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[[Image:PM_PowerShell.JPG|right|thumb|The '''Power Shell''' special move as seen in ''Paper Mario''.]]
{{PM move infobox
'''Power Shell''' is a default move mastered by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. The move is basically the same as [[Shell Toss]], except Power Shell uses three [[Flower Points]] and attacks all ground based enemies. To successfully knock them completely, the player has to move the control stick left, when the stars flashes to the big star; release it and it will successfully knock all the ground enemies as it hurts the enemies.
|game=[[Paper Mario]] and [[Paper Mario: The Thousand-Year Door]]
|image=Power Shell PMTTYDNS.png
|mastered_by=[[Kooper]] and [[Koops]]
|attack=2 Base Rank <br> 3 Super Rank <br> 4 Kooper's Ultra Rank <br> 5 Koops' Ultra Rank
|rank=Base Rank
|effect=Kooper or Koops hits all grounded enemies with his shell, dealing damage
|target=All grounded enemies
}}
'''Power Shell''' is a default move mastered by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. This move uses 3 [[Flower Point|FP]] and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move {{button|n64|Stick}} left until the big star lights up, then release it. Koops' version also has two [[Stylish move]]s.


Power Shell was referenced in Kooper's [[Kooper#Catch Card|Catch Card description]].
In ''[[Paper Mario: The Thousand Year Door]]'', [[Koopley]] mentions teaching this ability to Koops (if he is revisited in [[Petalburg]] between chapters 7 and 8, and if Koops is present)<ref>[https://www.youtube.com/watch?v=GJAmyKnECYw TTYD's Obscure Dialogue, Mistakes & More] (around 10 minutes in)</ref>, though he shortly discovers Koops already knows how to perform it. In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]], he instead mentions [[Shell Toss]].


== Foreign Names ==
Some enemies such as [[Koopatrol]]s are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell.
{{foreignname|
 
|Jap=シュビビンコウラ<br>''Shubibin Koura''
Power Shell is furthermore referenced in Kooper's [[Kooper#Catch Card|Catch Card description]] in ''[[Super Paper Mario]]''.
|JapM=Shubibin Shell
 
==Gallery==
<gallery>
PM Power Shell screenshot.png|Kooper using Power Shell in ''Paper Mario''.
PMTTYDNS Power Shell.jpg|Koops using Power Shell in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]] of ''Paper Mario: The Thousand-Year Door''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=シュビビンコウラ
|JapR=Shubibin Kōra
|JapM=「シュビビン」is possibly from「守備」(''shubi'', "defense") and「ビンビン」(''bin-bin'', a Japanese term for "hard" or "strong"), and「コウラ」means "shell"
|ChiS=强力龟壳
|ChiSR=Qiánglì Guīké
|ChiSM=Power Turtle Shell
|ChiT=強力龜殼
|ChiTR=Qiánglì Guīké
|ChiTM=Power Turtle Shell
|Dut=Wapenschild
|DutM=Weapon shell
|Fre=Total Carap
|FreM=Total Shell
|Ger=Power-Panzer
|GerM=Power Shell
|Ita=Maxiguscio
|ItaM=Maxi Shell
|Kor=파워등껍질
|KorR=Pawo Deungkkeopjil
|KorM=Power Shell
|Spa=Súper Concha
|SpaM=Super Seashell
|Spa2=Supercaparazón
|Spa2N=''The Thousand-Year Door'' remake
|Spa2M=Super shell
}}
}}


<br clear=all>
==References==
{{RPG Attacks}}
<references />
[[Category:Special Moves]]
 
[[Category:Paper Mario Special Moves]]
{{PM}}
{{PMTTYD}}
[[Category:Paper Mario special moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[de:Power-Panzer]]
[[it:Maxiguscio]]

Latest revision as of 00:50, September 21, 2024

Paper Mario and Paper Mario: The Thousand-Year Door move
Power Shell
Image showing a partner move in Paper Mario: The Thousand-Year Door (Nintendo Switch)
Mastered by Kooper and Koops
Rank Base Rank
Effect Kooper or Koops hits all grounded enemies with his shell, dealing damage
Target All grounded enemies
Attack Power 2 Base Rank
3 Super Rank
4 Kooper's Ultra Rank
5 Koops' Ultra Rank

Power Shell is a default move mastered by Kooper and Koops in the Paper Mario games. This move uses 3 FP and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move Control Stick left until the big star lights up, then release it. Koops' version also has two Stylish moves.

In Paper Mario: The Thousand Year Door, Koopley mentions teaching this ability to Koops (if he is revisited in Petalburg between chapters 7 and 8, and if Koops is present)[1], though he shortly discovers Koops already knows how to perform it. In the remake, he instead mentions Shell Toss.

Some enemies such as Koopatrols are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell.

Power Shell is furthermore referenced in Kooper's Catch Card description in Super Paper Mario.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese シュビビンコウラ[?]
Shubibin Kōra
「シュビビン」is possibly from「守備」(shubi, "defense") and「ビンビン」(bin-bin, a Japanese term for "hard" or "strong"), and「コウラ」means "shell"
Chinese (simplified) 强力龟壳[?]
Qiánglì Guīké
Power Turtle Shell
Chinese (traditional) 強力龜殼[?]
Qiánglì Guīké
Power Turtle Shell
Dutch Wapenschild[?] Weapon shell
French Total Carap[?] Total Shell
German Power-Panzer[?] Power Shell
Italian Maxiguscio[?] Maxi Shell
Korean 파워등껍질[?]
Pawo Deungkkeopjil
Power Shell
Spanish Súper Concha[?] Super Seashell
Supercaparazón[?] Super shell The Thousand-Year Door remake

References[edit]