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====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
Falling spikes are obstacles in ''[[Super Mario Land 2: 6 Golden Coins]]''. They behave the same way as before. Falling spikes appear in the [[Pumpkin Zone]]'s [[Bat Course|first]] and [[Pumpkin Zone Level 2|second]] levels.
Falling spikes are obstacles in ''[[Super Mario Land 2: 6 Golden Coins]]''. They behave the same way as before. Falling spikes appear in the [[Pumpkin Zone]]'s [[Bat Course|first]] and [[Pumpkin Zone Level 2|second]] levels. They can be defeated by running into them while the player is [[Invincible Mario|invincible]].


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====

Revision as of 14:45, September 20, 2024

Falling spike
Artwork of a falling spike from Super Mario Land 2: 6 Golden Coins.
Artwork from Super Mario Land 2: 6 Golden Coins
First appearance Super Mario Land (1989)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)
Variant of Spike Trap
Comparable

Falling spikes[1][2] are obstacles introduced in Super Mario Land. They are spikes that fall from ceilings.

History

Super Mario series

Super Mario Land

A spike appears as an obstacle in World 3-2 in Super Mario Land. It moves rather slowly and resembles a conjoined pair of stalactites; many such stalactites appear on the ceiling of this stage, without falling. Even after this one falls, the stalactites appear to remain on the ceiling because its sprite is layered on top of the stalactites. In Expert Level, there are six in that level. Some of them are not layered on top of any stalactites so they leave gaps after falling.

Super Mario World

Falling spikes are obstacles in Super Mario World. They are more common than before and appear only in castles and fortresses. Falling spikes are typically grouped together with standard spikes. They are slightly off-color compared to normal spikes. Unlike Icicles, falling spikes will remain on the ceiling until Mario or Luigi approach one, which will trigger it into falling, similar to a Thwomp. Once it falls, a falling spike will continue to fall through the floor until it disappears. If the player goes out of range and back again, the falling spike will return.

Super Mario Land 2: 6 Golden Coins

Falling spikes are obstacles in Super Mario Land 2: 6 Golden Coins. They behave the same way as before. Falling spikes appear in the Pumpkin Zone's first and second levels. They can be defeated by running into them while the player is invincible.

Super Mario Advance 4: Super Mario Bros. 3

Falling spikes are obstacles in Super Mario Advance 4: Super Mario Bros. 3. They act as they did in Super Mario World, but look the same as normal spikes. Falling spikes are encountered in Bowser's Last Stand only.

Yoshi's Story

Falling spikes are obstacles in Yoshi's Story. They appear during the fight against Baby Bowser only, where they fall if hit by an egg or Bob-bomb, and can therefore damage Baby Bowser while he is riding one of the ghosts. Falling spikes grow back shortly after falling.

Mario vs. Donkey Kong

Falling spikes are obstacles in Mario vs. Donkey Kong. They fall when approached and then drill into the floor and regenerate on the ceiling a few seconds later. Mario and Mini-Mario can use it as a platform. In the original, they are silent, whereas in the remake, they produce a sound like the icicles.

Gallery

Additional names

Internal names

Game File Name Meaning

Mario vs. Donkey Kong (Nintendo Switch) Model/SpikeFalling.bfres.zs SpikeFalling Falling Spike

Names in other languages

Language Name Meaning Notes
Japanese 落ちてくるトゲ[3][4]
Ochitekuru Toge
Falling Spike
トゲ[5]
Toge
Spike
トゲック[6]
Togekku
From「棘」(toge, thorn) and possibly「チクチク」(chiku-chiku, "bristling")
スパイク[7][page number needed]
Supaiku
Spike
French Pique chutant[?] Falling Spike
Aiguillon[?] Sting
Italian Spuntoni cadenti[8] Falling spikes Super Mario Land
Spuntone cadente[9] Falling spike Super Mario World
Spanish (NOE) Pincho[10] Spike

References

  1. ^ "FALLING SPIKES When you see yellow spikes along the ceiling, take a close look at them; some of them fall as you swim underneath. Falling spikes are a darker yellow, and they quiver before they fall." – Stratton, Bryan (February 26, 2002). Super Mario World: Super Mario Advance 2 Prima’s Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3913-1. Page 50.
  2. ^ English Super Mario Land 2: 6 Golden Coins entry on the official Mario Portal. nintendo.co.jp. Retrieved August 13, 2022. (Archived August 13, 2022, 13:51:45 UTC via archive.today.)
  3. ^ Sakai, Kazuya (Ambit), et al. (October 19, 2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook), スーパーマリオランド (Sūpā Mario Rando) section. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 48.
  4. ^ December 10, 1992. 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World). Tokyo: Shogakukan (Japanese). ISBN 4-09-104117-5. Page 93.
  5. ^ 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook), スーパーマリオワールド (Sūpā Mario Wārudo) section. Page 61.
  6. ^ December 20, 1992. 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). ISBN 4-09-102413-0. Page 14.
  7. ^ Mario vs. Donkey Kong Shogakukan book
  8. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 48.
  9. ^ Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). Page 61.
  10. ^ Official Mario vs. Donkey Kong website. Guías Nintendo (European Spanish). Retrieved July 31, 2024.