Snifit or Whiffit: Seabed Edition

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Snifit or Whiffit in Cobalt Base
Title logo
Paper Mario: Color Splash concept artwork.
Concept art

Snifit or Whiffit: Seabed Edition (known as Whifit or Snifit in the game description in the Nintendo eShop)[citation needed] is a game show in Paper Mario: Color Splash, taking place in Cobalt Base. It is a sequel to Snifit or Whiffit from Paper Mario: Sticker Star.

History[edit]

At the start of the level, a blue Snifit outside the building will offer to sell Mario a pack of cards for 1,000 coins, which contains all of the cards needed to get through each round. If Mario has already been on the show at least once, the Snifit will sell a Complete Set for 500 coins and a Bonus Set for 2,000 coins. While trying to get a blue Mini Paint Star, Mario and Huey will fall through a trapdoor, leading to a pipe which leads to a dark area underwater. Once again, the setting lights up, revealing a set for Snifit or Whiffit: Seabed Edition.

There are seven rounds taking the form of different card-based questions, and only four are required to win the grand prize, which is the blue Mini Paint Star. If all of the challenges are cleared, Mario will be invited to participate in a bonus round. Challenges can now be skipped (although they will be marked as being failed), and Battle Cards are now used to answer the questions. If Mario is low on paint, the host will offer to refill his paint meter at a price of 100 coins.

Similarly to the previous game, Mario has the option of accepting or declining being a contestant on the show. If he refuses to be a contestant, however, rather than being tossed out of the set, a Big Urchin will appear and pop Mario's bubble, causing an instant Game Over. This Big Urchin will also appear if Mario fails a challenge, and will pop his bubble after four challenges are failed. If Mario advances to the bonus round and fails one challenge, the Big Urchin will appear and pop the bubble, and Mario will not receive credit for clearing the other rounds.

If Mario succeeds in four of the seven challenges, he will be able to claim his prize, the blue Mini Paint Star, and will be transported out of the set. If Mario succeeds in all seven main challenges and all three bonus challenges, he will be able to claim another prize, the Instant Camera. If Mario has the Instant Camera in his inventory and completes the bonus round, the reward will be two Pink Snifit cards instead.

A key item called the Letter from Chest appears later in the game, at Fortune Island. It is a letter written by Snifit or Whiffit, saying that they have taken the Instant Camera to use as the prize for their bonus round. Huey suggests they collect the prize before continuing, hinting that is essential for the upcoming battle with Wendy.

Like Snifit or Whiffit from Paper Mario: Sticker Star, this version of Snifit or Whiffit makes an appearance in the end credits.

Challenges[edit]

Primary Rounds[edit]

  1. Spinning Card: Small square sections of a single card will spin at random until all portions have spun at least once. The player must identify the correct card.
  2. Kelp Cards: Three cards will enter the screen and cross from the left and right sides. Three strips of kelp block some of the player's view. The player must identify all three correct cards.
  3. Entwined Cards: Two cards will split into fourths, intertwine with each other, then reveal themselves as one big card. After two flips, the player must identify the two correct cards.
  4. Paint That Card: A card will be painted in front of the player. They must remember which card it is and at what height to paint it to.
  5. Card Roulette: Three cards will stream across the screen in opposite directions and speeds in thirds, similar to the mini-game from Super Mario Bros. 3. The player must identify all three.
  6. Falling Cards: Three cards fall from the top of the screen to the bottom. They are angled in different ways to make it unclear what the player is looking at.
  7. Card Recall: Four cards will be held in front of the player. They will then go away and only three will return. The player must identify the missing card.

Bonus Rounds[edit]

  1. Falling Cards 2: Three cards will fall in the same manner as in the "Falling Cards" round, but this time Cheep Cheeps and Bloopers swim across to block the player's view.
  2. Kelp Cards 2: Three cards will move side to side like in the "Kelp Cards" round, but this time there are five pieces of kelp blocking more of the player's view rather than three.
  3. Card Recall 2: Three cards will float in a circle, each being held by either a Cheep Cheep, Blooper, or Snifit. The player then must identify the specific card a specifically named character was holding.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ムーチョdeムーチョ カードでポン[?]
Mūcho de Mūcho Kādo de Pon
Snifit or Whiffit: Card Pop
Chinese (simplified) 木乔 de 木乔[?]
Mùqiáo de Mùqiáo
Snifit de Snifit
Chinese (traditional) 木喬 de 木喬[?]
Mùqiáo de Mùqiáo
Snifit de Snifit
Dutch De Snifit Show[?] The Snifit Show
French (NOA) Pas d'air sans Maskrache[?] No air without Snifit
French (NOE) Pas de fumée sans Snifit[?] No smoke without Snifit
German Die Snifit Show[?] The Snifit Show
Italian Fiuta o Sfiata[?] Sniff or Vent
Portuguese Acerta ou a coisa aperta[?] Get it right or things get tough
Russian Игра Шмыги[?]
Igra Shmygi
Snifit's Game
Spanish La Prueba de Olfiti[?] Snifit's Test