Music Block: Difference between revisions

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{{distinguish2|[[Note Block]], which is sometimes named Music Block}}
{{distinguish|[[Note Block]], which is sometimes named Music Block}}
{{item infobox
{{item infobox
|image=[[File:Musicblock4.png|200px]]
|image=[[File:Musicblock4.png]]
|first_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]])
|first_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]])
|latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]])
|latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]])
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The pitch of the note that is played depends on the Music Block's height: for example, a Music Block placed one block above the bottom of the level will play a low note, while placing it towards the top of the level will play a high note. In addition to playing different pitches of notes, the instrumentation varies depending on what object lands on the Music Block. For example, [[Mario]]'s sound is a steel drum, a [[Super Mushroom]]'s is a chiptune {{wp|pulse wave}}, and a [[Goomba]]'s is a piano. Due to this functionality, users have created levels that drop different objects onto Music Blocks to play customized music.
The pitch of the note that is played depends on the Music Block's height: for example, a Music Block placed one block above the bottom of the level will play a low note, while placing it towards the top of the level will play a high note. In addition to playing different pitches of notes, the instrumentation varies depending on what object lands on the Music Block. For example, [[Mario]]'s sound is a steel drum, a [[Super Mushroom]]'s is a chiptune {{wp|pulse wave}}, and a [[Goomba]]'s is a piano. Due to this functionality, users have created levels that drop different objects onto Music Blocks to play customized music.


==Sounds==
A total of 46 possible sounds can be produced from Music Blocks in the original ''Super Mario Maker'' including alternate forms of select objects.
===''Super Mario Maker''===
 
There are a total of 46 possible sounds that can be produced from Music Blocks in the original ''Super Mario Maker'' including alternate forms of select objects.
{{columns|
*'''Mario''' - Steelpan
*'''Mario''' - Steelpan
*'''[[Coin]]''' - Sleigh bell
*'''[[Coin]]''' - Sleigh bell
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*'''[[Goomba]]/[[Galoomba]]''' - Piano
*'''[[Goomba]]/[[Galoomba]]''' - Piano
*'''Green [[Koopa Troopa]]/[[Green Shell]]''' - Xylophone
*'''Green [[Koopa Troopa]]/[[Green Shell]]''' - Xylophone
*'''Green [[Beach Koopa]]''' - Bark
*'''Green [[Unshelled Koopa Troopa|unshelled Koopa]]''' - Bark
*'''Red [[Koopa Troopa]]/[[Red Shell]]''' - Vibraphone
*'''Red [[Koopa Troopa]]/[[Red Shell]]''' - Vibraphone
*'''Red [[Beach Koopa]]''' - Meow
*'''Red [[Unshelled Koopa Troopa|unshelled Koopa]]''' - Meow
*'''[[Buzzy Beetle]]/[[Buzzy Shell]]''' - Detuned bell
*'''[[Buzzy Beetle]]/[[Buzzy Shell]]''' - Detuned bell
*'''[[Spike Top]]''' - Harpsichord
*'''[[Spike Top]]''' - Harpsichord
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*'''[[Skewer]]''' - Gong
*'''[[Skewer]]''' - Gong
<small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small>
<small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small>
}}


===''Super Mario Maker 2''===
All sounds from ''[[Super Mario Maker]]'' return in ''Super Mario Maker 2''. Objects exclusive to the ''[[Super Mario 3D World]]'' style also do not have sounds, as Music Blocks are absent in this game style. Finally, the [[Super Leaf]], [[Cape Feather]], [[Propeller Mushroom]], [[Power Balloon]], [[Boo]], [[Boo Buddies]], and [[Lava Bubble]] do not have sounds, despite the fact that they can land on a Music Block if they are attached to a parachute. A total of 25 new sounds are present, listed below:
All sounds from ''[[Super Mario Maker]]'' return in the sequel, and a total of 25 new sounds are present.


Objects exclusive to the ''[[Super Mario 3D World]]'' style also do not have sounds, as Music Blocks are absent in this game style. Finally, the [[Super Leaf]], [[Cape Feather]], [[Propeller Mushroom]], [[Power Balloon]], [[Boo]], [[Boo Buddies]], and [[Lava Bubble]] do not have sounds, despite the fact that they can land on a Music Block if they are attached to a parachute.
{{columns|
*'''[[Luigi]]/[[Toad]]/[[Toadette]]/[[Link]]''' - Steelpan (shared with Mario)
*'''[[Luigi]]/[[Toad]]/[[Toadette]]/[[Link]]''' - Steelpan (shared with Mario)
*'''[[10-Coin]]/[[30-Coin]]/[[50-Coin]]''' - Windchimes
*'''[[10-Coin]]/[[30-Coin]]/[[50-Coin]]''' - Windchimes
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*'''[[Blasta Mechakoopa]]''' - Saw bass
*'''[[Blasta Mechakoopa]]''' - Saw bass
*'''[[Zappa Mechakoopa]]''' - Trance chord
*'''[[Zappa Mechakoopa]]''' - Trance chord
*'''[[Larry Koopa|Larry]]''' - Reverse piano note
*'''[[Larry]]''' - Reverse piano note
*'''[[Iggy Koopa|Iggy]]''' - White noise buildup
*'''[[Iggy]]''' - White noise buildup
*'''[[Wendy O. Koopa|Wendy]]''' - Flying saucer effect
*'''[[Wendy]]''' - Flying saucer effect
*'''[[Lemmy Koopa|Lemmy]]''' - Female voice saying "hello" (lower octaves), female voice saying "okay" (higher octaves)
*'''[[Lemmy]]''' - Female voice saying "hello" (lower octaves), female voice saying "okay" (higher octaves)
*'''[[Magical ball]]''' - Voice saying "yay"
*'''[[Magical ball]]''' - Voice saying "yay"
*'''[[Roy Koopa|Roy]]''' - Descending fretted bass
*'''[[Roy]]''' - Descending fretted bass
*'''[[Morton Koopa Jr.|Morton]]''' - Hit with chimes and low rumble
*'''[[Morton]]''' - Hit with chimes and low rumble
*'''[[Ludwig von Koopa|Ludwig]]''' - Gong buildup and crash
*'''[[Ludwig]]''' - Gong buildup and crash
*'''[[Icicle]]''' - Synth bell
*'''[[Icicle]]''' - Synth bell
<small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small>
<small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small>
}}


==Gallery==
==Gallery==
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|JapR=Gakki Burokku
|JapR=Gakki Burokku
|JapM=Musical Instrument Block
|JapM=Musical Instrument Block
|Dut=Muziekblok<ref>Nintendo Nederland. (August 26, 2015). [https://www.youtube.com/watch?v=hPZpvyiSFJQ Super Mario Maker - Trailer (Wii U)]. ''Youtube''. Retrieved May 22, 2019.</ref>
|Dut=Muziekblok<ref>{{cite|language=nl|author=Nintendo Nederland|date=August 26, 2015|url=www.youtube.com/watch?v=hPZpvyiSFJQ|title=''Super Mario Maker'' - Trailer (Wii U)|publisher=YouTube|accessdate=July 5, 2024}}</ref>
|DutM=Music Block
|DutM=Music Block
|Ger=Musikblock
|Ger=Musikblock
|GerM=Music block
|GerM=Music block
|Ita=Blocco Musicale
|Ita=Blocco musicale
|ItaM=Music block
|ItaM=Music block
|Kor=악기블록
|Kor=악기블록
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|ChiTR=Yuèqì Zhuānkuài
|ChiTR=Yuèqì Zhuānkuài
|ChiTM=Musical Instrument Block
|ChiTM=Musical Instrument Block
|FraE=Bloc musical
|FreE=Bloc musical
|FraEM=Musical block
|FreEM=Musical block
}}
}}



Latest revision as of 21:01, October 4, 2024

Not to be confused with Note Block, which is sometimes named Music Block.
Music Block
Musicblock4.png
First appearance Super Mario Maker (2015)
Latest appearance Super Mario Maker 2 (2019)
Effect Play a music note, jump higher, release items.

Music Blocks are objects that appear in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2. They are derived from Note Blocks and function identically, while also playing a short musical note when an object lands on it. Visually, they are pinkish instead of white and feature an eighth note (♪) on the sides. A Music Block can be placed by shaking a Note Block in Super Mario Maker and Super Mario Maker for Nintendo 3DS, or by pressing and holding a Note Block and selecting the Music Block from the context menu, in Super Mario Maker 2.

The pitch of the note that is played depends on the Music Block's height: for example, a Music Block placed one block above the bottom of the level will play a low note, while placing it towards the top of the level will play a high note. In addition to playing different pitches of notes, the instrumentation varies depending on what object lands on the Music Block. For example, Mario's sound is a steel drum, a Super Mushroom's is a chiptune pulse wave, and a Goomba's is a piano. Due to this functionality, users have created levels that drop different objects onto Music Blocks to play customized music.

A total of 46 possible sounds can be produced from Music Blocks in the original Super Mario Maker including alternate forms of select objects.

* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.

All sounds from Super Mario Maker return in Super Mario Maker 2. Objects exclusive to the Super Mario 3D World style also do not have sounds, as Music Blocks are absent in this game style. Finally, the Super Leaf, Cape Feather, Propeller Mushroom, Power Balloon, Boo, Boo Buddies, and Lava Bubble do not have sounds, despite the fact that they can land on a Music Block if they are attached to a parachute. A total of 25 new sounds are present, listed below:

* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 楽器ブロック[?]
Gakki Burokku
Musical Instrument Block
Chinese (simplified) 乐器砖块[?]
Yuèqì Zhuānkuài
Musical Instrument Block
Chinese (traditional) 樂器磚塊[?]
Yuèqì Zhuānkuài
Musical Instrument Block
Dutch Muziekblok[1] Music Block
French (NOE) Bloc musical[?] Musical block
German Musikblock[?] Music block
Italian Blocco musicale[?] Music block
Korean 악기블록[?]
Akgi Beullok
Musical Instrument Block
Russian Музыкальный блок[?]
Muzykal'nyy blok
Musical Block
Spanish (NOA) Bloque musical[?] Musical block

References[edit]

  1. ^ Nintendo Nederland (August 26, 2015). Super Mario Maker - Trailer (Wii U). YouTube (Dutch). Retrieved July 5, 2024.