Spotlight (object)
![]() |
This article has been chosen to be a focus for this month's edition of The 'Shroom Spotlight, and our goals have been completed. If there are further improvements that can be made, make them. |
Spotlight | |||
---|---|---|---|
![]() Screenshot from Super Mario World | |||
First appearance | Super Mario World (1990) | ||
Latest appearance | Super Mario Bros. Wonder (2023) | ||
| |||
|
Spotlights[1] are somewhat recurring objects in the Super Mario franchise that debuted in Super Mario World. They appear in dark areas, in which interacting with them causes beams of light to appear. Spotlights illuminate pits and damage enemies that are sensitive to light, such as Boos.
History
Super Mario series
Super Mario World / Super Mario World: Super Mario Advance 2
In Super Mario World, spotlights resemble disco balls and appear at the end of Bowser's Castle (whether the player enters through the Front Door or the Back Door). The spotlight is toggled whenever the player hits a red ? Block in the castle. The spotlight is dark red while turned off and gray while turned on; when activated, it shines a ray of light into the room that moves left and right, allowing the player to see more clearly in the otherwise dark room.
Super Mario Galaxy
It has been requested that more images be uploaded for this section. Remove this notice only after the additional images have been added. Specifics: Model of ceiling fixture

Spotlights return as obstacles in Super Mario Galaxy, appearing in the Ghostly Galaxy and the Sand Spiral Galaxy, which both feature the Boo Mushroom. In this game, the spotlights are ceiling fixtures with purple lampshades, some of which sway back and forth. The light from the spotlights defeats enemy Boos that wander into it. However, if Boo Mario goes underneath the spotlights, he is forced back into his normal form. The light emitted by the Toad Brigade captain's headlamp has the same effect on Boos, as does exiting the Haunted Mansion in the Ghostly Galaxy.
Super Mario Bros. Wonder

Spotlights make another appearance in Super Mario Bros. Wonder, namely the levels Light-Switch Mansion and KO Arena Fungi Funk. They are controlled by Light-Switches in this game; when the player character hits a Light-Switch, the spotlights turn on, revealing the locations of invisible blocks and defeating any Boos that come into contact with them. They can also reveal the player character if they are wearing the Invisibility Badge.
Super Mario World (television series)
The spotlight, though never referred to as such, also makes an appearance in the Super Mario World television series episode "Mama Luigi." After Mario, Luigi, and the baby Yoshi enter the Warp Pipe leading into King Koopa's Neon Castle, Mario tells Luigi to hit a nearby ? Block to turn on the lights. Luigi asks for a boost, so Mario puts Yoshi on the ground and lifts Luigi as he jumps off Mario, giving enough height to hit the ? Block, which activates a spotlight over them as Luigi falls on top of Mario. The spotlight is later seen following Mario and Luigi as they chase after Yoshi, who had wandered off while they were attempting to turn on the light. On the show, the ? Block for the spotlight is the standard yellow instead of red.
Super Princess Peach
It has been requested that this section be rewritten and expanded to include more information. Reason: How do they work? Which areas do they appear?
In Super Princess Peach, spotlights appear as uninteractable objects in select indoor areas, where they stop Teresa no Taigun and stun Big Boos.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ライト[2][3] Raito |
Light | Super Mario World, Super Princess Peach |
スポットライト[4]:60 Supottoraito |
Spotlight | Super Mario World | |
照明[4]:136 Shōmei |
Lighting | Super Mario Galaxy | |
French | Halo de lumière[5] | Halo of light | |
Faisceaux lumineux[6] | Light beams |
References
- ^ Pelland, Scott, George Sinfield, Leslie Swan, and Dan Owsen, editors (1991). Nintendo Mario Mania Player's Guide. Redmond: Nintendo of America (American English). Page 147.
- ^ Kagawa, Ryo (APE/Shigesato Itoi), Koichi Toda (100 Percent), Masaki Kuramochi (100 Percent), Shigeo Tanabe, Naomaru Asao, and Ryuji Osawa, editors (1991). "UNIT 3 WORLD TOUR GUIDE 1" in『任天堂公式ガイドブック スーパーマリオワールド』(Nintendo Kōshiki Guidebook – Super Mario World). Tokyo: Shogakukan (Japanese). ISBN 4-09-104117-5. Page 123.
- ^ Okamoto, Daisuke, and Norio Ando (STF) (2006). 『スーパー プリンセスピーチ任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 4-09-106268-7. Page 63.
- ^ a b Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8.
- ^ Mathieu Daujam, Claude-Olivier Eliçabe (2007). Super Mario Galaxy, le Guide Officiel (Premiere Edition). Prima Games (French). ISBN 978-1-906064-02-0. Page 141.
- ^ Mathieu Daujam, Claude-Olivier Eliçabe (2007). Super Mario Galaxy, le Guide Officiel (Premiere Edition). Prima Games (French). ISBN 978-1-906064-02-0. Page 252.