Super Jump (Super Mario RPG)
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Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Super Jump | |
Used by | Mario |
Type | Physical |
Attack power | |
Effect | N/A |
Element | Jump |
Target | One enemy |
Blockable |
The Super Jump is a special attack used by Mario in Super Mario RPG: Legend of the Seven Stars. He learns the attack at Level 6. When Mario uses his Super Jump, he can jump on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 FP and has a Magic Power rating of 45.
A Chow in Monstro Town will give Mario the Attack Scarf for hitting 30 consecutive Super Jumps, and the Super Suit for 100.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパージャンプ[?] Sūpā Janpu |
Super Jump | |
Chinese (simplified) | 超级跳跃[?] Chāojí Tiàoyuè |
Super Jump | |
Dutch | Supersprong[?] | Super jump | |
French | Super saut[?] | Super jump | |
German | Supersprung[?] | Super jump | |
Italian | Super salto[?] | Super jump | |
Spanish | Supersalto[?] | Super jump |