Super Jump (Super Mario RPG): Difference between revisions
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[[ | {{italic title|id=yes}} | ||
The '''Super | {{SMRPG move infobox | ||
|image=[[File:SuperMarioRPG Super Jump.png]] | |||
|used_by=[[Mario]] | |||
|type=Magic | |||
|power=45 | |||
|effect=None | |||
|element=Jump | |||
|range=One enemy | |||
|mitigation=N/A | |||
}} | |||
__NOTOC__ | |||
The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45. | |||
A [[Chow]] in [[Monstro Town]] will give Mario the [[Attack Scarf]] for hitting 30 consecutive Super Jumps, and the [[Super Suit]] for 100. | |||
==Profiles== | |||
===''Super Mario RPG: Legend of the Seven Stars''=== | |||
*'''Menu description:''' | |||
**''Flower Used 7'' | |||
**''Mg. Power 45'' | |||
**''Push "Y" prior to hit for DAMAGE!'' | |||
<!--===''Super Mario RPG'' (Nintendo Switch)=== | |||
*Battle menu description: '' ''--> | |||
==Names in other | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=スーパージャンプ | |Jap=スーパージャンプ | ||
|JapR=Sūpā Janpu | |||
|JapM=Super Jump | |JapM=Super Jump | ||
|ChiS=超级跳跃 | |||
|ChiSR=Chāojí Tiàoyuè | |||
|ChiSM=Super Jump | |||
|ChiT=超級跳躍 | |||
|ChiTR=Chāojí Tiàoyuè | |||
|ChiTM=Super Jump | |||
|Dut=Supersprong | |||
|DutM=Super jump | |||
|Fre=Super saut | |||
|FreM=Super jump | |||
|Ger=Supersprung | |||
|GerM=Super jump | |||
|Ita=Super salto | |||
|ItaM=Super jump | |||
|Kor=슈퍼점프 | |||
|KorR=Syupeo Jeompeu | |||
|KorM=Super Jump | |||
|Spa=Supersalto | |||
|SpaM=Super jump | |||
}} | }} | ||
{{SMRPG}} | |||
{{ | |||
[[Category:Jumps]] | [[Category:Jumps]] | ||
[[Category: | [[Category:Super Mario RPG: Legend of the Seven Stars moves]] | ||
[[it:Super Jump]] |
Latest revision as of 09:58, March 23, 2024
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Super Jump | |
Used by | Mario |
Type | Magic |
Magic power | 45 |
Effect | None |
Element | Jump |
Target | One enemy |
Damage reduced | N/A |
The Super Jump is a special attack used by Mario in Super Mario RPG: Legend of the Seven Stars. He learns the attack at Level 6. When Mario uses his Super Jump, he can jump on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 FP and has a Magic Power rating of 45.
A Chow in Monstro Town will give Mario the Attack Scarf for hitting 30 consecutive Super Jumps, and the Super Suit for 100.
Profiles[edit]
Super Mario RPG: Legend of the Seven Stars[edit]
- Menu description:
- Flower Used 7
- Mg. Power 45
- Push "Y" prior to hit for DAMAGE!
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパージャンプ[?] Sūpā Janpu |
Super Jump | |
Chinese (simplified) | 超级跳跃[?] Chāojí Tiàoyuè |
Super Jump | |
Chinese (traditional) | 超級跳躍[?] Chāojí Tiàoyuè |
Super Jump | |
Dutch | Supersprong[?] | Super jump | |
French | Super saut[?] | Super jump | |
German | Supersprung[?] | Super jump | |
Italian | Super salto[?] | Super jump | |
Korean | 슈퍼점프[?] Syupeo Jeompeu |
Super Jump | |
Spanish | Supersalto[?] | Super jump |