Bald Cleft: Difference between revisions
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{{ | {{rewrite-expand|reason=include ''[[Paper Mario: Color Splash]]'' information}} | ||
{{Species-infobox | |||
|title=Poison Blooper | |||
|image=[[File:SPM Bald Cleft.png|150px]] | |||
|parent_species=[[Cleft]] | |||
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of Mario games by date#2005|2005]]) | |||
|latest_appearance=''[[Super Paper Mario]]'' ([[List of Mario games by date#2007|2007]]) | |||
}} | |||
'''Bald Clefts''' are a type of [[Cleft]] without spikes on their heads introduced in ''[[Paper Mario: The Thousand-Year Door]]''. They can be found on pedestals in [[Shhwonk Fortress]], during Chapter 1, and attack by charging at [[Mario]] and his partners. After that, there is no way to refight this enemy. | '''Bald Clefts''' are a type of [[Cleft]] without spikes on their heads introduced in ''[[Paper Mario: The Thousand-Year Door]]''. They can be found on pedestals in [[Shhwonk Fortress]], during Chapter 1, and attack by charging at [[Mario]] and his partners. After that, there is no way to refight this enemy. | ||
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==Statistics== | ==Statistics== | ||
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Bald Cleft|align=horizontal}} | |||
{{:Super Paper Mario bestiary|transcludesection=Bald Cleft|align=horizontal}} | {{:Super Paper Mario bestiary|transcludesection=Bald Cleft|align=horizontal}} | ||
Revision as of 20:55, May 14, 2017
It has been requested that this article be rewritten and expanded to include more information. Reason: include Paper Mario: Color Splash information
Template:Species-infobox Bald Clefts are a type of Cleft without spikes on their heads introduced in Paper Mario: The Thousand-Year Door. They can be found on pedestals in Shhwonk Fortress, during Chapter 1, and attack by charging at Mario and his partners. After that, there is no way to refight this enemy.
Bald Clefts appear again in Super Paper Mario as enemies in the Yold Desert. Like their relatives, they disguise themselves as rocks, and reveal their true form when a hero gets close enough. They attack the same way as they did in Paper Mario: The Thousand-Year Door. However, the Super Paper Mario variety aren't as tough as their other Paper Mario counterparts, as they can easily be defeated with Boomer. None have the ability to flip dimensions. They appear in the Flipside Pit of 100 Trials in rooms 13, 34, and 71.
Related species
Names in other languages
Statistics
Paper Mario: The Thousand-Year Door enemy | ||||||||
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Bald Cleft | ||||||||
Max HP | 2 | Attack | 1 | Defense | 2 | |||
Location(s) | Shhwonk Fortress | Role | Boss | Level | 12 | |||
Sleep? | 50% | Dizzy? | 50% | Confuse? | 50% | |||
Tiny? | 70% | Stop? | 100% | Soft? | 100% | |||
Burn? | 0% | Freeze? | 70% | Fright? | 50% | |||
Gale Force? | 40% | KO? | 95% | Moves | Charge (1) | |||
Exp. points | 0 | Coins | 5 | Items | None | |||
Tattle Log #: 77 |
Log | Basically a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire. | ||||||
Tattle | That's a Bald Cleft. Basically, a rock monster with a swarthy-looking face. Uh... This is kind of mean, but bald guys... really just don't do it for me. Max HP is 2, Attack is 1, and Defense is 2. Yeah. This guy is rock solid. Fire doesn't even hurt it. It might be best to attack with, say... a POW Block. |
Super Paper Mario enemy | |||||||||
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Bald Cleft | |||||||||
Max HP | 2 | Role | Common | Location(s) | Yold Desert (1-3), Flipside Pit of 100 Trials (Rooms 13, 34 and 71) | ||||
Attack | 1 | Card type | Common | ||||||
Defense | 2 | Items | Courage Shell | Card location(s) | Card Shop; Catch Card/SP | ||||
Score | 200 | ||||||||
Card description | This hardheaded minion is easily mistaken for a rock. It'll turn around if it bumps into a wall. If hit with an explosion, its Defense drops to 0. | ||||||||
List of Catch Cards 105 106 107 |
Tattle | That's a Bald Cleft. You might confuse this rock-hard foe with a rock... Max HP is 2, Attack is 1, Defense is 2. Flames won't scorch this foe... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack... |