User:Nintendo101/flowerpot: Difference between revisions

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|align=left|Collecting 100 of these gives the player an extra life.
|align=left|Collecting 100 of these gives the player an extra life.
|style="background:white"|[[File:NSMBU Asset Sprite Hidden Coin.png|100x100px]]<br>[[Hidden Coin]]s
|style="background:white"|[[File:NSMBU Asset Sprite Hidden Coin.png|100x100px]]<br>[[Hidden Coin]]s
|align=left|An outline of a coin that becomes a coin if Luigi goes through it. These coins are very common in [[Coin Battle]].
|align=left|An outline of a coin that becomes a coin if Luigi goes through it.
|-
|-
|style="background:white"|[[File:NSMBU Red Coin Render.png|100x100px]]<br>[[Red Coin]]s
|style="background:white"|[[File:NSMBU Red Coin Render.png|100x100px]]<br>[[Red Coin]]s

Revision as of 21:32, October 13, 2024

NSLU

Playable characters

Name Description
Artwork of Luigi jumping from New Super Mario Bros. U
Luigi
The game's protagonist. Luigi is flung from Peach's Castle by Bowser when sieges the castle. Unlike New Super Mario Bros. U, Luigi scuttles his legs when he jumps and has poor traction on the ground, similar to his appearance in some prior games. Unlike the prior game, his brother is not in this game.
Artwork of Yellow Toad and Blue Toad from New Super Mario Bros. U.
Yellow Toad and Blue Toad
These Toads were having tea at Peach's Castle with Luigi when they were tossed. They have all the same moves and physiques as Luigi, and are only available to play as in multiplayer.
Artwork of Nabbit for New Super Mario Bros. U (reused for Mario & Sonic at the Rio 2016 Olympic Games and Mario Kart Tour)
Nabbit
A masked rabbit-like thief. When the player is controlling Luigi in Story Mode, Nabbit appears in certain levels with stolen items and they are given to him when caught. If the player presses Classic Controller ZL Button on a Wii U controller or B Button on a Wii Remote while selecting a level, they play as Nabbit instead. In multiplayer, he is one of the four playable characters. Unlike Luigi and the Toads, he cannot use power-ups, ride Yoshi, or carry items. However, Nabbit is nearly invincible and receives knockback only when he makes contact with tough enemies or bosses. He loses a life only when he falls down pits or environmental hazards like lava.
Artwork of a Mii from New Super Mario Bros. U.
Mii
If the player attempts to play as Nabbit in Story Mode while selecting Flying Squirrel Ovation, they appear as a green-clad Mii instead. This is likely because the Power Squirrel form is required to complete this level, which is unavailable to Nabbit but usable by Miis. This is the only context with which the player can control a Mii in New Super Luigi U.

Yoshis

The game features three differently-colored Baby Yoshis, each one with a special ability. They differ from the adult Yoshi in terms of gameplay. Being babies, they cannot be ridden, so characters must carry them throughout the levels. Baby Yoshis instantly eat almost any enemy that is in front of them. Unlike Super Mario World, Baby Yoshis cannot mature into adults after eating enemies, instead remaining infants. Two types of Baby Yoshis found on the world map can be taken into any course, with the exception of towers, airships, and castles.

Name Description Locations
Artwork of Yoshi for Fortune Street (reused for New Super Mario Bros. U and Mario & Sonic at the Rio 2016 Olympic Games)
Yoshi
A dinosaur-like creature with a long tongue that can be ridden. Yoshi has a meter that tracks how many fruits he eats. Eating five makes him lay an egg containing an item. Unlike Baby Balloon Yoshis and Baby Bubble Yoshis, Yoshi cannot be taken to other levels, instead waving goodbye to the player character once they reach the Goal Pole. In multiplayer, the number of Yoshis that appear in a level equals the number of player characters. Rolling Yoshi Hills, Underground Grrrols, Beanstalk Jungle, Above the Bouncy Clouds
NSMBU Balloon Baby Yoshi Artwork.png
Balloon Baby Yoshis
Magenta Baby Yoshis that expand like balloons and gently float in the air. Up to four player characters can grab onto one Balloon Baby Yoshi, by grabbing their legs. This slows the player down though. Acorn Plains, Sparkling Waters
Artwork of a Bubble Baby Yoshi in New Super Mario Bros. U
Bubble Baby Yoshis
Blue Baby Yoshis that blow bubbles from their mouths. Enemies caught in these bubbles will turn into three coins, a power-up, or a 1-Up Mushroom. These bubbles can also be used as small platforms. Frosted Glacier, Rock-Candy Mines
GlowbabyyoshiNSMBU.png
Glowing Baby Yoshis
Yellow Baby Yoshis that light up dark areas and can stun enemies with their light attack. Unlike the other two Baby Yoshis, Glowing Baby Yoshis are not found on the world map and are found only in levels. Instead of following the characters throughout the courses, they give an extra life when reach the end of the level that they appear in. Piranhas in the Dark

Non-playable characters

Name Description Locations
Artwork of Princess Peach and two Toads in New Super Mario Bros. U
Princess Peach
The ruler of the Mushroom Kingdom. Her castle is sieged by Bowser while she is having tea with Luigi, Yellow Toad, and Blue Toad. The game follows their quest to return to Peach's Castle to save her. The Final Battle
NSMBU Red Toad Render.png
Toads
Toads appear throughout the game in Toad Houses, at the end of the level when the player catches Nabbit, and past the end-of-level castles to give Luigi a power-up if they complete a stage with the last two digits of the Time Limit being the same. Toad Houses, All levels

Enemies in NSLU

Name Description Levels Pts. Exc. New
First Last
NSMBU Gliding Waddlewing Artwork.png
Waddlewing
Orange flying-squirrel enemies that glide through stages. Waddlewing Warning! Flying Squirrel Ovation 200
Piranha Plant from NSMBU
Piranha Plant
Plants that move in and out of Warp Pipes and some grounded. Waddlewing Warning! Above the Bouncy Clouds 200
The Piranha Pod's model from New Super Mario Bros. U Deluxe
Piranha Pod
A projectile thrown by a Lakitu that turns into a Piranha Plant. Spinning Sandstones Beanstalk Jungle 200
Model of a Piranha Plant rooted in the ground from New Super Mario Bros. U. This model is shared with Big Piranha Plants.
Big Piranha Plant
Large variants of Piranha Plants. Piranha Heights Flame Chomp Ferris Wheel 200
FirepiranhaNSMBU.png
Fire Piranha Plant
Piranha Plants that aim at Luigi and shoot fireballs. Slippery Rope Ladders Spine Coaster Stowaways 200
Model of a Fire Piranha Plant rooted in the ground from New Super Mario Bros. U. This model is shared with Big Fire Piranhas in New Super Luigi U.
Big Fire Piranha
Large variants of Piranha Plants. Piranhas in the Dark Rising Piranhas 200 Template:Chart icon
Squared screenshot of a Frost Piranha from New Super Luigi U.
Ice Piranha Plant
A Piranha Plant that can shoot ice balls from its mouth, like Fire Piranha Plants. Broozers and Barrels 200
Artwork of a Stalking Piranha Plant from New Super Luigi U.
Stalking Piranha Plant
A Piranha Plant that walks around and stretches up and down on a regular basis. Spinning Sandstones Rising Piranhas 200
Artwork of a River Piranha Plant from New Super Luigi U.
River Piranha Plant
A stationary Piranha Plant that blows a green spiked ball up and down, similar to a Ptooie. Spinning Sandstones Fliprus Floes 200
NSMBU Muncher Artwork.png
Muncher
An invincible black plant. Lemmy's Lights-Out Castle Wiggler Rodeo Template:Chart icon
KoopatroopaNSMBU.png
Koopa Troopa (Red)
Turtle enemies that go into their shells when attacked, then can be picked up or thrown. Red Koopa Troopas turn around. Crooked Cavern Magma Moat 200
Squared screenshot of a green Koopa Troopa from New Super Luigi U.
Koopa Troopa (Green)
Green Koopa Troopas walk off ledges. Piranha Gardens Magmaw River Cruise 200
KoopaParatroopa NSMBU.png
Koopa Paratroopa (Red)
Wing Koopa Troopas that fly back and forth in the air. Dancing Blocks, Poison Swamp 200
ParatroopaNSMBU.png
Koopa Paratroopa (Green)
These Koopa Paratroopas appear only the battle with the Magikoopa in magical platforms. They hop along the ground in small arcs when freed. Stonecrush Tower 200
NSMBU Red Big Koopa Troopa Render.png
Big Koopa Troopa
Large variants of Koopa Troopas. Giant Swing-Along 200
Artwork of Dry Bones from Mario Party 8.
Dry Bones
Skeleton Koopa Troopas that collapse when attacked, but later rebuild themselves. Flame-Gear Tower Stonecrush Tower 200
Model of a Dry Bones from New Super Mario Bros. U. This model is shared with Big Dry Bones.
Big Dry Bones
Large variants of Dry Bones that appear in castle levels. Iggy's Swinging-Chains Castle 200
Hammer Bro in New Super Mario Bros. U
Hammer Bro
Enemies that throw hammers and jump. Piranha Gardens All Aboard! 1000
Fire Bro in New Super Mario Bros. U
Fire Bro
Hammer Bros that throw fireballs. Piranhas in the Dark Magmaw River Cruise 1000
Boomerang Bro in New Super Mario Bros. U
Boomerang Bro
Hammer Bros that use boomerangs, which return to them after being thrown. All Aboard! Above the Bouncy Clouds 1000
Ice Bro in New Super Mario Bros. U
Ice Bro
An enemy that throws ice balls at the ground, which can freeze the player and even other enemies. All Aboard! Frozen Fuzzies 1000
Squared screenshot of a Sledge Bro from New Super Luigi U.
Sledge Bro
Hammer Bro variants that stun Luigi after they jump. All Aboard! 1000
Sumo Bro
Sumo Bro
Giant Koopas that stomp the ground and create electric waves in two directions. Sumo Bro Bridge Sumo Bro's Spinning Tower 200
Lakitu in New Super Mario Bros. U
Lakitu
Enemies that throw Spiny Eggs. If Luigi defeats a Lakitu, he can ride on its cloud until it disappears. Spinning Sandstones Cloudy Capers 1000
Model of a Spiny from New Super Mario Bros. U.
Spiny
Enemies that hatch from Spiny Eggs and cannot be jumped on. Cloudy Capers 200
Squared screenshot of a Spiny Egg from New Super Luigi U.
Spiny Egg
The furled form of Spinies dropped by Lakitus. Direct contact damages the player character. Spiny Eggs turn into Spinies when they make contact with the ground. Cloudy Capers 200
Bony Beetle in New Super Mario Bros. U
Bony Beetle
Skeleton variants of Buzzy Beetles that walk around and suddenly stop to stick out their spikes. Icicle Tower Impossible Pendulums 200
NSMBU Buzzy Beetle Artwork.png
Buzzy Beetle
Shelled enemies that can be kicked or thrown after being jumped on, and can walk on ceilings. Ice-Slide Expressway 200
Model of a Spike Top from New Super Mario Bros. U.
Spike Top
Buzzy Beetle variants that have spikes on their shells, preventing them from being jumped on. Switch-Lift Express 200
Model of Para-Beetles from New Super Mario Bros. U.
Para-Beetle
Para-Beetles are winged Buzzy Beetles. However, Luigi can hop on their back for a ride, unlike with other winged foes. Para-Beetle Parade Template:Chart icon
Model of a Heavy Para-Beetle from New Super Mario Bros. U.
Heavy Para-Beetle
A Para-Beetle that descends when used as a platform. Para-Beetle Parade Template:Chart icon
Model of a Spike from New Super Mario Bros. U.
Spike
Green turtles which pull spiked balls out of their mouths and throw them directly downwards from the ledges on which they stand Spike's Tumbling Desert Spike's Seesaws 200
Model of a Stone Spike from New Super Mario Bros. U.
Stone Spike
A Spike that throws stone rocks downwards. Stone Spike Conveyors 200
Artwork of a Cheep Cheep from New Super Mario Bros. U (later reused for Super Mario Party)
Cheep Cheep
Fish that are found swimming aimlessly in underwater levels. Cheep Chomp Chase Star Coin Deep Dive 200
Model of a Big Cheep Cheep from New Super Mario Bros. U.
Big Cheep Cheep
Large variants of Cheep Cheeps that are found in underwater levels. Cheep Chomp Chase Star Coin Deep Dive 200
NSMBU Eep Cheep Artwork.png
Eep Cheep
A Cheep Cheep that lives in a school with other Eep Cheeps and swims away when the player comes near it. Cheep Chomp Chase 200
Model of a Big Eep Cheep from New Super Luigi U.
Big Eep Cheep
Large variants of Cheep Cheeps that are found in underwater levels. Cheep Chomp Chase Urchin Reef Romp 200 Template:Chart icon Template:Chart icon
NSLU Deep Cheep Artwork.png
Deep Cheep
Large variants of Cheep Cheeps that are found in underwater levels. Cheep Chomp Chase 200 Template:Chart icon
Model of a Big Deep Cheep from New Super Luigi U.
Big Deep Cheep
Large variants of Cheep Cheeps that are found in underwater levels. Cheep Chomp Chase 200 Template:Chart icon
NSMBU Spiny Cheep Artwork.png
Spiny Cheep Cheep
Fast-swimming fish that chase Luigi. Haunted Cargo Hold Star Coin Deep Dive 200
Model of a Cheep Chomp from New Super Mario Bros. U.
Cheep Chomp
Large fish that attempt to eat Luigi. Cheep Chomp Chase Star Coin Deep Dive 200
NSMBU Porcupuffer Artwork.png
Porcupuffer
Fish that jump out of the water and follow Luigi. Porcupuffer Cavern 200
FishboneNSMBU.png
Fish Bone
Skeletal fish that charge towards Luigi. Haunted Cargo Hold Deepsea Stone-Eyes 200
MontymoleNSMBU.png
Monty Mole
A mole that pops out of mountains and the ground and gives chase. Rolling Yoshi Hills Stonecrush Tower 200
NSMBU Pokey Artwork.png
Pokey
Living cacti that appear in desert levels and move slowly. Underground Grrrols 200
Squared screenshot of a Big Pokey from New Super Luigi U.
Big Pokey
Large variants of Pokeys. Morton's Lava-Block Castle None
Grrrol Artwork
Grrrol
Round, Thwomp-like enemies that roll on the ground. Underground Grrrols Smashing-Stone Tower 200
Model of a Mega Grrrol from New Super Mario Bros. U.
Mega Grrrol
A bigger Grrrol with the same behavior. Underground Grrrols Smashing-Stone Tower 200
NSMBU Huckit Crab Artwork.png
Huckit Crab
A crab that throws rocks on loop. These can be jumped on and used as a temporary platform. Huckit Beach Resort Porcupuffer Cavern 200
NSMBU Urchin Artwork.png
Urchin
Stationary enemies that appear in underwater levels. Urchin Reef Romp 200
Model of a Big Urchin from New Super Mario Bros. U.
Big Urchin
A gigantic Urchin that can be defeated only with a Star. Urchin Reef Romp 200
BooNSMBU.png
Boo
Ghosts that follow Luigi when his back is turned, but hide their face when he looks at them. Groups of Boos occur floating in circles in some levels. Peek-a-Boo Ghost House Vanishing Ghost House 200
BooNSMBU sprite.png
Big Boo
Bigger variants of Boos that have the same behavior. Peek-a-Boo Ghost House 200
Model of a Goombrat from New Super Mario Bros. U.
Goombrat
A Goomba that resembles a persimmon and turns at ledges. Wiggler Rodeo Hot Cogs 200
NSMBU Goomba Artwork.png
Goomba
Common enemies that can be defeated by jumping on them. Some Goombas in Skyward Stalk float on balloons. Stonecrush Tower Magmaw River Cruise 200
Squared screenshot of a Mini Goomba from New Super Luigi U.
Mini Goomba
Small Goombas that weigh Luigi down until he either attacks or walks for a few seconds. Stonecrush Tower Magmaw River Cruise 200
Squared screenshot of a Prickly Goomba from New Super Luigi U.
Prickly Goomba
A Goomba that hides inside a spiked chestnut shell until it is hit with a fireball, which is when it turns into a regular Goomba. Fire and Ice 200
Model of a red Dragoneel from New Super Mario Bros. U.
Dragoneel (Red)
A long eel that attacks Luigi by chasing him. Dragoneel Depths 200
Model of a blue Dragoneel from New Super Mario Bros. U.
Dragoneel (Blue)
Shorter, purple ones also exist that move slower, but make sharper turns. Dragoneel Depths 200
Model of a Bullet Bill from New Super Mario Bros. U.
Bullet Bill
Bullets that fly straight forward and are shot from Bill Blasters and Bill Blaster Turrets. Larry's Trigger-Happy Castle Rainbow Skywalk 200
Model of a Missile Bill from New Super Mario Bros. U.
Missile Bill
Bullet Bills that target Luigi. Roy's Ironclad Castle 200
BanzaibillNSMBU.png
Banzai Bill
Large Bullet Bills that fly straight forward. Larry's Trigger-Happy Castle Para-Beetle Parade 200
Model of a King Bill from New Super Mario Bros. U.
King Bill
A nearly invincible enemy that charges forward, taking up most of the screen. Larry's Trigger-Happy Castle Para-Beetle Parade 200
Rendered model of the Torpedo Ted enemy in New Super Mario Bros. U.
Torpedo Ted
A slow-moving torpedo that flies in one direction. Larry's Trigger-Happy Castle All Aboard! 200
Rendered model of the Targeting Ted enemy in New Super Mario Bros. U.
Targeting Ted
Red Torpedo Teds that home into their target, much like Bull's-Eye Bills. Larry's Trigger-Happy Castle All Aboard! 200
Model of a Broozer from New Super Mario Bros. U.
Broozer
A walking, boxing ghost. Broozers spin Star Lifts and launch barrels with their punches. Luigi can defeat it by jumping on it three times, or hitting him with a fireball. Broozers and Barrels 200
Model of a Cooligan from New Super Mario Bros. U.
Cooligan
An enemy that slides on ice and slows down when hit. Cooligan Shrooms 200
Model of a Fliprus from New Super Mario Bros. U.
Fliprus
A walrus-like creature that throws snowballs that can be jumped on. Fliprus Floes Hammerswing Hangout 200
NSMBU Thwomp Artwork.png
Thwomp
Large rocks that fall when Luigi gets close. Wendy's Thwomp Castle 200
Model of a Big Thwomp from New Super Mario Bros. U.
Big Thwomp
Large Thwomps that can break through stone tiles. Wendy's Thwomp Castle 200
Model of a Mechakoopa from New Super Mario Bros. U.
Mechakoopa
A mechanical Koopa. After stomping it, Luigi can pick it up and use it as a weapon. All Aboard! 200
NSMBU Bramball Artwork.png
Bramball
An enemy that moves around in a set pattern and is mostly covered in spikes, with the head being the only safe part to jump on. It can be forced to move if jumped into from below. Heart of Bramball Woods 200
Squared screenshot of a Big Wiggler from New Super Luigi U.
Big Wiggler
Large variants of Wigglers. Wiggler Floodlands Template:Chart icon
Squared screenshot of a Wiggler from New Super Luigi U.
Wiggler
Caterpillars that move faster after being jumped on. Wiggler Rodeo 200
Model of a Magmaargh from New Super Mario Bros. U.
Magmaargh
Lava monsters that attacks by moving towards the players in a wave-like movement. Iggy's Swinging-Chains Castle Template:Chart icon
Model of a Magmaw from New Super Mario Bros. U.
Magmaw
Lava monsters that lunges at the player and dips back into the lava. Magmaw River Cruise The Final Battle Template:Chart icon
Fuzzy in New Super Mario Bros. U
Fuzzy
Enemies that follow tracks and hurt Luigi upon contact. Mount Fuzzy Cloudy Capers 200
Model of a Fuzzy from New Super Mario Bros. U. This model is shared with Big Fuzzies.
Big Fuzzy
Large variants of Fuzzies. Frozen Fuzzies Spine Coaster Connections 200
Model of a Fire Snake from New Super Mario Bros. U.
Fire Snake
Flames that jump in a high arc. Light-Up-Lift Tower 200
Model of a Lava Bubble from New Super Mario Bros. Wii. This model and its textures were repurposed for New Super Mario Bros. U and New Super Luigi U.
Lava Bubble
Fireballs that jump out of lava. Roy's Ironclad Castle Hot Cogs 200
Squared screenshot of a Chain Chomp from New Super Luigi U.
Chain Chomp
Enemies tied to posts that lunge at Luigi. If Luigi ground pounds their post, they are set free. Wiggler Rodeo 200
Squared screenshot of a Flame Chomp from New Super Luigi U.
Flame Chomp
Black spheres that spit fireballs at Luigi. They explode after they're out of fireballs. Flame Chomp Ferris Wheel 200
FooNSMBU.png
Foo
An enemy that creates fog in order to obscure the player's view. Three-Headed Snake Block 200
BobombNSMBU.png
Bob-omb
Bombs that ignite if they are jumped on or have a fireball thrown at them, then explode shortly after. Bowser Jr. Showdown The Final Battle 200
ParabombNSMBU.png
Parabomb
Parachuting Bob-ombs that are sometimes shot out of cannons. Bowser Jr. Showdown Current Event 200
Model of a Blooper from New Super Mario Bros. U.
Blooper
Underwater enemies that move in an erratic pattern and follow Luigi. Star Coin Deep Dive 200

Obstacles from NSLU

Name Description Levels
First Last
Squared screenshot of ash from New Super Luigi U.
Ash
Ash enshrouds the left of the screen in Magma-River Cruise. Contact makes the player character lose a life. Magmaw River Cruise
Model of a Banzai Bill Cannon from New Super Mario Bros. U.
Banzai Bill Cannon
Bill Blasters that shoot Banzai Bills. Weighty Waddlewings
Model of a Bill Blaster from New Super Mario Bros. U.
Bill Blaster
Cannons that shoot Bullet Bills. Larry's Trigger-Happy Castle Rainbow Skywalk
Multi Bill Blaster NSMBU Sprite.png
Bill Blaster Turret
Stacks of Bill Blasters that rotate and shoot Bullet Bills. Larry's Trigger-Happy Castle
Squared screenshot of a Bob-omb Cannon from New Super Luigi U.
Bob-omb Cannon
Mortars that fire Bob-ombs. Bowser Jr. Showdown
Model of a Bowser Stunner from New Super Mario Bros. U.
Bowser Stunner
An electric statue that resembles Bowser's head and carries electrical currents. Current Event
Squared screenshot of Bowser's Flames from New Super Luigi U.
Bowser's Flame
Fireballs spewed by Bowser. The appear traveling on-screen in the narrow hallway leading to the Koopa King, before he is within frame. The Final Battle
Squared screenshot of a Bowser's Flame from New Super Luigi U.
Bowser's Flame (big)
Balls of fire that fall slowly and break upon hitting either the ground or a block. The player character can reduce their size if they toss ice balls at them. Magma Moat The Final Battle
Squared screenshot of a Burner from New Super Luigi U.
Burner
Constant streams of fire that are fastened to cogs. Flame-Gear Tower
Squared screenshot of a current from New Super Luigi U.
Current
Downward currents that pull the player character into an abyss, costing them a life. Cheep Chomp Chase Urchin Reef Romp
Squared screenshot of a Fire Bar from New Super Luigi U.
Fire Bar
A series of fireballs that rotate infinitely, either clockwise or counterclockwise. Sumo Bro's Spinning Tower Ludwig's Block-Press Castle
GhostQuestionBlock.png
Ghost Block
A ? Block that floats and charges at the player character, breaking if it hits a floor or a platform. Vanishing Ghost House
Squared screenshot of a giant cannon from New Super Luigi U.
Giant cannon
Horizontal, pipe-sized cannons shoot giant cannonballs. Bowser Jr. Showdown
Squared screenshot of a Huge Fire Bar from New Super Luigi U.
Huge Fire Bar
A larger version of the Fire Bar. Fire Bar Sprint
An Icicle in New Super Luigi U. in Wendy Castle
Icicle
Icicles that fall when the player character gets close underneath. Icicle Tower Wendy's Thwomp Castle
Screenshot of Current Event in New Super Luigi U.
Lava
Pools of molten rock that cause the player character to instantly lose a life upon contact. In Rising Tides of Lava, the lava rises and falls like the tide. Morton's Lava-Block Castle The Final Battle
Luigi sighting in Iggy's Swinging-Chains Castle in New Super Luigi U
Lava swell
Lava that moves up in waves. Iggy's Swinging-Chains Castle
Squared screenshot of a Mecha Hand from New Super Luigi U.
Mecha Hand
A large mechanical hand modeled after Bowser's own hand that attempts to crush the player characters while they are on board. Bowser Jr. also uses the Mecha Hand in The Mighty Cannonship after the player character defeats him here. Bowser Jr. Showdown
NSLU Morton's Lava Block Castle Screenshot.png
Moving rock
Stones that move in set patterns and come in various sizes. They can either help or hinder the player character. Morton's Lava-Block Castle
Squared screenshot of a moving torch from New Super Luigi U.
Moving torch
Cannon-like Burners that pivot back and forth. Flame-Gear Tower
Poison in New Super Luigi U. in  Spike's Tumbling Desert
Poison Bog
A liquid hazard that causes the player character to instantly lose a life. Giant Swing-Along Under Construction
Quick Sand in New Super Luigi U. in  Spike's Tumbling Desert
Quicksand
Sand that sinks the player character. Spike's Tumbling Desert Spinning Sandstones
Squared screenshot of a Skewer from New Super Luigi U.
Skewer
Spiked columns that extend out of walls and retract at regular intervals. Both vertical and horizontal Skewers appear. Shish-Kebab Tower
New Super Luigi U level.
Spikes
Beds of spikes appear in two Special Challenges. Touching them knocks out the player character. Icicle Tower
Squared screenshot of a Spinner from New Super Luigi U.
Spinner
A large, undefeatable spiked ball on a chain. Some of the ones in Impossible Pendulums are large. Stone-Snake Tower Impossible Pendulums
Squared screenshot of a Torpedo Base from New Super Luigi U.
Torpedo Base
Red torpedo tubes that fire Targeting Teds. Larry's Trigger-Happy Castle

Bosses from NSLU

Name Description Levels
First Last
Tower bosses
Model of Boom Boom from New Super Mario Bros. U.
Boom Boom
The tower boss from Acorn Plains to Rock-Candy Mines. He does not change in the first battle, especially in Acorn Plains. However, following his first defeat, the |Magikoopa gives him special abilities. In Layer-Cake Desert, the Magikoopa will grant him the ability to spin jump. In Sparkling Waters and Frosted Glacier, the Magikoopa grants him the ability to jump, similar to Super Mario Bros. 3. In Soda Jungle, the Magikoopa will make him larger. In Rock-Candy Mines, the Magikoopa transforms his arms into wings, similar to Super Mario Bros. 3. Flame-Gear Tower Smashing-Stone Tower
Boss Sumo Bro.
Boss Sumo Bro
Boss Sumo Bro was a regular Sumo Bro until the Magikoopa made him grow in size. He is normally immune to attacks from the top due to the spike on his head, but he will jump between platforms which the player can hit from the bottom. Knocking him off a platform makes him vulnerable to jump attacks. Sumo Bro's Spinning Tower
Kamek artwork
Magikoopa
The Magikoopa teleports most of the time when Luigi gets too close. However, when he stops to attack Luigi, he is left vulnerable to stomps. He also casts spells on Boom Boom, Boss Sumo Bro, and Bowser granting them extra power before their battles, such as causing them to grow in size. Stonecrush Tower
The Koopalings
Lemmy Koopa NSMBU.png
Lemmy
Lemmy Koopa is fought in Acorn Plains and attempts to throw bombs at Luigi. Lemmy's Lights-Out Castle
MortonNSMBU.png
Morton
Morton Koopa Jr. is fought in Layer-Cake Desert and uses a large hammer that is apparently filled with magic to knock Big Pokey segments in the player's way after shaking the ground by stomping on it. He can knock Pokey segments straight at the player or knock them in high arcs. Morton's Lava-Block Castle
Larry Koopa
Larry
Larry Koopa is fought on in Sparkling Waters and blasts spells and use water blasts from the pool below the arena. When Larry is spinning in his shell, the water geysers give his shell a boost upwards, making it a bit tricky to avoid. After two stomps, Larry begins to cast two spells in quick succession. Larry's Trigger-Happy Castle
NSMBU Wendy Koopa Artwork.png
Wendy
Wendy O. Koopa is fought in Frosted Glacier and skates around the arena, shooting out two energy rings that ricochet off of walls and can knock down the Icicles on the ceiling of the airship. She also spin jumps from walls. After she is jumped on twice, she will shoot out three rings instead. Wendy's Thwomp Castle
NSMBU Iggy Artwork.png
Iggy
Iggy Koopa is fought in Soda Jungle and uses the four Warp Pipes to run around the room and on the ceiling to make it trickier for the player to stomp on him as he uses his Magic Wand to shoot three spells, with some being his usual green flame, and the other being red skeleton orbs that generate Magmaarghs when they land in the lava below. When Iggy is stomped on, he will dash around the room in his shell using the pipes on the walls, which will switch him to the other side of the room. Unlike the other Koopalings where they spin in their shells and change directions at the edges or walls of the room, Iggy can actually change directions anywhere around the room during his duration in his shell. Iggy's Swinging-Chains Castle
NSMBU Roy Artwork.png
Roy
Roy Koopa is fought in Rock-Candy Mines and shoots Bullet Bills with his cannon and jump between platforms that move around during the fight. Occasionally, he shoots Missile Bills. He can also jump high in the air and ground pound the floor or platform, which makes him fire Bullet Bills on both sides of his blaster. The ground pound can also make the floating platforms appear after he comes out of his shell. Roy's Ironclad Castle
LudwigNSMBU.png
Ludwig
Ludwig von Koopa is fought in Meringue Clouds and levitates in the air while making two clones of himself, and all three Ludwigs will blast spells at Luigi before dropping onto the ground. If one of the clones is jumped on, it will simply disappear. There are four ways to find out which is the real one. The one that is the real one fires three spells, while the clones fire two. The clones keep their eyes half-open, and tend to assume the real Ludwig's pre-battle idle pose while not levitating. The real Ludwig will also drop to the ground last, after the clones, as well as laugh while dropping. Finally, Luigi always looks at the real Ludwig if he can see him directly, just as he does with the other bosses. When the fight starts off, after shooting their spells, the clones disappear before landing. After the first stomp, the clones do not disappear. After the second stomp, not only do all three Ludwigs shoot faster, but swap positions, though the real Ludwig still shoots three spells. Ludwig's Block-Press Castle
Other
Bowser Jr.
Bowser Jr.
Bowser Jr. is fought on airships. In Soda Jungle, Bowser Jr. uses his Junior Clown Car as a submarine, in which the player character must guide the Targeting Teds that Bowser Jr. shoots into his submarine. With every hit, he summons three Torpedo Teds from the left and right or from the ceiling and the floor. In Meringue Clouds, Bowser Jr.'s boss battle involves him in his Clown Car equipped with boxing gloves, which he uses to destroy the blocks the player is standing on. Bowser Jr. periodically throws Bob-ombs, which the player can use against him. However, in Peach's Castle, he cannot be defeated. The Mighty Cannonship The Final Battle
Artwork of Bowser in New Super Mario Bros. U
Bowser
Bowser is fought inside |Peach's Castle. The first part of his battle is similar to Super Mario Bros., where the player has to get to the other side and press the switch; alternatively, shooting several spellsalso works. This causes the axe to fall and make the bridge collapse, making Bowser fall. The gate then opens and Luigi moves on. When Luigi reaches the top of the castle, Peach is being held up in the tower. After this, Bowser Jr. shows up in his Junior Clown Car, and Bowser hops on top of the castle while he is huge. Bowser Jr. also fights the player. In order to defeat them, the player must jump on Bowser Jr., causing him to fall out of his Junior Clown Car. This allows the player to jump in and hover over Bowser to harm him. Like the Koopalings, he curls into his shell and spins around when hit. He is defeated after being hit three times by the Clown Car. The Final Battle

Items from NSLU

These are collectibles, pickups, and health-restoring objects.

Name Description Name Description
Artwork of a coin in New Super Mario Bros. U
Coins
Collecting 100 of these gives the player an extra life. Sprite of a Hidden Coin from New Super Mario Bros. U. It saw subsequent use in New Super Luigi U.
Hidden Coins
An outline of a coin that becomes a coin if Luigi goes through it.
Model of a Red Coin from New Super Mario Bros. U.
Red Coins
Collecting all eight Red Coins that appear after passing through a Red Ring gives a Super Mushroom, Fire Flower, or 1-Up Mushroom, depending on what power-up the player is currently using. Model of a Blue Coin from New Super Mario Bros. U.
Blue Coins
These coins are just like normal coins, but they appear by hitting a P Switch.
Model of Green Coins from New Super Mario Bros. U.
Green Coins
Collecting all five groups of Green Coins that appear after passing through a Green Ring gives a Super Mushroom, Fire Flower, or 1-Up Mushroom, depending on what power-up the player is currently using. Artwork of a Star Coin in New Super Mario Bros. U
Star Coins
Three of these are located in every course in hard-to-reach or hidden areas.
1-Up Mushroom
1-Up Mushrooms
Gives the player an extra life. Model of a 3-Up Moon from New Super Mario Bros. U.
3-Up Moons
Gives the player three extra lives. Only appears in Boost Mode.
Red Shell
Koopa Shells
Koopa Troopas temporarily retreat into their shells when stomped, which can then be kicked, picked up, or thrown. They bounce off of opposing walls and can damage the player character character on the rebound, but they can be stopped with a well-timed jump or fireballs. The giant shells of Big Koopa Troopas can also be sent sliding by jumping on them, but are too large to hold. Squared screenshot of a Buzzy Shell from New Super Mario Bros. U.
Buzzy Shells
These work like Koopa Shells, but they are impervious to fire. Fireballs cannot stop them.
Model of a Barrel from New Super Mario Bros. U.
Barrels
An item that the player can pick up and throw at enemies to defeat them and at coins to collect them. Broozers can also throw them. Another player who touches a barrel while it rolls will take damage. A POW Block
POW Blocks
A block that causes a large tremor on the ground when thrown.
Squared screenshot of a ice block from New Super Mario Bros. U.
Ice blocks
A block that is created by an enemy that was frozen with an ice ball. This block can be picked up and thrown like a barrel. Model of a Trampoline from New Super Mario Bros. U.
Trampolines
A spring that lets the player jump high into the air. It can be picked up and carried around.
Yoshi egg
Yoshi's Eggs
An egg that Yoshi comes out of or produces after eating five fruits, which contain power-ups. They come in two different colors: green releases the adult Yoshi. NSMBU Yellow Yoshi Egg Artwork.png
Glowing Baby Yoshi's Eggs
This yellow eggs releases a Glowing Baby Yoshi.
Model of a fruit from New Super Mario Bros. U.
Fruits
A fruit that Yoshi eats. When Yoshi eats five fruits, he makes an egg that contains an item. NSMBU Purple Star Artwork.png
Boost Stars
A star that appears during Boost Mode.

Power-ups from NSLU

Power-up Form Description
Template:Chart icon Template:Chart icon
Template:Chart icon
N/A Small Luigi artwork from New Super Luigi U
Small Luigi
Squared screenshot of Small Yellow Toad from New Super Mario Bros. U.
Small Yellow Toad
The player character's weakest form. They start each life in their Small form. If they are touched by an enemy or obstacle, they lose one life.
Squared screenshot of Small Blue Toad from New Super Mario Bros. U.
Small Blue Toad
A Super Mushroom
Super Mushroom
Artwork of Luigi jumping from New Super Mario Bros. U
Super Luigi
Artwork of Yellow Toad jumping in New Super Mario Bros. U
Super Yellow Toad
Turns Luigi into Super Luigi.
Blue Toad jumping in New Super Mario Bros. U
Super Blue Toad
Artwork of a new item from New Super Mario Bros. U
Super Acorn
Flying Squirrel Luigi artwork from New Super Luigi U
Flying Squirrel Luigi
Flying Squirrel Yellow Toad
Flying Squirrel
Yellow Toad
Turns Luigi into Flying Squirrel Luigi.
NSMBU Flying Squirrel Blue Toad Sprite.png
Flying Squirrel
Blue Toad
A Fire Flower
Fire Flower
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Fire Luigi
Squared screenshot of Fire Yellow Toad from New Super Mario Bros. U Deluxe.
Fire Yellow Toad
Turns Luigi into Fire Luigi.
Squared screenshot of Fire Blue Toad from New Super Mario Bros. U Deluxe.
Fire Blue
Toad
Ice Flower
Ice Flower
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Ice Luigi
IceYellowToadNSMBU.png
Ice Yellow
Toad
Turns Luigi into Ice Luigi. Mario can shoot ice balls to freeze most enemies.
Squared screenshot of Ice Blue Toad from New Super Mario Bros. U Deluxe.
Ice Blue
Toad
A Mini Mushroom
Mini Mushroom
Artwork of Mini Luigi in New Super Luigi U
Mini Luigi
Squared screenshot of Mini Yellow Toad from New Super Mario Bros. U Deluxe.
Mini Yellow Toad
Turns Luigi into Mini Luigi.
Squared screenshot of Mini Blue Toad from New Super Mario Bros. U Deluxe.
Mini Blue
Toad
A Propeller Mushroom
Propeller Mushroom
NSLU Propeller Luigi Screenshot.png
Propeller Luigi
Squared screenshot of Propeller Yellow Toad from New Super Mario Bros. U Deluxe.
Propeller Yellow Toad
Turns Luigi into Propeller Luigi and gives him some short flight.
Squared screenshot of Propeller Blue Toad from New Super Mario Bros. U Deluxe.
Propeller Blue Toad
A Penguin Suit
Penguin Suit
Penguin Luigi
Penguin Luigi
Squared screenshot of Penguin Yellow Toad from New Super Mario Bros. U Deluxe.
Penguin Yellow Toad
Turns Luigi into Penguin Luigi. He can shoot ice balls and slide on his belly, along with having an improved swimming ability.
Squared screenshot of Penguin Blue Toad from New Super Mario Bros. U Deluxe.
Penguin Blue Toad
Artwork of a Super Star from New Super Mario Bros. U
Super Star
Invincible Luigi
Invincible Luigi
Squared screenshot of Invincible Yellow Toad from New Super Mario Bros. U Deluxe.
Invincible Yellow Toad
Turns Luigi into Invincible Luigi.
Squared screenshot of Invincible Blue Toad from New Super Mario Bros. U Deluxe.
Invincible Blue Toad
NSLU P-Acorn Icon.png
P-Acorn
NSLU P-Acorn Luigi Render.png
Power Squirrel Luigi
Squared screenshot of Power Squirrel Yellow Toad from New Super Mario Bros. U Deluxe.
Power Squirrel
Yellow Toad
Turns Luigi into Power Squirrel Luigi.
Squared screenshot of Power Squirrel Blue Toad from New Super Mario Bros. U Deluxe.
Power Squirrel
Blue Toad

Objects from NSLU

Objects are interactable elements of the environment that cannot be picked up or collected by Mario. For objects that primarily function as obstructions or hazards, see above.

Name Description
Blocks and containers
Artwork of a ? Block from New Super Mario Bros.
? Block
Contains a coin or item when hit. Some ? Block are 10-Coin Blocks that release up to ten coins when struck in rapid succession. Other are invisible and also become visible when struck. Emptying any ? Block turns it into an Empty Block that can be stood on like a platform.
3-Up Moon Block
3-Up Moon Block
A very rare block that contains a 3-Up Moon.
Sprite of a Mega Block in New Super Mario Bros. U
Big Block
A large Brick Block that mostly have the same properties normal-sized Brick Block. However, some Big Blocks are Coin Blocks. When these ones are emptied, the Big Block falls apart and leaves five coins behind on the ground.
NSMBU Green Boost Block Artwork.png
Boost Block
Blocks that appear when touching the screen on the Wii U GamePad.
Artwork of a Brick Block in New Super Mario Bros. Wii (also used for New Super Mario Bros. 2 and New Super Mario Bros. U)
Brick Block
Breaks or contains coins when hit. Like ? Blocks, there are Brick Blocks that are 10-Coin Blocks. The player character cannot break Brick Blocks in their Small or Mini forms.
Squared screenshot of cracked blocks from New Super Mario Bros. U.
Cracked block[1]
These blocks make up the floor in the battle against Bowser Jr. A block will fall away if struck by Bowser Jr. twice, but reappear after a brief period of time.
Crate NSMBU
Crate
A wooden box Mario can break via a Ground Pound. Sometimes contains coins or power-ups.
Model of a Donut Block from New Super Mario Bros. U.
Donut Block
A platform that falls under weight if Mario stays there for too long. As Mini Mario, he is too light to make it fall; as such, it becomes safer.
A Flying ? Block in New Super Mario Bros. U
Flying ? Block
A type of ? Block that flies in a rhythmic pattern to the music of a stage. Once hit, it becomes an Empty Block.
Squared screenshot of a Giant Snake Block from New Super Luigi U.
Giant Snake Block
A large type of Snake Block.
Luigi Block
Luigi Block
TBW
Squared screenshot of a magical platform from New Super Mario Bros. U.
Magical platform[2] (A)
These blocks appear during the battle with the Magikoopa. When his spells strike these blocks, they turn into Donut Blocks.
Squared screenshot of a magical platform from New Super Mario Bros. U.
Magical platform (B)
Some of these airborne magical platforms contain enemies. The slam downward on the Magikoopa's command, damaging the player character if they are in their path. The platforms that contain enemies release them when they collide with the ground, freeing them onto the field.
Sprite of a Mega ? Block in New Super Mario Bros. U
Mega ? Block
Giant ? Blocks. It functions like the smaller ones and becomes a big Empty Block when emptied.
JumpBlockNSMBU.png
Note Block
A block that makes Mario jump higher when he jumps or steps on it.
Sprite of a Roulette Block from New Super Mario Bros. U
Roulette Block
A block with various items scrolling on it. Mario can hit it and release the power-up shown.
Squared screenshot of a Snake Block from New Super Luigi U.
Snake Block
Green blocks that move like a snake once Mario steps on it.
Sprite of a Stone Block from New Super Mario Bros. U. It saw subsequent use in New Super Luigi U.
Stone Block
Block that can only be destroyed by Bob-omb explosions or some large/spiky enemies like Grrrols or Big Thwomps.
Squared screenshot of a Stretch Block from New Super Luigi U.
Stretch Block
A block made up of five segments that stretches to act as a bridge in certain levels.
Model of a Treasure Chest from New Super Mario Bros. U.
Treasure chest
Chests award the player character a Super Star that goes into their inventory. In Enemy Courses, Nabbit steals the Star if the character does not grab it in time.
Trigger objects
Squared screenshot of a ! Switch from New Super Mario Bros. U.
! Switch
Activating the switch enables the axe to destroy the bridge, causing Bowser to fall.
Model of a ? Switch from New Super Mario Bros. U.
? Switch
Changes or adds things to an area, such as platforms, for a limited time.
Blue Ring from NSLU
Blue Ring
TBW
Green Ring
Green Ring
Makes fifteen Green Coins appear. If the player collects all five groups of green coins before they disappear, they receive either a power-up, which varies in between levels, or a 1-Up Mushroom, depending on the player's current size.
Model of a P Switch from New Super Mario Bros. U.
P Switch
Not only turns bricks into coins or vice versa, but also reveals Blue Coins.
Model of a Red Ring from New Super Mario Bros. U.
Red Ring
Makes eight Red Coins appear. If the player collects all eight coins before they disappear, they receive either a power-up, which varies in between levels, or a 1-Up Mushroom, depending on the player's current size.
Pipes
NSMBU Warp Pipe Render.png
Giant pipe
Big Piranha Plants sit in giant pipes. None of these ones are Warp Pipes.
Currents in New Super Luigi U. in Cheep Chomp Chase
Jet Pipe
These underwater pipes expel strong currents that push the player character.
Blue Warp Pipe
Pipe
Pipes going through the ground that transport the player to new areas. In World Coin-2 and World Coin-7, a golden Warp Pipe leading to the next area appears when players have collected enough coins in an area.
Squared screenshot of a Pipe Cannon from New Super Luigi U.
Pipe Cannon
Pipes that launch players to another location or a platform that they are unable to reach.
BlueMiniWarpPipeNSMBU.png
Small pipe
Mini variants of warp pipes that can be accessed with a Mini Mushroom.
Climbable objects
Model of a Vine Block from New Super Mario Bros. U.
Beanstalk
Used to reach Coin Heavens or other secret places. They emerge from Vine Blocks, which resemble Invisible Blocks or Brick Blocks.
Squared screenshot of a Hanging Chain from New Super Luigi U.
Hanging chain
Chains that the player character can swing back and forth on like rope swings.
Squared screenshot of a pole from New Super Luigi U.
Pole
Striped poles that the player can climb up and slide down after jumping onto them.
Squared screenshot of a Rope Ladder from New Super Luigi U.
Rope Ladder
A climbable object used to get on top of platforms.
Squared screenshot of a hanging vine from New Super Luigi U.
Vine
Hanging vines found in Spinning Platforms of Doom. They function like rope swings.
Platforms
Arrow lifts
Arrow lift
Lifts that appear turn from blue to red when activated, causing them will move in the opposite direction from where they are pointing while idle.
Luigi sighting in Beanstalk Jungle from New Super Luigi U
Bean Platform
Large beans serving as platforms that periodically coil and uncoil.
Squared screenshot of a Bolt Lift from New Super Luigi U.
Bolt Lift
A set of nuts that are screwed onto a very long bolt that serve as platforms. The player must continually jump to avoid falling.
Squared screenshot of a Bouncy Cloud from New Super Luigi U.
Bouncy Cloud
Cloud platforms that makes the player and enemies bounces very high.
Squared screenshot of a Clockwork Block from New Super Luigi U.
Clockwork Block[3]
A platform with gears that moves left and right.
Cloud Lift NSMBU
Cloud Lift
Long platforms that move to the right when initially landed on.
Model of a medium-sized Cog from New Super Mario Bros. U.
Cog
Gear-like platforms that the player must go under to pass. If they remain under one, they will be squished and lose a life.
Assembled sprite of a Conveyor Belt from New Super Mario Bros. U. It saw subsequent use in New Super Luigi U.
Conveyor Belt
Moving platforms that carry the player and, sometimes, Iron Blocks and enemies.
Squared screenshot of a Flatbed Ferry from New Super Luigi U.
Flatbed Ferry
Lifts that travel along tracks. Some tracks are self-connected or lead to a rounded end that sends the Flatbed Ferry back the way it came. Others lack an obstruction at the end, causing the lift to fall.
Squared screenshot of a floating crate from New Super Mario Bros. U.
Floating crate
These large wooden crates float in water and sink when stood on. The float back into place once jumped off of.
Floor NSMBU
Floor
Platforms that the player can bump from below to stun enemies.
Squared screenshot of a Hammer Pendulum from New Super Luigi U.
Hammer Pendulum
Hammer-like platforms that swing back and forth in a 180° arc.
Squared screenshot of an ice platform from New Super Mario Bros. U.
Ice platform
Columnar lifts made of ice. Some move back and forth.
Iron Block NSMBU
Iron Block
An iron box that drops on Conveyor Belts. They are indestructible and causes the player to lose a life if crushed.
Squared screenshot of a Leaf Platform from New Super Luigi U.
Leaf Platform
Leaves that serve as platforms appearing on giant beanstalks. When they first sprout, they appear to be green, only to turn red and brown then slowly float down after some time has passed.
Model of a Lift from New Super Mario Bros. U.
Lift
Wooden platforms that are suspended above ground. Many of them move in set paths and are of varied lengths.
Model of a Light-Up-Lift from New Super Mario Bros. U.
Light-Up-Lift
A block-like platform that shines light in dark areas.
Luigi sighting in Magmaw River Cruise from New Super Luigi U
Limited Lift
A lift that the player can travel with a limited capacity of at least five enemies. It stops once the counter reaches 0.
Squared screenshot of a Limited Lift (Remote-Control) from New Super Luigi U.
Limited Lift (Remote-Control)[4]
Girder-like Limited Lifts that begin to rise once a player character is on top of it. The player can tilt the lift, but stops if the counter on it reaches 0.
Luigi sighting in Flame Chomp Ferris Wheel from New Super Luigi U
Paddle Platform
A paddle wheel-like platforms made of 4 smaller platforms that moves in a wheel on tracks.
Squared screenshot of a palm tree from New Super Luigi U.
Palm tree
Trees of varying heights that serve as platforms.
Squared screenshot of a Pendulum Platform from New Super Luigi U.
Pendulum Platform
Chained platforms that sway from side to side indefinitely.
Luigi sighting in Spike's Seesaws from New Super Luigi U
Rocking Platform[5]
Wooden platforms in the air that tilt back and forth on their own.
Sand Geyser in New Super Luigi U in Spinning Sandstones
Sand Geyser
Pillars of sand that rises up from pits at regular intervals, and can be used as platforms.
New Super Luigi U level.
Scale Lift
Scale-like platforms that causes the one platform to rise if the player lands on the parallel one. It will fall off if they stand on it for too long.
Squared screenshot of a Screwtop Lift from New Super Luigi U.
Screwtop Lift
A lift with a screw that the player can move in a set direction by spinning.
Squared screenshot of a Screwtop Platform from New Super Luigi U.
Screwtop Platform
A platform with a screw that the player can move in a set direction by spinning.
Squared screenshot of a Seesaw Log Bridge from New Super Luigi U.
Seesaw Log Bridge
Solid wooden platforms that teeter to one side when a player or element stands on the opposite side.
Squared screenshot of a blue Seesaw Shroom from New Super Luigi U.
Seesaw Shroom
A mushroom platform that acts as a seesaw.
Model of a Spine Coaster from New Super Mario Bros. U.
Spine Coaster
Rideable creatures made of bone used to aid Mario and company to pass through pits and pits.
Model of a Star Lift from New Super Mario Bros. U. It was subsequently used in New Super Luigi U.
Star Lift
Star-shaped platforms that spin depending on which side of them is weighed down by the player.
Stone-Eye NSMBU
Stone-Eye
Giant gray stone heads that either move in different patterns, or stay completely stationary. Stone-Eyes are sentient, indicated by their eyes that constantly stare at the player.
Squared screenshot of a Switch-Lift from New Super Luigi U.
Switch-Lift
TBW
Luigi sighting in Rolling Yoshi Hills from New Super Luigi U
Turning Floor
Continually moving objects that turn clockwise or counterclockwise, moving anything on them.
NSMBU Water Geyser Artwork.png
Water Geyser
Pillars of water that rise from below and serve as platforms.
Other objects
Squared screenshot of a boss cannon from New Super Luigi U.
Boss cannon
Cannons found at the end of enemy castles. Boss cannons launch the player character to one of a nearby airship to battle one of the Koopalings.
Model of a door from New Super Mario Bros. U.
Door
Doors bring the player character to another area. In Ghost Houses, doors are sometimes involved in puzzles. One-way boss doors occur at the end of every fortress that bring the player character to a boss battle.
Squared screenshot of a false wall from New Super Luigi U.
False wall
Hidden alcoves found throughout many levels. False walls often conceal blocks, pipes, or Star Coins.
Squared screenshot of flowers from New Super Luigi U.
Flower
A common background object that releases a coin when spun next to.
FlagpoleNSMBU.png
Goal Pole
Flagpoles found at the end of every level. Touching one completes the level.
A Goal Pole as seen in New Super Mario Bros. U
Goal Pole (secret)
Flagpoles with red flags, found at the end of some levels. Touching one completes the level and leads to secret exits.
Squared screenshot of mist from New Super Luigi U.
Mist
Dense mist that obscures the player's view and conceals objects. They can temporarily be blown away through various means, such as Spin Jumping. Enemies sometimes are concealed in mist.
Door sprite
Trick door[6]
Some of the doors found in Ghost Houses are illusions crafted by Boos. Attempting to open one makes it disappear and releases a coin.

References

  1. ^ Stratton, p. 187
  2. ^ Stratton, p. 175
  3. ^ Roberts, Rachel, Cardner Clark, editors (2018). "New Super Mario Bros. U" in Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50670-897-3. Page 215.
  4. ^ Stratton, p. 199
  5. ^ Roberts and Clark, p. 216
  6. ^ Stratton, p. 10, 84