Superball Mario: Difference between revisions
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{{rewrite-expand|section=yes|The intro isn’t explanatory enough. What does it do to Mario?}} | |||
{{about|the form|the official [[Super Mario Maker 2]] level created by Nintendo of Japan|[[Superball Mario (level)]]}} | {{about|the form|the official [[Super Mario Maker 2]] level created by Nintendo of Japan|[[Superball Mario (level)]]}} | ||
{{redirect|Super Ball|the object in Yoshi's Story|[[Bumper Ball]]}} | {{redirect|Super Ball|the object in Yoshi's Story|[[Bumper Ball]]}} | ||
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|applies_to=[[Mario]], [[Luigi]], [[Toad]], [[Toadette]] | |applies_to=[[Mario]], [[Luigi]], [[Toad]], [[Toadette]] | ||
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'''Superball Mario''' is one of [[Mario]]'s many forms, first appearing in ''Super Mario Land ''. Mario becomes Superball Mario by grabbing a [[Superball Flower]]. | '''Superball Mario''' is one of [[Mario]]'s many forms, first appearing in ''Super Mario Land''. Mario becomes Superball Mario by grabbing a [[Superball Flower]]. | ||
While in artwork Mario’s clothes don’t change, unlike most other powered-up forms, this form was most likely intended as a replacement to | While in artwork Mario’s clothes don’t change, unlike most other powered-up forms, this form was most likely intended as a replacement to [[Fire Mario]], as the Game Boy could not handle the colors of the aforementioned form. | ||
==History== | ==History== |
Revision as of 14:35, February 10, 2024
It has been requested that this section be rewritten and expanded to include more information. Reason: The intro isn’t explanatory enough. What does it do to Mario?
- This article is about the form. For the official Super Mario Maker 2 level created by Nintendo of Japan, see Superball Mario (level).
- "Super Ball" redirects here. For the object in Yoshi's Story, see Bumper Ball.
Superball Mario | |
---|---|
Applies to | Mario, Luigi, Toad, Toadette |
Item needed | Superball Flower |
Power(s) given | Throw Superballs |
First appearance | Super Mario Land (1989) |
Latest appearance | Super Mario Maker 2 (2019) |
Superball Mario is one of Mario's many forms, first appearing in Super Mario Land. Mario becomes Superball Mario by grabbing a Superball Flower.
While in artwork Mario’s clothes don’t change, unlike most other powered-up forms, this form was most likely intended as a replacement to Fire Mario, as the Game Boy could not handle the colors of the aforementioned form.
History
Super Mario series
Super Mario Land
This form is first found in Super Mario Land. There is no visual transformation, and even artwork (as seen to the right) depicts Mario as wearing his normal clothes. Superball Mario gains the ability to throw Superballs by pressing . Like the similar Fire Mario form and its fireballs, the Superballs damage enemies, but also have the unique ability to collect coins that they hit. Unlike fireballs, Superballs do not bounce along the ground, but ricochet at right angles on surfaces. Only one Superball can be onscreen at a time, and will disappear approximately four seconds after being shot, unless it touches an enemy or Mario, goes off-screen, or is destroyed. Many enemies require multiple Superballs to defeat, unlike fireballs, which typically defeat any non-boss enemy in one hit.
Super Mario Maker 2
The Superball form reappears in Super Mario Maker 2, being obtainable once again with the Superball Flower exclusively in the Super Mario Bros. game style. The Superballs thrown can also collect Pink Coins and Keys, activate P Switches and POW Blocks, and ignite Bob-ombs. Rather than keeping the player's colors unchanged, it now changes their colors to dark tones of green, referencing the Game Boy's screen colors.
The form also changes the current theme's music to an arrangement of the Super Mario Land Ground Theme with a soundfont similar to that of the NES, and also changes the "level clear" and "lose a life" jingles to their respective Super Mario Land counterparts. However, if Superball Mario grabs a Super Star, the Super Mario Bros. invincibility theme is still heard, rather than Super Mario Land's.
This form is unlocked in Story Mode by clearing the job Spiny Shell Smashers, given by Purple Toad. An outfit based on Superball Mario is unlocked alongside the Superball Flower, which has a 3D model of Small Mario for the head and Mario's overalls, both with the Superball form's colors.
WarioWare Gold
Superball Mario reappears in WarioWare Gold in the Super Mario Land microgame, where it must be used to defeat enemies from the game.
Profiles
Super Mario Land
- Virtual Console manual description: "When you pick up a Flower, Super Mario will become Superball Mario. He will be able to defeat enemies by throwing Superballs.
Note: If you pick up a Flower when you are regular Mario, he will become Super Mario instead of Superball Mario. This does not apply to Flowers received in bonus games."
Gallery
Kodansha manga Superball Mario
Mario defeating a pair of Bunbun with a Superball, from the Kondansha Super Mario Land manga
Superball Mario sprite in Super Mario Maker 2
Superball Luigi sprite in Super Mario Maker 2
Superball Toad sprite in Super Mario Maker 2
Superball Toadette sprite in Super Mario Maker 2
Names in other languages
Superball Mario
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーボールマリオ[?] Sūpā Bōru Mario |
Super Ball Mario; in Japanese, 「スーパーボール」 (Super Ball) is a wasei-eigo term referring to what are known in English as bouncy balls, derived from the specific brand Super Ball. | |
Chinese (simplified) | 弹力球马力欧[?] Tánlìqiú Mǎlì'ōu |
Elastic ball Mario | |
Chinese (traditional) | 彈力球瑪利歐[?] Tánlìqiú Mǎlì'ōu |
Elastic ball Mario | |
Dutch | Super de Super Mario[2] (Super Mario Land) Superbal-Mario (Super Mario Maker 2) |
Super-duper Mario Superball Mario |
|
French | Mario Super Boule[1] | Super Ball Mario | |
German | Superball-Mario[?] | Superball Mario | |
Italian | Mario Super Palla[3] Superball Mario[4] Mario Superpalla[5] Mario Superball (Super Mario Maker 2) |
Super Ball Mario - Superball Mario - |
|
Russian | Марио с супершаром[?] Mario s supersharom |
Mario with superball | |
Spanish | Super Marioball (Super Mario Land)[?] | Super Marioball | |
Spanish (NOA) | Mario superbola[?] | Superball Mario | |
Spanish (NOE) | Mario Superbola[?] | Superball Mario |
Superball
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーボール[?] Sūpā Bōru |
Super Ball (as in "bouncy ball") | |
Chinese (simplified) | 弹力球[?] Tánlìqiú |
Bouncy Ball | |
Chinese (traditional) | 彈力球[?] Tánlìqiú |
Bouncy Ball | |
Dutch | Superbal[?] | Superball | |
French | Super Boule[?] | Super Ball | |
German | Superball[?] | - | |
Italian | Super Palla[3] Superball[4] Superpalla[5] |
Super Ball - Superball |
|
Russian | супершар[?] supershar |
superball | |
Spanish | superbola[?] | Superball |
References
- ^ Super Mario Land French instruction booklet, page 9.
- ^ Club Nintendo (Netherlands) Classic, page 6.
- ^ a b Super Mario Land Italian manual, pag. 9
- ^ a b Super Mario Land (3DS - Virtual Console) Italian e-manual, pag. 7
- ^ a b Super Mario Bros. Enciclopedia, pag. 46
Super Mario Land | |
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Protagonists | Mario • Princess Daisy |
Bosses | King Totomesu • Dragonzamasu (Tamao) • Hiyoihoi • Biokinton (Chicken) • Tatanga (Pagosu) |
Locations | Sarasaland (Birabuto Kingdom • Muda Kingdom • Easton Kingdom • Chai Kingdom) |
Levels | World 1-1 • World 1-2 • World 1-3 • World 2-1 • World 2-2 • World 2-3 • World 3-1 • World 3-2 • World 3-3 • World 4-1 • World 4-2 • World 4-3 • Expert Level |
Items & vehicles | Super Mushroom • Superball Flower • Star • 1UP heart • Coin • Marine Pop • Sky Pop • Switch • Lift Block |
Enemies & obstacles | Batadon • Bombshell Koopa • Bullet Biff • Bunbun • Chikako • Dropping lift • Falling block • Falling spike • Fly • Ganchan • Gao • Gunion • Goombo • Honen • Kumo • Mekabon • Nyololin • Pionpi • Pipe Fist • Piranha Plant • Pompon Flower • Roketon • Roto Disc • Suu • Tokotoko • Torion • Yurarin • Yurarin Boo |
Other | Brick • Bonus game • Das Super Mario Spiel • Gallery • Glitches • Goal • Media • Mystery Block • Sub-area • Soundtrack |