Ice (element): Difference between revisions

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(→‎Paper Mario: The Thousand-Year Door: Just tested a few things to change inaccuracies and false memories.)
Tag: Mobile edit
(→‎Paper Mario series: Rephrasing to avoid shortcuts that could be misinterpreted.)
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===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
In ''[[Paper Mario]]'', ice is an element given to the [[Snowman Doll]] item. Some enemies are weak to ice, meaning that they will receive a flat additional damage on top of the attack, or immune, which will negate the attack entirely and inflict 0 damage instead. [[Lava Bud]]s and [[Petit Piranha]]s will be instantaneously defeated if attacked with the ice element.
In ''[[Paper Mario]]'', ice is an element given to the [[Snowman Doll]] item. Some enemies are weak to ice, meaning that they will receive flat additional damage on top of the attack, or immune, which will negate the attack entirely and inflict 0 damage instead. [[Lava Bud]]s and [[Petit Piranha]]s will be instantaneously defeated if attacked with the ice element.


Any enemy attack with the ice element can inflict the [[frozen]] status to Mario, which makes him unable to perform any action for a set number of turns. Enemies cannot become frozen in this game.
Any enemy attack with the ice element can inflict the [[frozen]] status to Mario, which makes him unable to perform any action for a set number of turns. Enemies cannot become frozen in this game.


The [[Ice Power]] [[badge]] gives the ice element to all of Mario's attacks, which increases their damage by 2 against Fire enemies. In addition, It allows Mario to ignore an enemy's Fire defense and jump on them normally, including from a jump-based [[First Strike]].
The [[Ice Power]] [[badge]], which increases Mario's damage output by 2 against fire enemies, is effectively the same as giving ice properties to Mario's attacks, but is not actually the case despite the ice visual effects that accompany it. It has not effect on ice-themed enemies and they do not become immune to Mario's attacks because of it.
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====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
The way ice is handled is changed in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in several ways. The [[Ice Power]] badge no longer gives Mario's attacks the ice element, instead giving him a +1 bonus in both attack and defense against Fire-based enemies, namely [[Ember]]s, [[Lava Bubble]]s, and [[Phantom Ember]]s, on top of the fireproof Jump attacks. Ice-themed enemies are now healed by the amount of damage they were supposed to receive from an ice attack instead of being immune to them.
The way ice is handled is changed in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in several ways. The [[Ice Power]] badge has been reduced to only 1 bonus damage against fire-based enemies, namely [[Ember]]s, [[Lava Bubble]]s, and [[Phantom Ember]]s, but also gained 1 bonus defence against all fire attacks. Ice-themed enemies are now healed by the amount of damage they were supposed to receive from an ice attack instead of being immune to them.


Attacks with the ice element in this game include the [[Ice Storm]] item and Mario's [[Ice Smash]] if the associated badge is equipped. Enemies can now become frozen after receiving an ice attack, at the end of which they receive 1 regular damage. Attacking a frozen target with a [[Fire (element)|Fire]]-based attack or any move inflicting the [[burn]] status effect will cure it of the frozen status; conversely, ice attacks and freeze-inflicting moves will cure any burning target. The [[Icicle Pop]], [[Zess Frappe]], and [[Snow Bunny]] recipes are imbued with the ice element and can inflict the frozen status on their user. The stage nozzle hazard can inflict the frozen status to one side of the [[Stage (Paper Mario: The Thousand-Year Door)|stage]] as one of its random effect if they are knocked down.
Attacks with the ice element in this game include the [[Ice Storm]] item and Mario's [[Ice Smash]] if the associated badge is equipped. Enemies can now become frozen after receiving an ice attack, at the end of which they receive 1 regular damage. Attacking a frozen target with a [[Fire (element)|Fire]]-based attack or any move inflicting the [[burn]] status effect will cure it of the frozen status; conversely, ice attacks and freeze-inflicting moves will cure any burning target. The [[Icicle Pop]], [[Zess Frappe]], and [[Snow Bunny]] recipes are imbued with the ice element and can inflict the frozen status on their user. The stage nozzle hazard can inflict the frozen status to one side of the [[Stage (Paper Mario: The Thousand-Year Door)|stage]] as one of its random effect if they are knocked down.

Revision as of 14:24, August 5, 2024

Ice is an element given to various attacks, items, and enemies in RPGs. It usually is strong against enemies associated with the Fire element and can inflict the Frozen status effect in some games.

History

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars and its remake, ice is one of the four elements assigned to Special attacks, alongside Jump, Fire, and Lightning. Ice Bomb and Mallow's Snowy are designated with the ice element. Attacking enemies or bosses weak to ice will deal twice the damage; conversely, attacking enemies and bosses who are strong against it will have no effect and inflict 0 damage instead.

Some enemy attacks are also affiliated with the ice element, and can be negated with the Lazy Shell or Super Suit. In the remake, using Mallow's Thought Peek will reveal the targeted enemy's weaknesses, including ice.

Enemies who are only affected by ice in the remake are indicated in bold.

Weak against ice:

Strong against ice:

Paper Mario series

Paper Mario

In Paper Mario, ice is an element given to the Snowman Doll item. Some enemies are weak to ice, meaning that they will receive flat additional damage on top of the attack, or immune, which will negate the attack entirely and inflict 0 damage instead. Lava Buds and Petit Piranhas will be instantaneously defeated if attacked with the ice element.

Any enemy attack with the ice element can inflict the frozen status to Mario, which makes him unable to perform any action for a set number of turns. Enemies cannot become frozen in this game.

The Ice Power badge, which increases Mario's damage output by 2 against fire enemies, is effectively the same as giving ice properties to Mario's attacks, but is not actually the case despite the ice visual effects that accompany it. It has not effect on ice-themed enemies and they do not become immune to Mario's attacks because of it.

Weak against ice:

Immune to ice:

Paper Mario: The Thousand-Year Door

The way ice is handled is changed in Paper Mario: The Thousand-Year Door and its remake in several ways. The Ice Power badge has been reduced to only 1 bonus damage against fire-based enemies, namely Embers, Lava Bubbles, and Phantom Embers, but also gained 1 bonus defence against all fire attacks. Ice-themed enemies are now healed by the amount of damage they were supposed to receive from an ice attack instead of being immune to them.

Attacks with the ice element in this game include the Ice Storm item and Mario's Ice Smash if the associated badge is equipped. Enemies can now become frozen after receiving an ice attack, at the end of which they receive 1 regular damage. Attacking a frozen target with a Fire-based attack or any move inflicting the burn status effect will cure it of the frozen status; conversely, ice attacks and freeze-inflicting moves will cure any burning target. The Icicle Pop, Zess Frappe, and Snow Bunny recipes are imbued with the ice element and can inflict the frozen status on their user. The stage nozzle hazard can inflict the frozen status to one side of the stage as one of its random effect if they are knocked down.

Bulky Bob-ombs and Bob-ulks hit with any ice attack or frozen status effect will be extinguished, and will restart their detonating sequence from where they were interrupted. Ice Puffs' charged state is an ice equivalent to the electrified status that cannot be bypassed by characters who are electrified themselves. Frost Piranha's bite attack is not of the ice element either, but a normal move that can inflict the frozen status in the original game.

Weak to ice:

Immune to ice:

Heal with ice:

Paper Mario: The Origami King

In Paper Mario: The Origami King, attacks with the Ice element will deal 50% bonus damage against Fire-themed Folded Soldiers (e.g. Fire Bros.). Conversely, attacking an Ice-themed enemy (e.g. Ice Bros. and Snow Spikes) with an Ice attack will only deal them half of the normal damage.

Ice attacks include the Ice Hammer and all Ice Flower variants, which target a nearby 2x2 zone and a straight line respectively.

After defeating the Ice Vellumental, the player unlocks the possibility of randomly finding its Magic Circle during Wave Battles, which deals 50 Ice damage to all enemies on the ring.

See also

Names in other languages

Language Name Meaning Notes
Japanese こおり[?]
kōri
ice
Chinese [?]
bīng
ice
Dutch ijs[?] ice
French glace[?] ice
German Eis[?] ice
Italian ghiaccio[?] ice
Korean 얼음[?]
eol-eum
ice
Spanish hielo[?] ice