Super Mario RPG (Nintendo Switch)
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Super Mario RPG | |||||||||
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File:SMRPG Switch box prerelease.png For alternate box art, see the game's gallery. | |||||||||
Developer | ArtePiazza[1] | ||||||||
Publisher | Nintendo | ||||||||
Platform(s) | Nintendo Switch | ||||||||
Release date | Template:Release | ||||||||
Language(s) | English (United Kingdom) English (United States) French (France) French (Canada) German Spanish (Spain) Spanish (Latin America) Italian Dutch Japanese Simplified Chinese Traditional Chinese Korean | ||||||||
Genre | Platformer, RPG | ||||||||
Rating(s) |
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Mode(s) | Single player | ||||||||
Input | Nintendo Switch:
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Super Mario RPG is an upcoming Nintendo Switch remake of the 1996 SNES game Super Mario RPG: Legend of the Seven Stars. It was announced during the June 2023 Nintendo Direct and is set to be released worldwide on November 17, 2023. The remake reimagines the original game in full 3D graphics, mostly maintaining the original characters' designs and proportions.[2] The game's soundtrack has also been rearranged with new orchestration by the original game's composer, Yoko Shimomura.[3] It was developed by ArtePiazza, a studio associated with Square Enix and known for their work on remaking entries in the Dragon Quest series.
Differences
Gameplay changes
- Many of the cutscenes are now pre-rendered videos instead of in-game scenes and have been given more dynamic camera angles. Additionally, bosses have short scenes before battles begin.[2]
- The game will now feature post-game content, including the ability to rematch bosses.[4]
- Save files now display the player's current level for the party characters, amount of regular coins and Frog Coins in their possession, Flower Points, play time, the date, and time of the file saved. In the original game, the save files simply show the player's chosen name, location, and amount of Star Pieces collected.[5]
- There are now only three save slots instead of four in the original game.
- The game no longer pauses when picking up items on the field, or slows down when beginning a special attack in battle. This also applies for spells executed by enemies.
- The game now autosaves in addition to the existence of Save Blocks.[6]
- By default, the player now presses to confirm selections within the battle sub-menus rather than pressing the same buttons again after opening them. For this reason, special moves are interacted with instead of . This can changed in the System sub-menu.
- An Easy Mode, called "Breezy Mode"[6], was added to the game.[7] In this mode, the player can hold more items, enemies are weaker, levels are gained faster, and Attack Action Commands are easier.[8] The player can switch between Breezy and Normal modes at any time from the menu.
Battles
- Enemy attacks indicate if they cannot be blocked.[2]
- A "!" graphic indicates when to press the button to perform an Action Command, disappearing after enough well-timed presses.[2]It returns if they miss enough perfect Action Commands, however.
- Perfectly pulling off an action command results in all enemies in battle being hit.[2]
- In battles, a percentage and chain number appears. The percentage increases by successfully performing consecutive action commands and guards.[9]When the Action Gauge is filled up all the way to 100%, the player can use a special ability called a Gauge Move. For three party members, Mario and his partners can unleash a combination attack based on who is in the party, called a Triple Move, in a similar vein to the Triple Techs from Chrono Trigger. One such attack involves Mario, Mallow and Bowser riding in the Koopa Clown Car to bombard foes with projectiles.[2]
- When activated during battle, Gauge Moves and Triple Moves can be used by pressing .
- A Gauge Move called Toad Assist that summons a treasure chest produces a random item for the player. Its description reads, "Toad comes running to support you. Who knows what you might get?"[10]
- A Triple Move called Star Riders involves Mario, Mallow, and Geno.
- It is now possible to swap party members mid-battle.
- A new "Gauge Up!" Bonus Flower can appear after defeating some enemies.
- When executing Thought Peek, the enemy's elemental and status weaknesses are displayed in addition to their current HP and thought.[6]
- The player can now earn experience points and coins from enemies on their first visit to Bowser's Keep.[10]
Items
- A new counterpart to the Shiny Stone, the Extra-Shiny Stone, has been added.[11]
- The Signal Ring displays a text notification on the top-right corner of the screen to indicate the presence of Surprise Boxes.
- Inventory items are now stackle, however there is a maximum quantity for items for which the player is allowed to carry, and the quantity amounts differ with certain items (i.e. the player can carry a maximum of 6 Pick Me Ups, and 3 Croaka Colas). In the original game, the player can carry up to 29 items, regardless of item type and quantity.
Text changes and localization
- The original game's subtitle exclusive to its English localization is removed.
- The game has now been localized in significantly more languages than the original, adding full translations for Chinese (Traditional and Simplified), Dutch, French (European and Canadian), German, Italian, Korean, and Spanish (European and American).
- Some text has been reformatted due to the greater screen resolution allowing for more text per line. In the Japanese text, furigana has been added to kanji terms.
- Dialogue boxes now have separate name tags to indicate who is speaking.
- The English script has been retranslated in various areas, either for consistency with later titles or to be more faithful to the Japanese script. However, these changes are relatively minor.
- Princess Peach is referred to as such in English rather than as "Princess Toadstool",[2] matching her Japanese name as has been standard for the franchise since Super Mario 64, the following Super Mario franchise game released in 1996. This change also affects Toadstool's ??? (which becomes "Peach's ???"),[12] as well as Belome's clone "Toadstool 2."
- Fire Orb has been renamed to Fireball.[13]
- Super Flame has been renamed to Super Fireball.[13]
- Psychopath has been renamed to Thought Peek,[14] which is closer to its Japanese name, なにかんがえてるの (Whatcha Thinking?).
- Several thought quotes have been retranslated to be more accurate to the Japanese version, and some of them take advantage of the increased text capacity. For example, Wiggler's thought quote has been retranslated from "I'm just a helpless wiggler..." to "I'm just a friendly, harmless caterpillar,"[14] while Guerrilla's has been retranslated from "Don't confuse me with someone else!" to "I am a work of fiction. Any resemblance to preexisting apes is purely coincidental."[15]
- Able Juice has been renamed to Cleansing Juice.[13]
- The NokNok Shell has been renamed to Koopa Shell;[13] "NokNok" was a corrupted translation of Nokonoko, the Japanese name for Koopa Troopas.
- The Chomp Shell has been renamed to Fake Chomp.[13]
- Remo Con has been renamed to Dollox,[13] making it consistent with Puppox.
- Mukumuku has been renamed to Thropher,[13] a portmanteau of "throw" and "gopher".
- Yaridovich has been renamed to Speardovich,[13] as the "Yari" part of his name is derived from the Japanese word for spear.
- Shy Away has been renamed to Beezo,[13] making it consistent with the name used in Super Mario Bros. 2.
- Mack has been renamed to Claymorton,[16] a pun on "claymore" (a type of sword) and "Morton."
- Frogfucius has been renamed to the Frog Sage,[16] which is closer to his Japanese name.
- Shyster has been renamed to Shymore,[5] a portmanteau of "Shy Guy" and "claymore."
- Drain has been renamed to Hot Shot.[5]
- The character Goomba has been renamed to Goomhilde, which matches her having a unique name in the Japanese script.[17]
- Magikoopa has been renamed to Wizakoopa,[17] which is more similar to its Japanese name.
- Pandorite has been renamed to Huhwhat,[18] which is closer to its Japanese name.
- Chomp has been renamed to Monster Toss,[19] better describing what it does and being more similar to its Japanese name.
- Kerokero Cola has been renamed to Croaka Cola,[20] a play on Coca-Cola.
- Crystalline has been renamed to Party Bracer.[20]
- Kinklink has been renamed to Chaindelier, a portmanteau of "Chain Chomp" and "chandelier".[21]
- The Coal Mines have been renamed to the Mole Mines.[17]
- The generic Spookums have been renamed to Snifit,[22] making it consistent with the name used in Super Mario Bros. 2.
- Sparkies have been renamed to Lava Bubble, making it consistent with the name used since Super Mario Galaxy 2.
- Sky Koopas have been renamed to Koopa Paratroopa, making it consistent with the name used since Super Mario Bros.
- Gobies have been renamed to Cheep Cheep, making it consistent with the name used since Super Mario Bros.
- Enemies hit with elemental attacks they are weak or resistant to now have the words "Weakness" and "Resistance" next to the damage amount shown.
- Areas now have their names shown on the screen.[6]
- In the English localization, when using a healing item on another character, their line "THANK YOU!" has been shortened to "Thanks!"
- When a targeted enemy has low HP, the words "Almost Down" are displayed beneath its name.[23]
- Bruce Lee is no longer mentioned in the remake.[24]
Graphical changes
- The sign for Mario's Pad now has "Mario House" written on it instead of "Pipe House".[2]
- Mario has visible animations while swimming over the water surface.[2]
- Toad is now the only one of the short retainers in Mushroom Castle to wear a blue vest; the others now wear red.[2]
- The Mushroom Kingdom is now surrounded by castle walls, reflecting its Japanese name キノコ城 (Mushroom Castle).
- Mushroom Castle in-game now has a blue roof and white walls to match its appearance in the original game's world map.[2]
- Bowser's Keep now takes design elements from the incarnation of Bowser's Castle in Mario Kart 8, namely the banners and the Bowser emblem still having a highway shield shape.
- Wizakoopa now appears normal-sized in battle, rather than being larger than Bowser.[2]
- Characters not unique to the game, such as Princess Peach, Cheep Cheeps, and Koopa Paratroopas, inherit characteristics from their modern designs.[2]
- Yoshis are more closely designed to their modern proportions and color schemes: Yoshi wears orange shoes, Yellow Yoshis wear green shoes, and Red Yoshis have a redder hue, with spikes and shells colored red instead of blue. Boshi, on the other hand, retains his distinct attire and classic shell design but no longer has fangs or wears half shoes along with Croco.[2]
- Environments now extend outward past the map edges instead of ending in a void, with the exception of interiors.[2]
- Valentina's hit animations are changed to have less exaggerated movement on her breasts. The parrot on her head also no longer has a shocked expression when Valentina is hit.
- Valentina's drink now has a slice of lime in it instead of a cherry, making it resemble an actual margarita drink and better reflecting her Japanese name.
- Some in-game models and 3D renders of characters in this game, such as Speardovich and Bowyer, more closely resemble their sprite appearances rather than their designs from the official artwork of the original game. Some character models, such as Geno or Valentina's, also use colors based on their sprites in that game.
- The colors of the Star Pieces from Star Hill and the sea are changed from purple and blue to pink and purple, respectively.[25]
- Card suit symbols are no longer superimposed over the characters when using special moves.[26]
- A barrier now appears when perfectly guarding against an attack.[26]
- When characters level up, they are seen dancing on a theater stage, while in the original game, the character who leveled up appears in a Warp Pipe.[27]
- Bosses now pop into stars after fading away.
- Party characters now aim at their targets when attacking, especially for airborne enemies like Carroboscis. Enemies likewise also turn to face their targets when attacking.
- Some bosses now have special animations when hit with certain special moves in addition to the original text callouts, like Croco spinning around while his tail's on fire, or Claymorton being stunned with electricity.[6]
- Enemies how have defeat animations before disappearing.
- The sealed door in Monstro Town that leads to Culex's room has been colored black.
- Characters receive new victory poses, except Geno.
- Mario takes off then puts on his hat, Mallow jumps then raises his hands, and Peach spins then raises her right arm when they perform their victory poses.[2][26]
- Mario's new victory pose is similar to New Super Mario Bros. games when he takes off then puts on his hat.
- Bowser now poses similar to his artwork from Super Mario Galaxy instead of doing a fist pump when he performs his victory pose.
- Mario takes off then puts on his hat, Mallow jumps then raises his hands, and Peach spins then raises her right arm when they perform their victory poses.[2][26]
Statistical changes
- Mallow knows Thought Peek by default when he joins the party, instead of having to level up to level 6 to learn it.[26]
Miscellaneous
- The orchestrated arrangements can be changed to the original music from the SNES game.[7]
- Bowser and Yoshis now use voice effects from their voice actors.
- The "puzzle solved" jingle that plays when talking to Link in the Rose Town inn now uses the sample from The Legend of Zelda: A Link to the Past.
Controls
Field
- — Move
- — Interact/Talk/Confirm
- — Jump/Cancel
- Hold / — Run
- Dash Default Movement
- — Run
- Hold / — Walk
Battles
- — Select
- — Attack
- — Specials
- — Items
- — Options
- — Gauge Move/Triple Move
- Type A Battle Controls
- — Confirm/Interact
- — Cancel (after selecting main command)
- Type B Battle Controls
- — Confirm (Attack)
- — Confirm (Specials)
- — Confirm (Items)
- — Confirm (Options)
- Any button — Cancel
Monster List
- / — Scroll
- — Display Thought Peek quote
- — Play animation
- — Icon info
New features
Chains
A new gameplay mechanic is the inclusion of Chains when executing Action Commands for their attacks, Specials or guards. The party earns temporary buffs to their stats when successfully chaining Action Commands, and the buffs increase the higher their chain count: 2 chains provides a "Small Boost", 3 chains provide a "Regular Boost", and 5 provide a "Big Boost".
Action Gauge
Another new battle mechanic is the Action Gauge. When the player successfully performs Action Commands, the Action Gauge fills by a percentage. When filled to 100%, the player can use a special ability called a Gauge Move, or a Triple Move with three active party members. Using these moves depletes the Action Guage where it can then be filled up again.
Special Enemies
In a similar vein to the "Shiny" enemies in Mario & Luigi: Paper Jam, the player may randomly encounter stronger identical versions of regular enemies in battle, called "Special Enemies".[28] Defeating special enemies rewards the player with more coins, experience points and Frog Coins.
Monster List
- Main article: Monster List
A new menu feature is the Monster List, a bestiary that can be filled up by encountering different enemies. For each enemy, the player can view its name, experience yield, weaknesses, drops, locations, times defeated, a short description, Thought Peek text, and animations.[29][30]
Scrapbook
- Main article: Scrapbook (Super Mario RPG for Nintendo Switch)
Another new feature in the game is the Scrapbook that chronicles the events of the game with pictures and journal entries from party characters.[17]
Promotion
By pre-ordering the game through GameStop, customers also receive a six-piece button set.[31] By ordering the game through the My Nintendo Store in Europe, customers also get a keyring featuring artwork of Geno and an acrylic standee of the game's party members and logo. A pin set bundle is also available to purchase.
Staff
- Main article: List of Super Mario RPG (Nintendo Switch) staff
Gallery
- For this subject's image gallery, see Gallery:Super Mario RPG (Nintendo Switch).
Media
- For this subject's sound test, see Super Mario RPG (Nintendo Switch) sound test.
Fight Against an Armed Boss | File info 0:30 |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオRPG[32] Sūpā Mario RPG |
Super Mario RPG | |
Chinese (simplified) | 超级马力欧RPG[?] Chāojí Mǎlì'ōu RPG |
Super Mario RPG | |
Chinese (traditional) | 超級瑪利歐RPG[33] Chāojí Mǎlì'ōu RPG |
Super Mario RPG | |
Dutch | Super Mario RPG[35] | - | |
French | Super Mario RPG[36][37] | - | |
German | Super Mario RPG[38] | - | |
Italian | Super Mario RPG[39] | - | |
Korean | 슈퍼 마리오 RPG[34] Syupeo Mario RPG |
Super Mario RPG | |
Portuguese | Super Mario RPG[40] | - | |
Spanish | Super Mario RPG[41][42] | - |
External links
- Official North American game page
- Official Canadian (French) game page
- Official Latin American game page
- Official Brazilian game page
- Official Japanese website
- Official Japanese My Nintendo Store page
- Official United Kingdom game page
- Official Belgium (Dutch) game page
- Official Belgium (French) game page
- Official German game page
- Official España game page
- Official French game page
- Official Italian game page
- Official Dutch game page
- Official Austrian game page
- Official Portuguese game page
- Official Swiss (German) game page
- Official Swiss (French) game page
- Official Swiss (Italian) game page
- Official South African game page
- Official Australian game page
References
- ^ @naetoru60 (November 10, 2023). >Nintendo and ArtePiazza are the authers of this software for the purpose of copyright. ふむ、アルテピアッツァとな #スーパーマリオRPG #NintendoSwitch. Twitter. Retrieved November 11, 2023.
- ^ a b c d e f g h i j k l m n o p Nintendo of America (June 21, 2023). Super Mario RPG - Nintendo Direct 6.21.2023. YouTube. Retrieved June 21, 2023.
- ^ @midiplex (June 22, 2023). "本日、Nintendo Directにて発表されましたリメイク版「スーパーマリオRPG」の音楽を担当しております。オリジナルのファンの皆さまにも今回初めてプレイする皆さまにも楽しんで頂けるように願って心を込めて全曲アレンジさせて頂きました!続報をお楽しみに♡ #NintendoDirectJP #スーパーマリオRPG". Twitter. Retrieved June 22, 2023.
- ^ Nintendo of America (September 14, 2023). Super Mario RPG - Nintendo Direct 9.14.2023. YouTube. Retrieved September 14, 2023.
- ^ a b c Nintendo Life (November 2, 2023). Super Mario RPG Switch Gameplay. YouTube. Retrieved November 2, 2023.
- ^ a b c d e Exclusive Gameplay SUPER MARIO RPG 🍄 Meeting Mallow, Geno and Yoshi!! - Part 1 YouTube. Retrieved November 3, 2023.
- ^ a b @NE_Brian (September 14, 2023). Super Mario RPG will include an Easy Mode, can choose SNES music. Nintendo Everything. Retrieved September 23, 2023.
- ^ FINAL PREVIEW Super Mario RPG - This Remake gonna SURPRISE YOU 🍄 YouTube. Retrieved November 7, 2023.
- ^ Yoha (June 22, 2023). マリオと仲間たちの冒険が、ふたたび。Nintendo Switch『スーパーマリオRPG』が11月17日に発売決定。. nintendo.co.jp. Retrieved July 24, 2023.
- ^ a b First Fifteen: Super Mario RPG YouTube. Retrieved November 6, 2023.
- ^ [1]
- ^ Nintenduo World (November 2, 2023). Exclusive Gameplay SUPER MARIO RPG 🍄 Meeting Mallow, Geno and Yoshi!! - Part 1. YouTube. Retrieved November 2, 2023.
- ^ a b c d e f g h i Super Mario RPG. Nintendo UK. Retrieved October 11, 2023.
- ^ a b @NintendoEurope (September 28, 2023). "Want a glimpse into your enemies’ innermost thoughts? In #SuperMarioRPG, use Mallow’s Thought Peek ability to reveal their weaknesses and see what’s going through their heads during battle! 💭" Twitter. Retrieved September 28, 2023.
- ^ Alana Hagues, Nintendo Life (November 2, 2023). "Super Mario RPG Is The Most Faithful Remake We've Ever Played". Nintendo Life.
- ^ a b VGC (November 2, 2023). Super Mario RPG remake - Exclusive gameplay. YouTube. Retrieved November 2, 2023.
- ^ a b c d Good Vibes Gaming (November 2, 2023). We Got a Demo of Super Mario RPG Remake - Here's What We Thought. YouTube. Retrieved November 2, 2023.
- ^ Mirror Gaming (November 2, 2023). You’ve waited 27 years for this… - Super Mario RPG Gameplay Preview. YouTube. Retrieved November 2, 2023.
- ^ Electric Playground Network - EPN (November 2, 2023). SUPER MARIO RPG Preview (Switch) - A Classic Ages Gracefully! - Electric Playground. YouTube. Retrieved Movember 2, 2023.
- ^ a b Shacknews (November 2, 2023). Super Mario RPG Remake Item Shop Gameplay. YouTube. Retrieved November 2, 2023.
- ^ Shacknews (November 2, 2023). Super Mario RPG Remake Bowser Battle. YouTube. Retrieved November 2, 2023.
- ^ https://www.youtube.com/watch?v=8PQbCR_5j_Q
- ^ Super Mario RPG – Overview Trailer YouTube. Retrieved November 9, 2023.
- ^ [2]
- ^ https://www.nintendo.com/jp/switch/a8lua/world/index.html
- ^ a b c d https://www.nintendo.com/jp/switch/a8lua/battle/index.html
- ^ Nintendo Life video
- ^ Super Mario RPG - The Final Review YouTube. Retrieved November 8, 2023.
- ^ [3]
- ^ [4]
- ^ Bitner, John (June 21, 2023). GameStop Reveals Exclusive Super Mario RPG Preorder Bonus. GameSpot. Retrieved October 22, 2023. (Archived June 21, 2023, 18:52:47 UTC via Wayback Machine.)
- ^ Cite error: Invalid
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- ^ 《超級瑪利歐RPG》的最新資訊公開! | TOPICS | 任天堂(香港)有限公司網站 Nintendo. Retrieved June 21, 2023.
- ^ "『슈퍼 마리오브라더스 원더』, 『슈퍼 마리오 RPG』, 『끝내주게 춤춰라 메이드 인 와리오』, 「돌아온 명탐정 피카츄」등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달!" - Nintendo of Korea. Retrieved June 21, 2023.
- ^ "Super Mario RPG komt naar de Nintendo Switch!" - Nintendo Nederland
- ^ "Super Mario RPG arrive sur #NintendoSwitch avec de tout nouveaux graphismes le 17 novembre! Rejoignez Mario, Bowser, Peach, et des personnages originaux, Mallow et Geno, dans un JDR rempli de rebondissements." - @NintendoCanada
- ^ "Super Mario RPG arrive sur Nintendo Switch !" - Nintendo France
- ^ "Super Mario RPG erscheint für Nintendo Switch!" - Nintendo DE
- ^ "Super Mario RPG è in arrivo su Nintendo Switch!" - NintendoItalia
- ^ "Super Mario RPG chega à Nintendo Switch!" - Nintendo Portugal
- ^ Super Mario RPG™ para Nintendo Switch - Sitio oficial de Nintendo - Nintendo Mexico
- ^ "¡Super Mario RPG está de camino a Nintendo Switch!" - Nintendo España