Klaptrap

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Klaptrap
Klaptrap in Super Smash Bros. Ultimate
Artwork from Super Smash Bros. Ultimate
First appearance Donkey Kong Country (1994)
Latest appearance Super Smash Bros. Ultimate (2018)
Variant of Kremling
Variants
Derived subjects
Comparable
Notable members
Klaptrap 1: You know what I hate about hair?
Klaptrap 2: You eat a headful and half an hour later, you're hungry again!”
Klaptraps, "Barrel, Barrel... Who's Got the Barrel"

Klaptraps[1][2] (also spelled Klap Traps[3][4][5][6] or Klap-Traps[7]) are enemies first appearing in Donkey Kong Country. These small Kremlings resemble crocodiles more closely than most Kremlings, as they are quadrupedal and have large pairs of jaws, hence their name. Klaptraps are usually light blue (with bright yellow stripes on their back), but they can also come in a variety of colors, such as red, green, and purple. They are less anthropomorphic than other Kremlings and act like pets to the Kremling Krew. Their name comes from "claptrap," a word meaning "nonsense," playing off the enemy's snapping bear trap-like jaws. Klampons and Krimps from Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble! are similar in that regard, respectively.

History

Donkey Kong Country

Klaptrap in Donkey Kong Country
Artwork from Donkey Kong Country, showing a Klaptrap's original design

Klaptraps are common enemies in their debut appearance, Donkey Kong Country. They move left or right continuously while snapping their jaws, which plays a sound effect that is a digitized sample of one of the game artists clattering his teeth together and had startled other team members.[8] Klaptraps are unaffected by a Roll Attack from the front, which even damages the player character in the process. Since Klaptraps are short, Expresso can use its long legs to move straight through them. Klaptraps have a purple variant unique to Loopy Lights, and a Bonus Area of Trick Track Trek shortly beforehand. This type jumps whenever the Kongs do, though some purple Klaptraps remain in one spot and do not move around. This type was recolored brown in the first remake, then to red in the second remake.

Donkey Kong Land

Klaptraps are enemies in Donkey Kong Land. They are one of three types of Kremlings encountered, the other two being Krushas and Kritters, and act identically as in Donkey Kong Country, although the jumping Klaptraps do not reappear.

Donkey Kong Country novel

An individual Klap Trap appears as an antagonist in the Donkey Kong Country novel. An employee of the Kremling factory, Klap Trap has a small chat with his coworker Zinger about King K. Rool's absence at the site and he then notices that the Kongs are eavesdropping on them. Klap Trap lunges at the group, but Diddy Kong defeats him by doing a cartwheel. The Kongs destroy the factory shortly after.

Donkey Kong Country: Rumble in the Jungle

A Klaptrap is an antagonist in the novel Donkey Kong Country: Rumble in the Jungle. While looking for a replacement part for Funky Kong's barrel plane, Diddy Kong encounters a Klap Trap within the Kremlings' supply room. Diddy Kong immediately tries to attack the Klap Trap, however it quickly evades all of his attacks, causing Diddy to crash into a storage shelf. Diddy manages to lodge a barrel in the Klap Trap's jaws while it was charging towards him, allowing Diddy time to escape the store room with the water pump.

Donkey Kong Country television series

Klaptraps in Bad Hair Day.
Klaptraps are used for ammunition in the Klap-Blaster in the Donkey Kong Country television series

Klaptraps are ammunition for the Klap-Blaster weapon in the Donkey Kong Country animated series. They are bipedal and capable of speaking, unlike the video games. A Klaptrap often makes a sarcastic comment about its job or what it had just eaten. The show also features a singular Klaptrap character larger than his brethren.

Donkey Kong 64

Klaptrap as they appear in Donkey Kong 64.
Klaptraps were completely redesigned in Donkey Kong 64

Klaptraps are enemies in Donkey Kong 64. The standard type is colored green, sports a more vicious expression, and behaves similarly to guard dogs, wearing a collar and growling like them. When a Klaptrap sees a Kong, it growls like a dog and chomps at them. A Klaptrap can be defeated in one hit from any attack, although this still leaves behind its set of dentures, which clamp after the Kongs until eventually crashing into a solid object or falling into water. This can be averted by defeating the Klaptrap using either an Orange or a musical instrument move. There are purple Klaptraps, which can be defeated only by using either an Orange or a musical instrument, with their spoils being three Oranges. One Purple Klaptrap is directed to move the helm-shaped hamster wheel left and right in the opening scene. There are also red Klaptraps, which appear in two cutscenes: In the "Castle Intro", a giant red Klaptrap is sent out by K. Rool to execute a fleeing Kasplat.

There is a Klaptrap who sits on King K. Rool's lap in several cutscenes, being petted by its master, likely referencing James Bond villain Blofeld. K. Rool's pet Klaptrap is last seen startled by K. Rool when he's awoken by the alarm, revealing the Kongs have entered Hideout Helm. There is another specific Klaptrap, and it is playable in the minigame Beaver Bother!, where it has to guide a number of Gnawties down a hole within a barrel by snarling at them.

Donkey Konga

A blue and pink Klaptrap as they appear in 100M Vine Climb of Donkey Konga.
A blue and pink Klaptrap as they appear in 100M Vine Climb of Donkey Konga.
A blue and pink Klaptrap as they appear in 100M Vine Climb of Donkey Konga.

Klaptraps are obstacles in the 100M Vine Climb minigame of Donkey Konga. They appear in light-blue and pink varieties, both of which walk on the vines and their connected bushes. A Klaptrap can cause Donkey Kong to fall off of the vines on contact, before he respawns seconds later.

Super Smash Bros. series

SmashWiki article: Klaptrap
Klaptraps in Super Smash Bros. Ultimate
Two Klaptraps in Super Smash Bros. Ultimate

Klaptraps are recurring stage hazards in the Super Smash Bros. series. In Super Smash Bros. Melee, Klaptraps appear in both stages representing the Donkey Kong games, Kongo Jungle and Jungle Japes. They swim through the water rapids and jump out from it, attempting to damage fighters by biting them. In Kongo Jungle, Klaptraps can also fall into, occupy, and use the Barrel Cannon; these Klaptraps are colored orange, while those on Jungle Japes are light blue. In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, Klaptraps retain their role in the returning Jungle Japes stage. In Super Smash Bros. Ultimate, Klaptraps return in both Kongo Falls (renamed from Kongo Jungle) and Jungle Japes, both of which return from Super Smash Bros. Melee, although the Klaptraps in Kongo Falls are instead colored brown.

Klaptraps have two other roles in Super Smash Bros. Ultimate. A Klaptrap also appears as the first and only Assist Trophy from the Donkey Kong series, where it lunges and bites on to opponents. If Klaptraps are hit, they make the same sound they did when they were defeated in Donkey Kong Country. One additionally appears as an Advanced Attack spirit, which must be unlocked by playing Classic Mode with King K. Rool and reaching the goal of the bonus stage within 45 seconds.

Mario Power Tennis

Klaptraps are obstacles in Mario Power Tennis. Green and red types appear in Donkey Kong's Jungle Court, where they try to bite players and slow their movement. They are designed after the blue type's appearance in Donkey Kong Country. The minigame Balloon Panic features hungry Klaptraps in red, green, and blue varieties, and gameplay involves the player character stopping them from popping the balloons.

Mario Superstar Baseball

Klaptraps are obstacles in Mario Superstar Baseball. They are encountered in the Donkey Kong Jungle stadium. Only the green variety appears, and it behaves identically as in Mario Power Tennis. Hitting a baseball into a Klaptrap's mouth earns that player character's team a Team Star.

Mario Party 7

Klaptraps attempt to bite Wario as he tries to collect coins in the lake.

Klaptraps are non-playable characters in Mario Party 7. Two green Klaptraps appear in a lake in an oasis on Pyramid Park. By landing on a Happening Space in front of the lake, the player character has to swim in it and collect coins while avoiding the Klaptraps, which take away two coins with each bite.

Unused appearances

Diddy Kong Pilot (2003)

Klap Trap is a playable character in Diddy Kong Pilot's 2003 build. He is a member of Team Kremling. Klap Trap's name is in the first cup, Klap Trap Kup, and he can be unlocked by completing the cup and then beating him in a dogfight match. As a racer, Klap Trap has the highest acceleration and the lowest top speed of the racers. Unlike other games, Klap Trap speaks with vocalized dialogue and sounds like a bratty child. The Options screen has a "Multiplayer Weapons" option; if selected, a brief cutscene of a Klap Trap defeating another Klap Trap in a dogfight match is shown. Klap Trap was replaced with Humba Wumba in the final version of this iteration, Banjo-Pilot, as indicated by their stats.

Profiles and statistics

Donkey Kong Country

Donkey Kong Country (Game Boy Advance) enemy
Klaptrap
Klaptrap in Donkey Kong Country for the Game Boy Advance.
Worlds Monkey Mines
Vine Valley
Gorilla Glacier
Kremkroc Industries, Inc.
Chimp Caverns
Levels Stop & Go Station (blue)
Orang-utan Gang (blue)
Snow Barrel Blast (blue)
Slipslide Ride (blue)
Ice Age Alley (blue)
Trick Track Trek (blue and red)
Blackout Basement (blue)
Misty Mine (blue)
Loopy Lights (red)
Scrapbook page 1
Photograph location Hand Slap a Klaptrap DK Attack point value 2500 (blue)
5000 (red)


  • Instruction booklet description:

Donkey Kong Land

Level appearances

Super Smash Bros. series

Super Smash Bros. Melee

Trophy
Klap Trap
Klaptrap
Game/move:
Donkey Kong Country
11/94
How to unlock: Random
This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but it's powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.

Super Smash Bros. Brawl

Sticker
Klaptrap
A sticker of Klaptrap in the game Super Smash Bros. Brawl.
Artwork from: Donkey Kong Country
Effects in The Subspace Emissary: [Electric] - Resistance +7
Usable by: Anyone

Super Smash Bros. Ultimate

Spirit
#161 Klaptrap
Klaptrap in Donkey Kong Country Series/game Donkey Kong Series
Type Primary
Slots 0
Class Advanced
Strength / effect(s) Attack
Weight ↓
How to obtain Challenge (Classic Mode: As King K. Rool, reach the goal in Bonus Game within 45 seconds.); Spirit Board
Spirit battle Opponent(s) Tiny King K. Rool
Conditions Rule: Assist Trophy Enemies (Klaptrap)
  • Hostile assist trophies will appear
Stage Kongo Jungle
Song Stickerbush Symphony

List of appearances

# Title Role Release date Format

1 Donkey Kong Country Enemy 1994 Super Famicom / Super Nintendo Entertainment System
2 Donkey Kong Land Enemy 1995 Game Boy
3 Donkey Kong 64 Enemy; Playable character in Beaver Bother! 1999 Nintendo 64
4 Donkey Kong Country (remake) Enemy 2000 Game Boy Color
5 Super Smash Bros. Melee Stage hazard 2001 GameCube
6 Donkey Kong Country (remake) Enemy 2003 Game Boy Advance
7 Donkey Konga NPC 2003 GameCube
8 Mario Power Tennis Enemy 2004 GameCube
9 Mario Superstar Baseball Enemy 2005 GameCube
10 Mario Party 7 Enemy 2005 GameCube
11 Super Smash Bros. Brawl Stage hazard 2008 Wii
12 New Play Control! Mario Power Tennis Enemy 2009 Wii
13 Super Smash Bros. for Nintendo 3DS Stage hazard 2014 Nintendo 3DS
14 Super Smash Bros. Ultimate Assist Trophy and stage hazard 2018 Nintendo Switch

Gallery

For this subject's image gallery, see Gallery:Klaptrap.

Names in other languages

Language Name Meaning Notes
Japanese クラップトラップ[?]
Kurapputorappu
Klaptrap
Italian Klap Trap[?] -
Trappidrillo[9] (Mario Power Tennis) Portmanteau of trappola ("trap") and coccodrillo ("crocodile")
Russian Клаптрап[?]
Klaptrap
Klaptrap

References

  1. ^ Cast roll (1994). Donkey Kong Country. Nintendo (English).
  2. ^ Nintendo (1999). Donkey Kong 64 instruction booklet. Nintendo of America (American English). Page 4.
  3. ^ Donkey Kong Country "Kredits" roll
  4. ^ a b Nintendo (1994). Donkey Kong Country instruction booklet. Nintendo of America (American English). Page 28.
  5. ^ Super Smash Bros. Melee trophy
  6. ^ Donkey Kong Country cast roll (Game Boy Advance version)
  7. ^ 1994. Donkey Kong Country Player's Guide. Nintendo of America (American English). Page 13.
  8. ^ Shesez (November 21, 2019). The Donkey Kong Country 25th Anniversary Interview Documentary (49:49). YouTube. Retrieved August 8, 2023.
  9. ^ Mario Power Tennis (GameCube) Italian instruction booklet. Page 28.