Template:Form-infobox Costume Mario[1] is the form Mario takes after touching a Mystery Mushroom in Super Mario Maker, allowing him to transform into numerous Nintendo and third-party characters, objects and groups or combinations thereof. Upon scanning certain amiibo onto the Wii U GamePad's NFC sensor, an 8-bit version of the amiibo character (16-bit if a Sonic the Hedgehog amiibo is used) will be unlocked in the course maker, allowing the player to use it any time from then on without having to scan the amiibo again. In addition to amiibo characters, Mario can also transform into certain objects, such as a ? Block. Costumes can also be unlocked through the 100 Mario Challenge mode, including the characters which have amiibo unlock conditions, or by completing certain Event Courses.

There are a total of 153 costumes in the game, consisting of 100 base costumes[2] (95 of which can be unlocked by completing the 100 Mario Challenge), and 51 additional ones that are gained either from Event Courses, free updates, or as of update version 1.40, playing 100 Mario Challenge on the Normal, Expert, and Super Expert difficulty levels. Each costume that can be unlocked via the 100 Mario challenge can be unlocked randomly at a fixed difficulty tier.[3] Completing the 100 Mario challenge in a given difficulty gives a chance to unlock a costume from that difficulty or lower.

This power-up was conceived after the development team was struggling to find an interesting and effective use of amiibo for the game. According to Takashi Tezuka, the art designers pitched the idea of changing Mario's sprites after drawing some of the amiibo characters in a pixel art style.[4]

E3 2015 press site image.
Mario wearing the Link costume.
Costume Mario costumes 1-150.
Costumes 1-150.

Costume Mario functions the same as Super Mario, but with Small Mario's physical stature; some of the costumes, however, are slightly larger. While Mario wears a costume, he cannot wear any Buzzy Beetle Shells or Spiny Shells or collect a Fire Flower. In addition to appearance, various sound effects may also be changed to reflect the character, such as the jumping sound effects and "Course Clear" fanfare. The power-up sound effect may also be replaced by a different sound effect from the character's home series. The initial Pokémon series costumes are notable for lacking special sound effects, instead using the standard Super Mario Bros. sounds. Each character has a unique pose if the player presses and holds +Control Pad up. The messages seen after finishing the 10 Mario Challenge and the 100 Mario Challenge also varies depending on the appearance of the player.

Mario can only transform into Costume Mario in the Super Mario Bros. style of the game. If the player changes game styles while Mario is in his Costume Mario form, he'll either change into Raccoon Mario (Super Mario Bros. 3), Cape Mario (Super Mario World), or Propeller Mario (New Super Mario Bros. U).

100 Mario Challenge SMB Easy ending, with Bowser costume
An example of the altered monologue from Toad when completing 100 Mario Challenge as Costume Mario (in this case, Bowser).

The costumes do not follow the graphical limitations of the NES. Most of them are designed to follow the characters' official designs, usually using more than 3 colors.

As Mystery Mushrooms have been removed from Super Mario Maker for Nintendo 3DS, the Costume Mario form has been removed from the game as well. In this case, Mystery Mushrooms and the Costume Mario form appear only in the Wii U version.

Originally, the costumes were known as Mystery Suits.[5]

List of costumes

# Image Costume Origin Unlock method Notes
1 Mystery Mushroom Super Mario Maker Receive the fifth delivery of new course elements
or
Clear 100 Mario Challenge
or
Clear an Event Course
or
Clear Gnat Attack
or
Use certain compatible amiibo
Gives Mario a random costume that the player already unlocked.
2 Mario Super Mario Bros. Clear 100 Mario Challenge on Easy setting or harder
or
Use any Mario amiibo
A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. It has a new turning sprite that looks more accurate than the original one. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World's. The death tune is the Game Over tune from Super Mario 64, and the invincibility tune is replaced with the theme of Wing Mario and Vanish Mario from that same game. This costume is also used for Big Mario's modern appearance, except the Big Mario version can wear Buzzy Beetle Shells and Spiny Shells, and doesn't have any of the costume version's unique sound effects.
3 Peach Super Mario Bros. Clear 100 Mario Challenge on Normal setting or harder
or
Use any Peach amiibo
Based on Peach's modern appearance as opposed to her original NES sprite from Super Mario Bros.. Upon touching the Mystery Mushroom, the mushroom pickup sound from Super Mario Bros. 2 will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their Super Mario Bros. 2 equivalents. Peach also takes out her parasol when she jumps or when the player presses  . Upon clearing the 10-Mario Challenge, or 100-Mario Challenge on Easy, in this suit, Toad will say, "Princess Peach?! How did you escape! ...Oh. It's just a costume."
4 Luigi Super Mario Bros. Clear 100 Mario Challenge on Normal setting or harder
or
Use any Luigi amiibo
A recolor of his original NES sprite from Super Mario Bros. that uses his modern colors. Therefore, it has the same poses as his brother's. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss key and getting a Game Over from Luigi's Mansion, respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!"
5 Bowser Super Mario Bros. Clear 100 Mario Challenge on Expert setting or harder
or
Use any Bowser amiibo
Based on Bowser's modern design as opposed to his original Super Mario Bros. appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in Super Mario World. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in Super Mario Bros. If the player completes the 10-Mario Challenge, or 100-Mario Challenge on Easy, while wearing the Bowser costume and watches the end cutscene, Toad will say, "B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!" as opposed to, "Mario! It's terrible! Princess Peach has been taken to another castle!" Completing 100-Mario Challenge on Normal, Expert, or Super Expert and reaching the end cutscene with it will cause Princess Peach to say "Bowser?! Thanks for saving me... from yourself?" as opposed to "Thank you, Mario. You're my hero!" and "Oh, Mario! It can't have been easy to make it here. You truly are my hero!" from the Normal and Expert or Super Expert settings of the 100 Mario Challenge, respectively.
6 Goomba Super Mario Bros. Unlock the Mystery Mushroom course element
or
Use any Goomba amiibo
Has a red coloration similar to that of a red Paragoomba, possibly to differentiate it from the enemy Goombas. Pressing   causes it to be squished.
7 ? Block Super Mario Bros. Unlock the Mystery Mushroom course element Resembles a ? Box. Mario's legs can be seen underneath it when moving. Pressing   causes it to change color. Unlike normal ? Blocks, this costume does not flash.
8 Trampoline Super Mario Bros. Unlock the Mystery Mushroom course element Based on its modern design opposed to its original NES sprite from Super Mario Bros.. The jump sound has changed to the sound when something bounces on a trampoline. Pressing and holding   will turn the Trampoline into its original sprite from Super Mario Bros..
9 Toad Super Mario Bros. Clear 100 Mario Challenge on Easy setting or harder
or
Use any Toad amiibo
Based on Toad's modern design as opposed to his original NES sprite from Super Mario Bros., as well as the Pixel Toad from Captain Toad: Treasure Tracker. Toad will shout "Here I go!" upon touching the Mystery Mushroom. Upon reaching the end of a castle, the kidnapped Toad will say "Ah, Captain! It's terrible! Princess Peach has been taken to another castle!" to Mario wearing the Toad costume, in reference to Captain Toad.
10 Bowser Jr. Super Mario Sunshine Clear 100 Mario Challenge on Normal setting or harder
or
Use any Bowser Jr. amiibo
Bowser Jr. himself has his palette based on Bowser's original sprite in Super Mario Bros. However, he appears in his Junior Clown Car, based on his appearance in Super Smash Bros. Bowser Jr's death and clear sounds are the same, but reuse voice clips from previous games. His running sound is the sound of the Koopa Clown Car moving, and his jump sound is his own jumping sound. His running animation is based on the Clown Kart Dash, his side special move in Super Smash Bros., and when swimming, a bubble encloses the Junior Clown Car.
11 Mario (Silver) Super Mario Maker Clear 100 Mario Challenge on Expert setting or harder
or
Use the Mario - Silver Edition amiibo from the Super Mario series
A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario, and sparkling sound effects are heard while the transformation is active. The Super Star music is also changed to Metal Mario's theme from Super Mario 64.
12 Mario (Gold) Super Mario Maker Clear 100 Mario Challenge on Expert setting or harder
or
Use the Mario - Gold Edition amiibo from the Super Mario series
A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active. The Super Star theme is also changed to Metal Mario's theme from Super Mario 64.
13 Builder Mario Super Mario Maker Clear normal Gnat Attack for the first time An 8-bit rendition of the attire Mario wears on the boxart and promotional art. Upon transformation, the "Super Mario Maker!" shout from the title screen is heard. In addition, the normal Super Mario Bros. power-up sound is retained, the "course clear" tune is the start-up jingle from Super Mario Maker, and the "lose a life" sound is changed to the Game Over sound from Gnat Attack. Pressing   on the Wii U will make Builder Mario take out a hammer.
14 Yoshi Super Mario World Clear 100 Mario Challenge on Easy setting or harder
or
Use any Yoshi amiibo
Based on Yoshi's modern design as opposed to his sprite from Super Mario Bros. Deluxe. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in Super Mario World can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare and the "lose a life" tune are taken from Super Mario World 2: Yoshi's Island. Pressing   causes Yoshi to turn into an egg.
15 Shy Guy Super Mario Bros. 2 Clear 100 Mario Challenge on Easy setting or harder Shy Guy's original sprite from Super Mario Bros. 2, with added shading and a yellow belt buckle. The sound for picking up a mushroom in Super Mario Bros. 2 is heard upon transformation. It will turn into a Spear Guy upon pressing   on the Wii U Control Pad.
16 Wario Wario Land: Super Mario Land 3 Clear 100 Mario Challenge on Easy setting or harder
or
Use any Wario amiibo
Wario's costume can also be used by tapping the first "M" in the Super Mario Maker logo on the title screen, which turns it into a "W". His sprite has a slight resemblance to the one from the WarioWare, Inc.: Mega Microgame$! microgame Super Wario Bros.. Sound effects from Wario Land: Super Mario Land 3 can be heard, including the "Course Clear" theme.
17 Rosalina Super Mario Galaxy Clear 100 Mario Challenge on Normal setting or harder
or
Use any Rosalina amiibo
The power-up sound effect from Super Mario Galaxy and Super Mario Galaxy 2 will play upon touching the Mystery Mushroom. The "course clear" and "lose a life" jingles are replaced with the "You Got a Star" and "Too Bad" fanfares from the latter game. An 8-bit Luma also appears as part of Rosalina's sprite. Rosalina is the most vocal out of the Mario characters; she exclaims "Here I go!" when transforming, yelps when she jumps, and shouts "Yay!" while holding  .
18 Sidestepper Mario Bros. Clear 100 Mario Challenge on Expert setting or harder An edit of the Sidestepper's original sprite from Mario Bros. It changes color from red to purple while dashing, and holding   will make it angry.
19 Shellcreeper Mario Bros. Clear 100 Mario Challenge on Expert setting or harder An edit of the Shellcreeper's sprite from Kaettekita Mario Bros. It changes color from green to red while dashing, and holding   will make it bare its teeth, like when it comes in contact with Mario or Luigi.
20 Mario Mario Bros. Clear 100 Mario Challenge on Expert setting or harder Mario's sprite from the NES version of the Mario Bros. arcade game. Upon touching the Mystery Mushroom, the "respawn" sound effect from the NES version will play. When clearing a course, the "Game Over" theme from Mario Bros. will play. He makes the losing pose when the player presses  .
21 Dr. Mario Dr. Mario Clear 100 Mario Challenge on Easy setting or harder
or
Use the Dr. Mario amiibo from the Super Smash Bros. series
Mario's modernized Super Mario Bros. sprite (Costume Mario #2) further modified to look like Dr. Mario. Sound effects from the NES version of Dr. Mario will play. When the   is pressed, Dr. Mario pulls out a Megavitamin.
22 Kart Mario Super Mario Kart Clear 100 Mario Challenge on Easy setting or harder Mario's modernized Super Mario Bros. sprite (Costume Mario #2), driving a Standard Kart from Mario Kart 8. Upon touching a Mystery Mushroom, the jingle that plays prior to the start of a race in Super Mario Kart can be heard. The course clear jingle is the race finishing jingle also from Super Mario Kart as well as the race losing jingle when a life is lost. A Super Glider also appears and the wheels are in anti-gravity mode when jumping. The Super Star music changes to the version from Super Mario Kart when using this suit.
23 Waluigi Mario Tennis Clear 100 Mario Challenge on Easy setting or harder
or
Use any Waluigi amiibo
An original sprite of Waluigi. When the player transforms, the sound of Waluigi laughing is heard, and when the   is pressed, he pulls out his tennis racket. All the other noises are normal Super Mario Bros. sounds.
24 Green Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Easy setting or harder
or
Use any Yarn Yoshi amiibo
When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare.
25 Pink Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Normal setting or harder
or
Use the Pink Yarn Yoshi amiibo from Yoshi's Woolly World series
When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare.
26 Light-Blue Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Normal setting or harder
or
Use the Light-Blue Yarn Yoshi amiibo from Yoshi's Woolly World series
When using a Light-Blue Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare.
27 Mega Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Expert setting or harder
or
Use the Mega Yarn Yoshi amiibo from Yoshi's Woolly World series
Near identical to Green Yarn Yoshi, except slightly bigger.
28 Donkey Kong Jr. Donkey Kong Jr. Clear 100 Mario Challenge on Easy setting or harder Donkey Kong Jr.'s original sprite from Donkey Kong Jr.. Sound effects from the game can be heard as well.
29 Donkey Kong Donkey Kong Clear 100 Mario Challenge on Normal setting or harder
or
Use any Donkey Kong amiibo
Based on the modern Donkey Kong rather than that of the original Donkey Kong arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a course and the level start theme when collecting the Mystery Mushroom. Pressing   causes Donkey Kong to give a thumbs up, and the sound for scoring by jumping over a barrel plays.
30 Diddy Kong Donkey Kong Country Clear 100 Mario Challenge on Normal setting or harder
or
Use any Diddy Kong amiibo
Sound effects from Donkey Kong Country can be heard. Pressing   will make him pull out and look at a banana. The victory fanfare is that of clearing a level in Donkey Kong Country, and the same goes for the "lose a life" jingle.
31 Kirby Kirby's Dream Land Clear 100 Mario Challenge on Normal setting or harder
or
Use any Kirby amiibo
Kirby's original full-color sprite from Kirby's Adventure. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the Kirby series. The jumping sound and "lose a life" tune also come from Kirby's Adventure. When riding a Goomba's Shoe, he adopts a pose similar to when he is riding a giant shoe in Kirby's Return to Dream Land.
32 King Dedede Kirby's Dream Land Clear 100 Mario Challenge on Expert setting or harder
or
Use any King Dedede amiibo
A modification of King Dedede's sprite from Kirby's Adventure, adjusted to match his current colors and Small Mario's height. Upon picking up a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays.
33 Meta Knight Kirby's Adventure Clear 100 Mario Challenge on Normal setting or harder
or
Use any Meta Knight amiibo
Meta Knight's original sprite from Kirby's Adventure, though without his sword. Upon picking up a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays. When Meta Knight runs at full speed, he runs similarly to how he does in Meta Knightmare from Kirby: Nightmare in Dream Land and Kirby Super Star Ultra. Pressing   makes him take out his sword.
34 Pit Kid Icarus Clear 100 Mario Challenge on Normal setting or harder
or
Use any Pit amiibo
A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble his appearance in Kid Icarus: Uprising. Sound effects are taken from the Famicom Disk System and 3D Classics Kid Icarus.
35 Palutena Kid Icarus Clear 100 Mario Challenge on Normal setting or harder
or
Use any Palutena amiibo
Based on Palutena's modern appearance rather than her original NES sprite. Pressing   makes her assume the pose of her Super Smash Bros. artwork.
36 Dark Pit Kid Icarus: Uprising Clear 100 Mario Challenge on Normal setting or harder
or
Use any Dark Pit amiibo
A recolor of the Pit sprite above (Costume Mario #34) in Dark Pit's colors. When falling in a pit, the Kid Icarus: Uprising rendition of the "lose a life" jingle from Kid Icarus will play.
37 Mega Man Mega Man Clear 100 Mario Challenge on Normal setting or harder
or
Use any Mega Man amiibo
Based on Mega Man's original sprite from the NES Mega Man games, but scaled down to fit Small Mario's height. When grabbing the Mystery Mushroom, the sound for starting a stage in Mega Man 2 plays. The "course clear" and "lose a life" sounds are the ones from said game. Pressing   causes him to take out his Mega Buster and the sound for firing a shot is heard. It's one of the few sprites outside of the Kirby series to have outlines.
38 Samus Metroid Clear 100 Mario Challenge on Normal setting or harder
or
Use any Samus amiibo
Based on Samus's modern Varia Suit design as opposed to her original NES appearance in Metroid, although there are some similarities to her original sprite. When collected, sound effects from the Famicom Disk System version of Metroid will play. Samus also turns into the Morph Ball when running at full speed.
39 Zero Suit Samus Metroid: Zero Mission Clear 100 Mario Challenge on Expert setting or harder
or
Use any Zero Suit Samus amiibo
When collected, the "Item Found" jingle from Metroid: Zero Mission will play.
40 R.O.B. Nintendo Entertainment System R.O.B. Clear 100 Mario Challenge on Normal setting or harder
or
Use any R.O.B amiibo
Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from Gyromite can be heard. The Japanese version of the game features the Famicom version of R.O.B. while other releases feature the NES version. Scanning the Famicom version of the R.O.B. amiibo will result in the regular NES version in releases other than Japan's.
41 Marth Fire Emblem: Shadow Dragon Clear 100 Mario Challenge on Normal setting or harder
or
Use any Marth amiibo
Based on Marth's map sprite from Fire Emblem Fates rather than his original Famicom sprite. Sound effects from the original Fire Emblem: Shadow Dragon and the Blade of Light can be heard, including the level-up jingle.
42 Ike Fire Emblem: Radiant Dawn Clear 100 Mario Challenge on Normal setting or harder
or
Use any Ike amiibo
Based on Ike's map sprite from Fire Emblem Fates. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing   will make him take out Ragnell and assume his Super Smash Bros. pose.
43 Lucina Fire Emblem Awakening (NTSC)
Fire Emblem: Awakening (PAL)
Clear 100 Mario Challenge on Expert setting or harder
or
Use any Lucina amiibo
Based on Lucina's map sprite from Fire Emblem Awakening. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing   will make her face the screen and put on her mask, as Marth.
44 Robin Fire Emblem Awakening (NTSC)
Fire Emblem: Awakening (PAL)
Clear 100 Mario Challenge on Expert setting or harder
or
Use any Robin amiibo
Based on Robin's map sprite from Fire Emblem Awakening. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing   will make him assume his Super Smash Bros. pose.
45 Pikachu Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Pikachu amiibo
Based on Pikachu's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
46 Charizard Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Charizard amiibo
Based on Charizard's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
47 Jigglypuff Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Jigglypuff amiibo
Based on Jigglypuff's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
48 Mewtwo Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Mewtwo amiibo
Based on Mewtwo's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
49 Lucario Pokémon Diamond Version/Pearl Version Clear 100 Mario Challenge on Expert setting or harder
or
Use any Lucario amiibo
Based on Lucario's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
50 Greninja Pokémon X/Y Clear 100 Mario Challenge on Expert setting or harder
or
Use any Greninja amiibo
An original sprite. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
51 Captain Olimar Pikmin Clear 100 Mario Challenge on Expert setting or harder
or
Use any Olimar amiibo
Olimar's voice from Pikmin 2 can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. If the player presses  , Olimar will blow on his whistle.
52 Pikmin Pikmin Clear 100 Mario Challenge on Easy setting or harder
or
Use any Pikmin amiibo
Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. Pressing   causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble.
53 Link The Legend of Zelda Clear 100 Mario Challenge on Easy setting or harder
or
Use any Link amiibo
Based on Link's sprite from, and uses sound effects from the Famicom Disk System version of the original The Legend of Zelda, including the fanfare for collecting a piece of the Triforce after clearing a course. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses  , Link will hold up a Triforce piece. If Link dies, the death theme from the original Legend of Zelda plays.
54 Zelda The Legend of Zelda Clear 100 Mario Challenge on Expert setting or harder
or
Use any Zelda amiibo
Based on Zelda's appearance in The Legend of Zelda: Twilight Princess rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: A Link to the Past will play. While holding  , she'll transform into Sheik. When Zelda is defeated, the death tune from The Legend of Zelda: A Link to the Past plays. When clearing a course, the tune that plays when Link meet Zelda for the first time from The Legend of Zelda: A Link to the Past plays.
55 Ganondorf The Legend of Zelda: Ocarina of Time Clear 100 Mario Challenge on Easy setting or harder
or
Use any Ganon amiibo
Based on Ganondorf's appearance in The Legend of Zelda: Twilight Princess rather than Ganon's original NES sprite. Upon touching the Mystery Mushroom, his jingle from Ganon's Tower in The Legend of Zelda: A Link to the Past will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a course, the first few notes of the encounter theme when Link comes face-to-face with Ganon in The Legend of Zelda: A Link to the Past plays.
56 Sheik The Legend of Zelda: Ocarina of Time Clear 100 Mario Challenge on Normal setting or harder
or
Use any Sheik amiibo
Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: Ocarina of Time will play. While holding  , she'll transform into Zelda and Zelda's Lullaby plays. The death tune is part of her theme song. The course clear theme is the jingle that's heard when Link meets Zelda for the first time.
57 Tingle The Legend of Zelda: Majora's Mask Clear 100 Mario Challenge on Normal setting or harder Sounds from The Legend of Zelda: Majora's Mask can be heard: The victory jingle is the tune that plays when the player completes certain time-related events in said game, and the death jingle is one of the tunes that can play when failing certain such events.
58 Toon Link The Legend of Zelda: The Wind Waker Clear 100 Mario Challenge on Normal setting or harder
or
Use any Toon Link amiibo
Based on Link's appearance from The Wind Waker (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: The Wind Waker will play. Toon Link takes out his Deku Leaf every time he jumps. The death tune is the tune that plays when Link gets caught by Moblins while trying to sneak inside the Forsaken Fortress in The Wind Waker.
59 Shulk Xenoblade Chronicles Clear 100 Mario Challenge on Normal setting or harder
or
Use any Shulk amiibo
Uses Shulk's voice clips from the Japanese version of Xenoblade Chronicles. Pressing   will make him pull out the Monado and face the screen. The "Course Clear" fanfare is replaced by the tune that plays when discovering a Secret Area in Xenoblade Chronicles.
60 Ness EarthBound Clear 100 Mario Challenge on Normal setting or harder
or
Use any Ness amiibo
When acquired, the PSI Healing sound effect from EarthBound plays. Clearing a course plays the boss battle victory theme, also from EarthBound. When falling in a pit, the sound effect of Ness's party being defeated from that game will play. When   is pressed, the jingle for learning a new technique will play.
61 Lucas MOTHER3 Clear 100 Mario Challenge on Expert setting or harder
or
Use any Lucas amiibo
The sound effect used when acquired is when an important item is gotten in Mother 3. Pressing   plays the jingle when a new PSI ability is learned. The course clear music that plays is when a boss is defeated. The party defeat jingle plays when the player falls into a pit.
62 Inkling Squid Splatoon Clear 100 Mario Challenge on Normal setting or harder
or
Use any Inkling Squid amiibo
Based on the sprite from the Squid Jump minigame in Splatoon, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing   causes him to transform into a green Inkling Boy wielding a Roller.
63 Inkling Boy Splatoon Clear 100 Mario Challenge on Expert setting or harder
or
Use any Inkling Boy amiibo
When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing   causes him to take out a Splattershot and pose.
64 Inkling Girl Splatoon Clear 100 Mario Challenge on Expert setting or harder
or
Use any Inkling Girl amiibo
When crouching or swimming underwater, she turns into an orange Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing   causes her to take out a Splat Charger and pose.
65 Wii Balance Board Wii Fit Clear 100 Mario Challenge on Normal setting or harder The Balance Board mainly known for being used to play the Wii Fit games, although this particular one appears as the living character and companion to the player from the series, where the sounds of its footsteps and jumping are taken from. Holding   has it lie flat on the ground while being used by Wii Fit Trainer to perform the Dancer pose.
66 Wii Fit Trainer Wii Fit Clear 100 Mario Challenge on Normal setting or harder
or
Use any Wii Fit Trainer amiibo
Wii Fit Trainer's various poses include the Half-Moon pose while skidding/turning around, and the stretching position while crouching. She will also utter "Up!" or "Phew!" while jumping, as well as "Come on!" while doing a pose by pressing  . When transforming, the sound made when logging into a profile in Wii Fit can be heard. The "lose a life" and "Course Clear" jingles are respectively replaced by the game over and victory themes from certain Balance Games.
67 Chibi-Robo Chibi-Robo! Clear 100 Mario Challenge on Normal setting or harder
or
Use any Chibi-Robo amiibo
Upon touching the Mystery Mushroom, the sound effect for putting on a suit in the original Chibi-Robo! plays. Pressing   will make Chibi-Robo pick up his plug. The jumping and landing sound effects are taken directly from the original game. The sound for losing a life is replaced with the jingle that plays when Chibi-Robo runs out of energy. Upon clearing a course, the fanfare for ranking up in the original Chibi-Robo! is heard.
68 Villager Animal Crossing Clear 100 Mario Challenge on Normal setting or harder
or
Use any Villager amiibo
Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in Animal Crossing: New Leaf. Pressing   will make him pull out a balloon.
69 Tom Nook Animal Crossing Clear 100 Mario Challenge on Expert setting or harder
or
Use any Tom Nook amiibo
70 K.K. Slider Animal Crossing Clear 100 Mario Challenge on Easy setting or harder
or
Use any K.K. amiibo
Upon touching a Mystery Mushroom, K.K. will play a brief tune. Pressing   will make him sit down on a chair and pull out his guitar, and the death tune is replaced by K.K.'s howl and a guitar twang.
71 Resetti Animal Crossing Clear 100 Mario Challenge on Normal setting or harder
or
Use any Resetti amiibo
Pressing   will make Resetti take off his hat and play the "puff" sound effect used for the "angry" emotion in Animal Crossing.
72 Rover Animal Crossing Clear 100 Mario Challenge on Expert setting or harder
or
Use any Rover amiibo
73 Timmy & Tommy Animal Crossing Clear 100 Mario Challenge on Normal setting or harder
or
Use any Timmy and Tommy amiibo
Pressing   will replace the twins' aprons with the suits that they wear in Nookingtons (pre-New Leaf games) and T&T Emporium (New Leaf).
74 Blathers Animal Crossing Clear 100 Mario Challenge on Easy setting or harder
or
Use any Blathers amiibo
Pressing   will make Blathers read a book.
75 Mabel Animal Crossing Clear 100 Mario Challenge on Normal setting or harder
or
Use any Mabel amiibo
Upon transforming, sound effects from the sewing machine in the Able Sisters shop from Animal Crossing can be heard.
76 Kapp'n Animal Crossing Clear 100 Mario Challenge on Expert setting or harder
or
Use any Kapp'n amiibo
Holding   puts him in his rowboat from Animal Crossing.
77 Celeste Animal Crossing: Wild World Clear 100 Mario Challenge on Easy setting or harder
or
Use any Celeste amiibo
78 Kicks Animal Crossing: City Folk (NTSC)
Animal Crossing: Let's Go to the City (PAL)
Clear 100 Mario Challenge on Normal setting or harder
or
Use any Kicks amiibo
79 Isabelle (Summer Outfit) Animal Crossing: New Leaf Clear 100 Mario Challenge on Normal setting or harder
or
Use any Isabelle amiibo
Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course.
80 Isabelle (Winter Outfit) Animal Crossing: New Leaf Clear 100 Mario Challenge on Expert setting or harder
or
Use any Isabelle (winter outfit) amiibo
Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course.
81 Digby Animal Crossing: New Leaf Clear 100 Mario Challenge on Easy setting or harder
or
Use any Digby amiibo
Pressing   will make him put on a yellow raincoat.
82 Cyrus Animal Crossing: New Leaf Clear 100 Mario Challenge on Normal setting or harder
or
Use any Cyrus amiibo
83 Reese Animal Crossing: New Leaf Clear 100 Mario Challenge on Expert setting or harder
or
Use any Reese amiibo
84 Lottie Animal Crossing: Happy Home Designer Clear 100 Mario Challenge on Expert setting or harder
or
Use any Lottie amiibo
85 Captain Falcon F-Zero Clear 100 Mario Challenge on Normal setting or harder
or
Use any Captain Falcon amiibo
After grabbing the Mystery Mushroom, the sound effect that plays before starting a race in the original F-Zero can be heard. Pressing   causes him to look at the screen and salute. The standard victory fanfare is replaced with that of the fanfare upon completing a cup from F-Zero, and his death sound is the sound that plays when the player's vehicle is destroyed in F-Zero, followed by the Ranked Out theme.
86 Mr. Game & Watch Game & Watch Clear 100 Mario Challenge on Expert setting or harder
or
Use any Mr Game & Watch amiibo
Pressing   will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.
87 Sonic Sonic the Hedgehog Clear 100 Mario Challenge on Expert setting or harder
or
Use any Sonic amiibo
Based on Sonic's original appearance from the Sega Genesis Sonic the Hedgehog games. The tune heard after gaining a continue from the original Sonic the Hedgehog plays upon collecting the Mystery Mushroom. Pressing   will cause Sonic to look up while making the sound for collecting a Ring, the course clear fanfare is taken straight from Sonic the Hedgehog 3, and the "lose a life" tune is the Game Over theme from that same game.
88 Duck Hunt Duck Hunt Clear 100 Mario Challenge on Normal setting or harder
or
Use any Duck Hunt amiibo
Based on the sprites from the original Duck Hunt video game, though scaled down to match Small Mario's proportions. Upon picking up a Mystery Mushroom, the perfect score jingle from the original game plays, and the original dog barking sound is heard when jumping. When falling into a pit, the dog's laughter is heard.
89 PAC-MAN PAC-MAN Clear 100 Mario Challenge on Expert setting or harder
or
Use any Pac Man amiibo
Based on Pac-Man's sprite from the Japanese version of Pac-Land, but without the hat that he wears in said game. Sound effects from the arcade Pac-Man can be heard (including the Intermission Theme for clearing a course, and the original death jingle for losing a life), and Pac-Man also turns into his original sprite from said game when crouching, swimming, or running. Pressing   causes Pac-Man to hold up a strawberry.
90 Foreman Spike Wrecking Crew Clear 100 Mario Challenge on Normal setting or harder The Foreman Spike costume is based on his original sprite in Wrecking Crew.

Sound effects from Wrecking Crew can be heard.

91 Little Mac Punch-Out!! Clear 100 Mario Challenge on Expert setting or harder
or
Use any Little Mac amiibo
Sound effects from the original Punch-Out!! can be heard, including the bell after touching the Mystery Mushroom. The "Course Clear" fanfare is also replaced with the victory theme from said game, and the "Lose a Life" fanfare is replaced with the theme when Little Mac loses a round.
92 Fox McCloud Star Fox (NTSC)
Starwing (PAL)
Clear 100 Mario Challenge on Expert setting or harder
or
Use any Fox amiibo
Upon touching the Mystery Mushroom, Fox's voice clip from the original Star Fox will play. Pressing   will have General Pepper say "Good Luck" from the original Star Fox. When clearing a course, the "Mission Complete" theme from the original Star Fox plays. If Fox dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
93 Falco Lombardi Star Fox (NTSC)
Starwing (PAL)
Clear 100 Mario Challenge on Expert setting or harder
or
Use any Falco amiibo
Upon touching the Mystery Mushroom, Falco's voice clip from the original Star Fox will play. Pressing   will have General Pepper say "Good Luck" from the original Star Fox. When clearing a course, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
94 Slippy Toad Star Fox (NTSC)
Starwing (PAL)
Clear 100 Mario Challenge on Easy setting or harder An unlockable costume. Upon touching the Mystery Mushroom, Slippy's voice clip from the original Star Fox will play. Pressing   will have General Pepper say "Good Luck" from the original Star Fox. When clearing a course, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
95 Peppy Hare Star Fox (NTSC)
Starwing (PAL)
Clear 100 Mario Challenge on Normal setting or harder An unlockable costume. Upon touching the Mystery Mushroom, Peppy's voice clip from the original Star Fox will play. Pressing   will have General Pepper say "Good Luck" from the original Star Fox. When clearing a course, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
96 Arwing Star Fox Zero Clear 100 Mario Challenge on Normal setting or harder Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in Star Fox Zero will play. Pressing   will have it transform into an Arwing and use General Pepper's "Good Luck" voice clip from Star Fox 64. It also turns into an Arwing while running at high speeds, swimming, or crouching. When dying, the "Player Down" tune from Star Fox Zero plays. When clearing a course, the "Mission Complete" theme from Star Fox Zero plays.
97 Mahjong Tile Yakuman Ho-o Clear 100 Mario Challenge on Normal setting or harder A female Japanese voice can be heard when transforming and pressing  
98 Dr. Lobe Big Brain Academy Clear 100 Mario Challenge on Easy setting or harder When transforming, the bells at the beginning of the title theme of Big Brain Academy are heard.
99 Ashley WarioWare: Touched! Clear 100 Mario Challenge on Easy setting or harder Ashley says "Hocus Pocus!" when the Mystery Mushroom is grabbed. When climbing or swimming Ashley rides on her broom. The death and course completion jingles are replaced with those of the Ashley minigame of Game & Wario.
100 Nikki Swapnote (NTSC)
Nintendo Letter Box (PAL)
Clear 100 Mario Challenge on Normal setting or harder An 8-bit version of Nikki's redesign seen in Nikki's Travel Quiz and other recent appearances. When transforming and clearing a course, the sound from receiving new notes and the HOME Menu jingle from Swapnote play, respectively.
101 Fighter Fly Mario Bros. Clear hard Gnat Attack for the first time When jumping, the Fighter Fly will make the same chirping sound as they did in the original Mario Bros. arcade game. If the player holds  , it will turn into a Freezie ( ).
102 Totem Link The Legend of Zelda: Tri Force Heroes Clear the Tri Force Heroes Event Course An 8-bit rendition of the three Links of The Legend of Zelda: Tri Force Heroes (blue, red, and green) stacked up into a totem like in the game. Their transformation and course clear sounds are 8-bit renditions of the series' main theme (unique from the other Link's) and the main theme of The Legend of Zelda: Tri Force Heroes. Pressing   causes them to pose with various weapons. Crouching will get the Links into a pyramid formation in a similar vein to a Triforce.
103 Arino KACHO[6][7] GAMECENTER CX Clear one of the three Event Courses made by Arino A sprite rendition of Shinya Arino, host of GameCenter CX. All of Arino's sounds are clips of his own voice, with the course clear theme involving him singing along to the standard jingle.
104 SUPER MARIO KUN[8][9] CORO CORO COMIC Clear the SUPER MARIO KUN 25th Anniversary Event Course Based on Mario's design from the Super Mario-Kun manga, originally exclusive to Japan. This costume uses the same sound effects as regular Mario. This costume was released to celebrate the twenty-fifth anniversary of Super Mario-Kun.
105 Cat Mario[10] Super Mario 3D World Clear the Cat Mario's Course Event Course An 8-bit rendition of Cat Mario based on Mario's Super Mario Bros. sprite. The transformation sound is the Super Bell transformation from Super Mario 3D World, and the death tune and course clear themes are the corresponding ones from the same game. His running animation has him running on all four legs, and his jumping sound is Mario's jumping voice clip from Super Mario 3D World. Pressing   causes Mario to pose with his paw in the air, making the "claw swipe" sound from Super Mario 3D World.
106 Cat Peach[10] Super Mario 3D World Clear the Cat Peach's Course Event Course An 8-bit rendition of Cat Peach, based on Mario's sprite from Super Mario Bros. but changed to resemble Peach. The transformation sound is the Super Bell transformation from Super Mario 3D World, and death tune and course clear themes from the same game. Cat Peach's jump sound is the same as from Super Mario 3D World as well. Pressing   causes Peach to pose with her paws up, making the "claw swipe" sound from Super Mario 3D World.
107 Necky[11] Famitsu Clear the Yoshi Is Awesome! Event Course A sprite rendition of Necky, the mascot of the Japanese gaming magazine Famitsu, wearing Mario's outfit. All of the sound effects are unchanged.
108 Frog Mario Super Mario Bros. 3 Clear the NES REMIX Event Course Frog Mario's sprite from Super Mario Bros. 3. When the player presses   Mario stands upright, resembling his normal sprite from Super Mario Bros. 3. Mario's jump sound, death tune, and course clear theme are all taken from Super Mario Bros. 3.
109 Mario Trio[12] Mario & Luigi: Paper Jam (NTSC)
Mario & Luigi: Paper Jam Bros. (PAL)
Clear the Mario & Luigi: Paper Jam Event Course A group consisting of Mario and Luigi, based on their Mario & Luigi appearances, and Paper Mario, largely based on his appearance in Mario & Luigi: Paper Jam. Upon touching the Mystery Mushroom, Mario says "Let's-a go!" and Luigi says "Okey-dokey!". When the player presses  , Mario shouts "Wahoo!" and the sprite is replaced with one of Papercraft Mario with miniature Toads around it. The jumping sound combines Mario and Luigi's jump with Paper Mario's jump. Mario exclaims "Mama Mia!" upon defeat. The victory tune, titled "Getting Stronger", comes from that game.
110 GLA Mercedes-Benz Clear the Mercedes-Benz Jump'n'Drive Event Course A sprite rendition of Mario driving a Mercedes-Benz GLA. The transformation sound is the same but with a car revving over it, and the jump is replaced with a similar sound. Pressing   causes Mario to appear outside the car from an open door, the car honking and a door closing can be heard. Losing a life will play a jingle that is the similar to the original one but with a car honking and The "course clear" fanfare is a cover of the standard one.
111 Felyne Monster Hunter Clear the Ma Rio Hills Event Course A sprite rendition of a Felyne from Monster Hunter. Pressing   turns it into its cartoonish, outlined version seen in Monster Hunter Diary: Poka Poka Airou Village.[13]
112 Sky Pop[14] Super Mario Land Clear the Southwest Air Adventure Event Course Mario in his plane from Super Mario Land, the Sky Pop, based on the original Super Mario sprite from the game. If the player presses  , his feet appear and he looks towards the player as the coin sound effect from Super Mario Land plays. His death and clear jingles are also from that game.[15]
113 Arcade bunny (NTSC)
Arcade Bunny (PAL)
Nintendo Badge Arcade Clear the Nintendo Badge Arcade Event Course The Arcade Bunny from Nintendo Badge Arcade, a pink rabbit in a suit. If the player presses  , the bunny will take on a "strong man" stature and pose. Clearing the course will play the 3DS HOME Menu preview jingle, and losing a life will play the Practice Catcher results jingle. This costume was originally unused.
114 Master Belch EarthBound Clear the Belch Base Event Course Based on Master Belch's overworld sprite from EarthBound. Pressing   will make him belch and a stench to appear. Collecting the Mystery Mushroom plays the boss encounter jingle from EarthBound. Losing a life plays the EarthBound game over jingle and clearing the course plays the EarthBound boss clear jingle.
115 Mr. Saturn EarthBound Clear the Welcome to Saturn Valley Event Course Based on the Mr. Saturn sprite from EarthBound. The transformation sound is the healing sound from EarthBound Pressing   will make Mr. Saturn raise his eyebrows. Losing a life plays the game over jingle and completing the course plays the boss clear jingle.
116 Captain Toad Captain Toad: Treasure Tracker Clear the Captain Toad: Treasure Tracker Event Course Unlike in Super Mario 3D World and Captain Toad: Treasure Tracker, Captain Toad is able to jump. The transformation sound is from Super Mario 3D World, but with Captain Toad's voice over it. Pressing   will make Captain Toad pull out a star. Losing a life plays the losing a life jingle from Captain Toad: Treasure Tracker and clearing a course will play the course clear jingle from that game.[16]
117 Bike Excitebike Clear the NES REMIX (Excitebike) Event Course The sound effects are replaced by those from the 1984 NES title Excitebike. Pressing   will make the Excitebike Racer do a wheelie on the spot.
118 Birdo Super Mario Bros. 2 Clear the NES REMIX (Super Mario Bros. 2) Event Course Uses an original sprite rather than her sprite from Super Mario Bros. 2. Like Peach's costume, Birdo uses Super Mario Bros. 2 sound effects. Pressing   makes Birdo wink.
119 Yamamura Super Mario Maker Clear the Cooooo! (Feat. Yamamura) Event Course Uses original Super Mario Bros. sound effects, but with pigeon sounds added. Pressing   will make Yamamura face the camera with a speech bubble next to his head.
120 Daisy Super Mario Land Clear the Adventure in Sarasaland Event Course As with many other costumes, Princess Daisy uses voice clips from previous titles. Pressing   will make Daisy grunt, facing the screen with her hands folded on her lap like her sprite's pose in Super Mario Land. Her course clear fanfare and death sound comes from Super Mario Land (the latter also having a voice clip over it).[17]
121 Professor E. Gadd[18] Luigi's Mansion Clear the Paranormal Research Event Course An 8-bit stylized sprite of Professor E. Gadd. His jump sounds are taken from his voice clips. His course clear fanfare is the music that plays when Luigi defeats an area boss in Luigi's Mansion. Pressing   causes him to face the screen, while Greenies appear around him.
122 Bulbasaur[19] Pokémon Red Version/Blue Version/Yellow Version Clear the I Choose You! Event Course by picking the Bulbasaur path One of the three starters from the Kanto Region. Unlike the other Pokémon costumes already available in the game, the costume uses sound effects from Pokémon Red/Blue/Yellow: the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune. Pressing   makes Bulbasaur look towards the player and emit its cry from the original games.
123 Charmander[20] Pokémon Red Version/Blue Version/Yellow Version Clear the I Choose You! Event Course by picking the Charmander path One of the three starters from the Kanto Region. Pressing   makes Charmander look towards the player and emit its original 8-bit cry. Unlike the other Pokémon costumes already available in the game, the costume uses sound effects from Pokémon Red/Blue/Yellow: the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune.
124 Squirtle[21] Pokémon Red Version/Blue Version/Yellow Version Clear the I Choose You! Event Course by picking the Squirtle path One of the three starters from the Kanto Region. Pressing   makes Squirtle look towards the player and emit its original 8-bit cry. Unlike the other Pokémon costumes already available in the game, the costume uses sound effects from Pokémon Red/Blue/Yellow: the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune.
125 Chitoge Kirisaki[22] Nisekoi Clear either the Nisekoi: Tsugumi & Marika or Nisekoi: Chitoge & Kosaki Event Courses The female protagonist of the manga series Nisekoi. Pressing   makes Chitoge do a winking pose with a peace sign. Her course clear jingle is the default one from Super Mario Bros, while her other sound effects are replaced with twinkles.
126 Barbara the Bat Jam with the Band Clear the Barbara in Tomatoland Event Course A sprite version of Barbara the Bat.
127 Statue Mario Super Mario Bros. 3 Clear the Secrets of Statue Mario Event Course Statue Mario's sprite from Super Mario Bros. 3. The regular Super Mario Bros. Small Mario can be seen behind the statue, which carries the statue around while moving. Sounds are used from Super Mario Bros. 3. Dashing will have Mario carry the statue. Pressing   will have Mario peek out.
128 Mary O. (NTSC)[23]
Mashiko (PAL)
Super Mario Maker Clear the Mary O.'s Lunch Break Event Course The manual's guide to Super Mario Maker. All her sounds are Mary O. speaking in Japanese. Pressing  , makes her put on Builder Mario's helmet and hold up a hammer.
129 Toadette Captain Toad: Treasure Tracker Clear the Toadette: Treasure Tracker Event Course Pressing   will have her hold a star and say "Oh yeah!" Losing a life plays the losing a life jingle from Captain Toad: Treasure Tracker and clearing a course will play the world clear jingle from that game.
130 Yu Ayasaki Daigasso! Band Bros. P Clear the ♪Yu Ayasaki's Big Adventure!♪ Event Course Pressing   will have her say "どうも、彩崎ゆうです。" (Dōmo, Ayasaki Yuu desu.) Which translates to "Hello, it's Yu Ayasaki." Her victory music is the Super Mario Bros. goal music as she hums along with it.
131 Starfy The Legendary Starfy Clear the Starfy: Prince of Pufftop Event Course Starfy's sprite and animations are taken directly from the Legendary Starfy series. When   is pressed, he opens his mouth wide.
132 Wolf Link[24] The Legend of Zelda: Twilight Princess Clear the Twilight Princess HD Event Course
or
Use any Wolf Link amiibo
A sprite rendition of Wolf Link and Midna from The Legend of Zelda: Twilight Princess. It uses the Wolf Link and Midna audio and the theme for the death and goal from The Legend of Zelda: Twilight Princess. Touching the Mystery Mushroom makes Wolf Link howl, whilst pressing   makes him lay down and Midna extend her hair laughing.[25]
133 Balloon Fighter Balloon Fight Clear 100 Mario Challenge on Normal setting or harder
134 Nabbit New Super Mario Bros. U Clear 100 Mario Challenge on Normal setting or harder. A sprite rendition of Nabbit from New Super Mario Bros. U. All sound effects and voice clips are taken from that game, including the course clear and life lost jingles.
135 Tetra The Legend of Zelda: The Wind Waker Clear 100 Mario Challenge on Normal setting or harder A sprite rendition of Tetra from The Legend of Zelda: The Wind Waker. Pressing   makes her transform into toon Zelda ( ). Course clear and death sounds are similar to Toon Link's, albeit with Tetra's voice clips.
136 Donbe Shin Onigashima Clear 100 Mario Challenge on Expert setting or harder
137 Hikari Shin Onigashima Clear 100 Mario Challenge on Expert setting or harder
138 Ayumi Tachibana Famicom Detective Club Part II Clear 100 Mario Challenge on Expert setting or harder A sprite rendition of Ayumi from the Famicom Detective Club series.
139 Baby Mario Super Mario World 2: Yoshi's Island Clear 100 Mario Challenge on Expert setting or harder Uses an edited version of the sprite based off Baby Mario's appearance in Super Mario World 2: Yoshi's Island. When the player presses  , he cries. The Goal music is taken from that game and the death music is the Game Over theme.
140 Iris Archwell (NTSC)
Ella Mentree (PAL)
Monster Manor (NTSC)
StreetPass Mansion (PAL)
Clear 100 Mario Challenge on Super Expert setting
141 Mallo Pushmo (NTSC)
Pullblox (PAL)
Clear 100 Mario Challenge on Super Expert setting
142 Bubbles Clu Clu Land Clear 100 Mario Challenge on Super Expert setting
143 Diskun Famicom Disk System Clear 100 Mario Challenge on Super Expert setting When completing a level, the Famicom Disk System startup jingle is heard.
144 Volleyball Player Volleyball Clear 100 Mario Challenge on Super Expert setting
145 BABYMETAL BABYMETAL Clear the METAL RESISTANCE Event Course Features voice clips provided by the band's members; all voice clips are in Japanese regardless of region.
146 Popo & Nana (NTSC)
Popo and Nana (PAL)
Ice Climber Clear the Popo & Nana's Climbing Challenge Event Course Pressing   will have Popo cheering and Nana feeling disappointed. The victory fanfare is the "level complete" theme from Ice Climber.
147 Kitty White Hello Kitty Clear the Hello Kitty & My Melody Event Course by picking the Hello Kitty path Features sparkly sound effects; pressing   will have Kitty pull out five red apples. The victory fanfare is a music box arrangement of the Super Mario Bros. version.
148 Melody My Melody Clear the Hello Kitty & My Melody Event Course by picking the My Melody path Features sparkly sound effects; pressing   will have Melody pose with her hand over her mouth. The victory fanfare is a music box arrangement of the Super Mario Bros. version.
149 Shaun the Sheep Shaun the Sheep Clear the Shaun's Mossy Mole Mischief Event Course Pressing   will make Shaun pose with Mario's clothes on. His voice clips from the show are used.
150   Undodog Super Mario Maker Clear the Walkin' with Undodog Event Course Uses original Super Mario Bros. sounds, but with dog sounds added. Pressing   will make Undodog bark at the screen happily. When Undodog runs he rides the "Reset" Rocket from the Edit Mode.
151 Dr. Kawashima[26] (NTSC)
Dr Kawashima (PAL)
Brain Age: Train Your Brain in Minutes a Day! (NTSC)
Dr. Kawashima's Brain Training: How Old Is Your Brain? (PAL)
Clear the Dr Kawashima's Athletic Training Event Course His head appears, based on his appearance in the Brain Age games. Uses sounds from Brain Age, including the tune heard after unlocking a new minigame, which plays upon collecting the Mystery Mushroom. Pressing   causes him to turn into his devil form from Brain Age: Concentration Training.
152 Callie[27] Splatoon Clear the Squid Sisters vs. Bloopers Event Course by picking the Callie path
or
Use any Callie amiibo
While crouching or underwater, Callie will turn into a squid form of herself. One of her voice clips from Splatoon is used when she poses. The course clear jingle is replaced with the tune that plays after declaring the Splatfest's winning team.
153 Marie[27] Splatoon Clear the Squid Sisters vs. Bloopers Event Course by picking the Marie path
or
Use any Marie amiibo
While crouching or underwater, Marie will turn into a squid form of herself. One of her voice clips from Splatoon is used when she poses. The course clear jingle is replaced with the tune that plays after declaring the Splatfest's winning team.

Names in other languages

Language Name Meaning Notes
Japanese キャラマリオ[?]
Kyara Mario
Character Mario
German Kostüm-Mario[?] Costume Mario
Italian Mario Cosplay[?] Cosplay Mario
Spanish Mario disfrazado[?] Disguised Mario

Trivia

 
The Japanese text for the Wolf Link costume in the English version of the game before the version 1.41 patch fixed the issue.
  • On several occasions, costumes have been released out of order. Despite being costume number 112, the Sky Pop costume and the sponsored Event Course in which it was introduced were released after costumes 113 to 118. Similarly, the Event Course costumes 129 to 131 were released after Wolf Link (unlocked by amiibo) and the 100 Mario Challenge costumes 133 to 144, which were released with the 1.40 game update. Finally, costumes 150 and 151 were released after costumes 152 and 153 (Callie and Marie).
  • Before the version 1.41 patch was released on March 17, 2016, in the English versions of Super Mario Maker, the Wolf Link costume text was in Japanese.[28]
  • Along with the Wolf Link event course, an event course for a Mary O. costume was released, with "test" as its title and description, implying an error concerning a premature release of the course. It was soon removed from the server, but was still playable in the time it was up, granting the players the costume early.[23]
  • Daisy, Popo & Nana, and Squirtle are the only characters to have a Costume Mario sprite which are incompatible with their respective amiibo. Birdo and Baby Mario also have their Costume Mario sprites, however all the Mario Sports Superstars amiibo cards (which have cards for Birdo and Baby Mario, alongside other playable characters with existing Costume Mario sprites) are not compatible.
  • Due to an oversight in Super Mario Maker for Nintendo 3DS, Big Magikoopas have a chance of spawning a Mystery Mushroom when their magic hits a breakable Block. Collecting the mushroom turns Mario into Small Mario, but with the ability to crouch and break Brick Blocks.[29]

References

  1. ^ Super Mario Maker will let Amiibo owners play as special Nintendo characters. The Verge. Retrieved July 9, 2015.
  2. ^ Official Australian Super Mario Maker website. Retrieved September 9, 2015.
  3. ^ Playlist of video listing all the difficulty tiers and unlockable costume, before update 1.40 https://www.youtube.com/watch?v=esN9GWTvO3g&list=PLPh3p_yYrx0A6pSq_-9WDTLzaOhNuHK6A
  4. ^ http://www.nintendolife.com/news/2015/11/super_mario_maker_developers_share_details_on_how_costumes_and_cursor_variations_came_about
  5. ^ Nintendo. (June 18, 2015). Nintendo Treehouse Live @ E3 2015 Day 3 Super Mario Maker. YouTube. Retrieved July 8, 2015.
  6. ^ http://nintendoeverything.com/gamecenter-cxs-arino-coming-to-super-mario-maker-as-a-costume/
  7. ^ https://www.youtube.com/watch?v=tSnmyyVlW_g
  8. ^ nintendaan. (15 October 2015). Super Mario-kun costume coming to Super Mario Maker. Gonintendo. Retrieved 15 October 2015.
  9. ^ https://www.youtube.com/watch?v=EDgz9Y97_QA
  10. ^ a b GameXplain (November 10, 2015). Cat Mario & Cat Peach Costume Trailers in Super Mario Maker. YouTube. Retrieved November 10, 2015.
  11. ^ http://www.nintendolife.com/news/2015/09/super_mario_maker_dlc_confirmed_famitsus_mascot_necky_the_fox_coming_soon
  12. ^ Nintendo of Europe (December 1, 2015). From 03/12 get a Paper Mario Costume by beating the #SuperMarioMaker Event Course made by the Paper Jam Bros. team. Twitter. Retrieved December 1, 2015.
  13. ^ https://twitter.com/NintendoEurope/status/677079949912776704
  14. ^ https://www.reddit.com/r/MarioMaker/comments/3xisio/spoilers_costume_112_leaked/
  15. ^ https://youtu.be/SRCIgYIwXfM?t=52
  16. ^ https://www.youtube.com/watch?v=LqL74nJkiyY
  17. ^ https://www.nintendo.co.jp/amiibo/chart/index.html
  18. ^ [1]
  19. ^ [2]
  20. ^ [3]
  21. ^ [4]
  22. ^ [5]
  23. ^ a b [6]
  24. ^ rawmeatcowboy (March 11, 2016). Super Mario Maker - Wolf Link costume text left untranslated in English version. GoNintendo. Retrieved March 11, 2016.
  25. ^ https://www.youtube.com/watch?v=ZgScd13XVak
  26. ^ https://www.youtube.com/watch?v=cVOGlzurFxE
  27. ^ a b Nintendo. (July 1, 2016). Super Mario Maker - Callie & Marie. YouTube. Retrieved July 1, 2016.
  28. ^ [7]
  29. ^ Daniel T. Gaming (December 11, 2016). The Mystery Mushroom IS ACTUALLY IN Super Mario Maker for Nintendo 3DS!!!! YouTube. Retrieved December 22, 2016.

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