Wonder Effect
Description
Appears in
Causes pipes to gain eyes and start moving up and down.
Welcome to the Flower Kingdom! Credits sequence
Causes pipes to come to life as Inchworm Pipes .
Welcome to the Flower Kingdom! Swamp Pipe Crawl The Final Battle! Bowser's Rage Stage The Final Test Wonder Gauntlet
Causes Piranha Plants and their variants to sing and pop in and out of pipes rhythmically.
Piranha Plants on Parade The Final Battle! Bowser's Rage Stage The Semifinal Test Piranha Plant Reprise
Pipes start moving rhythmically.
Piranha Plants on Parade Angry Spikes and Sinkin' Pipes *The Final Battle! Bowser's Rage Stage
Summons an endless rain of Super Stars . Collecting one resets a 10-second timer.
Scram, Skedaddlers! *The Sugarstar Trial: Across the Night Sky *The Final Test Wonder Gauntlet *
Summons a stampede of invincible Bulrushes .
Bulrush Coming Through! *Bulrush Express The Final Battle! Bowser's Rage Stage
Giant Hoppos appear.
Here Come the Hoppos *Cosmic Hoppos Pipe-Rock Plateau Special Bounce, Bounce, Bounce The Final Test Wonder Gauntlet Credits sequence
Creates magical translucent slopes for the player and Rolla Koopas to run on.
Rolla Koopa Derby †The Final Test Wonder Gauntlet Credits sequence
Causes Spikes to dance and throw Spike Balls rhythmically.
Angry Spikes and Sinkin' Pipes *The Final Battle! Bowser's Rage Stage The Semifinal Test Piranha Plant Reprise
Gives the player the ability to stretch their body , as well as causing enemies to stretch out similarly. The whole stage may also become silhouetted.
Sproings in the Twilight Forest Fluff-Puff Peaks Palace
Causes the player to float freely in the air.
Cosmic Hoppos Downpour Uproar The Final Battle! Bowser's Rage Stage
Causes pipes to fall.
Pipe-Rock Plateau Palace The Final Test Wonder Gauntlet
Causes the player and Wonder Bowser Jr. to shrink or grow.
Pipe-Rock Plateau Palace (boss)
Summons a giant Smackerel .
Leaping Smackerel †
The dry and flooded areas are inverted.
Robbird Cove Sunbaked Desert Palace (boss) Credits sequence
Causes Blewbirds to blow rainbow-colored bouncy bubbles rather than shooting their beaks.
Blewbird Roost *Petal Isles Special Way of the Goomba The Final Test Wonder Gauntlet Credits sequence
Reveals a giant snowball that begins rolling and destroying the level.
Outmaway Valley
A snowstorm begins, creating snow blocks everywhere.
Pokipede Pass Credits sequence
The player starts walking on the walls from a top-down perspective.
Condarts Away! *Raarghs in the Ruins *Shining Falls Special Triple Threat Deluge Credits sequence
Pole Blocks start extending in all sorts of shapes.
Pole Block Passage †The Final Battle! Bowser's Rage Stage Sunbaked Desert Special Pole Block Allure
The player turns into a Puffy Lift , guiding Spike Balls along the way.
Up 'n' Down with Puffy Lifts *
The battleship's figurehead detaches from the front and begins firing explosive blasts at the player.
Fluff-Puff Peaks Flying Battleship Petal Isles Flying Battleship Deep Magma Bog Flying Battleship
Creates colorful Dotted-Line Blocks and sets off a timed rhythm sequence.
Jump! Jump! Jump! *Fluff-Puff Peaks Special Climb to the Beat *
The player starts freefalling.
Countdown to Drop Down *Fungi Mines Special Dangerous Donut Ride
File:CruisingwithLinkingLifs Wonder.jpg
Causes Linking Lifts to grow taller and/or wider, and summons a Lakitu trio to throw coins and Wonder Tokens all over the course.
Cruising with Linking Lifts †*
Causes the ground to become icy or sticky.
Fluff-Puff Peaks Palace (boss)
Summons zigzagging lightning bolts across the screen.
Downpour Uproar The Final Test Wonder Gauntlet Credits sequence
Summons giant Hoppycats .
The Hoppycat Trial: Hop, Hop, and Awaaay The Final Test Wonder Gauntlet
Summons flying rainbow Anglefish .
The Anglefish Trial: Ready, Aim, Fly! *The Final Battle! Bowser's Rage Stage The Final Test Wonder Gauntlet
The player transforms into their Hoppycat form .
The Midway Trial: Hop to It *The Sharp Trial: Launch to Victory *The Final Trial: Zip Track Dash
Summons a Big Konk .
Jewel-Block Cave *
Causes time to speed up or slow down.
Armads on the Roll Valley Fulla Snootles *Sunbaked Desert Palace The Final Test Wonder Gauntlet
Causes an ancient temple to rise from below the ground.
The Desert Mystery
The whole level tilts, causing Giant Spiked Balls and other objects to roll.
Rolling-Ball Hall †The Final Battle! Bowser's Rage Stage The Final Test Wonder Gauntlet Credits sequence
Causes "Ninji Disco" to play and Ninjis to dance.
Ninji Jump Party † Credits sequence
Turns the player into their Balloon form .
Bloomps of the Desert Skies *
Summons Rift Mario to chase the player.
Color-Switch Dungeon Beware of the Rifts †
A Wonder-powered Shova pushes a giant Bowser Statue towards the player.
Secrets of Shova Mansion
Causes Bloomps to grow giant .
Flight of the Bloomps Sunbaked Desert Special Pole Block Allure
Summons large Water Balls .
Sunbaked Desert Palace (boss)Hot-Hot Hot! †* Credits sequence
Summons a swarm of invincible Gnawshers .
Gnawsher Lair The Final Test Wonder Gauntlet
Turns the player into a Goomba .
Maw-Maw Mouthful Petal Isles Special Way of the Goomba
Causes Mushroom Platforms to glow and start moving up and down rhythmically, catapulting Jack O'Goomba -themed pumpkins upwards.
Upshroom Downshroom The Final Battle! Bowser's Rage Stage Credits sequence
Starts a quiz. The player must pull on the Taily with the right answer to complete three questions.
Taily's Toxic Pond *
Summons King Boo to sing and chase the player, with Noknoks and Boos singing along.
Light-Switch Mansion *The Final Battle! Bowser's Rage Stage
Turns the player into a Wubba .
An Uncharted Area: Wubba Ruins A Final Uncharted Area: Poison Ruins Operation Poplin Rescue Deep Magma Bog Palace
The ground becomes slimy and slippery.
Another Uncharted Area: Swaying Ruins * Credits sequence
Causes Semisolid Platforms to come to life and move around.
Muncher Fields Deep Magma Bog Palace (boss)The Final Test Wonder Gauntlet Credits sequence
The player turns into a Spike Ball .
Where the Rrrumbas Rule Deep Magma Bog Special Solar Roller
The player becomes invincible and able to swim through magma .
Pull, Turn, Burn † Credits sequence
Summons a giant Spike statue in the background that spits fiery boulders at the player.
Wavy Ride through the Magma Tube *
Revives a dragon fossil into an Ancient Dragon .
Dragon Boneyard *The Final Battle! Bowser's Rage Stage Deep Magma Bog Special Solar Roller Credits sequence
Summons several Wonder-powered Missile Megs .
Missile Meg Mayhem The Final Test Wonder Gauntlet Credits sequence
Turns the player into their Metal form .
High-Voltage Gauntlet Credits sequence
Creates a ship made out of blocks with a cannon .
Evade the Seeker Bullet Bills! The Final Test Wonder Gauntlet
Causes "Bowser's Blazing Beats" to play, and Fire Knuckles , platforms and Bill Blasters to move and fire rhythmically.
KnuckleFest Bowser's Blazing Beats