King Ka-thunk: Difference between revisions
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|GerM=King Klonk | |GerM=King Klonk | ||
|Ita=Re Clompo | |Ita=Re Clompo | ||
|ItaM=King Clompo; " | |ItaM=King Clompo; "clompo" derives from "clomp" (the sound of crushing objects) | ||
|Spa=Rey Marcoplás | |Spa=Rey Marcoplás | ||
|SpaM=King Frameplaf. '' | |SpaM=King Frameplaf. ''marco'' means "frame" and "plas" means "plaf"; ''Marco'' is also a name (Mark) | ||
|Rus=Кар-Кас | |Rus=Кар-Кас | ||
|RusR=Kar-Kas | |RusR=Kar-Kas | ||
|RusM= | |RusM=Pun on ''каркас'' (''karkas'', frame) and perhaps ''кар'' (''kar'', the sound of a crow) | ||
|Por=Rei Quadrapumba | |Por=Rei Quadrapumba | ||
|PorM=''Rei'' means "king"; ''Quadrapumba'' comes from ''quadrado'' (square) and ''pumba'' (thumping sound) | |PorM=''Rei'' means "king"; ''Quadrapumba'' comes from ''quadrado'' (square) and ''pumba'' (thumping sound) | ||
|ChiS=框当王 | |ChiS=框当王 | ||
|ChiSR=Kuāng Dāng Wáng | |ChiSR=Kuāng Dāng Wáng | ||
|ChiSM="框当" is | |ChiSM="框当" is pun on "框" (''kuāng'', frame) and "哐当" (''kuāngdāng'', the sound of crushing objects), and "王" means "king" | ||
}} | }} | ||
Revision as of 09:22, May 5, 2022
King Ka-thunk | |
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First appearance | Super Mario 3D World (2013) |
Latest appearance | Super Mario 3D World + Bowser's Fury (2021) |
King Ka-thunk[1] (known as King Kathunk in the British English version of the original game) is a boss that appears in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury as the boss of World 5-Castle: King Ka-thunk's Castle. He is a small, blue metal square with red shoes and detached red hands. He also has five spikes on the front (one of which is positioned like a beak right below his eyes) and his back is pink and fleshy with a bandage on it. King Ka-thunk floats in the middle of another, larger Ka-thunk frame.
He serves as the boss of World 5. His main attack is moving around the Ka-thunk frame before finally stopping in one of the corners. After this, the ground that King Ka-thunk will fall on glows red before he crashes into the ground, damaging any players caught under him or his frame. To damage King Ka-thunk, the player has to jump on his backside while he is facing down. Oddly enough, he is not damaged if a player is thrown onto his weak spot by another player. After each hit, two of the arena's corners will fall off, and King Ka-thunk will become faster and more erratic. Once three hits are landed, King Ka-thunk is defeated, several circles of Coins appear, and the Warp Box to the Goal Pole is revealed.
King Ka-thunk later reappears as one of the bosses in World Flower-12: Boss Blitz with the exact same strategy from his first battle in World 5.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | Boss Wackun[2] (internal) ガッチンキング Gacchin Kingu |
From Ka-thunk's internal name, "Wackun" From「ガッチン」(Gacchin, Ka-thunk) and "king" |
Chinese (simplified) | 框当王 Kuāng Dāng Wáng |
"框当" is pun on "框" (kuāng, frame) and "哐当" (kuāngdāng, the sound of crushing objects), and "王" means "king" |
German | König Klonk |
King Klonk |
Italian | Re Clompo |
King Clompo; "clompo" derives from "clomp" (the sound of crushing objects) |
Portuguese | Rei Quadrapumba |
Rei means "king"; Quadrapumba comes from quadrado (square) and pumba (thumping sound) |
Russian | Кар-Кас Kar-Kas |
Pun on каркас (karkas, frame) and perhaps кар (kar, the sound of a crow) |
Spanish | Rey Marcoplás |
King Frameplaf. marco means "frame" and "plas" means "plaf"; Marco is also a name (Mark) |
References
- ^ Level name: King Ka-thunk's Castle
- ^ Super Mario 3D World internal filename (BossWackun)