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{{species-infobox
{{species infobox
|title=Grumblump
|title=Grumblump
|image=[[File:Grumblump SM3DW Prima.jpg|200px]]
|image=[[File:Grumblump SM3DW Prima.jpg|200px]]
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|parent_species=[[Thwomp]]
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|related=[[Tox Box]]
|comparable=[[Rhomp]]<br>[[Tox Box]]
}}
}}
'''Grumblumps''' are block-like obstacles that make their debut in ''[[Super Mario 3D World]]'', which are large, multicolored crystal blocks. They only appear in [[Grumblump Inferno]]. They can be either cubed or rectangular in shape. Once the player steps on a Grumblump, the smiling faces turn into frowning faces, and it starts gradually moving along a set path through the [[lava]] in the [[level]], turning over on one of its sides at a time (Grumblumps act as the only means of traversing these parts of the level). As it moves, the player must move with it to stay on top of the side currently facing upward and avoid falling into the lava until it reaches the end of its path. The player can walk up the sides as it's turning, similarly to a [[Triangular Block]].
{{multiple image
|align=left
|direction=vertical
|footer=A Grumblump with a normal face (top) and one with an angry face after being [[Ground Pound|ground-pound]]ed (bottom)
|image1=Grumblump Inferno.jpg
|width1=160
|image2=SM3DWBF Grumblump Angry Face.jpg
|width2=160
}}
'''Grumblumps''' are large multicolored crystal blocks in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port, ''[[Super Mario 3D World + Bowser's Fury]]''. They appear only in [[Grumblump Inferno]] in the ''Super Mario 3D World'' campaign. They are shaped like rectangular prisms with various proportions, including cubes. Several Grumblumps appear waiting in [[lava]] throughout the level. Once the player steps on a Grumblump, its smiling faces on each side turn into frowning faces, and it starts gradually moving along a set path through the lava, turning over on one of its sides at a time. The player must move with it to stay on top of the side currently facing upward, and avoid falling into the lava until it reaches the end of its path.  
 
As a Grumblump turns, the player can either [[jump]] to land on the topmost face or walk up its side like a [[Triangular Block]]. Towards the end of the level, two [[Skipsqueak]]s appear on either side of the final Grumblump as obstacles, running to stay on its center as it moves. If the player [[Ground Pound|ground-pound]]s a Grumblump, its faces will turn angry, and it will move faster for a short period of time.


[[File:Grumblump Inferno.jpg|260px|thumb|left|A Grumblump in Grumblump Inferno.]]
Although visually similar to [[Rhomp]]s and [[Tox Box]]es, Grumblumps have a different behavior, as they are constantly rotating objects used as platforms. They are unable to crush the player, as the lava beneath them instantly causes a life to be lost on contact.
A Grumblump may also encounter a slope along the way, at which point it will slide down on the side currently facing downward. If the player [[Ground Pound]]s a Grumblump, the faces will turn angry, and it will move faster for a short period of time. Occasionally, two [[Skipsqueak]]s appear on either side of the player to serve as guides for timing running and [[jump]]ing movements when trying to stay on top of the Grumblump. Although they are visually similar to [[Rhomp]]s and [[Tox Box]]es, they act differently, since they are used as platforms that are constantly rotating. They cannot crush the player since they are above lava, and the lava below them kills the player, rather than the Grumblump rolling over them.
{{br|left}}
{{br|left}}
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ゴトゴトン
|Jap=ゴトゴトン
|JapR=Gotogoton
|JapR=Gotogoton
|JapM=From ''goton-goton'', an onomatopoeia for rumbling hard object such as a stone.
|JapM=Derived from「ゴトゴト」(''goto-goto'', onomatopoeia for rumbling sound)
|Ger=Wumpel
|GerM=From "würfel" (cube)
|Ita=Rimbomblocco
|ItaM=From "rimbombare" (to rumble) and "blocco" (block)
|ChiS=滚滚方块
|ChiSR=Gǔngǔn Fāngkuài
|ChiSM=Rolling Cube
|Kor=덜컥덜컥
|KorR=Deolkeok-deolkeok
|KorM=A Korean onomatopoeia for bumping between hard and big objects
|PorE=Volta-face
|PorEM=From "voltar" (to turn) and "face"
|Fre=Badabam
|FreM=From the onomatopoeia "badaboum" (badaboom)
}}
}}
{{Thwomps}}
{{SM3DW}}
{{SM3DW}}
[[Category:Animate Objects]]
[[Category:Animate objects]]
[[Category:Super Mario 3D World Objects]]
[[Category:Super Mario 3D World objects]]
[[it:Rimbomblocco]]
[[it:Rimbomblocco]]
[[de:Wumpel]]
[[de:Wumpel]]

Latest revision as of 18:12, November 13, 2024

Grumblump
A Grumblump from Super Mario 3D World.
First appearance Super Mario 3D World (2013)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)
Comparable
A Grumblump with a normal face (top) and one with an angry face after being ground-pounded (bottom)
A Grumblump with a normal face (top) and one with an angry face after being ground-pounded (bottom)
A Grumblump with a normal face (top) and one with an angry face after being ground-pounded (bottom)

Grumblumps are large multicolored crystal blocks in Super Mario 3D World and its Nintendo Switch port, Super Mario 3D World + Bowser's Fury. They appear only in Grumblump Inferno in the Super Mario 3D World campaign. They are shaped like rectangular prisms with various proportions, including cubes. Several Grumblumps appear waiting in lava throughout the level. Once the player steps on a Grumblump, its smiling faces on each side turn into frowning faces, and it starts gradually moving along a set path through the lava, turning over on one of its sides at a time. The player must move with it to stay on top of the side currently facing upward, and avoid falling into the lava until it reaches the end of its path.

As a Grumblump turns, the player can either jump to land on the topmost face or walk up its side like a Triangular Block. Towards the end of the level, two Skipsqueaks appear on either side of the final Grumblump as obstacles, running to stay on its center as it moves. If the player ground-pounds a Grumblump, its faces will turn angry, and it will move faster for a short period of time.

Although visually similar to Rhomps and Tox Boxes, Grumblumps have a different behavior, as they are constantly rotating objects used as platforms. They are unable to crush the player, as the lava beneath them instantly causes a life to be lost on contact.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴトゴトン[?]
Gotogoton
Derived from「ゴトゴト」(goto-goto, onomatopoeia for rumbling sound)
Chinese (simplified) 滚滚方块[?]
Gǔngǔn Fāngkuài
Rolling Cube
French Badabam[?] From the onomatopoeia "badaboum" (badaboom)
German Wumpel[?] From "würfel" (cube)
Italian Rimbomblocco[?] From "rimbombare" (to rumble) and "blocco" (block)
Korean 덜컥덜컥[?]
Deolkeok-deolkeok
A Korean onomatopoeia for bumping between hard and big objects
Portuguese (NOE) Volta-face[?] From "voltar" (to turn) and "face"