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'''DK Jungle''' is the first race course in the [[Special Cup]] of ''[[Mario Kart 7]]'' and takes place on [[Donkey Kong Island]]. The course is based on ''[[Donkey Kong Country Returns]]''. Some elements and enemies of the game thus appear in the course, like [[Tiki Goon]]s, [[Screaming Pillar]]s, [[Frogoon]]s, and [[DK's Tree House]]. The course's music is a rearrangement of "[[DK Island Swing]]" from ''[[Donkey Kong Country]]''.
'''DK Jungle''' is the first race course in the [[Special Cup]] of ''[[Mario Kart 7]]'' and takes place on [[Donkey Kong Island]]. The course is based on ''[[Donkey Kong Country Returns]]''. Some elements and enemies of the game thus appear in the course, like [[Tiki Goon]]s, [[Screaming Pillar]]s, [[Frogoon]]s, and [[DK's Tree House]]. The course's music is a rearrangement of "[[DK Island Swing]]" from ''[[Donkey Kong Country]]''. This course returns in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as the final course of the [[Banana Cup]].
 
DK Jungle returns in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as the final course of the [[Banana Cup]].


==Course layout==
==Course layout==

Revision as of 23:12, October 1, 2022

This article is about the Mario Kart course. For other uses, see DK Jungle (disambiguation).
DK Jungle
DK Jungle
Information
Appears in Mario Kart 7 (2011)
Mario Kart 8 (2014)
Mario Kart 8 Deluxe (2017)
Cup(s) Special Cup (7)
Banana Cup (8, 8 Deluxe)
Based on Jungle Hijinxs (Donkey Kong Country Returns)
Music sample
Mario Kart 7

Mario Kart 7 (frontrunning) Mario Kart 8 / Mario Kart 8 Deluxe Mario Kart 8 / Mario Kart 8 Deluxe (frontrunning)

Course map
Mario Kart 7
DK Jungle bottom screen map
DK Jungle

Mario Kart 8 / Mario Kart 8 Deluxe

Map of 3DS DK Jungle in Mario Kart 8.Map of 3DS DK Jungle in Mario Kart 8 Deluxe.
Staff ghost(s)

2:24.040 by Ret★Derek (7)
(Donkey Kong with the Bolt Buggy, Red Monster tires, and Super Glider)
2:26.900 by Nin★Rie (8)
(Donkey Kong with the Varmint, Monster, and Waddle Wing)
2:20.006 by Nin★Rie (8 Deluxe)
(Donkey Kong with the Varmint, Monster, and Waddle Wing) (150cc)
1:46.758 by Nin★Polly (8 Deluxe)
(Yellow Yoshi with the City Tripper, Hot Monster, and Paper Glider) (200cc)

DK Jungle is the first race course in the Special Cup of Mario Kart 7 and takes place on Donkey Kong Island. The course is based on Donkey Kong Country Returns. Some elements and enemies of the game thus appear in the course, like Tiki Goons, Screaming Pillars, Frogoons, and DK's Tree House. The course's music is a rearrangement of "DK Island Swing" from Donkey Kong Country. This course returns in Mario Kart 8 and Mario Kart 8 Deluxe as the final course of the Banana Cup.

Course layout

Start of DK Jungle
Donkey Kong at the starting line

The track starts by passing through a thick jungle, where some DK Barrels appear. It curves right, then left, before forming a small split path around a tree. Exiting into a clearing, drivers bounce on a large, red flower from Donkey Kong Country Returns, and land on a path near waterfalls and a lake. The track then makes a left hand turn, past DK's Tree House, and some Tiki Goons that move across the track. After going across a wooden bridge, the track reenters the canopy, passing by multiple Frogoons. The road turns right, then left, then right again before traveling across a chasm and entering the Golden Temple. After a right turn and a left-hand U-turn, racers drive past the Golden Banana, then glide over a lake flanked by several Screaming Pillars. These Pillars scream every once in a while, shooting out air to blow back hang-gliding players. The underwater route is slightly twisty. Occasionally appearing in the background of the course in this section is Tiki Pilot's airship-like craft from Donkey Kong Country Returns. Finally, racers land and make a left turn back to the finish line, with a split path available; the longer route has additional Coins and is higher in elevation.

Shortcuts

  • Right before the jumps over the chasm, there is a secret Glide Ramp to the left side of the track.
  • An extremely difficult glider shortcut can be performed after the temple section. By swooping down to gain speed, going back up, and then using a Mushroom, it is possible to skip the entire split paths section and land just before the finish line.[1]
  • A respawn shortcut can be performed in the temple by using a speed boost (a Mushroom or a Super Mini-Turbo) to jump off the corner of the right turn and respawn in front of the Glide Ramp at the temple exit.[1]

Mario Kart 8 / Mario Kart 8 Deluxe

3DS DK Jungle, Mario Kart 8.
DK Jungle in Mario Kart 8

DK Jungle returns in Mario Kart 8 and Mario Kart 8 Deluxe as the last course of the Banana Cup. The track map is rotated 90 degrees clockwise. Some objects are changed and replaced; the Barrel at the right of the start is now on the left, and the Regular Screaming Pillars have been replaced by their big variant, which exhale smoke while they are screaming. The starting banner has also been replaced, and the Tiki Goons have had their movement speed severely reduced. A number of lit torches have been added inside the Golden Temple. The only changes made to the track layout are that the U-turn inside the Golden Temple is now slanted upward and acts as an anti-gravity section, consequently creating a drop-off at the Golden Banana allowing drivers to do an aerial trick; the first left turn before the finish line also has a trickable gap in it now. It is the only course in the Banana Cup to have anti-gravity.

Unlike other retro courses, the music remains the same as the original, along with Wii Grumble Volcano, 3DS Neo Bowser City and Wii Mushroom Gorge, but with slightly enhanced bit depth.

Notably, the course feature in the foreground of the course's icon (in this case, DK's Tree House) differs from the other courses in the base game as it is positioned on the left side (right side in Mirror Mode). When accounting for DLC courses, including those in the Booster Course Pass, it is still one of only five courses to do so, the others being GBA Cheese Land, Wild Woods, 3DS Neo Bowser City, and Ninja Hideaway (six if Animal Crossing is counted, as the Spring quarter of the icon depicts the foreground feature on the left as well).

Staff ghost

The staff ghost for this track is Donkey Kong on the Varmint, with a time of 2:26.900. In Mario Kart 8 Deluxe 200cc, the staff ghost is Yellow Yoshi with a time of 1:46.758.

Profiles

Mario Kart 8

Mario Kart Facebook page: Ancient temples. Troublemaking tikis. And bananas galore! Come race on the DK Jungle course in Mario Kart 8 for Wii U to take in all the exotic and high-octane sights.[2]

Mario Kart 8 Original Soundtrack liner notes

"This is an arrangement of the main Donkey Kong theme music. I hope you can experience the atmosphere of listening to a big band number. This course also has really nice scenery - we've basically remastered the course from Mario Kart 7. It's more fun than a barrel of monkeys!"

Gallery

Mario Kart 7

Mario Kart 8 / Mario Kart 8 Deluxe

Names in other languages

Language Name Meaning Notes
Japanese DKジャングル[?]
DK Janguru
DK Jungle
Chinese (simplified) DK丛林[?]
DK Cónglín
DK Jungle
Chinese (traditional) DK叢林[?]
DK Cónglín
DK Jungle
Dutch DK's Jungle[?] DK's Jungle
German DK Dschungel[?] DK Jungle
Italian Giungla DK[?] DK Jungle
Korean DK 정글[?]
DK Jeonggeul
DK Jungle
Portuguese Selva DK[?] DK Jungle
Russian Джунгли ДК[?]
Dzhungli DK
DK Jungle
Spanish Jungla DK[?] DK Jungle

Trivia

References