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'''Regeneration''', otherwise called '''[[HP]] Regen''' or '''[[FP]] Regen''', is a positive status effect that appears in ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Super Paper Mario]]'', and ''[[Paper Mario: Sticker Star]]''. Due to the obvious lack of FP in ''Super Paper Mario'' and ''Sticker Star'', there is only the HP Regen from its' debut in ''The Thousand-Year Door''.
'''Regeneration''', known internally as '''Gradual'''<ref name="Internal">[[List of Paper Mario: The Thousand-Year Door pre-release and unused content#Dialogue|In-game data, item and badge names (global)]]</ref> or '''Regen''', refers to two similar status conditions that appear across ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Super Paper Mario]]'', and ''[[Paper Mario: Sticker Star]]''.  
 
A character with '''HP Regen''' automatically recovers [[Heart Point]]s (HP), while '''FP Regen''' automatically recovers [[Flower Point]]s (FP). The latter effect is only present in ''The Thousand-Year Door'', as ''Super Paper Mario'' and ''Sticker Star'' do not feature Flower Points.


==History==
==History==
===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
====HP Regen====
====HP Regen====
The [[Slow Shroom]] is capable of granting Mario, his ally, or enemies (assuming they're holding the items and use them) the HP Regen statuses, 2 HP for 10 turns, respectively. They can also be given through [[Zess T.]]'s recipes, such as the [[Meteor Meal]] (which not only restores 2 HP for 3 turns, but heals 7 HP as well), [[Couple's Cake]] (2 HP for 10 turns, akin to the Slow Shroom), and the [[Shroom Broth]] (which heals 15 HP, and restores 2 HP for 5 turns, with the downside being [[DEF-Down|Mario or his partner's Defense being lowered]]). The [[Happy Heart]] and [[Happy Heart P]] badges function something like this as Mario or his partner gets healed for 1 HP at the end of each turn. More of these badges increases the healing factor at the end of each turn. The [[Lucky Start]] badge can also grant the HP Regen status. [[File:HP Regen.PNG|frame]]
A character affected by this condition will recover a small amount of HP at the end of every turn for the duration of the effect.  
 
The condition can be acquired from consuming a [[Slow Mushroom]] or [[Couple's Cake]] to recover 2 HP for 10 turns, a [[Meteor Meal]] to recover 2 HP for 3 turns, or [[Mushroom Broth]] to recover 2 HP for 5 turns. Using a [[Mystery]] also has a chance to bestow this condition, acting as Slow Mushroom.  
 
The [[Lucky Start]] badge has the possibility of bestowing this condition on Mario at the start of battle, healing 2 HP for 3 turns.


====FP Regen====
====FP Regen====
The [[Gradual Syrup]], just like the aforementioned Slow Shroom, gives Mario, his partners, or enemies who use the Gradual Syrup, the FP Regen for 10 turns, healing 2 FP at the end of each turn. The Lucky Start badge is the only other way to get the FP Regen. The [[Happy Flower (badge)|Happy Flower]] works exactly like the Happy Heart badge, instead it heals 1 FP at the end of each turn. More of these badges can increase the regeneration output. [[File:FP Regen.PNG|frame]]
A character affected by this condition will recover a small amount of FP at the end of every turn for the duration of the effect.
 
The condition can be acquired from consuming [[Gradual Syrup]] to recover 2 FP for 10 turns.  
 
The [[Lucky Start]] badge has the possibility of bestowing this condition on Mario at the start of battle, healing 2 FP for 3 turns.


===''Super Paper Mario''===
===''Super Paper Mario''===
The FP Regen status does not exist due to the fact there is no FP used in the game. That means the Gradual Syrup has a new function from its' previous appearance: it gradually restores 20 HP over time. The Gradual Syrup, rather than being a separate item, is now made from a Peachy Peach and a Long-Last Shake. The [[Long-Last Shake]] can regenerate up to 10 HP at minimum, 20 at maximum, depending on how well the [[Action Command]] had been performed. The [[Dayzee Syrup]] doubles the player's attack for 40 seconds, gradually regenerates 13 HP, and awards Mario and the [[Heroes of Light]] 1000 points. The Heartful Cake, instead of decreasing Defense and healing 20 FP, gradually restores 9 HP. The [[Sap Syrup]] halves damage done for 40 seconds and restores 13 HP. Finally, the [[Stamina Juice]] gradually restores 13 HP.
As Flower Points do not exist in ''Super Paper Mario'', Gradual Syrup's function has changed to regenerate 20 HP over time. [[Heartful Cake]] has been changed to regenerate 9 HP.
 
The player character can also consume a [[Long-Last Shake]] to regenerate up to 10-20 HP, depending on the success of the [[Action Command]]. [[Dayzee Syrup]], [[Sap Syrup]], and [[Stamina Juice]] all regenerate 13 HP, in addition to other effects.


===''Paper Mario: Sticker Star''===
===''Paper Mario: Sticker Star''===
The Big 1-UP and Big Shiny 1-UP [[Sticker (Paper Mario: Sticker Star)|Stickers]] restore HP at the end of each turn, just like in ''The Thousand-Year Door''.
The Big 1-UP and Big Shiny 1-UP [[Sticker (Paper Mario: Sticker Star)|Stickers]] will recover HP at the end of each turn.
 
==Gallery==
;HP Regen
<gallery widths=100px heights=100px>
File:HP Regen.png|Icon in ''[[Paper Mario: The Thousand-Year Door]]''
File:PMTTYD NS Condition HP Regeneration.png|Icon in ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]])
</gallery>
 
;FP Regen
<gallery widths=100px heights=100px>
File:FP Regen.png|Icon in ''[[Paper Mario: The Thousand-Year Door]]''
File:PMTTYD NS Condition FP Regeneration.png|Icon in ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]])
</gallery>
==Names in other languages==
===Gradual HP===
{{foreign names
|Jap=じわじわHP
|JapR=Jiwajiwa Etchi Pī
|JapM=Gradual HP
}}
 
===Gradual FP===
{{foreign names
|Jap=じわじわFP
|JapR=Jiwajiwa Efu Pī
|JapM=Gradual FP
}}
 
==References==
<references/>


{{PMTTYD}}
{{PMTTYD}}
{{SPM}}
{{SPM}}
{{PMSS}}
{{PMSS}}
[[Category:Paper Mario: Sticker Star Status Effects]]
[[Category:Paper Mario: Sticker Star status effects]]
[[Category:Paper Mario: The Thousand-Year Door Status Effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Super Paper Mario Status Effects]]
[[Category:Super Paper Mario status effects]]

Latest revision as of 20:30, June 27, 2024

Regeneration, known internally as Gradual[1] or Regen, refers to two similar status conditions that appear across Paper Mario: The Thousand-Year Door, Super Paper Mario, and Paper Mario: Sticker Star.

A character with HP Regen automatically recovers Heart Points (HP), while FP Regen automatically recovers Flower Points (FP). The latter effect is only present in The Thousand-Year Door, as Super Paper Mario and Sticker Star do not feature Flower Points.

History[edit]

Paper Mario: The Thousand-Year Door[edit]

HP Regen[edit]

A character affected by this condition will recover a small amount of HP at the end of every turn for the duration of the effect.

The condition can be acquired from consuming a Slow Mushroom or Couple's Cake to recover 2 HP for 10 turns, a Meteor Meal to recover 2 HP for 3 turns, or Mushroom Broth to recover 2 HP for 5 turns. Using a Mystery also has a chance to bestow this condition, acting as Slow Mushroom.

The Lucky Start badge has the possibility of bestowing this condition on Mario at the start of battle, healing 2 HP for 3 turns.

FP Regen[edit]

A character affected by this condition will recover a small amount of FP at the end of every turn for the duration of the effect.

The condition can be acquired from consuming Gradual Syrup to recover 2 FP for 10 turns.

The Lucky Start badge has the possibility of bestowing this condition on Mario at the start of battle, healing 2 FP for 3 turns.

Super Paper Mario[edit]

As Flower Points do not exist in Super Paper Mario, Gradual Syrup's function has changed to regenerate 20 HP over time. Heartful Cake has been changed to regenerate 9 HP.

The player character can also consume a Long-Last Shake to regenerate up to 10-20 HP, depending on the success of the Action Command. Dayzee Syrup, Sap Syrup, and Stamina Juice all regenerate 13 HP, in addition to other effects.

Paper Mario: Sticker Star[edit]

The Big 1-UP and Big Shiny 1-UP Stickers will recover HP at the end of each turn.

Gallery[edit]

HP Regen
FP Regen

Names in other languages[edit]

Gradual HP[edit]

Language Name Meaning
Japanese じわじわHP
Jiwajiwa Etchi Pī
Gradual HP

Gradual FP[edit]

Language Name Meaning
Japanese じわじわFP
Jiwajiwa Efu Pī
Gradual FP

References[edit]