Castle BGM: Difference between revisions

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{{Another language}}
{{rewrite-expand|include ''[[Mario & Sonic at the Olympic Winter Games (Wii)]]'', ''[[Tetris DS]]'' and ''[[Tetris 99]]'' information}}
{{More media}}
{{media missing|more=yes|Add all arrangements.}}
{{about|the musical composition from ''[[Super Mario Bros]]''|the musical composition heard in castle levels in ''[[Super Mario World]]''|[[Castle (theme)]]}}
{{about|the musical composition from ''[[Super Mario Bros.]]''|the musical composition heard in castle levels in ''[[Super Mario World]]''|[[Castle (theme)]]}}
{{Theme infobox
{{Theme infobox
|composer=[[Koji Kondo]]
|composer=[[Koji Kondo]]
|file=[[File:SMB Castle Theme.oga]]<br>"Shiro BGM" in ''Super Mario Bros.''
|file=[[File:SMB Castle Theme.oga]]<br>"Castle BGM" in ''Super Mario Bros.''
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
}}
}}
"'''Shiro BGM'''" is a musical theme composed for [[castle]] levels in ''[[Super Mario Bros.]]'' by [[Koji Kondo]]. Although the theme has returned in several games since its debut, this theme has been reused and rearranged in far fewer pieces of ''[[Super Mario (franchise)|Super Mario]]'' media compared to the other music themes from ''Super Mario Bros.'' This makes "Shiro BGM" the only theme from that game that has not become a frequently recurring musical {{wp|Motif (music)|motif}} throughout the series.
"'''Castle BGM'''"<ref>[[Nintendo Music]] app</ref> is a musical theme composed for [[castle]] levels in ''[[Super Mario Bros.]]'' by [[Koji Kondo]]. Although the theme has returned in several games since its debut, this theme has been reused and rearranged in far fewer pieces of ''[[Super Mario (franchise)|Super Mario]]'' media compared to the other music themes from ''Super Mario Bros.'' This makes "Castle BGM" the only theme from that game that has not become a frequently recurring musical {{wp|Motif (music)|motif}} throughout the series.


==Reuses==
==Reuses==
The following list does not include ports and remakes of ''Super Mario Bros.''
The following list does not include ports and remakes of ''Super Mario Bros.''
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
{|class="wikitable" style="width:100%"
!width=20%|Game
!width=20%|Game
!width=80%|Description
!width=80%|Description
|-
|-
|''[[Super Mario Bros.: The Lost Levels]]''
|''[[Super Mario Bros.: The Lost Levels]]''
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''[[Super Mario Bros.]]'', including "Shiro BGM".
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''[[Super Mario Bros.]]'', including "Castle BGM".
|-
|-
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker for Nintendo 3DS]]'' / ''[[Super Mario Maker 2]]''
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker for Nintendo 3DS]]'' / ''[[Super Mario Maker 2]]''
|"Shiro BGM" plays in ''Super Mario Bros.'' style castle levels.
|"Castle BGM" plays in ''Super Mario Bros.'' style castle levels.
|-
|-
|''[[Super Mario Odyssey]]''
|''[[Super Mario Odyssey]]''
|"Shiro BGM" can briefly be heard during the cutscene when [[Mario]] captures [[Bowser]] at the end of the game.
|"Castle BGM" can briefly be heard during the cutscene when [[Mario]] captures [[Bowser]] at the end of the game.
|-
|-
|''[[Super Mario Bros. 35]]''
|''[[Super Mario Bros. 35]]''
|''Super Mario Bros. 35'' includes the whole soundtrack from ''Super Mario Bros.'', including "Shiro BGM".
|''Super Mario Bros. 35'' includes the whole soundtrack from ''Super Mario Bros.'', including "Castle BGM".
|-
|-
|''[[WarioWare: Get It Together!]]''
|''[[WarioWare: Get It Together!]]''
|"Shiro BGM" plays in the [[Super Mario Bros. (WarioWare: Get It Together!)|Super Mario Bros.]] [[microgame]].
|"Castle BGM" plays in the [[Super Mario Bros. (WarioWare: Get It Together!)|Super Mario Bros.]] [[microgame]].
|}
|}


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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. Special''====
====''Super Mario Bros. Special''====
''[[Super Mario Bros. Special]]'' features a slightly slower and much choppier version of "Shiro BGM" in the game's [[castle]] levels.
''[[Super Mario Bros. Special]]'' features a slightly slower and much choppier version of "Castle BGM" in the game's [[castle]] levels.


{{media table
{{media table
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====''Super Mario All-Stars''====
====''Super Mario All-Stars''====
''[[Super Mario All-Stars]]'' features an enhanced 16-bit arrangement of "Shiro BGM" in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' castle levels.
''[[Super Mario All-Stars]]'' features an enhanced 16-bit arrangement of "Castle BGM" in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' castle levels.


This arrangement returns for the same purpose in ''[[Super Mario All-Stars + Super Mario World]]'' and ''[[Super Mario All-Stars Limited Edition]]''.
This arrangement returns for the same purpose in ''[[Super Mario All-Stars + Super Mario World]]'' and ''[[Super Mario All-Stars Limited Edition]]''.
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}}
}}
====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
In ''[[New Super Mario Bros.]]'', an arrangement of "Shiro BGM" plays during the [[Danger, Bob-omb! Danger!]] minigame.
In ''[[New Super Mario Bros.]]'', an arrangement of "Castle BGM" plays during the [[Danger, Bob-omb! Danger!]] minigame.


{{media table
{{media table
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====''Super Mario Maker''====
====''Super Mario Maker''====
''[[Super Mario Maker]]'' features an ambient arrangement of "Shiro BGM" using eight tracks that fade in and out randomly to create a dynamic mix. The arrangement is heard while editing ''Super Mario Bros.''-style castle-themed courses in the [[Course Maker]].
''[[Super Mario Maker]]'' features an ambient arrangement of "Castle BGM" using eight tracks that fade in and out randomly to create a dynamic mix. The arrangement is heard while editing ''Super Mario Bros.''-style castle-themed courses in the [[Course Maker]].


This arrangement returns in ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]'', where it is used for the same purpose.  
This arrangement returns in ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]'', where it is used for the same purpose.  
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====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
''[[Super Mario Maker 2]]'' features a {{wp|music box}} arrangement of "Shiro BGM" that plays during the [[Moon (Super Mario Maker 2)|nighttime]] version of castle-themed levels in the ''Super Mario Bros.'' style.
''[[Super Mario Maker 2]]'' features a {{wp|music box}} arrangement of "Castle BGM" that plays during the [[Moon (Super Mario Maker 2)|nighttime]] version of castle-themed levels in the ''Super Mario Bros.'' style.


{{media table
{{media table
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}}
}}


===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario'' series===
In ''[[Paper Mario: The Thousand-Year Door]]'', an arrangement of Shiro BGM is used for [[Bowser]]'s [[World 3 (Paper Mario: The Thousand-Year Door)|World 3]] level.
====''Paper Mario: The Thousand-Year Door''====
In ''[[Paper Mario: The Thousand-Year Door]]'', an arrangement of "Castle BGM" is used for [[Bowser]]'s [[World 3 (Paper Mario: The Thousand-Year Door)|World 3]] level.
 
This arrangement returns in the game's [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], where it can be heard in the same context when the [[Nostalgic Tunes]] badge is equipped. It is titled "Super Bowser Bros. - Castle" in the [[Sound Gallery]].
 
{{media table
|file=PMTTYD Super Bowser Bros. - Castle.oga
|title=Super Bowser Bros. - Castle
|description=The arrangement heard in ''Paper Mario: The Thousand-Year Door''
|length=0:30
}}
 
====''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)====
The [[Nintendo Switch]] version of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' features a new arrangement of "Castle BGM" based on the one heard in the [[Paper Mario: The Thousand-Year Door|Nintendo GameCube original]]. It is likewise heard in [[Bowser]]'s [[World 3 (Paper Mario: The Thousand-Year Door)|World 3]] level, but only when the [[Nostalgic Tunes]] badge is not equipped. It is titled "Super Bowser Bros. - Castle" in the [[Sound Gallery]].
 
{{media table
|file=PMTTYDNS Super Bowser Bros. - Castle.oga
|title=Super Bowser Bros. - Castle
|description=The arrangement heard in the Nintendo Switch version of ''Paper Mario: The Thousand-Year Door''
|length=0:30
}}


===''Mario Hoops 3-on-3''===
===''Mario Hoops 3-on-3''===
In ''[[Mario Hoops 3-on-3]]'', an arrangement of "Shiro BGM", titled 「'''クッパキャッスル'''」 (''Kuppa Kyassuru'', "Koopa Castle") in the game's [[Mario Basketball 3on3 Original Soundtrack|official soundtrack]], serves as the theme for the [[Bowser's Castle (Mario Hoops 3-on-3)|Bowser's Castle]] court.
In ''[[Mario Hoops 3-on-3]]'', an arrangement of "Castle BGM", titled 「'''クッパキャッスル'''」 (''Kuppa Kyassuru'', "Koopa Castle") in the game's [[Mario Basketball 3on3 Original Soundtrack|official soundtrack]], serves as the theme for the [[Bowser's Castle (Mario Hoops 3-on-3)|Bowser's Castle]] court.


{{media table
{{media table
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===''Mario vs. Donkey Kong 2: March of the Minis''===
===''Mario vs. Donkey Kong 2: March of the Minis''===
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features three arrangements of "Shiro BGM" that play during levels in [[Lava Dome]].
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features three arrangements of "Castle BGM" that play during levels in [[Lava Dome]].


===''Mario Kart Wii''===
===''Mario Kart Wii''===
''[[Mario Kart Wii]]''{{'}}s iteration of [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] features a {{wp|chiptune}} arrangement of "Shiro BGM" with {{wp|Organ (music)|organ}} accompaniment and {{wp|snare drum}} percussion as the intro of the course's theme, titled 「クッパキャッスル」 (''Kuppa Kyassuru'', Koopa Castle) in the game's [[Mario Kart Wii Platinum Soundtrack|official soundtrack]].
''[[Mario Kart Wii]]''{{'}}s iteration of [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] features a {{wp|chiptune}} arrangement of "Castle BGM" with {{wp|Organ (music)|organ}} accompaniment and {{wp|snare drum}} percussion as the intro of the course's theme, titled 「クッパキャッスル」 (''Kuppa Kyassuru'', Koopa Castle) in the game's [[Mario Kart Wii Platinum Soundtrack|official soundtrack]].


{{media table
{{media table
|file=BowserCastleMKW.oga
|file1=BowserCastleMKW.oga
|title=クッパキャッスル
|title1=クッパキャッスル
|description=The arrangement heard in ''Mario Kart Wii''
|description1=The arrangement heard in ''Mario Kart Wii'' in the first and third sections
|file2=BowserCastle-Section2MKW.oga
|title2=クッパキャッスル
|description2=The arrangement heard in ''Mario Kart Wii'' in the second section
|file3=BowserCastle-HallwayMKW.oga
|title3=クッパキャッスル
|description3=The arrangement heard in ''Mario Kart Wii'' in the moving hallway
}}
}}


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===''Mario Party 10''===
===''Mario Party 10''===
In ''[[Mario Party 10]]'', parts of the music that plays in the final section of [[Chaos Castle]] are arrangements of "Shiro BGM".
In ''[[Mario Party 10]]'', parts of the music that plays in the final section of [[Chaos Castle]] are arrangements of "Castle BGM".


===''Super Smash Bros. for Wii U''===
===''Super Smash Bros. for Wii U''===
''[[Super Smash Bros. for Wii U]]'' features a medley arrangement of various themes from ''[[Super Mario Bros.]]'', titled "Super Mario Bros. Medley". The medley's intro includes a short arrangement of "Shiro BGM", followed by arrangements of the [[Ground Theme (Super Mario Bros.)|Ground]], [[Underwater Theme|Underwater]], and [[Underground Theme|Underground]] Themes. It was arranged by the theme's original composer, [[Koji Kondo]]. It can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.
''[[Super Smash Bros. for Wii U]]'' features a medley arrangement of various themes from ''[[Super Mario Bros.]]'', titled "Super Mario Bros. Medley". The medley's intro includes a short arrangement of "Castle BGM", followed by arrangements of the [[Ground Theme (Super Mario Bros.)|Ground]], [[Underwater Theme|Underwater]], and [[Underground Theme|Underground]] Themes. It was arranged by the theme's original composer, [[Koji Kondo]]. It can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.


The arrangement returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
The arrangement returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
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===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
Two arrangements of "Shiro BGM" can be heard in ''[[The Super Mario Bros. Movie]]''. In "Strange New World", an elongated arrangement of the bassline from "Shiro BGM" can be heard when [[Toad]] explains to [[Mario]] that [[Luigi]] has landed in the [[Dark Land|Dark Lands]]. In "Fighting Tooth and Veil", a full orchestral arrangement of "Shiro BGM" plays when the cages holding Luigi, [[Cranky Kong]], the [[Kong]]s, the [[Penguin]]s, and [[Lumalee]] are being lowered into the lava after [[Princess Peach|Peach]] loses her [[Ice Mario|Ice]] powers.
Two arrangements of "Castle BGM" can be heard in ''[[The Super Mario Bros. Movie]]''. In "Strange New World", an elongated arrangement of the bassline from "Castle BGM" can be heard when [[Toad]] explains to [[Mario]] that [[Luigi]] has landed in the [[Dark Land|Dark Lands]]. In "Fighting Tooth and Veil", a full orchestral arrangement of "Castle BGM" plays when the cages holding Luigi, [[Cranky Kong]], the [[Kong]]s, the [[Penguin]]s, and [[Lumalee]] are being lowered into the lava after [[Princess Peach|Peach]] loses her [[Ice Mario|Ice]] powers.


===Other arrangements===
===Other arrangements===
====''Famicom Music''====
====''Famicom Music''====
A {{wp|funk}} arrangement of "Shiro BGM" is included in the track "SUPER MARIO BROS (ARRANGE VERSION)" in the ''[[Famicom Music]]'' album.
A {{wp|funk}} arrangement of "Castle BGM" is included in the track "SUPER MARIO BROS (ARRANGE VERSION)" in the ''[[Famicom Music]]'' album.


====''Sound Mario Bros.''====
====''Sound Mario Bros.''====
An arrangement of "Shiro BGM" titled 「'''クッパ・インフェルノ'''」 (''Kuppa Inferuno'', "Koopa Inferno") is featured in the ''[[Sound Mario Bros.]]'' album. The track ends with an arrangement of the ''[[Super Mario Bros.]]'' version of "[[Ending (Super Mario Bros.)|Ending]]".
An arrangement of "Castle BGM" titled 「'''クッパ・インフェルノ'''」 (''Kuppa Inferuno'', "Koopa Inferno") is featured in the ''[[Sound Mario Bros.]]'' album. The track ends with an arrangement of the ''[[Super Mario Bros.]]'' version of "[[Ending (Super Mario Bros.)|Ending]]".


==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
===Games===
===Games===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
{|class="wikitable sortable" style="width:100%"
!Work
!Work
!System
!System
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|-
|-
|''[[Super Mario Bros. Special]]''
|''[[Super Mario Bros. Special]]''
|[[NEC PC-88]], {{wp|Sharp X1}}, Samsung SPC-1500
|{{wp|PC-8800 series|NEC PC-88}}, {{wp|Sharp X1}}, Samsung SPC-1500
|1986
|1986
|Arrangement
|Arrangement
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|2004
|2004
|Arrangement
|Arrangement
|
|"Super Bowser Bros. - Castle"<ref name=PMTTYDNS>[[Sound Gallery]] track list in the [[Nintendo Switch]] version of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]].</ref>
|
|
|-
|-
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|Nintendo Switch
|Nintendo Switch
|2021
|2021
|Original
|
|Koji Kondo
|-
|rowspan=2|''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2024
|Arrangement
|"Super Bowser Bros. - Castle"<ref name=PMTTYDNS/>
|
|-
|Past arrangement (''Paper Mario: The Thousand-Year Door'' [Nintendo GameCube])
|"Super Bowser Bros. - Castle"<ref name=PMTTYDNS/>
|
|-
|''[[Nintendo World Championships: NES Edition]]''
|Nintendo Switch
|2024
|Original
|Original
|
|
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===Film and television===
===Film and television===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
{|class="wikitable sortable" style="width:100%"
!Work
!Work
!Year
!Year
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===Albums===
===Albums===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
{|class="wikitable sortable" style="width:100%"
!Work
!Work
!Year
!Year

Latest revision as of 22:45, November 10, 2024

It has been requested that this article be rewritten and expanded to include more information. Reason: include Mario & Sonic at the Olympic Winter Games (Wii), Tetris DS and Tetris 99 information

Soundx.png It has been requested that more audio and/or video files related to this article be uploaded. Specific(s): Add all arrangements.
Please upload all related music, sound effects, voice clips, or any videos for this article. See the help page for information on how to get started.
This article is about the musical composition from Super Mario Bros. For the musical composition heard in castle levels in Super Mario World, see Castle (theme).
"Castle BGM"

"Castle BGM" in Super Mario Bros.
Composed by:
Koji Kondo
First appearance Super Mario Bros. (1985)
Latest appearance Nintendo World Championships: NES Edition (2024)

"Castle BGM"[1] is a musical theme composed for castle levels in Super Mario Bros. by Koji Kondo. Although the theme has returned in several games since its debut, this theme has been reused and rearranged in far fewer pieces of Super Mario media compared to the other music themes from Super Mario Bros. This makes "Castle BGM" the only theme from that game that has not become a frequently recurring musical motif throughout the series.

Reuses[edit]

The following list does not include ports and remakes of Super Mario Bros.

Game Description
Super Mario Bros.: The Lost Levels Super Mario Bros.: The Lost Levels reuses the soundtrack from Super Mario Bros., including "Castle BGM".
Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2 "Castle BGM" plays in Super Mario Bros. style castle levels.
Super Mario Odyssey "Castle BGM" can briefly be heard during the cutscene when Mario captures Bowser at the end of the game.
Super Mario Bros. 35 Super Mario Bros. 35 includes the whole soundtrack from Super Mario Bros., including "Castle BGM".
WarioWare: Get It Together! "Castle BGM" plays in the Super Mario Bros. microgame.

Arrangements[edit]

Super Mario series[edit]

Super Mario Bros. Special[edit]

Super Mario Bros. Special features a slightly slower and much choppier version of "Castle BGM" in the game's castle levels.

Audio.svg Castle BGM - The arrangement heard in Super Mario Bros. Special
File infoMedia:SMBS Castle.oga
Help:MediaHaving trouble playing?

Super Mario All-Stars[edit]

Super Mario All-Stars features an enhanced 16-bit arrangement of "Castle BGM" in Super Mario Bros. and Super Mario Bros.: The Lost Levels castle levels.

This arrangement returns for the same purpose in Super Mario All-Stars + Super Mario World and Super Mario All-Stars Limited Edition.

Audio.svg Castle BGM - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB Castle.oga
Help:MediaHaving trouble playing?

New Super Mario Bros.[edit]

In New Super Mario Bros., an arrangement of "Castle BGM" plays during the Danger, Bob-omb! Danger! minigame.

Audio.svg Danger, Bob-omb! Danger! - The arrangement heard in New Super Mario Bros.
File infoMedia:NSMB Music Danger, Bob-omb! Danger!.oga
Help:MediaHaving trouble playing?

Super Mario Maker[edit]

Super Mario Maker features an ambient arrangement of "Castle BGM" using eight tracks that fade in and out randomly to create a dynamic mix. The arrangement is heard while editing Super Mario Bros.-style castle-themed courses in the Course Maker.

This arrangement returns in Super Mario Maker for Nintendo 3DS and Super Mario Maker 2, where it is used for the same purpose.

Audio.svg Castle (Editing) (Super Mario Bros.) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMB Castle Edit.oga
Help:MediaHaving trouble playing?

Super Mario Maker 2[edit]

Super Mario Maker 2 features a music box arrangement of "Castle BGM" that plays during the nighttime version of castle-themed levels in the Super Mario Bros. style.

Audio.svg Castle (Night) (Super Mario Bros.) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMB Castle Night.oga
Help:MediaHaving trouble playing?

Paper Mario series[edit]

Paper Mario: The Thousand-Year Door[edit]

In Paper Mario: The Thousand-Year Door, an arrangement of "Castle BGM" is used for Bowser's World 3 level.

This arrangement returns in the game's Nintendo Switch remake, where it can be heard in the same context when the Nostalgic Tunes badge is equipped. It is titled "Super Bowser Bros. - Castle" in the Sound Gallery.

Audio.svg Super Bowser Bros. - Castle - The arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:PMTTYD Super Bowser Bros. - Castle.oga
0:30
Help:MediaHaving trouble playing?

Paper Mario: The Thousand-Year Door (Nintendo Switch)[edit]

The Nintendo Switch version of Paper Mario: The Thousand-Year Door features a new arrangement of "Castle BGM" based on the one heard in the Nintendo GameCube original. It is likewise heard in Bowser's World 3 level, but only when the Nostalgic Tunes badge is not equipped. It is titled "Super Bowser Bros. - Castle" in the Sound Gallery.

Audio.svg Super Bowser Bros. - Castle - The arrangement heard in the Nintendo Switch version of Paper Mario: The Thousand-Year Door
File infoMedia:PMTTYDNS Super Bowser Bros. - Castle.oga
0:30
Help:MediaHaving trouble playing?

Mario Hoops 3-on-3[edit]

In Mario Hoops 3-on-3, an arrangement of "Castle BGM", titled 「クッパキャッスル」 (Kuppa Kyassuru, "Koopa Castle") in the game's official soundtrack, serves as the theme for the Bowser's Castle court.

Audio.svg クッパキャッスル - The arrangement heard in Mario Hoops 3-on-3
File infoMedia:MH3o3BowserCastle.oga
Help:MediaHaving trouble playing?

Mario vs. Donkey Kong 2: March of the Minis[edit]

Mario vs. Donkey Kong 2: March of the Minis features three arrangements of "Castle BGM" that play during levels in Lava Dome.

Mario Kart Wii[edit]

Mario Kart Wii's iteration of Bowser's Castle features a chiptune arrangement of "Castle BGM" with organ accompaniment and snare drum percussion as the intro of the course's theme, titled 「クッパキャッスル」 (Kuppa Kyassuru, Koopa Castle) in the game's official soundtrack.

Audio.svg クッパキャッスル - The arrangement heard in Mario Kart Wii in the first and third sections
File infoMedia:BowserCastleMKW.oga
Audio.svg クッパキャッスル - The arrangement heard in Mario Kart Wii in the second section
File infoMedia:BowserCastle-Section2MKW.oga
Audio.svg クッパキャッスル - The arrangement heard in Mario Kart Wii in the moving hallway
File infoMedia:BowserCastle-HallwayMKW.oga
Help:MediaHaving trouble playing?

Mario Golf: World Tour[edit]

In Mario Golf: World Tour, part of the Bowser's Castle theme consists of an arrangement.

Mario Party 10[edit]

In Mario Party 10, parts of the music that plays in the final section of Chaos Castle are arrangements of "Castle BGM".

Super Smash Bros. for Wii U[edit]

Super Smash Bros. for Wii U features a medley arrangement of various themes from Super Mario Bros., titled "Super Mario Bros. Medley". The medley's intro includes a short arrangement of "Castle BGM", followed by arrangements of the Ground, Underwater, and Underground Themes. It was arranged by the theme's original composer, Koji Kondo. It can be played on the Mushroom Kingdom U and Super Mario Maker stages.

The arrangement returns in Super Smash Bros. Ultimate, where it can be played on any Super Smash Bros.-series and Super Mario-series stage.

Audio.svg Super Mario Bros. Medley - The arrangement heard in Super Smash Bros. for Wii U
File infoMedia:SSBWiiU Super Mario Bros Medley.oga
Help:MediaHaving trouble playing?

The Super Mario Bros. Movie[edit]

Two arrangements of "Castle BGM" can be heard in The Super Mario Bros. Movie. In "Strange New World", an elongated arrangement of the bassline from "Castle BGM" can be heard when Toad explains to Mario that Luigi has landed in the Dark Lands. In "Fighting Tooth and Veil", a full orchestral arrangement of "Castle BGM" plays when the cages holding Luigi, Cranky Kong, the Kongs, the Penguins, and Lumalee are being lowered into the lava after Peach loses her Ice powers.

Other arrangements[edit]

Famicom Music[edit]

A funk arrangement of "Castle BGM" is included in the track "SUPER MARIO BROS (ARRANGE VERSION)" in the Famicom Music album.

Sound Mario Bros.[edit]

An arrangement of "Castle BGM" titled 「クッパ・インフェルノ」 (Kuppa Inferuno, "Koopa Inferno") is featured in the Sound Mario Bros. album. The track ends with an arrangement of the Super Mario Bros. version of "Ending".

List of Super Mario appearances[edit]

Games[edit]

Work System Year Type Title Credits
Super Mario Bros. Nintendo Entertainment System 1985 Original Koji Kondo
VS. Super Mario Bros. VS. System 1986 Original Koji Kondo
Super Mario Bros.: The Lost Levels Family Computer Disk System 1986 Original Koji Kondo
Super Mario Bros. Special NEC PC-88, Sharp X1, Samsung SPC-1500 1986 Arrangement
All Night Nippon: Super Mario Bros. Family Computer Disk System 1986 Original Koji Kondo
Super Mario All-Stars Super Nintendo Entertainment System 1993 Arrangement
Super Mario All-Stars + Super Mario World Super Nintendo Entertainment System 1994 Past arrangement (Super Mario All-Stars)
Super Mario Bros. Deluxe Game Boy Color 1999 Original Koji Kondo
Classic NES Series: Super Mario Bros. Game Boy Advance 2004 Original Koji Kondo
Paper Mario: The Thousand-Year Door Nintendo GameCube 2004 Arrangement "Super Bowser Bros. - Castle"[2]
New Super Mario Bros. Nintendo DS 2006 Arrangement
Mario Hoops 3-on-3 Nintendo DS 2006 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru)[3] Masayoshi Soken
Mario vs. Donkey Kong 2: March of the Minis Nintendo DS 2006 Arrangement Lawrence Schwedler
Mario Kart Wii Wii 2008 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru)[4]
Super Mario All-Stars Limited Edition Wii 2010 Past arrangement (Super Mario All-Stars)
Mario Golf: World Tour Nintendo 3DS 2014 Arrangement Motoi Sakuraba
Super Smash Bros. for Wii U Wii U 2014 Arrangement "Super Mario Bros. Medley" Koji Kondo
Mario Party 10 Wii U 2015 Arrangement "Chaos Castle Theme 3"
Super Mario Maker Wii U 2015 Original Koji Kondo
Arrangement
Super Mario Maker for Nintendo 3DS Nintendo 3DS 2016 Original Koji Kondo
Past arrangement (Super Mario Maker)
Super Mario Odyssey Nintendo Switch 2017 Original Koji Kondo
Super Smash Bros. Ultimate Nintendo Switch 2018 Past arrangement (Super Smash Bros. for Wii U) "Super Mario Bros. Medley" Koji Kondo
Super Mario Maker 2 Nintendo Switch 2019 Original Koji Kondo
Arrangement
Past arrangement (Super Mario Maker)
Super Mario Bros. 35 Nintendo Switch 2020 Original Koji Kondo
Game & Watch: Super Mario Bros. Game & Watch 2020 Original Koji Kondo
WarioWare: Get It Together! Nintendo Switch 2021 Original Koji Kondo
Paper Mario: The Thousand-Year Door Nintendo Switch 2024 Arrangement "Super Bowser Bros. - Castle"[2]
Past arrangement (Paper Mario: The Thousand-Year Door [Nintendo GameCube]) "Super Bowser Bros. - Castle"[2]
Nintendo World Championships: NES Edition Nintendo Switch 2024 Original Koji Kondo

Film and television[edit]

Work Year Type Title Credits
The Super Mario Bros. Movie 2023 Arrangement "Strange New World" Brian Tyler
"Fighting Tooth and Veil"

Albums[edit]

Work Year Type Title Credits
Super Mario Bros. Original Soundtrack 1986 Original 「オーケストラ・ヴァーション」 (Ōkesutora Vāshon)
Famicom Music 1986 Original "SUPER MARIO BROS." Koji Kondo
Arrangement "SUPER MARIO BROS (ARRANGE VERSION)"
Sound Mario Bros. 1986 Arrangement 「クッパ・インフェルノ」 (Kuppa Inferuno)
FAMICOM 20TH ANNIVERSARY ORIGINAL SOUND TRACKS VOL.1 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
FAMICOM 20TH ANNIVERSARY GAMEMUSIC DVD 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
Game Sound Museum: Super Mario Bros. 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
Famicom Sound History Series: Mario the Music 2004 Original 「クッパステージBGM~ワーニング~クッパステージBGM(ハリーアップ!)~クッパを倒したときのファンファーレ」
(Kuppa Sutēji BGM ~ Wāningu ~ Kuppa Sutēji BGM (Harī Appu!)~ Kuppa o Taoshita Toki no Fanfāre)
Koji Kondo
Disk System Selection Iitokodori CD SIDE A 2004 Original 「クッパステージBGM」 (Kuppa Sutēji BGM) Koji Kondo
Happy! Mario 20th - Super Mario Sound Collection 2005 Original 「城BGM」 (Shiro BGM) Koji Kondo
Mario Basketball 3on3 Original Soundtrack 2006 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru) Masayoshi Soken
Mario Kart Wii Platinum Soundtrack 2011 Arrangement 「クッパキャッスル」 (Kuppa Kyassuru)
Nintendo FAMICOM MUSIC 2013 Original 「城の中BGM」 (Shiro no Naka BGM) Koji Kondo
Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack 2015 Arrangement "Super Mario Bros. Medley" Koji Kondo
The 30th Anniversary Super Mario Bros. Music 2015 Original 「城BGM」 (Shiro BGM) Koji Kondo
The Super Mario Bros. Movie (Original Motion Picture Soundtrack) 2023 Arrangement "Strange New World" Brian Tyler
"Fighting Tooth and Veil"

Names in other languages[edit]

Language Name Meaning Notes
Japanese 城BGM[5]
Shiro BGM
Castle BGM

References[edit]