Tiny (status effect): Difference between revisions
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====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
In ''[[Super Paper Mario]]'', Mario and co. can use the [[Pixl]] [[Dottie]] to shrink themselves down to a microscopic size; however, in this game, it does not affect the strength of their attacks. While tiny, the heroes can fit through small passages, enter tiny [[Warp Pipe]]s and doors, and remain undetected by enemies. | In ''[[Super Paper Mario]]'', Mario and co. can use the [[Pixl]] [[Dottie]] to shrink themselves down to a microscopic size; however, in this game, it does not affect the strength of their attacks. While tiny, the heroes can fit through small passages, enter tiny [[Warp Pipe]]s and doors, and remain undetected by enemies. | ||
====''Paper Mario: Color Splash''==== | |||
The effect once again returns in ''[[Paper Mario: Color Splash]]'', though only during the battle against [[Kamek]]. Similar to the first two games, when Mario is Tiny, his attack power is decreased. | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== |
Revision as of 12:08, September 6, 2021
Tiny is a status ailment in the Paper Mario series and the Mario & Luigi series.
History
Paper Mario series
Paper Mario
In Paper Mario, certain enemies such as Hammer Bros have the ability to shrink Mario. When he is Tiny, his attack power drops by half. It is indicated by a pink, white, and green circle above Mario. He can also inflict this on enemies using Shrink Stomp. Even though enemies are shrunken for 3 turns by Shrink Stomp, it ends just before the enemy attacks on their third turn, so in actuality, it only lasts for 2 turns.
Paper Mario: The Thousand-Year Door
The effect returns in Paper Mario: The Thousand-Year Door, but this time around, it only docks Mario two attack points, lessening the severity. It is indicated by a very small face. Once again, Mario can Shrink Stomp to shrink a foe. Mini-Yoshi can inflict this status on enemies with his Mini-Egg move. Also, the Mini Mr. Mini item can shrink enemies.
Super Paper Mario
In Super Paper Mario, Mario and co. can use the Pixl Dottie to shrink themselves down to a microscopic size; however, in this game, it does not affect the strength of their attacks. While tiny, the heroes can fit through small passages, enter tiny Warp Pipes and doors, and remain undetected by enemies.
Paper Mario: Color Splash
The effect once again returns in Paper Mario: Color Splash, though only during the battle against Kamek. Similar to the first two games, when Mario is Tiny, his attack power is decreased.
Mario & Luigi series
Mario & Luigi: Dream Team
This status effect reappears in Mario & Luigi: Dream Team, but referred to as "Mini" replacing the poison status effect. Spritzblooms, Viruses, Krubbishes, Antasmen and Shy Guy Airtubs DX are some of the enemies that can give this status effect to Mario and Luigi.
Mario & Luigi: Paper Jam
In Mario & Luigi: Paper Jam, Mario, Luigi, and Paper Mario can only become tiny as an effect of a Battle Card from Ludwig and Larry in their second battle.
Mario & Luigi: Superstar Saga + Bowser's Minions
In the Minion Quest: The Search for Bowser mode of Mario & Luigi: Superstar Saga + Bowser's Minions, the Lightning Captain Command can shrink the entire opposing squad, at which point all their stats will drop and will be unable to use Special Skills.
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
The Lightning command returns with the same effects in the Bowser Jr.'s Journey mode of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. During the level Be Leery of Lightning, all allies will remain small for the entire level.
Profiles
Mario & Luigi: Dream Team
- Instruction manual description: "Shrinks Mario/Luigi, lowering their defense and attack power. Also disables some attacks."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミニミニ (Paper Mario series)[?] Minimini |
Mini-mini |