
  4. Doc von Schmeltwick (talk) - Per LTL. I personally prefer to shorten it to Super Mario World 2, but that's clearly not Nintendo's own preference, so that is moot.
  5. Altendo (talk) Per all.

Oppose (Super Mario World 2: Yoshi's Island)

  1. Hewer (talk) Reusing my oppose vote from last time: the remake replaces (and reorders) the subtitle rather than just removing it, so we've never had a game just called Yoshi's Island, and I don't know of any other time we've used a title for a game identifier that isn't actually a title for a game. "Yoshi's Island" also isn't quite as immediately obvious what it refers to compared to "Super Mario RPG", "Donkey Kong Country 2", or "Donkey Kong Country 3". I think this is going a bit too far and ends up a little more confusing than helpful.
  2. Axii (talk) Per Hewer
  3. ThePowerPlayer (talk) Per Hewer.
  4. Shy Guy on Wheels (talk) Per Hewer.
  5. Shadow2 (talk) Long titles are not a problem.

Comments

@Hewer I respectfully disagree. "Yoshi's Island" is actually short for both "Super Mario World 2: Yoshi's Island" and "Yoshi's Island: Super Mario Advance 3", so I think there's a possibility to use the "Yoshi's Island" disambiguation identifier for Yoshi's Island pages, even if it is confusing. GuntherBayBeee.jpgGuntherBayBeeeGravity Rush Kat.png 08:39, October 4, 2024 (EDT)

Why do it if it could be confusing? MarioWiki:Naming advises: "When naming an article, do not use game abbreviations. (e.g. use Bully (Mario & Luigi: Partners in Time) as opposed to Bully (M&L:PIT))." Hewer (talk · contributions · edit count) 09:59, October 4, 2024 (EDT)

Miscellaneous

None at the moment.