Dungeon Dilemma: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:DungeonDilemma.png]] | |image={{tabber|content1=[[File:DungeonDilemma.png|240px]]|title1=''WarioWare, Inc.: Mega Microgame$!''|content2=[[File:DungeonDilemma WarioWareGold.png|280px]]|title2=''WarioWare Gold''}} | ||
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | ||
|type=[[IQ]] (''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Dribble & Spitz|Dribble & Spitz]] (''Gold'') | |type=[[IQ]] (''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Dribble & Spitz|Dribble & Spitz]] (''Gold'') | ||
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'''Dungeon Dilemma''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare, Inc.: Mega Party Game$!]]'', and reappears as one of [[Dribble & Spitz]]'s regular microgames in ''[[WarioWare Gold]]''. | '''Dungeon Dilemma''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare, Inc.: Mega Party Game$!]]'', and reappears as one of [[Dribble & Spitz]]'s regular microgames in ''[[WarioWare Gold]]''. | ||
==Gameplay== | ==Gameplay== | ||
In this microgame, the player has to perform moves to defeat the enemy, in a similar manner to that of an RPG. | In this microgame, the player has to perform moves to defeat the enemy, in a similar manner to that of an RPG. The name in the upper left is taken from the [[player]] name in ''Mega Microgame$'' and from the name of the save file's [[Mii]] in ''Gold''. | ||
Although the player is listed as having significant [[Heart Point|HP]], with 333, 666, and 999 respectively per level in ''Mega Microgame$!'' and 100, 200, and 300 in ''Gold'', the player gets defeated by being hit once. | |||
The player is listed as having 100, 200, and 300 MP for each level respectively in ''Mega Microgame$!''. In ''Gold'' the MP meter starts at 120 for all levels at base speed, and then increases by 20 for each higher speed. The player will always have enough MP to perform their attacks either way. | |||
===''WarioWare, Inc.: Mega Microgame$!'' / ''WarioWare, Inc.: Mega Party Game$!''=== | ===''WarioWare, Inc.: Mega Microgame$!'' / ''WarioWare, Inc.: Mega Party Game$!''=== | ||
To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. Finally, the player has to press the {{button|gba|A}} button at the right time to hit "Success", and to avoid hitting "Failure". The player fails if they select the wrong option or take too long to select any option. | To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. Finally, the player has to press the {{button|gba|A}} button at the right time to hit "Success", and to avoid hitting "Failure". The player fails if they select the wrong option or take too long to select any option. | ||
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*'''3rd level difficulty:''' The player fights the Eggplant King. They have 4 moves to choose from. | *'''3rd level difficulty:''' The player fights the Eggplant King. They have 4 moves to choose from. | ||
There are 13 combinations of words: | There are 13 combinations of words: | ||
*''Kick!'' / ''Kitchen!'' / ''Knick!'' / ''Click!'' | *'''''Kick!''''' / ''Kitchen!'' / ''Knick!'' / ''Click!'' | ||
*''Throw!'' / ''Crow!'' / ''Dough!'' / ''Though!'' | *'''''Throw!''''' / ''Crow!'' / ''Dough!'' / ''Though!'' | ||
*''Slap face!'' / ''Trap face!'' / ''Pretty lace!'' / ''Jack flap!'' | *'''''Slap face!''''' / ''Trap face!'' / ''Pretty lace!'' / ''Jack flap!'' | ||
*''Charge!'' / ''Barge!'' / ''Cheetah!'' / ''Barge!'' | *'''''Charge!''''' / ''Barge!'' / ''Cheetah!'' / ''Barge!'' | ||
*''Head butt!'' / ''Chicken butt!'' / ''Butter cookie!'' / ''Headmaster!'' | *'''''Head butt!''''' / ''Chicken butt!'' / ''Butter cookie!'' / ''Headmaster!'' | ||
*''Karate chop!'' / ''Lamb chop!'' / ''Blip blop!'' / ''Top hat!'' | *'''''Karate chop!''''' / ''Lamb chop!'' / ''Blip blop!'' / ''Top hat!'' | ||
*''Boomerang!'' / ''Comeback!'' / ''Ranger!'' / ''Dune buggy!'' | *'''''Boomerang!''''' / ''Comeback!'' / ''Ranger!'' / ''Dune buggy!'' | ||
*''Water gun!'' / ''Waiter gone!'' / ''Winter sun!'' / ''Waste basket!'' | *'''''Water gun!''''' / ''Waiter gone!'' / ''Winter sun!'' / ''Waste basket!'' | ||
*''Cut in two!'' / ''Put in shoe!'' / ''Cut in, you!'' / ''Eating glue!'' | *'''''Cut in two!''''' / ''Put in shoe!'' / ''Cut in, you!'' / ''Eating glue!'' | ||
*''Good magic'' / ''Bad magic'' / ''Useless magic'' / ''Gouda magic'' | *'''''Good magic''''' / ''Bad magic'' / ''Useless magic'' / ''Gouda magic'' | ||
*''Strong magic'' / ''Wrong magic'' / ''Strange movie'' / ''String magic'' | *'''''Strong magic''''' / ''Wrong magic'' / ''Strange movie'' / ''String magic'' | ||
*''Water magic'' / ''Water math'' / ''Water mirth'' / ''Water magpie'' | *'''''Water magic''''' / ''Water math'' / ''Water mirth'' / ''Water magpie'' | ||
*''Flame magic'' / ''Paint magic'' / ''Flange magic'' / ''Flatulence'' | *'''''Flame magic''''' / ''Paint magic'' / ''Flange magic'' / ''Flatulence'' | ||
==Additional names== | ==Additional names== |
Revision as of 08:46, August 15, 2024
Dungeon Dilemma | |
---|---|
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare Gold |
Type | IQ (Mega Microgame$!) Dribble & Spitz (Gold) |
Command(s) | Outwit! |
Info | "A cloning experiment went awry. Some of these words are incorrect. Choose the ones that have been assembled correctly!" (Mega Microgame$!) "Read closely, because there's only one right answer here. And no take backs!" (Gold) |
Controls | // – Select // – Enter |
Time limit | 16 beats (Gold) |
Points to clear | 5 (Mega Microgame$!) 10 (Gold) |
Music track | Dungeon Dilemma Hungraa Appeared! |
Dungeon Dilemma is Orbulon's boss microgame in WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc.: Mega Party Game$!, and reappears as one of Dribble & Spitz's regular microgames in WarioWare Gold.
Gameplay
In this microgame, the player has to perform moves to defeat the enemy, in a similar manner to that of an RPG. The name in the upper left is taken from the player name in Mega Microgame$ and from the name of the save file's Mii in Gold.
Although the player is listed as having significant HP, with 333, 666, and 999 respectively per level in Mega Microgame$! and 100, 200, and 300 in Gold, the player gets defeated by being hit once.
The player is listed as having 100, 200, and 300 MP for each level respectively in Mega Microgame$!. In Gold the MP meter starts at 120 for all levels at base speed, and then increases by 20 for each higher speed. The player will always have enough MP to perform their attacks either way.
WarioWare, Inc.: Mega Microgame$! / WarioWare, Inc.: Mega Party Game$!
To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. Finally, the player has to press the button at the right time to hit "Success", and to avoid hitting "Failure". The player fails if they select the wrong option or take too long to select any option.
- 1st level difficulty: The player fights an enemy named Hungraa. They have 2 moves to choose from.
- 2nd level difficulty: The player fights an enemy named Refiller. They have 3 moves to choose from.
- 3rd level difficulty: The player fights an enemy named Munchor. They have 4 moves to choose from.
WarioWare Gold
In WarioWare Gold, each stage involves only one move, due to the shorter time limit. Other aspects of the gameplay were not changed.
- 1st level difficulty: The player fights a Squibbly Eggplant. They have 2 moves to choose from.
- 2nd level difficulty: The player fights an Eggplant Knight. They have 3 moves to choose from.
- 3rd level difficulty: The player fights the Eggplant King. They have 4 moves to choose from.
There are 13 combinations of words:
- Kick! / Kitchen! / Knick! / Click!
- Throw! / Crow! / Dough! / Though!
- Slap face! / Trap face! / Pretty lace! / Jack flap!
- Charge! / Barge! / Cheetah! / Barge!
- Head butt! / Chicken butt! / Butter cookie! / Headmaster!
- Karate chop! / Lamb chop! / Blip blop! / Top hat!
- Boomerang! / Comeback! / Ranger! / Dune buggy!
- Water gun! / Waiter gone! / Winter sun! / Waste basket!
- Cut in two! / Put in shoe! / Cut in, you! / Eating glue!
- Good magic / Bad magic / Useless magic / Gouda magic
- Strong magic / Wrong magic / Strange movie / String magic
- Water magic / Water math / Water mirth / Water magpie
- Flame magic / Paint magic / Flange magic / Flatulence
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | LP. DRARAN QUEST | From the video game series Dragon Quest. LP. means long play, as boss microgames can last a lot longer than the rest of the microgames. |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ダンジョン・クエスチョン[?] Danjon Kuesuchon |
Dungeon Question | |
Chinese | 地牢脱险[?] Dìláo tuōxiǎn |
Dungeon Escape | |
French | Dilemme du dongeon[?] | Dungeon Dilemma | |
French (NOE) | Dilemme du donjon (Gold)[?] | ? | |
German | Kerkerdilemma[?] | ? | |
Italian | Dilemma sotterraneo[?] | Underground Dilemma | |
Spanish | Dilema clonación (Mega Microgame$)[?] | Clonation dilemma | |
Dragones y dilemas (Gold)[?] | Dragons and Dilemmas |
Trivia
- This boss microgame, alongside Punch Out, is the only one in WarioWare, Inc.: Mega Microgame$! to have its visuals play back at normal speed, even when the other microgames speed up. Option selection is still at a higher speed, though.