Super Mario 3D World + Bowser's Fury: Difference between revisions

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===Sales===
===Sales===
In the United Kingdom, ''Super Mario 3D World + Bowser's Fury''<nowiki>'</nowiki>s launch sales were almost three times the size of the Wii U version's launch.<ref>[https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts Super Mario 3D World + Bowser's Fury launch 190% bigger than Wii U original | UK Boxed Charts]</ref> The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, the game had sold 5.59 million units worldwide.<ref>[https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf Financial Results Explanatory Material (As of March 31, 2021)]</ref>
In the United Kingdom, ''Super Mario 3D World + Bowser's Fury''<nowiki>'</nowiki>s launch sales were almost three times the size of the Wii U version's launch.<ref>[https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts Super Mario 3D World + Bowser's Fury launch 190% bigger than Wii U original | UK Boxed Charts]</ref> The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, the game had sold 5.59 million units worldwide, nearly outselling the Wii U original's lifetime sales.<ref>[https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf Financial Results Explanatory Material (As of March 31, 2021)]</ref>


==Gallery==
==Gallery==

Revision as of 19:53, May 7, 2021

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This article is about the Nintendo Switch port of the Super Mario 3D World game. For more information on the game's original Wii U version, see Super Mario 3D World.
"Bowser's Fury" redirects here. For the form of Bowser, see Fury Bowser.

Template:Infobox Super Mario 3D World + Bowser's Fury is an expanded port of Super Mario 3D World for the Nintendo Switch, released on February 12, 2021, as part of the 35th anniversary of Super Mario Bros. The Super Mario 3D World campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named Bowser's Fury, which takes place in an open-world area called Lake Lapcat. After Bowser Jr. paints Bowser with black goop, the latter turns into Fury Bowser. Mario must cooperate with Bowser Jr. to collect Cat Shines and use their power to activate lighthouses and Giga Bells, which enable them to gradually rid Fury Bowser and Lake Lapcat of goop.

This game was involved in two My Nintendo missions related to the Super Mario Bros. 35th Anniversary, both of which were necessary to complete to enter the My Nintendo Super Mario Bros. Sweepstakes: Wave 2. The first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in Cat Suits, and the fifth was a Super Bell.

Super Mario 3D World

New playable characters

Characters Description
Captain Toad and the Toad Brigade completing a Captain Toad's Adventures level in Super Mario 3D World + Bowser's Fury
Toad Brigade
When playing Captain Toad's Adventures levels in multiplayer, any additional players will play as members of the Toad Brigade, who all share the same attributes as Captain Toad. Before a stage starts, all players can select either Captain Toad, Hint Toad, Banktoad, or Yellow Toad.

New power-up

Image Transformation Description
Screenshot of a white variant of the Super Bell from Super Mario 3D World + Bowser's Fury.
Invincibility Bell
White Cat Mario in Super Mario 3D World + Bowser's Fury
White Cat Mario
If a Cat Mario amiibo is scanned, an Invincibility Bell appears in front of the character, giving them a white Cat Suit when collected. Similarly to White Tanooki Mario, characters in this form are invincible and can use the abilities of Cat Mario.

Changes

Gameplay

Several enhancements are made to the overall gameplay as compared to the original Wii U release. For example, all characters except Captain Toad move approximately 40% faster than in the original game, in both levels and the world map. Cutscenes that serve as the intermission between gameplay are able to be skipped. Various basic character movement and abilities have been enhanced. While Long Jumping, characters bouncing off of an enemy results in them doing another long jump, rather than a standard jump. When jumping while facing a wall with no directional input, characters slide against the wall, enabling them to Wall Jump. Side Somersaults are able to be performed while walking. When carrying objects or other characters, players no longer are required to hold Y Button; pressing the button again is required to throw the object or character. Throwing distance for objects and characters has also been increased. Performing handstands atop trees has varying distances with directional inputs. When handstanding, characters turn clockwise if the player holds right, and counterclockwise if they hold left, which is reversed from the original version. When crouched on a slope, characters remain crouched for about one second before beginning to slide down it, rather than sliding the moment they touch the slope. When jumping while crouched and sliding down a slope, characters Long Jump instead of jump. Rosalina has some tweaks to her gameplay: her jump is slightly less floaty and she lands slightly faster. Due to the controls of carrying objects being altered, Rosalina can no longer spin while holding an object or character.

Gameplay improvements inspired from Super Mario Odyssey are implemented in the game. In addition to having four save files instead of three, they are saved, loaded, and copied in the same manner as Super Mario Odyssey. Characters can now roll in midair, similar to the dive, and they can perform a roll or Ground Pound Jump immediately after landing from a Ground Pound. Characters can fall through upright Warp Pipes when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from Super Mario Odyssey is reused upon entering Warp Pipes these ways.

Due to the change in character speed, levels such as Conkdor Canyon have accommodations to their level objects. Some general improvements include changing behaviors and properties of various objects and camera controls. Rows of Coins appear slightly more quickly than the original game. The camera no longer zooms if the player remains idle in some areas, such as the beginning of Piranha Creeper Creek. The idle zoom does not reset if the player presses Y Button as in the original release. If players die after collecting a Green Star or a Stamp, they keep it instead of having to collect it again. This does not apply to Captain Toad's levels. The Goal Pole now cannot be jumped over, as the character snaps to the top if they attempt to go past it.

Power-ups have additionally received improvements and alterations to their functionality. Green Shells can no longer be occupied idly; the shell always slides in the direction the user is facing when entered. They also move faster than in the original game. Fireballs move faster and cover a longer distance. They also have a slightly different angle when thrown. The Cat forms now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to Super Mario Maker 2, though it stops at extremely long distances. For characters in the Tanooki Suit, the window to perform a charge jump while crouched during a tail spin is much smaller. Most attempts are cancelled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually cancelled with a normal Long Jump.

In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked. After exiting a level, the player regains control of the characters quicker, as the game now saves in the background. Switching between the map, course list, and Stamp chart is now done by pressing the L and R buttons, rather than buttons on the screen.

Multiplayer mode now supports both local wireless and Nintendo Switch Online connections. Up to two players can play on a single system in local wireless mode. A minor gameplay alteration in multiplayer mode is the controls to enter a bubble to rendezvous with other players: it must be performed by pressing L Button and R Button together instead of either one alone. Captain Toad's Adventures can now be played with up to four players, unlike the original release where it was single-player only. For these levels, additional players play as the Toad Brigade members, with all players being able to select one to play as before a level begins. Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a crown.

Improvements and alterations introduced in Captain Toad: Treasure Tracker are retained in the Captain Toad levels for this game. Captain Toad's headlamp can now defeat Boos and Peepas, similarly to the Light Box. The pause menu now features the ability to retry a course, rather than having to return to the world map to do so. In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing R Button. An emblem of the character controlling the pointer is present. Due to the lack of a microphone on the Nintendo Switch console, Propeller Platforms have been replaced in every level where they appeared; they are replaced by Lifts in Captain Toad Goes Forth and Puffprod Peaks, invisible clouds in Blast Block Skyway, and Touchstones in Captain Toad's Fiery Finale.

Luigi Bros. can only be unlocked by defeating Meowser in The Great Tower of Bowser Land of World Bowser; having New Super Luigi U save data on the system through ownership of New Super Mario Bros. U Deluxe no longer unlocks it from the beginning. There is also an option to quickly exit to the title screen from Luigi Bros., as opposed to being forced to exit to the Home Menu.

Functionality for amiibo has been added. A complete list of functionality for them can be found the corresponding section.

Due to the lack of Miiverse on the Nintendo Switch, Stamps are now used as decorations for the new Snapshot Mode, which is similar to the one seen in Super Mario Odyssey. Also due to this, Miis no longer appear on the overworld or when revisiting a cleared stage.

Aesthetic

Screenshot of the updated heads-up-display in Super Mario 3D World + Bowser's Fury
The updated graphics

The UI has received minor changes. The Item Storage has been revamped with a dark translucent circle and new button icons. The UI for lives and coins also lacks the "×" icon between the images and numbers now. The interior shadows have also been removed. The pause menus have a different interface with the UI being smaller than in the original Super Mario 3D World.

Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of Pipeline Lagoon, characters will walk on the seafloor instead of floating on the surface of the water. While doing so, the camera stops following their movement. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk unlike in the original Super Mario 3D World.

  • The typeface used for menus and general text has been changed from Seurat to Rodin NTLG, which belongs to the same font family as the typeface used in Super Mario Odyssey and Super Smash Bros. Ultimate.[1]
  • On the world map, the Sprixie Princess' "Help!" text before a world's castle is completed has been changed to "HELP!"
  • Button prompts are red with white characters, instead of white with red characters and outlines.
  • Touch input prompts now show only a hand, instead of a hand with the Wii U GamePad.
  • Stamps' pictures are now colored instead of black and white, and are more spread out on the stamps page.
  • For the English version only, the game will always show the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.
  • When entering a Captain Toad's Adventures course, the loading screen is red with dark red spots instead of white with red spots.
  • If the final Green Star in a Captain Toad's Adventures course is collected as a small Toad, they will do the victory pose with their mouth opened instead of closed.
  • A light source on top of the broken Koopa Chase in The Great Tower of Bowser Land does not appear.
    • In the same level, the rain particle effect is slightly more visible.
  • The Clear Pipe at the end of the swimming section in Champion's Road becomes invisible when within the moving body of water.
  • In the original version, jingles in the following pitches play after collecting each Red Coin in a group of eight: C#, D, D#, E, F, F#, G, G. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.

Bowser's Fury

As a bonus addition to the port, Bowser's Fury was added as a new campaign, starring as its own standalone adventure.

Story

The very beginning of Bowser's Fury.
Mario finds a trail of black paint just outside the castle

During a bright day, Mario is walking down a path in front of Peach's Castle, near the same location where the characters find the broken Clear Pipe at the beginning of the main campaign. He notices small puddles of black goop and runs towards them, eventually stopping at a mass of black graffiti in the form of Shadow Mario's logo. The graffiti expands to create a portal that Mario falls into, transporting him to Lake Lapcat, where a rainstorm is occurring.

Shortly after Mario lands, he encounters Bowser, who has become a larger and more powerful form known as Fury Bowser. Mario finds a Cat Shine in the surrounding area, which clears the goop off of a nearby lighthouse. Fury Bowser is damaged slightly by the beam of light that shines from the lighthouse, and retreats into the Fury Sun in the middle of Lake Lapcat. Immediately afterward, several islands emerge from the water.

Mario falls into the void at the start of Bowser's Fury.
Mario falls into the portal

After Fury Bowser retreats, the storm clears and Mario finds a panicking Bowser Jr., who explains why Bowser transformed. He shows Mario a picture he painted of his father and paints it black with his Magic Paintbrush, showing that Bowser Jr. was the one who corrupted Bowser. He realizes that both he and his father are in trouble, reluctantly asking Mario to help him but clarifying this would not happen under normal circumstances. Mario agrees to do so, with Bowser Jr. joining him for the rest of the adventure.

Cat Mario and some kittens strike victory poses in the ending cutscene of the Bowser's Fury campaign in Super Mario 3D World + Bowser's Fury
Mario and the kittens strike a victory pose in synchronization

Using the power of Cat Shines located throughout Lake Lapcat, Mario can awaken dormant Giga Bells, which allow him to transform into Giga Cat Mario and fight Fury Bowser directly. After several battles, Fury Bowser expels all the black paint inside of and on him before being launched out of the water of the lake, but upon landing he transforms into Giant Bowser, summoning all three Giga Bells and trapping them in a crystal ball to keep for himself. With the help of Plessie, Mario rams into this ball to weaken and eventually break it, allowing both Mario and Plessie to collect all three Giga Bells at once. In this gargantuan form, they easily launch Giant Bowser into the sky by coming in contact with him.

Finally back to normal, Bowser falls from the sky and lands near Bowser Jr. and a few colorful kittens. The former two both become excited; however, after Bowser notices Mario, now in his normal-sized Cat Mario form, he becomes angered and attempts to attack him as Bowser Jr. holds him back. Once Bowser is dragged away, Bowser Jr. pauses and threatens Mario himself before leaving. Mario shrugs before being nuzzled by the kittens. As they jump in the air and freeze, the camera zooms out, revealing that the ground on which the scene took place was the back of Giga Cat Plessie, the form Plessie took after collecting all three Giga Bells simultaneously. The credits then roll, featuring various paintings by Bowser Jr. that depict the story from his perspective.

Gameplay

The objective of the campaign is to free every island from the black goop that Fury Bowser is covered in by collecting Cat Shines across Lake Lapcat. However, at slightly varying intervals of several minutes, Fury Bowser emerges from the Fury Sun and begins to rampage. When this occurs, a rainstorm begins throughout the area, Fury Stakes fall from the sky, and Fury Bowser attacks the entire lake with large beams of fire and fireballs. All kittens and Oyaneko on Lake Lapcat also become corrupted, and attack Mario if he approaches them. Fury Bowser returns to the Fury Sun either after a brief time or if a Cat Shine is collected, as the Cat Shine powers a nearby lighthouse, and the brightness of this light forces Fury Bowser to retreat.

Mario and Bowser Jr. collecting a Cat Shine in Super Mario 3D World + Bowser's Fury.
Mario and Bowser Jr. collecing a Cat Shine

Extending the sandbox concept of Super Mario Odyssey, Lake Lapcat is a vast open-world setting, with more islands being gradually unlocked as Fury Bowser is defeated by Giga Cat Mario. Mario can run around the island, climb up lighthouses, and go between islands quickly by riding Plessie, who teleports around the water to stay close to Mario. Every island makes usage of Mario's different power-ups and abilities. Throughout all islands, there are a variety of gameplay concepts, objects, and enemies from the main Super Mario 3D World campaign.

Giga Bells are situated in three different areas of Lake Lapcat, denoted according to the three major regions: the Lakeside, Ruins, and Wasteland. Each region contains four major islands, each with five Cat Shines, with various other Cat Shines located between major islands. The Giga Bells are corrupted due to the black goop, and can only be activated by collecting a certain amount of Cat Shines. When this happens, they will awaken during Fury Bowser's rampages and can be collected by Mario to become Giga Cat Mario, who is then able to fight and damage Fury Bowser directly.

A minimum of 50 Cat Shines is required to finish the campaign. When 47 Cat Shines are collected, Fury Bowser begins a rampage that will not end until the player collects 50 Cat Shines, awakens the Giga Bells, and defeats Fury Bowser for the final time. Bowser then transforms into Giant Bowser, and Mario must ride Plessie across the entire lake to chase him down. While avoiding Giant Bowser's attacks, Mario can launch off of ramps with Dash Panels on them to hit and break the crystal ball protecting the three Giga Bells.

Giga Cat Mario fighting Fury Bowser in Super Mario 3D World + Bowser's Fury.
Giga Cat Mario clawing at Fury Bowser

After Giant Bowser is defeated and the credits are viewed, the game will return to the Bowser's Fury title screen. The first time it is resumed after this, Bowser Jr. tells Mario that he was relaxing with Bowser on the lake until the latter turned back into Fury Bowser, requesting that Mario collect more Cat Shines to help restore peace. To thank Mario for helping, he then grants the ability to warp to islands he has already visited, and marks the locations of new Cat Shines on the map. After this, Plessie permanently remains as Cat Plessie and gains the ability to carry kittens on its back.

If all one hundred Cat Shines are collected and Giant Bowser is defeated again, an additional painting by Bowser Jr. is shown after the credits; following this, Mario's Cat form changes to look like a much smaller version of Giga Cat Mario, and Bowser Jr. and his Junior Clown Car become cat versions of themselves. Fury Bowser's appearance also changes, as the orange sections of his spikes, belly, and eyebrows all turn white. However, all of these changes are purely visual.

Playable characters

Character Description
Solo art of Mario from Super Mario 3D World + Bowser's Fury
Mario
The main playable character in Bowser's Fury, and the only one to return from the playable characters in Super Mario 3D World. He controls identically to how he does in the main campaign, and can utilize power-ups to traverse Lake Lapcat and collect Cat Shines.
Solo art of Bowser Jr. from Super Mario 3D World + Bowser's Fury
Bowser Jr.
Bowser Jr. reluctantly helps Mario collect Cat Shines in an attempt to save his father from corruption. In single-player, he is an AI-controlled helper; the player can choose to have him help a little, a lot, or not at all. Alternatively, he can be controlled by a second player in two-player mode.

Bowser Jr. cannot use power-ups, but instead can fly freely in his Junior Clown Car, and use his Magic Paintbrush to attack enemies or reveal items from special graffiti spots on walls. Additionally, he can use a Ground Pound attack to defeat enemies from above, and he produces items the player selects from the Item Storage.

In single-player, the player can use the cursor (with touch or gyro controls) to send Bowser Jr. to any location on the screen by selecting it. He will then swing his paintbrush once he reaches his destination. By doing this, the player can have Bowser Jr. collect items such as Cat Shine Shards and coins for them, as he will collect these items on contact. The only item Bowser Jr. cannot interact with that Mario can are Cat Shines, which must be contacted by Mario to register as collected. If Bowser Jr. moves too far away from Mario in single-player, he will automatically teleport back to Mario; in multiplayer, the second player can do this manually. When all 100 Cat Shines are collected, Bowser Jr. gains a cat form and his Junior Clown Car gains whiskers, although both of these changes are cosmetic.

Supporting cast

Character Description
Art of cats from Super Mario 3D World + Bowser's Fury
Kittens
The residents of Lake Lapcat. If Mario approaches them while not in his Cat form, then they will flee; however, if he is in one of these forms, then they will be affectionate towards him and follow him. If Mario picks one up, then it will scratch in front of itself, which can be used to attack enemies. If Mario mounts Plessie while holding a kitten after defeating Giant Bowser at least once, then it will ride alongside him. If a kitten comes into contact with water or lava, then it will instantly teleport back to its original location. When Fury Bowser is awake, kittens become corrupted and attack Mario.
A Neko Parent in the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury
Oyaneko
Three larger cats found in each region of Lake Lapcat, who each have missing calico kittens. If Mario brings all of the kittens back to their Oyaneko, he will be rewarded with a Cat Shine. Like kittens, Oyaneko become corrupted when Fury Bowser attacks.
Screenshot of normal Plessie in Super Mario 3D World + Bowser's Fury
Cat Plessie in Bowser's Fury.
Plessie / Cat Plessie
Plessie from the Super Mario 3D World campaign reappears in this one, where it has the ability to dive, which allows it to avoid low-hanging obstacles, or perform a high jump if it jumps right after diving. After collecting the three Giga Bells at the end of the Giant Bowser battle, Plessie becomes Giga Cat Plessie, and permanently stays as Cat Plessie after the main story is completed.
Screenshot of the Toad Brigade in Super Mario 3D World + Bowser's Fury
Toad Brigade
After the main story is completed, Toadette appears next to a tent on Fur Step Island and asks Mario and Bowser Jr. to find Captain Toad, Hint Toad, Banktoad, and Yellow Toad around Lake Lapcat, who will each give a Cat Shine when found. Each Toad Brigade member will then celebrate at the camp with Toadette.
A Rabbit in Super Mario 3D World + Bowser's Fury
Rabbit
Rabbits from the original Super Mario 3D World return in Bowser's Fury. While not as big as Mega Rabbits, they are significantly larger, much faster, and now have the ability to run on water, making them impossible to catch without riding Plessie. Upon touching them, they release a Cat Shine and then disappear.

Enemies

New

Image Description
A Disaster Neko in the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury
Fury Cats
All kittens and Oyaneko become corrupted when Fury Bowser begins rampaging. They chase Mario upon sight and can damage him upon contact. They can be stunned if Mario or Bowser Jr. attack them, and revert to normal when Fury Bowser stops rampaging.
Fury Shadow in Bowser's Fury
Fury Shadows
Dark, goop-covered enemies resembling Luigi that Mario must chase to get a Cat Shine, much like Shadow Mario in Super Mario Sunshine. They must be hit three times to defeat them, and every time they are hit, they transform into a spiky black goop ball and dash away.

Cat variations

While Bowser's Fury does not introduce many new enemies, the enemies that come from Super Mario 3D World are seen with cat-like features, such as cat ears, fur, paws, and a tail, though unlike the Cat Goombas in Super Mario 3D World, these cat appearances are only aesthetic changes, without gaining any differing abilities (the only exceptions to this are Cat Bullet Bills, which still home in on Mario like their Super Mario 3D World counterparts). As such, the Cat Goombas in Bowser's Fury behave like regular Goombas, and have their standard brown coloring.

Name Location(s)
A Big Cat Piranha Plant in Bowser's Fury.
Big Cat Piranha Plants
Roiling Roller Isle
Cat Biddybuds from Super Mario 3D World + Bowser's Fury
Cat Biddybuds
Lakeside
Coin Heaven
Screenshot of a Cat Blockstepper in Super Mario 3D World + Bowser's Fury
Cat Blocksteppers
Pounce Bounce Isle
A Cat Bob-Omb in Bowser's Fury
Cat Bob-ombs
Ruins
Clawswipe Colosseum
Roiling Roller Isle
A Cat Boomerang Bro in Bowser's Fury
Cat Boomerang Bros.
Pounce Bounce Isle
A Cat Bullet Bill in Bowser's Fury
Cat Bullet Bills
Pounce Bounce Isle
A Bully with cat-like features from Super Mario 3D World + Bowser's Fury.
Cat Bullies
Fort Flaptrap
A cat Cheep Cheep in Bowser's Fury
Cat Cheep Cheeps
Lakeside
Ruins
A Cat Coin Coffer in Bowser's Fury.
Cat Coin Coffers
Wasteland
Fur Step Island
A Conkdor with cat-like features from Super Mario 3D World + Bowser's Fury.
Cat Conkdors
Scamper Shores
A Cat Fire Bro in Bowser's Fury.
Cat Fire Bros.
Pipe Path Tower
Mount Magmeow
Cat Fire Piranha Plant in Bowser's Fury
Cat Fire Piranha Plants
Ruins
Scamper Shores
Roiling Roller Isle
A Cat Flopter in Bowser's Fury
Cat Flopters
Crisp Climb Castle
Cat Fuzzler on Mount Magmeow
Cat Fuzzlers
Mount Magmeow
A Cat Fuzzy in Bowser's Fury.
Cat Fuzzies
Risky Whisker Island
A Goomba with cat-like features from Super Mario 3D World + Bowser's Fury. It is not to be confused with a Cat Goomba, a similar-looking enemy with different abilities from the original Wii U game.
Cat Goombas
Lakeside
Ruins
Wasteland
Fur Step Island
Scamper Shores
Slipskate Slope
Cat Ice Skate Goomba on Slipskate Slope
Cat Goombas in Ice Skates
Slipskate Slope
Cat Swim Ring Goomba in the Wasteland
Cat Goombas in swim rings
Ruins
Wasteland
A Cat Goomba Tower in Bowser's Fury
Cat Goomba Towers
Ruins
Wasteland
Fur Step Island
Slipskate Slope
Screenshot of a cat Hammer Bro in Super Mario 3D World + Bowser's Fury
Cat Hammer Bros.
Wasteland
A Green Koopa Troopa with cat-like features from Super Mario 3D World + Bowser's Fury.
Cat Koopa Troopas
Ruins
Clawswipe Colosseum
Trickity Tower
A Cat Magikoopa in Bowser's Fury.
Cat Magikoopas
Fort Flaptrap
Risky Whisker Island
Roiling Roller Isle
Cat Para-Biddybugs in Bowser's Fury
Cat Para-Biddybuds
Wasteland
Crisp Climb Tower
Coin Heaven
Cat Piranha Creeper in Bowser's Fury
Cat Piranha Creepers
Scamper Shores
Mount Magmeow
A Piranha Plant with cat-like features from Super Mario 3D World + Bowser's Fury.
Cat Piranha Plants
Scamper Shores
Roiling Roller Isle
A Cat Potted Piranha Plant in Super Mario 3D World + Bowser's Fury
Cat Piranha Plants (potted)
Risky Whisker Island
A Cat Rammerhead in Bowser's Fury.
Cat Rammerheads
Ruins
A Cat Skipsqueak in Bowser's Fury.
Cat Skipsqueaks
Slipskate Slope
A Cat Snow Pokey in Bowser's Fury
Cat Snow Pokeys
Crisp Climb Castle
A Cat Spike in Bowser's Fury
Cat Spikes
Wasteland
Trickity Tower
A Cat Splounder in Bowser's Fury
Cat Splounders
Wasteland
A Cat Stingby in Bowser's Fury
Cat Stingbies
Fort Flaptrap
Slipskate Slope

Bosses

Image Description
Art of Fury Bowser from Super Mario 3D World + Bowser's Fury
Fury Bowser
A gigantic, powerful form of Bowser created by Bowser Jr. painting him with black goop. Every few minutes, he will emerge from the Fury Sun and begin rampaging, only taking damage if Mario collects a Cat Shine. However, Giga Cat Mario is able to battle him directly, as they are both at a similar size. Defeating Fury Bowser in direct combat will gradually reveal new islands of Lake Lapcat to explore. Going between Fury Bowser's legs rewards the player with a Super Bell.
Cat Boom Boom in Bowser's Fury
Cat Boom Boom
A miniboss that appears in Clawswipe Colosseum, during the "Clash with Cat Boom Boom" mission. He spins around in a closed battle arena, and retreats into his shell when jumped on. After being jumped on three times, being struck five times by Bowser Jr.'s Magic Paintbrush or Boomerang Mario, or receiving 15 fireballs from Fire Mario, he is defeated, and yields a Cat Shine as a reward. He reappears again during the "Final Bout with Cat Boom Boom" mission in the same arena, now with alternating spike platforms in place of the ground, and yields an additional Cat Shine when defeated again.
Cat Pom Pom in Bowser's Fury
Cat Pom Pom
A miniboss that appears in Clawswipe Colosseum, during the "Cat Pom Pom's Counterattack" mission. She creates clones of herself, then throws shurikens at Mario, who must find and attack the real Pom Pom. After being jumped on three times, being struck five times by Bowser Jr.'s Magic Paintbrush or Boomerang Mario, or receiving 15 fireballs from Fire Mario, she is defeated, and yields a Cat Shine as a reward.
Cat Prince Bully in Bowser's Fury.
Cat Prince Bully
A miniboss that appears in Mount Magmeow, during the "Back Off, Prince Cat Bully!" mission. He breathes fire and charges at Mario, who must knock him into one of the Clear Pipes surrounding his battle arena to leave him vulnerable to kicks. After being hit three times, he is defeated, and yields a Cat Shine as a reward.
The final boss of Bowser's Fury.
Giant Bowser
A gigantic form of Bowser that he transforms into after Giga Cat Mario defeats Fury Bowser for the fifth time. He retains the ability to shoot fury blasts, fireballs, and Fury Stakes. Mario must ride Plessie to damage and break the crystal ball Giant Bowser is protecting, which contains the three Giga Bells in Lake Lapcat. Upon hitting this ball four times, Mario and Plessie break it, collect the three Giga Bells, and defeat Giant Bowser, ending the main story of the campaign.

Locations

Lake Lapcat is split into three main regions, each represented by a Giga Bell. Each region contains four major islands, and each island has a lighthouse covered in black goop. By collecting a Cat Shine on any island, its power removes this goop. If Mario collects a Cat Shine, leaves the island, and returns at a later point, the layout of platforms and enemies will often be slightly changed to accommodate a newly available mission. However, upon returning, the goop on that island's lighthouse will also return, and does not permanently disappear from a lighthouse until all five Cat Shines have been collected on its island. When this occurs, a Spring Pole appears atop that island's lighthouse, with a cat variation of Mario's Goal Pole flag attached to it.

There are a total of one hundred Cat Shines in the campaign, some of which can only be collected after completing the main story. Sixty Cat Shines are earned from the five different missions on each of the twelve major islands. Each island always contains a mission where five Cat Shine Shards must be collected, and a mission where Fury Bowser must break Fury Blocks with a fury blast. Other missions reappear throughout multiple islands, such as collecting Blue Coins from a P-Switch, or using a key to open a locked cage. Thirty-five Cat Shines are earned throughout Lake Lapcat, which contains many individual Cat Shines not based in any island. Five Cat Shines are earned from a special golden island called the Lucky Isle, which only begins to appear after the main story has been completed. It appears in one of five set locations during Fury Bowser's rampages, and disappears when he stops rampaging. Mario must visit each of the five locations to obtain one Cat Shine each time.

Fury Bowser must be battled a total of five times to complete the story. To do so, Mario must collect enough Cat Shines to activate the Giga Bells he currently has access to. Each time Fury Bowser is defeated, the number of Cat Shines needed to activate the Giga Bells increases, from 5 initially to 15 to 20 to 40 and finally to 50 Cat Shines. However, to make collecting more Cat Shines easier, more islands will rise out of the water and become available to explore upon defeating Fury Bowser for the first and third times.

While Fur Step Island is the first location visited in the campaign, only the first Cat Shine can be obtained before completing the main story. A large amount of black goop surrounds the area before this point, and an invisible barrier is present to prevent any attempt to bypass the goop. After the main story is completed and the player opens the save file again from the title screen, gameplay will resume on Fur Step Island, which is now clear of goop.

Table of locations

* indicates that a Cat Shine is only available after seeing the credits once.

Giga Bell Locations Island Cat Shines Other Lake Lapcat Shines
The Lakeside Giga Bell in Bowser's Fury
Lakeside Giga Bell
File:Marioshipwreckarea.png
Fur Step Island
Scamper Shores in Super Mario 3D World + Bowser's Fury
Scamper Shores
  • Make the Lighthouse Shine
  • Fury Shadow by the Shore
  • Key to the Cat Shine
  • Five Cat Shine Shards
  • Blast the Fury Blocks
Pounce Bounce Isle in Super Mario 3D World + Bowser's Fury
Pounce Bounce Isle
  • Make the Lighthouse Shine
  • Hurry! Jump High, Jump Fast!
  • Key to the Cat Shine
  • Five Cat Shine Shards
  • Blast the Fury Blocks
Fort Flaptrap in Super Mario 3D World + Bowser's Fury
Fort Flaptrap
The Ruins Giga Bell in Bowser's Fury.
Ruins Giga Bell
Slipskate Slope in Super Mario 3D World + Bowser's Fury
Slipskate Slope
  • Make the Lighthouse Shine
  • Blue Coin Bustle
  • Key to the Cat Shine
  • Five Cat Shine Shards
  • Blast the Fury Blocks
  • Ruins Rabbit Plays Tag
  • Go with the Floe
  • Hurry! Slide through the Sky!
  • Dash and Smash in the Clouds
  • Slippery Skirmish
  • Gazing Down at the Islands
  • Hurry! Swim and Slide!
  • Cold Cove Combat
  • Lost Kittens near the Ruins
  • Lake Rabbit Plays Tag*
  • Toad Brigade: Stuck under the Slope*
  • Toad Brigade: Cuddly Castaway*
  • Plessie Medal Mania*
Clawswipe Colosseum in Super Mario 3D World + Bowser's Fury
Clawswipe Colosseum
  • Clash with Cat Boom Boom
  • Cat Pom Pom's Counterattack
  • Final Bout with Cat Boom Boom
  • Five Cat Shine Shards
  • Blast the Fury Blocks
Trickity Tower in Super Mario 3D World + Bowser's Fury
Trickity Tower
  • So Close Yet So Far
  • Blue Coin Bustle
  • Hurry! Watch Your Step!
  • Five Cat Shine Shards
  • Blast the Fury Blocks
Crisp Climb Castle in Super Mario 3D World + Bowser's Fury
Crisp Climb Castle
  • Make the Lighthouse Shine
  • Hurry! Fly through the Frost!
  • Fury Shadow on Ice
  • Five Cat Shine Shards
  • Blast the Fury Blocks
The Wasteland Giga Bell in Bowser's Fury.
Wasteland Giga Bell
Risky Whisker Island in Super Mario 3D World + Bowser's Fury
Risky Whisker Island
  • Fury Shadow Hops to It
  • Feasting on Fuzzies
  • Hurry! Hop behind the Wall!
  • Five Cat Shine Shards
  • Blast the Fury Blocks
  • Footprint Free-for-all
  • Spin, Scramble, Shine
  • On the Floodgate's Edge
  • Hurry! Climb the Falls!
  • Gazing Over the Falls
  • Surprise Prizefight
  • Jump and Thump in the Clouds
  • Lost Kittens in the Wasteland
  • Shining on a Hidden Isle*
  • Hurry! Slip to the Shine!*
  • Gazing Down at Lava*
  • Toad Brigade: Hot Pursuit*
  • Plessie Medal Master*
Pipe Path Tower in Super Mario 3D World + Bowser's Fury
Pipe Path Tower
  • Make the Lighthouse Shine
  • Blue Coin Bustle
  • Key to the Cat Shine
  • Five Cat Shine Shards
  • Blast the Fury Blocks
Roiling Roller Isle in Super Mario 3D World + Bowser's Fury
Roiling Roller Isle
  • Make the Lighthouse Shine
  • Hurry! Hot Cross Run!
  • Key to the Cat Shine
  • Five Cat Shine Shards
  • Blast the Fury Blocks
Mount Magmeow in Super Mario 3D World + Bowser's Fury
Mount Magmeow
None Lucky Isle in Super Mario 3D World + Bowser's Fury
Lucky Isle
  • First Lucky Shine*
  • Second Lucky Shine*
  • Third Lucky Shine*
  • Fourth Lucky Shine*
  • Fifth Lucky Shine*

Items

Power-ups

Image Transformation Description
New
Art of the Giga Bell from Super Mario 3D World + Bowser's Fury
Giga Bell
Art of Giga Cat Mario from Super Mario 3D World + Bowser's Fury
Giga Cat Mario
Three Giga Bells (giant versions of Super Bells) are present in each region of Lake Lapcat. They are initially covered in goop, and require a certain amount of Cat Shines to uncorrupt them and use them. When used, Mario transforms into Giga Cat Mario, a giant version of Cat Mario that resembles a komainu. This giant form enables him to fight Fury Bowser directly.

When all 100 Cat Shines are collected and Giant Bowser is then defeated again, the appearance of Cat Mario changes to resemble Giga Cat Mario, though this is merely aesthetic and does not change Cat Mario's abilities. This change does not appear in Super Mario 3D World.

Returning
Artwork of a Super Mushroom from Super Mario 3D World.
Super Mushroom
Solo artwork of Mario from Super Mario 3D World.
Super Mario
A mushroom that transforms Small Mario into Super Mario, making him grow in size, allowing him to take a hit from an enemy without immediately being defeated, and enabling him to find higher-tiered power-ups in blocks. This is the default form of Mario.
Super Bell Artwork - Super Mario 3D World.png
Super Bell
Artwork of Cat Mario from Super Mario 3D World.
Cat Mario
A golden bell that transforms Mario into Cat Mario, allowing him to climb walls, pounce at enemies, and swipe at enemies near him.
A Lucky Bell from Super Mario 3D World.
Lucky Bell
Lucky Cat Mario
Lucky Cat Mario
A bronze bell that also transforms Mario into Cat Mario, with the same abilities the Super Bell grants. However, he can also turn into an invincible golden statue called Lucky Cat Mario when Ground Pounding. This allows him to collect coins while falling, and defeat most enemies that cannot otherwise be defeated.
Artwork of a Fire Flower from Super Mario 3D World.
Fire Flower
Artwork of Fire Mario from Super Mario 3D World.
Fire Mario
A flower that transforms Mario into Fire Mario. This allows him to throw fireballs to defeat enemies.
File:Boomerang Flower Artwork - Super Mario 3D World.png
Boomerang Flower
File:Boomerang Mario Artwork - Super Mario 3D World.png
Boomerang Mario
A flower that turns Mario into Boomerang Mario, which lets him throw boomerangs to collect items or defeat enemies.
Artwork of a Super Leaf from Super Mario 3D World.
Super Leaf
Artwork of Tanooki Mario from Super Mario 3D World.
Tanooki Mario
A leaf that makes Mario become Tanooki Mario, allowing him to float through the air for a short time and whip enemies with his tail.
Artwork of an Invincibility Leaf from Super Mario 3D World.
Invincibility Leaf
White Tanooki Mario
White Tanooki Mario
A leaf that makes Mario become White Tanooki Mario, which gives him the abilities of Tanooki Mario but with the added feature of being permanently invincible (except to black goop). Due to no Assist Blocks appearing in Bowser's Fury, no Invincibility Leaves can be found naturally in Lake Lapcat. However, if the player scans the Cat Peach amiibo, an Invincibility Leaf will sometimes appear.
Artwork of a Super Star from Super Mario 3D World.
Super Star
Invincible Mario in Super Mario 3D World
Invincible Mario
When Mario collects a Super Star, he becomes invincible (except to black goop), can run faster for a short time and can defeat almost any enemy he touches. The only Super Stars found naturally in Lake Lapcat are in Coin Heavens and Fort Flaptrap, but additional Super Stars can be produced anywhere by scanning an amiibo of a Super Mario character.

Support items

Image Description
Artwork of a Green Shell, from Super Mario 3D World. Mario in a Green Shell in Super Mario 3D World + Bowser's Fury
Green Shell
Shells originally from Cat Koopa Troopas. If Mario crouches while holding one, he will enter the shell and can slide around for a few seconds, defeating enemies and bouncing off walls. The shell also changes color to match Mario.
A Cat Potted Piranha Plant in Super Mario 3D World + Bowser's Fury Mario holding a cat Piranha Plant in Super Mario 3D World + Bowser's Fury
Cat Piranha Plant
Cat versions of potted Piranha Plants that Mario can hold. They eat enemies they come in contact with.
Artwork from Super Mario 3D World. Mario in an Ice Skate in Super Mario 3D World + Bowser's Fury
Ice Skate
Items based on Goomba's Shoes. After defeating the Goomba riding it, Mario can ride the Ice Skate found at the beginning of Slipskate Slope. He can also immediately ride other Ice Skates found throughout the island by coming into contact with them. While riding an Ice Skate, Mario will move faster and can defeat most enemies by coming into contact with them, but at the expense of poor movement control and the inability to stop until collding with a wall.
Artwork of a Propeller Box from Super Mario 3D World. Artwork of Mario jumping within a Propeller Box, from Super Mario 3D Land.
Propeller Box
Some ? Blocks turn into Propeller Boxes when hit, which can be worn by Mario and allow him to fly for a short time.

Collectibles

Image Description
New
A closeup of the Cat Shine in Bowser's Fury
Cat Shine
A sun-shaped object with a cat's face on it, similar to Power Stars, Shine Sprites, and Power Moons. They are used to uncorrupt the lighthouses and Giga Bells found across Lake Lapcat.
A Cat Shine Shard in Bowser's Fury
Cat Shine Shard
A piece of a Cat Shine shaped like a cat's head. On each of the twelve major islands, five of them must be collected to make a Cat Shine appear.
A Plessie Medal in Bowser's Fury.
Plessie Medal
Medals with Plessie's face on them. They are found across the waters of Lake Lapcat, and start timed challenges when contacted that reward Mario with a Cat Shine if completed.
Returning
A Blue Coin from Super Mario 3D World.
Blue Coin
Coins generated from P-Switches, four of which are found during four different missions titled "Blue Coin Bustle". After one set of them is collected, another set appears, and once all sets are collected, a Cat Shine appears.
Artwork of a Coin in Super Mario 3D World
Coin
Collecting 100 coins grants the player a Super Mushroom, unless the player has not yet left Fur Step Island for the first time, in which case it does nothing. Prior to the 1.1.0 update of the game, a random power-up would be generated upon getting 100 coins instead of only Super Mushrooms.
Artwork of a coin pile in Super Mario 3D World
Coin Stack
Coin Stacks give the player several coins at once.
A Gold Ring from Super Mario 3D World.
Coin Ring
Coin Rings give the player three coins when passed through. They are mostly found in areas where riding Plessie is required.

Objects

Image Description
Trigger objects
A Cat Wheel from Super Mario 3D World.
Cat Wheel
Wheels that spin when attacked by Cat Mario, similarly to Tail Wheels. They allow Mario to reach Cat Shines that are too high up for him to jump to.
A Ground Pound Switch in Bowser's Fury
Ground-Pound Switch
A switch that must be Ground Pounded by Mario to activate. When activated, the switch temporarily reveals a path leading to a Cat Shine, which must be collected before the time limit (usually 20 seconds) expires. It may also create a battle arena surrounding it, where Mario and Bowser Jr. must defeat every enemy for a Cat Shine.
A Cat Key in Bowser's Fury
Key
Keys that have cat ears and can be carried by Mario and used to open the locks on caged Cat Shines.
Screenshot of a Timer Gate in Super Mario 3D World + Bowser's Fury
Plessie Ring
Large rings with Plessie's face on them that, when passed through while riding Plessie, start timed swimming challenges with a Cat Shine at the end of an obstacle course.
A P Switch from Super Mario 3D World.
P-Switch
When pressed, P-Switches generate Blue Coins for a limited time. Unlike in Super Mario 3D World, the switch can be re-pressed to retry the challenge if not all Blue Coins are collected before time runs out.
A Super Jump Panel in Super Mario 3D World + Bowser's Fury
Red Jump Panel
A giant, red version of the Jump Panel. They launch Mario much higher than their orange counterparts.
Blocks and platforms
Artwork of a ? Block, from Super Mario 3D World.
? Block
? Blocks contain power-ups or coins, which are released when they are hit, attacked, or Ground Pounded. Plessie will destroy them upon ramming into them.
Artwork of a Brick Block in Super Mario 3D World
Brick Block
Blocks that Mario can destroy if he is not Small Mario. They are usually empty, but sometimes contain items.
Artwork of an Empty Block, from Super Mario 3D World.
Empty Block
? Blocks after releasing power-ups or coins. If Mario leaves an area with Empty Blocks and returns, they become ? Blocks again.
A Chain Link in Super Mario 3D World.
Chain-Link
Moving fence-like walls that Cat Mario can climb. They appear in Scamper Shores.
A Crate from Super Mario 3D World.
Crate
Wooden boxes that act as obstacles, which can be broken by being attacked.
A Dash Panel from Super Mario 3D World.
Dash Panel
Dash Panels allow Mario to briefly run faster, and also run on water for a brief period of time. Platforms with Dash Panels will rise from the water when Fury Bowser begins rampaging.
A Donut Block from Super Mario 3D World.
Donut Block
Platforms that, when stepped on, change from orange to red, slowly fall, and disappear.
A Rock Block from Super Mario 3D World.
Rock Block
Big versions of Gray Blocks that can only be destroyed by Cat Bullet Bills.
A Bowser block in Bowser's Fury
Fury Block
A block with Bowser's emblem on it. Found in groups on each island, they can only be broken by Fury Bowser's fury blasts. Once broken, they may reveal a Cat Shine or other object, and will not reappear.
File:Furyplatform.png

File:Goldrock.png
Fury Stake
Large platforms created by Fury Bowser during his rampages and plunged into either the ground or walls. Various objects such as Mushroom Trampolines may be on them, and they can sometimes help Mario traverse the area more quickly. They vanish when Fury Bowser stops rampaging. Giant versions of Fury Stakes are created during the fight with Fury Bowser. Giga Cat Mario can pick these up and use them to damage Fury Bowser, while Giant Bowser launches them as attacks. The golden variations, which resemble Moon Rocks, produce several coins when broken.
Screenshot of a Jump Panel from Super Mario 3D World.
Jump Panel
Jump Panels allow Mario to jump higher than normal. Their red counterparts launch Mario much higher.
A Mushroom Trampoline from Super Mario 3D World.
Mushroom Trampoline
Mushroom Trampolines instantly propel Mario high up in the air upon contact. They are only found on top of Fury Stakes.
Artwork of a POW Block from Super Mario 3D World.
POW Block
POW Blocks create a red shockwave when hit that destroys any nearby enemies and most items.
A Red-Blue Panel from Super Mario 3D World.
Red-Blue Panel
Red-Blue Panels change position whenever Mario jumps.
A Roulette Block from Super Mario 3D World.
Roulette Block
Roulette Blocks constantly scroll through items and release the last one that appeared prior to the block being hit.
A Switch Block in Super Mario 3D World.
Switch Block
Switch Blocks change the direction of Switchboards, or reveal new paths for them to take.
A Switchboard from Super Mario 3D World.
Switchboard
Platforms that move along rails in a different direction depending on the arrow Mario is standing on.
Screenshot of a Turning Floor in Bowser's Fury
Turning Floor
A rotating cylindrical floor that appears in the tunnels of Slipskate Slope, and rotates in different directions to attempt to make Mario fall off or run into a wall of spikes.
Throwable and kickable objects
Artwork of a Baseball from Super Mario 3D World.
Baseball
Baseballs can be thrown to defeat enemies. Some kittens can be seen playing with them.
A Bomb from Super Mario 3D World.
Bomb
Inactive Bob-ombs that light their fuses when picked up. They can be used to destroy objects.
A Gold Shell from Super Mario 3D World.
Gold Shell
Cat Koopa Troopa shells that give coins when they move, similar to ? Boxes.
Screenshot of a Kick Bomb summoned by Fury Bowser in Super Mario 3D World + Bowser's Fury
Kick Bomb
Bombs that bounce parabolically before exploding on contact with a solid object. While normal Kick Bombs do not appear in this campaign, giant versions are summonned by Fury Bowser in later battles against him, and damage Mario upon contact.
Close-up of a Snowball from Super Mario 3D World.
Snowball
Snowballs can be thrown to defeat enemies.
Transportation objects
Artwork of a Clear Pipe from Super Mario 3D World
Clear Pipe
A transparent Warp Pipe that mario can enter to move quickly from place to place.
A Clear Pipe Cannon in Super Mario 3D World
Clear Pipe Cannon
Cannons that shoot Mario to another area. Some are seen hiding in Fury Blocks.
A Cloud Cannon from Super Mario 3D World.
Cloud Cannon
Cannons that automatically shoot Mario to a Coin Heaven.
Artwork of a Warp Pipe, from Super Mario 3D World.
Warp Pipe
When entered, Warp Pipes teleport Mario to another area. Golden versions appear when Bowser Jr. paints graffiti of them, which take Mario to a coin-filled bonus room.
Other objects
A graffiti spot in Super Mario 3D World + Bowser's Fury
Graffiti
Spots on walls or floors where Bowser Jr. can use his Magic Paintbrush to create art, denoted by ? marks. The finished art can have various effects, but usually produces a power-up to be added to the Item Storage.
An activated lighthouse in Super Mario 3D World + Bowser's Fury

Lighthouse
Tall towers found on each of the twelve major islands, typically at the end of an obstacle course. When a Cat Shine is collected on an island, it will activate or power the nearby lighthouse. The power of the light it emits can force Fury Bowser to retreat from a rampage.
The Fling Pole in Super Mario 3D World + Bowser's Fury

A Fling Pole in Super Mario 3D World + Bowser's Fury
Spring Pole
An item that Mario can climb and perform a handstand atop, similarly to Trees, before aiming and bouncing off a long distance. If he lands on ground after this bounce, then he will automatically begin dashing. After all five of the Cat Shines on an island are collected, one of these appears atop that island's lighthouse, with a golden flag resembling a Goal Pole flag with cat ears and Mario's emblem on it.

Differences from Super Mario 3D World

  • Bowser's Fury runs at a variable resolution in TV mode, which can drop to as low as 1280x720.
    • In handheld mode, gameplay runs at 30 frames per second.
  • There are no lives in this campaign. Instead, a random power-up is given for every 100 coins collected. The player loses 50 coins upon dying, similarly to Super Mario Odyssey.
  • The HUD for the coin count is placed in the bottom-left corner of the screen rather than the top-left.
  • Instead of the Item Storage holding one item, Mario can store a maximum of five Super Mushrooms, five Super Bells, five Fire Flowers, five Super Leaves, five Boomerang Flowers, and five Lucky Bells. The Lucky Bell icon does not appear in the Item Storage until the player has stored at least one.
  • The camera is fully controllable by the player.
  • Only 1-2 players are supported instead of 1-4 players, and does not support online or local wireless play.
  • Mario is the only playable character in single-player. In multiplayer, the first player must play as Mario and the second must play as Bowser Jr., who appears exclusively in the Bowser's Fury campaign.
  • Mario has full 360-degree movement, instead of being restricted to eight directions.
  • Plessie can turn around or stop moving, and can be dismounted at any time.
  • Plessie has the ability to dive underwater before jumping. There are also new visual effects for its high jump, which can be performed in single-player instead of requiring multiple players to jump simultaneously.

amiibo

Super Mario 3D World + Bowser's Fury features amiibo support for all amiibo figures, with Cat Mario and Cat Peach amiibo figures launching alongside the game. Notably, it is the first Mario game that originated on the Wii U to have amiibo support exclusively for a Nintendo Switch port.

The player is granted an item depending on which amiibo is scanned:

Promotion

Various pre-order bonuses, promotional merchandise, and special events became available with the game's worldwide release. More images of them can be viewed in the game's gallery.

Target reusable water bottle promotion for Super Mario 3D World + Bowser's Fury
The reusable water bottle promotion at Target
GameStop poster promotion for Super Mario 3D World + Bowser's Fury
Both promotional GameStop posters
  • In anticipation of the game's release, the NintendoUK Twitter account changed their display name to "Nintendo UK + Bowser's Fury".[2]
  • Nintendo UK offered a collectible SteelBook and a Sticker Sheet as a pre-order bonus, and those who pre-ordered the game were also entered into a prize draw to win a Lucky Cat Mario figurine from First 4 Figures.[3]
  • Nintendo Hong Kong offered a small magnet with the four main playable characters as a pre-order bonus.[4]
  • American retailer Target Corporation launched a promotion where customers who purchase the game at their retail stores received a free, limited-edition reusable water bottle featuring the game's playable characters in their Cat forms.[5]
  • GameStop offered two posters for purchasing the game in their stores; one is of Plessie with the main playable characters, and the other is the key artwork for Bowser's Fury.[6]
  • South Korean retailer Shinsegae offered SteelBooks as a pre-order bonus, with a different design than those from Nintendo UK.[7]
  • Best Buy sold a bundle package of the game with a Phone & Tech Badge accessory of Cat Mario.[8]
  • EB Games included a double-sided themed coin with pre-orders of the game from its stores.[9]
  • Starting March 7, 2021 to coincide with Mar10 Day, Walmart sold an exclusive bundle package of the game with two pairs of Mario-themed socks.[10]
  • The German website for online retailer Amazon sold a similar bundle of the game and a shirt depicting Fury Bowser.[11]
  • Jakks Pacific created 4-inch figurines of Cat Mario, Cat Luigi, and Cat Peach, along with a small Super Bell accessory.[12]
  • The American My Nintendo website offered a Cat Mario keychain using his stamp art.[13] The European website offered a set of five lenticular magnets, and the Japanese website offered several items, including two clear file folders and a reflector key holder.
  • The Play Nintendo website features a personality quiz centered on the game's power-up items.
  • The official website for the game added a page called the Cat Transformation Center, where users can take or upload images and decorate them with art and borders based on the game.[14]
  • In Tetris 99, the 20th MAXIMUS CUP event, which ran from March 4, 2021 to March 8, 2021, featured an in-game theme based on Bowser's Fury.[15]
  • In Super Smash Bros. Ultimate, a spirit event featuring spirits of kittens, Fury Bowser, and Giga Cat Mario began on April 9, 2021 and lasted five days.[16]

Pre-release and unused content

Initial box art

Preliminary North American box art for Super Mario 3D World + Bowser's Fury, featuring a "rating pending" label by the Entertainment Software Rating Board
The pre-release version of the North American boxart

Because Bowser Jr. and Fury Bowser had not yet been confirmed to appear in Bowser's Fury, the Bowser's Fury section of the box art initially only contained the logo, while the section also took up a smaller portion of the box. Because of that, Cat Luigi appears on the pre-release box, but not on the final box.

Giga Mushroom

Model of the unused Giga Mushroom from Super Mario 3D World + Bowser's Fury.
The Giga Mushroom's model.

An unused power-up can be found in the game's data, named KinokoGiga, which translates to Giga Mushroom. It is an angry and larger variation of the Mega Mushroom, with a color-inverted cap. As no major changes or new power-ups were added to Super Mario 3D World alone, the Giga Mushroom was most likely intended for Bowser's Fury.[17]

Though its specific purpose is not clear, it transforms Mario into a gigantic version of Super Mario, an identical state to when Giga Cat Mario takes damage. However, the Giga Mushroom's effect is under a time limit. While it may appear to be a more extreme version of the Mega Mushroom, one key difference is that Mario can still use other power-ups while in this form.[18]

Update history

Version 1.1.0

Release date: February 11, 2021

  • Fixed various issues to improve the overall gameplay experience.
Specific/unlisted changes

Glitches

Main article: List of Super Mario 3D World + Bowser's Fury glitches

In Bowser's Fury, some Spring Poles allow Mario to handstand on them from far below their actual model.

Staff

Main article: List of Super Mario 3D World + Bowser's Fury staff

Although the credits list the staff in alphabetical order without specifying their roles, as in Super Mario 3D Land and Super Mario 3D World, the list includes several staff members from Nintendo Software Technology Corporation, the developer of the Mario vs. Donkey Kong series.

Reception

Critical response

Critical reception of Super Mario 3D World + Bowser's Fury was mostly positive, with praise for the gameplay and creativity of both the original campaign and Bowser's Fury, but criticism towards the stability of online multiplayer, the repetition of Fury Bowser's appearances and battles, and the performance of Bowser's Fury in handheld mode.

Cam Shea of IGN rated the game 7/10, noting that Super Mario 3D World retained "the entertainment value from the fact that each level is typically built around a unique gameplay twist", but said that "the gameplay actually feels like a bit of an awkward fit for the presentation". They also called multiplayer "chaotic and fun, but also haphazard", and said that "3D World’s levels feel much more appropriate for one – or possibly two – players". When discussing Bowser's Fury, they stated it was "quite cool seeing how the world is reinvented whenever Bowser blows his top", but they "did get a little tired of the constant interruptions", saying that "it quickly becomes apparent that fighting Bowser is an extremely repetitive way to restore the world".

Chris Scullion of Nintendo Life gave it a 10/10, saying the main campaign was "absolutely packed with ideas", but had issues with online multiplayer, explaining that "at the best of times there was some subtle lag (nothing major but enough to mess up the timing of some jumps) and at the worst of times there was more stuttering". They described Bowser's Fury as "sort of like what you’d get if you took a Super Mario 64 or Odyssey, shrunk its worlds down to tiny islands and put them all in a single large area, with no loading times or ‘hub world’ to separate them". They called the addition a "fun little side adventure", but noted that "there isn’t enough variety in the Shine missions" and that "the performance... also leaves a bit to be desired".

Steve Watts of GameSpot rated the game 9/10, calling both campaigns "a candy confection of fine-tuned platforming that marries some of the best elements of 2D and 3D Mario in two very different ways". They stated that online multiplayer was "a nice but not strictly necessary addition to the core game" that had "only the occasional moment of stutter". They called Bowser's Fury "the [Mario] series at its most experimental", but questioned "if this is the kind of experiment that would work outside the narrow parameters of Bowser's Fury and live on in other Mario games". Despite "occasional frustrations", they concluded that it was "a short-but-sweet and extremely zany curiosity".

Reviews
Release Reviewer, Publication Score Comment
Nintendo Switch Cam Shea, IGN 7/10 "Super Mario 3D World + Bowser’s Fury packs a tonne of engaging gameplay, but neither component comes together as elegantly as it might have done. This is a solid option if you’re craving more Super Mario for your Switch, but it’s not the moustachioed must-play I was hoping for."
Nintendo Switch Chris Scullion, Nintendo Life 10/10 "Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top."
Nintendo Switch Steve Watts, GameSpot 9/10 "Put together, Super Mario 3D World + Bowser's Fury is a spectacular package. Super Mario 3D World is an absolute joy of classic platforming excellence, and this is the best version of it thanks to some well-calibrated improvements. Bowser's Fury is peculiar and less polished, but it dares to poke fun at its own oddities and it has a wild creative streak. The two share thematic similarities, but more importantly, they work hand-in-hand to show the full extent of versatility in what a Mario game can be."
Aggregators
Compiler Score
Metacritic 89

Sales

In the United Kingdom, Super Mario 3D World + Bowser's Fury's launch sales were almost three times the size of the Wii U version's launch.[19] The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, the game had sold 5.59 million units worldwide, nearly outselling the Wii U original's lifetime sales.[20]

Gallery

For this subject's image gallery, see Gallery:Super Mario 3D World + Bowser's Fury.

References to other games

References in other games

Names in other languages

Language Name Meaning Notes
Japanese スーパーマリオ 3Dワールド + フューリーワールド[?]
Sūpā Mario 3D Wārudo + Fyūrī Wārudo
Super Mario 3D World + Fury World
Chinese (simplified) 超级马力欧 3D世界 + 狂怒世界[?]
Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
Super Mario 3D World + Fury World
Chinese (traditional) 超級瑪利歐 3D世界 + 狂怒世界[?]
Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
Super Mario 3D World + Fury World
Korean 슈퍼 마리오 3D 월드 + 퓨리 월드[?]
Syupeo Mario 3D Woldeu + Pyuri Woldeu
Super Mario 3D World + Fury World

External links

References

  1. ^ @Fontendou. (February 10, 2021). Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks.. Twitter. Retrieved February 14, 2021.
  2. ^ Nintendo UK + Bowser's Fury (@NintendoUK). Twitter. February 14, 2021, 14:50:48 UTC snapshot via Wayback Machine. Retrieved February 14, 2021.
  3. ^ Be in with a chance of winning a First 4 Figures Cat Mario figurine with the Nintendo Official UK Store! Nintendo UK. Retrieved March 1, 2021.
  4. ^ Nintendo Hong Kong website
  5. ^ Target (February 5, 2021). Enjoy two Mario adventures solo or with your friends and family! Purchase the Super Mario 3D World + Bowser’s Fury game for the Nintendo Switch system on 2/12 in stores and receive a free & exclusive Reusable Water Bottle, only at Target! Twitter. Retrieved February 14, 2021. (Archived February 14, 2021, 15:06:17 UTC via Wayback Machine.)
  6. ^ Purchase Super Mario 3D World + Bowser's Fury and get TWO posters for free! Twitter. Retrieved February 26, 2021.
  7. ^ Yepan.net. Retrieved February 26, 2021. (Archived February 26, 2021 via Wayback Machine.)
  8. ^ Best Buy. Retrieved February 26, 2021.
  9. ^ https://twitter.com/ebgamescanada/status/1349476398507954178
  10. ^ https://www.walmart.com/ip/seort/340018602
  11. ^ https://www.amazon.de/Super-Mario-Bowsers-Nintendo-Switch/dp/B08TBWCCDJ
  12. ^ https://twitter.com/NintendoAmerica/status/1370140006409469957
  13. ^ My Nintendo. Retrieved February 26, 2021.
  14. ^ https://supermario3dworld.nintendo.com/cat-transformation-center/
  15. ^ Super Mario 3D World + Bowser's Fury paw-ers up Tetris 99. Tetris.com. Retrieved March 9, 2021.
  16. ^ Official page for the Bowser's Fury spirit event in Super Smash Bros. Ultimate
  17. ^ Kibi, @KibiDoesStuff. (2021, February 8). Retrieved from https://twitter.com/KibiDoesStuff/status/1358575232190193667.
  18. ^ Smashy. (2021, February 26). What if We Had a Giga Mushroom in Bowser's Fury? (Unused Powerup). Retrieved from https://www.youtube.com/watch?v=Qx4JlmF6O20.
  19. ^ Super Mario 3D World + Bowser's Fury launch 190% bigger than Wii U original | UK Boxed Charts
  20. ^ Financial Results Explanatory Material (As of March 31, 2021)

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