Mario Clash (microgame)
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Mario Clash | |
---|---|
WarioWare, Inc.: Mega Microgame$! WarioWare Gold | |
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare Gold |
Type | Nintendo Classics (Mega Microgame$!) 5-Volt (Gold) |
Command(s) | Throw! (Mega Microgame$!) Throw and hit 2! (Gold, Level 3) |
Info | "Throw the shell and knock the target off the ledge! This rules!" 1995: Virtual Boy (Game console with viewer that had 3-D effects) (Mega Microgame$!) "Throw a shell toward the screen to knock down your enemy! If you're having trouble, remember you need to hit some enemies twice to defeat them. Mario Clash was released for the Virtual Boy in 1995." (Gold) |
Controls | / – Throw |
Time limit | 8 beats |
Points to clear | 20 |
Music track | Mario Clash |
Mario Clash is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! that is based on the Virtual Boy game with the same name. It returns in WarioWare Gold, where it is hosted by 5-Volt.
Gameplay[edit]
Mario has to throw a Koopa Shell at an enemy. If he misses, the player loses the microgame.
- Level 1: The enemy is a Spike Top. It walks back and forth and passes through the target spot twice.
- Level 2: The enemy is a Boo. It floats down to the target spot once, then floats up.
- Level 3: The enemy is a Para-Goomba. It jumps around, landing on the target spot once for a short period of time. In WarioWare Gold, the Para-Goomba has to be hit twice.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | MARIO CRASH | Misspelling of Mario Clash, due to lack of L sound in Japanese. |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マリオクラッシュ[?] Mario Kurasshu |
Mario Clash | |
French | Mario Clash[?] | - | |
Italian | Mario Clash[?] | - |
Trivia[edit]
- The level design seen in the microgame is unique to WarioWare. It is never seen in the original game.