Ocarina of Time: Difference between revisions
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|form="The Janitor" (''Smooth Moves'') | |form="The Janitor" (''Smooth Moves'') | ||
|controls={{button|3ds|a}} – Pull sword (''Gold'') | |controls={{button|3ds|a}} – Pull sword (''Gold'') | ||
|time=8 beats (''Gold'') | |||
|clear=30 (''Gold'') | |clear=30 (''Gold'') | ||
|track=Ocarina of Time | |track=Ocarina of Time | ||
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|JapM=The Legend of Zelda: Ocarina of Time | |JapM=The Legend of Zelda: Ocarina of Time | ||
|Fre=Ocarina of Time | |Fre=Ocarina of Time | ||
| | |Ger=Ocarina of Time | ||
|Ita=Ocarina of Time | |Ita=Ocarina of Time | ||
| | |SpaA= | ||
|SpaE= | |||
}} | }} | ||
==Trivia== | |||
*In ''Gold'' where non-boss microgames in the WarioWatch challenge have 28-beat time limits, the music track extends into additionally higher pitches, before going entirely silent after approximately 18 beats instead of looping. | |||
{{9-Volt & 18-Volt's microgames}} | {{9-Volt & 18-Volt's microgames}} |
Latest revision as of 04:42, July 3, 2024
- This article is about a microgame in WarioWare: Smooth Moves. For the Masterpiece version of the actual game from Super Smash Bros. Brawl, see this section.
Ocarina of Time | |
---|---|
Appears in | WarioWare: Smooth Moves WarioWare Gold |
Type | 9-Volt & 18-Volt (Smooth Moves) 5-Volt (Gold) |
Command(s) | Yank! |
Info | "Pull the sword out of the stone! 1998: The Legend of Zelda: The Ocarina of Time / Nintendo 64" (Smooth Moves) "Link has arrived at the Temple of Time! Now he must pull out the Master Sword and continue his adventure. The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998." (Gold) |
Controls | |
Form(s) | "The Janitor" (Smooth Moves) |
Time limit | 8 beats (Gold) |
Points to clear | 30 (Gold) |
Music track | Ocarina of Time |
Ocarina of Time is a microgame found in WarioWare: Smooth Moves in 9-Volt & 18-Volt's stage, and in WarioWare Gold in 5-Volt's stage. It is set in the Nintendo 64 game The Legend of Zelda: Ocarina of Time.
Gameplay[edit]
The objective is to make Link pull the Master Sword out of its pedestal in the Temple of Time.
WarioWare: Smooth Moves[edit]
The player must thrust the Wii Remote upward.
- 1st level difficulty: The sword requires two yanks to pull out. Link turns into an adult after doing so.
- 2nd level difficulty: The sword requires four yanks to pull out. Link turns into an elderly adult with a long, gray beard after doing so.
- 3rd level difficulty: The sword requires six yanks to pull out. Link turns into a Cucco and flies away after doing so.
WarioWare Gold[edit]
Instead of motion controls, the button must be tapped. The transformations have been removed and the camera pans upwards instead, like the original game.
- 1st level difficulty: The sword requires four
presses to pull out.
- 2nd level difficulty: The sword requires nine
presses to pull out.
- 3rd level difficulty: The sword requires fourteen
presses to pull out.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ゼルダの伝説 時のオカリナ Zeruda no Densetsu Toki no Okarina |
The Legend of Zelda: Ocarina of Time |
French | Ocarina of Time |
- |
German | Ocarina of Time |
- |
Italian | Ocarina of Time |
- |
Trivia[edit]
- In Gold where non-boss microgames in the WarioWatch challenge have 28-beat time limits, the music track extends into additionally higher pitches, before going entirely silent after approximately 18 beats instead of looping.