Anglefish: Difference between revisions
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{{species infobox | {{species infobox | ||
|image=[[File:SMBW | |image=[[File:Anglefish (render) - SMBW.png|150px]]<br>Rendered game model of Anglefish | ||
|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | |first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | ||
}} | }} | ||
'''Anglefish''' are enemies that appear in ''[[Super Mario Bros. Wonder]]''. Their first appearance is in [[The Anglefish Trial: Ready, Aim, Fly!]] in [[Shining Falls]]. | '''Anglefish''' are blue triangular fish enemies that appear in ''[[Super Mario Bros. Wonder]]''. Their first appearance is in [[The Anglefish Trial: Ready, Aim, Fly!]] in [[Shining Falls]]. If approached by a player, they will jump toward them at an angle towards a player. Their jumping angle varies depending on where the player is, hinted at their bright blue glow, forming an arrow. They can be [[stomp]]ed on while they attack. Their English name comes from "angle" and "fish",<ref>[https://topics.nintendo.co.jp/article/f6d2505a-dd79-410d-b350-b2b2036213f0 マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】]. ''Nintendo''. Retrieved January 26, 2024.</ref> evoking the similar-shaped {{wp|Pterophyllum|angelfish}}. | ||
==Names in other languages== | In a [[Wonder Effect]], Anglefish instead jump and fly in set directions, sometimes spawning off-screen. | ||
==Gallery== | |||
<gallery> | |||
AnglefishIdle.jpg|An idle Anglefish | |||
AnglefishJump.jpg|Two jumping Anglefish | |||
SMBW Screenshot Anglefish.png|An Anglefish during a Wonder Effect | |||
File:Anglefish model SMBW.png|Model | |||
</gallery> | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[Super Mario Bros. Wonder]]'' | |||
|file1=<tt>G:/romfs/Model/EnemyAimy.bfres.zs</tt> | |||
|name1=Aimy | |||
|meaning1=Japanese name | |||
}} | |||
===Names in other languages=== | |||
{{Foreign names | {{Foreign names | ||
|Jap=エイミー | |Jap=エイミー | ||
|JapR=Eimī | |JapR=Eimī | ||
|JapM=Pun on「{{ruby|鱝|エイ}}」(''ei'', ray) and | |JapM=Pun on「{{ruby|鱝|エイ}}」(''ei'', "ray") and possibly "aim". File name also indicates a variant of the female name "Amy" | ||
| | |ChiS=追踪鱼 | ||
| | |ChiSR=Zhuīzōng Yú | ||
| | |ChiSM=Aiming Fish | ||
|ChiT=追蹤魚 | |||
|ChiTR=Zhuīzōng Yú | |||
|ChiTM=Aiming Fish | |||
|Dut=Anglefish | |||
|Fre=Ploujon | |Fre=Ploujon | ||
|FreM=Portmanteau of " | |FreM=Portmanteau of ''plongeon'' ("dive") and ''goujon'' ("gudgeon") | ||
|Ger=Rochella | |||
|GerM=Portmanteau of ''Rochen'' ("manta ray") and the suffix for feminine names ''-ella'' | |||
|Ita=Mantimira | |Ita=Mantimira | ||
|ItaM=Portmanteau of "manta" | |ItaM=Portmanteau of "manta" and ''mira'' ("aim") | ||
|Kor=에이미 | |||
|KorR=Eimi | |||
|KorM=Transliteration of the Japanese name | |||
|Por=Miratum | |Por=Miratum | ||
|PorM=Portmanteau of | |PorM=Portmanteau of ''mirar'' ("to aim") and ''atum'' ("tuna fish") | ||
|Rus=Стрелёдка | |||
|RusR=Strelyodka | |||
|RusM=Portmanteau of ''стрелять'' (''strelyat'', "to shoot") or ''стрела'' (''strela'', "arrow") and ''селёдка'' (''selyodka'', a colloquialism for "herring") | |||
|Spa=Atungo | |Spa=Atungo | ||
|SpaM=From | |SpaM=From ''atún'' ("tuna fish") | ||
}} | }} | ||
==References== | |||
<references/> | |||
{{SMBW}} | {{SMBW}} | ||
[[Category:Fish]] | [[Category:Fish]] | ||
[[Category:Underwater creatures]] | [[Category:Underwater creatures]] | ||
[[Category:Super Mario Bros. Wonder enemies]] | [[Category:Super Mario Bros. Wonder enemies]] | ||
[[it:Mantimira]] |
Latest revision as of 04:23, July 30, 2024
Anglefish | |
---|---|
Rendered game model of Anglefish | |
First appearance | Super Mario Bros. Wonder (2023) |
Anglefish are blue triangular fish enemies that appear in Super Mario Bros. Wonder. Their first appearance is in The Anglefish Trial: Ready, Aim, Fly! in Shining Falls. If approached by a player, they will jump toward them at an angle towards a player. Their jumping angle varies depending on where the player is, hinted at their bright blue glow, forming an arrow. They can be stomped on while they attack. Their English name comes from "angle" and "fish",[1] evoking the similar-shaped angelfish.
In a Wonder Effect, Anglefish instead jump and fly in set directions, sometimes spawning off-screen.
Gallery[edit]
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Super Mario Bros. Wonder | G:/romfs/Model/EnemyAimy.bfres.zs | Aimy | Japanese name |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | エイミー[?] Eimī |
Pun on「 |
|
Chinese (simplified) | 追踪鱼[?] Zhuīzōng Yú |
Aiming Fish | |
Chinese (traditional) | 追蹤魚[?] Zhuīzōng Yú |
Aiming Fish | |
Dutch | Anglefish[?] | - | |
French | Ploujon[?] | Portmanteau of plongeon ("dive") and goujon ("gudgeon") | |
German | Rochella[?] | Portmanteau of Rochen ("manta ray") and the suffix for feminine names -ella | |
Italian | Mantimira[?] | Portmanteau of "manta" and mira ("aim") | |
Korean | 에이미[?] Eimi |
Transliteration of the Japanese name | |
Portuguese | Miratum[?] | Portmanteau of mirar ("to aim") and atum ("tuna fish") | |
Russian | Стрелёдка[?] Strelyodka |
Portmanteau of стрелять (strelyat, "to shoot") or стрела (strela, "arrow") and селёдка (selyodka, a colloquialism for "herring") | |
Spanish | Atungo[?] | From atún ("tuna fish") |
References[edit]
- ^ マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】. Nintendo. Retrieved January 26, 2024.