Beat Block Galaxy

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Beat Block Galaxy
Beat Block Galaxy.png
Area World 3
How to unlock Get the first Power Star from Haunty Halls Galaxy, then feed the Hungry Luma on the World 3 Map 1000 Star Bits
Boss(es) None
Comet(s) Double Time Comet
Green Comet
Mission(s) Step to the Beep
Silver Stars in Double Time
Green Star 1
Green Star 2
Stars Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon Two constantly changing yellow and green Beat Blocks
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Beat Block Galaxy is a galaxy in Super Mario Galaxy 2. This is a very unique stage in which Beat Blocks disappear and reappear to the beat of the music, as the name suggests (it is a pun on "beat-box", where one uses their mouth to make the sounds of hip-hop and electronic music). Another unique feature is that the Wii Remote will beep three times before the blocks swap. These three beeps are also heard elsewhere in the game such as the Flipsville Galaxy, Upside Dizzy Galaxy, and Battle Belt Galaxy. Enemies here include Octoombas (on the green blocks) and Goombeetles (on the yellow blocks), although they aren't present in the prankster comet mission. Mario can visit this galaxy after he feeds a Hungry Luma one thousand Star Bits. The theme that plays here is an arrangement of the Underground Theme from Super Mario Bros. This stage's main mechanic is reused in later games such as Super Mario 3D Land, Super Mario 3D World, Captain Toad: Treasure Tracker, and Super Mario Maker 2.

Planets/Areas

NOTE: Unless otherwise noted, all names are unofficial.

Beat Block Starting Path

Mario on the Beat Block Starting Path.
Beat Block Galaxy

This is the first area the player will travel through. It is basically an L-shaped path. In the first part of the area are a few Beat Blocks separated by purple platforms. Near the end of the path, more Beat Blocks are added and a purple platform connects this path with the second path. Inside the Crystal there is a Goomba.

Beat Block Path 2

Mario and a Goombeetle
Mario on Beat Block Path 2.

This path is a more advanced version of the first one. The first part of the area is completely made of Beat Blocks, so there is no safe spot. There will be a Checkpoint Flag shortly after and then a path connecting to the final area. The Comet Medal is on this path.

Beat Block Pyramid

Mario on the Beat Block Pyramid.
Mario on the Beat Block Pyramid during the second mission.

This area is basically one large pyramid made completely of Beat Blocks except for the corners and platform at the top with five Silver Stars spread throughout the area. During the Step to the Beep, Green Star 1, and Green Star 2 missions, only half the pyramid is present. However, during the Silver Stars in Double Time mission, the pyramid is complete. The only enemies on here are Octoombas and Goombeetles. When Mario has collected the five Silver Stars here, the beat blocks that comprise the pyramid will stop alternating and beeping, and the player is free to collect the Power Star.

Enemies

Missions

Level Image Summary
Step to the Beep Step to the Beep.png This mission's objective is to complete the course and collect Silver Stars at the end.
Silver Stars in Double Time Silver Stars Double Time.png This mission's objective is to clear the course and collect the Silver Stars with the blocks alternating four times faster. Yoshi appears to help Mario's timing.

Green Stars

Green Star 1

Luigi near the first Green Star.

The player will redo the Step to the Beep mission. When the player reaches the purple platform that connects the two paths, they should break the Crystal and then backflip followed by a Spin to get the Green Star in the top left corner. Alternatively, it is possible to reach this Green Star by performing a Triple Jump along the Beat Blocks; rotating the camera so that the Star is in front of Mario facing upwards helps.

Planets Visited
Enemies

Green Star 2

Luigi about to get the Green Star.

The player will redo the Step to the Beep mission. When the player reaches the Beat Block Pyramid, they should go to the purple platform on the right side. The player must climb on the nearby orange Beat Block and perform a backflip off it followed by a Spin to get the Green Star.

Planets Visited
Enemies

Music

Audio.svg Beat Block Galaxy Super Mario Galaxy 2 - Beat Block Galaxy soundtrack (full version). Flash Black Galaxy from this game also shares this theme.
File infoMedia:Beat Block Galaxy Super Mario Galaxy 2.oga
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Prima Official Game Guide description

  • "No wallflowers allowed! Jump to the beat in this musical galaxy. Platforms blink with the rhythm; you cannot stand still or else this galaxy will dance you out from under you feet, leaving you hanging over empty space."

Names in other languages

Language Name Meaning Notes
Japanese チカチカブロックギャラクシー[?]
Template:Nowrap
Flickering Block Galaxy
Chinese 炫目方塊銀河[?]
Xuànmù fāngkuài yínhé
Dazzling Cube Galaxy
German Ticktakt-Galaxie[?] Tick-Tact Galaxy
Italian Galassia Blocchi Ritmici[?] Rhythmic Blocks Galaxy
Spanish Galaxia Bloques Alternos[?] Alternate Blocks Galaxy (Compare to SMG "Flipswitch Galaxy" NOA Spanish name, "Galaxia de los Paneles Alternos" (Alternate Panels Galaxy))

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