Dungeon Dilemma: Difference between revisions

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(A regular microgame using 18 beats sounds unusual, including to me, but that was the "relatively easy to replicate" result I got.)
(Fixed grammar.)
Tag: Mobile edit
 
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{{minigame infobox
{{minigame infobox
|image=[[File:DungeonDilemma.png]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:DungeonDilemma WarioWareGold.png|240px]]<br>''WarioWare Gold''
|image=[[File:DungeonDilemma.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:DungeonDilemma WarioWareGold.png|280px]]<br>''WarioWare Gold''
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|type=[[IQ]] (''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Dribble & Spitz|Dribble & Spitz]] (''Gold'')
|league=[[List of WarioWare Gold microgames#Mash League|Mash League]]
|type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#IQ|IQ]] ([[Orbulon]], ''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Fantasy|Fantasy]] ([[Dribble & Spitz]], ''Gold'')
|intro=''Outwit!''
|intro=''Outwit!''
|info="''A cloning experiment went awry. Some of these words are incorrect. Choose the ones that have been assembled correctly!''" (''Mega Microgame$!'')<br>"''Read closely, because there's only one right answer here. And no take backs!''" (''Gold'')
|info="''A cloning experiment went awry. Some of these words are incorrect. Choose the ones that have been assembled correctly!''" (''Mega Microgame$!'')<br>"''Read closely, because there's only one right answer here. And no take backs!''" (''Gold'')
|controls={{button|gba|Pad}}/{{button|gcn|Pad}}/{{button|3ds|Pad}} &ndash; Select<br>{{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} &ndash; Enter
|controls={{button|gba|Pad}}/{{button|gcn|Pad}}/{{button|3ds|Pad}} &ndash; Select<br>{{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} &ndash; Enter
|time=95 beats (''Mega Microgame$!'')<br>18 beats (''Gold'')
|time=16 beats (''Gold'')
|clear=5 (''Mega Microgame$!'')<br>10 (''Gold'')
|clear=5 (''Mega Microgame$!'')<br>10 (''Gold'')
|track=Dungeon Dilemma<br>Hungraa Appeared!
}}
}}
'''Dungeon Dilemma''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare, Inc.: Mega Party Game$!]]'', and reappears as one of [[Dribble & Spitz]]'s regular microgames in ''[[WarioWare Gold]]''.
'''Dungeon Dilemma''' is [[Orbulon]]'s boss [[microgame]] from the [[List of WarioWare, Inc.: Mega Microgame$! microgames#IQ|IQ]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' The microgame reprises its role in ''[[WarioWare, Inc.: Mega Party Game$!]]'' It later reappears as one of [[Dribble & Spitz]]'s regular microgames found in the [[List of WarioWare Gold microgames#Fantasy|Fantasy]] stage from the [[List of WarioWare Gold microgames#Mash League|Mash League]] in ''[[WarioWare Gold]]''.
 
==Gameplay==
==Gameplay==
In this microgame, the player has to perform moves to defeat the enemy, in a similar manner to that of an RPG.
In this microgame, the player has to perform moves to defeat the enemy, in a similar manner to that of an RPG. The name in the upper left is taken from the [[player]] name in ''Mega Microgame$'' and from the name of the save file's [[Mii]] in ''Gold''.
 
Although the player is listed as having significant [[Heart Point|HP]], with 333, 666, and 999 respectively per level in ''Mega Microgame$!'' and 100, 200, and 300 in ''Gold'', the player gets defeated by being hit once.
 
The player is listed as having 100, 200, and 300 MP for each level respectively in ''Mega Microgame$!''. In ''Gold'' the MP meter starts at 120 for all levels at base speed, and then increases by 20 for each higher speed. The player will always have enough MP to perform their attacks either way.
 
===''WarioWare, Inc.: Mega Microgame$!'' / ''WarioWare, Inc.: Mega Party Game$!''===
===''WarioWare, Inc.: Mega Microgame$!'' / ''WarioWare, Inc.: Mega Party Game$!''===
To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. Finally, the player has to press the {{button|gba|A}} button at the right time to hit "Success", and to avoid hitting "Failure". The player fails if they select the wrong option or take too long to select any option.
To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. Finally, the player has to press the {{button|gba|A}} button at the right time to hit "Success", and to avoid hitting "Failure". The player fails if they select the wrong option or take too long to select any option.
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In ''WarioWare Gold'', each stage involves only one move, due to the shorter time limit. Other aspects of the gameplay were not changed.
In ''WarioWare Gold'', each stage involves only one move, due to the shorter time limit. Other aspects of the gameplay were not changed.
*'''1st level difficulty:''' The player fights a Squibbly Eggplant. They have 2 moves to choose from.
*'''1st level difficulty:''' The player fights a Squibbly Eggplant. They have 2 moves to choose from.
*'''2nd level difficulty:''' The player fights an Eggplant Knight. They have 3 moves to choose from.
*'''2nd level difficulty:''' The player fights an Eggplant Knight. They have 3 moves to choose from. If the player chooses the wrong move, the Eggplant Knight swings his sword to chop the player in half.
*'''3rd level difficulty:''' The player fights the Eggplant King. They have 4 moves to choose from.
*'''3rd level difficulty:''' The player fights the Eggplant King. They have 4 moves to choose from.
There are 13 combinations of words:
There are 13 combinations of words, with bolded words being the correct option for their set:
*''Kick!'' / ''Kitchen!'' / ''Knick!'' / ''Click!''
*'''''Kick!''''' / ''Kitchen!'' / ''Knick!'' / ''Click!''
*''Throw!'' / ''Crow!'' / ''Dough!'' / ''Throw!''
*'''''Throw!''''' / ''Crow!'' / ''Dough!'' / ''Though!''
*''Slap face!'' / ''Trap face!'' / ''Pretty lace!'' / ''Jack flap!''
*'''''Slap face!''''' / ''Trap face!'' / ''Pretty lace!'' / ''Jack flap!''
*''Charge!'' / ''Barge!'' / ''Cheetah!'' / ''Barge!''
*'''''Charge!''''' / ''Barge!'' / ''Cheetah!'' / ''Barge!''
*''Head butt!'' / ''Chicken butt!'' / ''Butter cookie!'' / ''Headmaster!''
*'''''Head butt!''''' / ''Chicken butt!'' / ''Butter cookie!'' / ''Headmaster!''
*''Karate chop!'' / ''Lamb chop!'' / ''Blip blop!'' / ''Top hat!''
*'''''Karate chop!''''' / ''Lamb chop!'' / ''Blip blop!'' / ''Top hat!''
*''Boomerang!'' / ''Comeback!'' / ''Ranger!'' / ''Dune buggy!''
*'''''Boomerang!''''' / ''Comeback!'' / ''Ranger!'' / ''Dune buggy!''
*''Water gun!'' / ''Waiter gone!'' / ''Winter sun!'' / ''Waste basket!''
*'''''Water gun!''''' / ''Waiter gone!'' / ''Winter sun!'' / ''Waste basket!''
*''Cut in two!'' / ''Put in shoe!'' / ''Cut in, you!'' / ''Eating glue!''
*'''''Cut in two!''''' / ''Put in shoe!'' / ''Cut in, you!'' / ''Eating glue!''
*''Good magic'' / ''Bad magic'' / ''Useless magic'' / ''Gouda magic''
*'''''Good magic''''' / ''Bad magic'' / ''Useless magic'' / ''Gouda magic''
*''Strong magic'' / ''Wrong magic'' / ''Strange movie'' / ''String magic''
*'''''Strong magic''''' / ''Wrong magic'' / ''Strange movie'' / ''String magic''
*''Water magic'' / ''Water math'' / ''Water mirth'' / ''Water magpie''
*'''''Water magic''''' / ''Water math'' / ''Water mirth'' / ''Water magpie''
*''Flame magic'' / ''Paint magic'' / ''Flange magic'' / ''Flatulence''
*'''''Flame magic''''' / ''Paint magic'' / ''Flange magic'' / ''Flatulence''


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[WarioWare Inc.: Mega Microgame$!]]''
|name1=LP. DRARAN QUEST
|meaning1=From the video game series {{wp|Dragon Quest}}.</br> LP. means long play, as boss microgames can last a lot longer than the rest of the microgames.
}}
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ダンジョン・クエスチョン
|JapR=Danjon Kuesuchon
|JapM=Dungeon Question
|Chi=地牢脱险
|Chi=地牢脱险
|ChiR=Dìláo tuōxiǎn
|ChiR=Dìláo tuōxiǎn
|ChiM=Dungeon Escape
|ChiM=Dungeon Escape
|Jap=ダンジョン・クエスチョン
|FreA=Dilemme du dongeon
|JapR=Danjon Kuesuchon
|FreAM=Dungeon Dilemma
|JapM=Dungeon Question
|FreE=Dilemme du Donjon (''Mega Microgame$'')
|Fre=Dilemme du dongeon
|FreEM=Dungeon Dilemma
|FreM=Dungeon Dilemma
|FreE2=Dilemme du donjon (''Gold'')
|SpaA=Dragones y dilemas
|FreE2M=Dungeon Dilemma
|SpaAM=Dragons and Dilemmas
|Ger=Kerkerdilemma
|Spa=Dilema clonación
|GerM=Dungeon Dilemma
|SpaM=Clonation dilemma
|Ita=Dilemma sotterraneo
|Ita=Dilemma sotterraneo
|ItaM=Underground Dilemma
|ItaM=Underground Dilemma
|Spa=Dilema clonación (''Mega Microgame$'')
|SpaM=Clonation dilemma
|Spa2=Dragones y dilemas (''Gold'')
|Spa2M=Dragons and Dilemmas
}}
}}


==Trivia==
==Trivia==
*This boss microgame, alongside [[Punch Out]], is the only one in ''WarioWare, Inc.: Mega Microgame$!'' to have its visuals play back at normal speed, even when the other microgames speed up. Option selection is still at a higher speed, though.
*This boss microgame, alongside [[Punch Out]], is one of only two boss microgames in ''WarioWare, Inc.: Mega Microgame$!'' to have its visuals play back at normal speed, even when the other microgames speed up. Option selection is still at a higher speed, however.
{{Dribble & Spitz's microgames}}
{{Dribble & Spitz's microgames}}
{{Orbulon's microgames}}
{{Orbulon's microgames}}

Latest revision as of 07:24, October 11, 2024

Dungeon Dilemma
DungeonDilemma.png
WarioWare, Inc.: Mega Microgame$!
DungeonDilemma WarioWareGold.png
WarioWare Gold
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
WarioWare Gold
League Mash League
Type IQ (Orbulon, Mega Microgame$!)
Fantasy (Dribble & Spitz, Gold)
Command(s) Outwit!
Info "A cloning experiment went awry. Some of these words are incorrect. Choose the ones that have been assembled correctly!" (Mega Microgame$!)
"Read closely, because there's only one right answer here. And no take backs!" (Gold)
Controls +Control Pad/+Control Pad/+Control Pad – Select
A Button/A Button/A Button – Enter
Time limit 16 beats (Gold)
Points to clear 5 (Mega Microgame$!)
10 (Gold)
Music track Dungeon Dilemma
Hungraa Appeared!

Dungeon Dilemma is Orbulon's boss microgame from the IQ folder in WarioWare, Inc.: Mega Microgame$! The microgame reprises its role in WarioWare, Inc.: Mega Party Game$! It later reappears as one of Dribble & Spitz's regular microgames found in the Fantasy stage from the Mash League in WarioWare Gold.

Gameplay[edit]

In this microgame, the player has to perform moves to defeat the enemy, in a similar manner to that of an RPG. The name in the upper left is taken from the player name in Mega Microgame$ and from the name of the save file's Mii in Gold.

Although the player is listed as having significant HP, with 333, 666, and 999 respectively per level in Mega Microgame$! and 100, 200, and 300 in Gold, the player gets defeated by being hit once.

The player is listed as having 100, 200, and 300 MP for each level respectively in Mega Microgame$!. In Gold the MP meter starts at 120 for all levels at base speed, and then increases by 20 for each higher speed. The player will always have enough MP to perform their attacks either way.

WarioWare, Inc.: Mega Microgame$! / WarioWare, Inc.: Mega Party Game$![edit]

To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. Finally, the player has to press the A Button button at the right time to hit "Success", and to avoid hitting "Failure". The player fails if they select the wrong option or take too long to select any option.

  • 1st level difficulty: The player fights an enemy named Hungraa. They have 2 moves to choose from.
  • 2nd level difficulty: The player fights an enemy named Refiller. They have 3 moves to choose from.
  • 3rd level difficulty: The player fights an enemy named Munchor. They have 4 moves to choose from.

WarioWare Gold[edit]

In WarioWare Gold, each stage involves only one move, due to the shorter time limit. Other aspects of the gameplay were not changed.

  • 1st level difficulty: The player fights a Squibbly Eggplant. They have 2 moves to choose from.
  • 2nd level difficulty: The player fights an Eggplant Knight. They have 3 moves to choose from. If the player chooses the wrong move, the Eggplant Knight swings his sword to chop the player in half.
  • 3rd level difficulty: The player fights the Eggplant King. They have 4 moves to choose from.

There are 13 combinations of words, with bolded words being the correct option for their set:

  • Kick! / Kitchen! / Knick! / Click!
  • Throw! / Crow! / Dough! / Though!
  • Slap face! / Trap face! / Pretty lace! / Jack flap!
  • Charge! / Barge! / Cheetah! / Barge!
  • Head butt! / Chicken butt! / Butter cookie! / Headmaster!
  • Karate chop! / Lamb chop! / Blip blop! / Top hat!
  • Boomerang! / Comeback! / Ranger! / Dune buggy!
  • Water gun! / Waiter gone! / Winter sun! / Waste basket!
  • Cut in two! / Put in shoe! / Cut in, you! / Eating glue!
  • Good magic / Bad magic / Useless magic / Gouda magic
  • Strong magic / Wrong magic / Strange movie / String magic
  • Water magic / Water math / Water mirth / Water magpie
  • Flame magic / Paint magic / Flange magic / Flatulence

Additional names[edit]

Internal names[edit]

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! LP. DRARAN QUEST From the video game series Dragon Quest.
LP. means long play, as boss microgames can last a lot longer than the rest of the microgames.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ダンジョン・クエスチョン[?]
Danjon Kuesuchon
Dungeon Question
Chinese 地牢脱险[?]
Dìláo tuōxiǎn
Dungeon Escape
French (NOA) Dilemme du dongeon[?] Dungeon Dilemma
French (NOE) Dilemme du Donjon (Mega Microgame$)[?] Dungeon Dilemma
Dilemme du donjon (Gold)[?]
German Kerkerdilemma[?] Dungeon Dilemma
Italian Dilemma sotterraneo[?] Underground Dilemma
Spanish Dilema clonación (Mega Microgame$)[?] Clonation dilemma
Dragones y dilemas (Gold)[?] Dragons and Dilemmas

Trivia[edit]

  • This boss microgame, alongside Punch Out, is one of only two boss microgames in WarioWare, Inc.: Mega Microgame$! to have its visuals play back at normal speed, even when the other microgames speed up. Option selection is still at a higher speed, however.