Deepwater Dungeon: Difference between revisions

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m (→‎Green Stars: Corrected info for the second star (the picture it was talking about had been replaced).)
(→‎Names in other languages: Italian name and explaination added)
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|Ger=Windende Wassergänge
|Ger=Windende Wassergänge
|GerM=Winding water corridors
|GerM=Winding water corridors
|Ita=Acque mobili
|ItaM=Literally "Movable waters", probably a pun on "sabbie mobili", meaning "shifting sands"
}}
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Revision as of 12:08, August 14, 2016

Template:Levelbox Deepwater Dungeon, otherwise known as World Bowser-5 is the fifth level in World Bowser from Super Mario 3D World, becoming accessible along with Footlight Lane after the completion of The Bowser Express. This level takes place in a dungeon with moving bodies of water, spiked walls, and a short Plessie section. Its completion unlocks A Beam in the Dark.

Layout

The level starts off with the player falling down before sliding down to a pit of water that rises/drains every few seconds that has Madpoles. After that, the player will have to swim on a series of moving bodies of water before reaching the checkpoint. On the second body of water, the player must avoid blue spiked walls. This level's stamp can be found in this area.

The next area includes players riding on Plessie before a Donut Block bridge and a body of water with red moving spiked walls. Then the player traverses a series of moving bodies of water while avoiding moving spike walls. After that, the player can go through a Warp Pipe or use a Cloud Cannon to head to the Goal Pole.

Green Stars

  • Green Star 1: Before the checkpoint, the player will need the Cat form to climb to an invisible wall after the moving bodies of water.
  • Green Star 2: After the Plessie section, the player will again need the Cat form to climb the walls of the arch at the end of the Plessie section then walk on the disappearing platforms to get to the star.
  • Green Star 3: Before the Warp Pipe to the Goal Pole, the player will again need the Cat form to find a Cloud Cannon where the player will find the star in Coin Heaven.

Stamp

In the first set of moving bodies of water where the player must avoid blue spiked walls, the player should go up the top left path where the stamp is in an alcove.

Enemies

Names in other languages

Template:Foreignname

Template:BoxTop Template:SM3DW Levels