Mine
It has been suggested that this page be split into the following: Mine, Kiraira. (discuss) |
- This article is about the recurring obstacle. For the enemy from Wario Land 4, see mine (enemy).
Template:Item-infobox Floating Mines,[1][2] also known as Mines[3] (also parsed mines[4]), are objects that first appeared in Super Mario World.
History
Super Mario series
Super Mario World
In Super Mario World, they first appear in Yoshi's Island 4 as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. Yoshi can step on their spikes harmlessly and eat them and a Super Star can defeat them. In the Sunken Ghost Ship, many are in free fall, making it difficult for Mario or Luigi to move around.
Super Mario 64 / Super Mario 64 DS
Mines[5] play a vital role in defeating Bowser in Super Mario 64 and its remake. In the final arenas of Bowser in the Dark World, Bowser in the Fire Sea, and Bowser in the Sky, where the mines surround the arena, Mario (or Luigi or Wario in the remake) has to throw Bowser into one of the mines to defeat him (three in the Sky). If the player jumps into one of the mines, it will blow up and they will take two wedges of damage.
There was also going to be a smaller, water-based variant, but it was cut out from the final.
Super Mario Galaxy / Super Mario Galaxy 2
Space Mines[6] also appear in Super Mario Galaxy. They are usually immobile but sometimes move vertically or horizontally. They can be defeated if they are shot with a Star Bit. They also appear in Super Mario Galaxy 2, where they look and act the same as in the predecessor. In this game, Yoshi cannot eat them. Some may release coins, 1-Up Mushrooms, or Star Bits. Mines can also be found underwater, where they have glowing eyes and appear to be living. These ones can regenerate themselves after their detonation.
Super Mario 3D World / Super Mario 3D World + Bowser's Fury
Mines also appear in Super Mario 3D World and Super Mario 3D World + Bowser's Fury in the form of a green spiked ball with yellow spikes. They first appear in Clear Pipe Cruise. They are in the interior of Clear Pipes, blocking parts of them. Some Green Stars are among mines; if the player hits a mine, they not only take damage, but are also ejected backwards in the pipe, so its destruction is necessary to pass. They can be destroyed by a fireball from Fire Mario, a baseball, Invincible Mario or White Tanooki Mario.
Mario's Time Machine
In Mario's Time Machine, mines appear as obstacles while Mario is surfing around. In the SNES version, hitting one causes Mario to lose all of his mushrooms, whereas in the PC version, hitting one only causes Mario to lose one of them.
Mario Party series
Mario Party 3
In Mario Party 3, mines (referred to as bombs) appear in the minigame Cheep Cheep Chase, where they are in the way of the players, who are being pursued by a large Cheep Cheep. To get around them, the players must dive.
Mario Party 6
Mines also appear as a projectile in Mario Party 6, in Sink or Swim. While three other characters are swimming in a body of water, one player tries to drop mines on their heads. If the mines hit someone, they do not explode. They simply knock them unconscious.
Mario Party Superstars
Mines reappear in Mario Party Superstars, reprising their roles in the Cheep Cheep Chase minigame.
Captain Toad: Treasure Tracker
Mines reappear in Captain Toad: Treasure Tracker and its Nintendo Switch and Nintendo 3DS ports using the same appearance as from Super Mario 3D World and acting in the same way. They are usually seen in levels with clear pipes and block the way of the player, such as Clear Pipe Puzzleplex. They can be destroyed by using the Super Pickax power-up.
Luigi's Mansion 3
Mines appear in the Boilerworks and the ScreamPark minigame Coin Floating in Luigi's Mansion 3. If the player goes near a mine, it flashes red and eventually blows up. Their explosion can pop Luigi's inflatable duck boat and make him drown, losing 20 HP.
Gallery
Screenshot from Super Mario World
Model from Super Mario 64
Screenshot from Super Mario 64 DS
Screenshot from DK: Jungle Climber
Screenshot of Sling Pod Galaxy in Super Mario Galaxy
Screenshot of Deep Dark Galaxy in Super Mario Galaxy
Screenshot of Cosmic Cove Galaxy in Super Mario Galaxy 2
Screenshot of Clear Pipe Cruise in Super Mario 3D World
Screenshot of Clear Pipe Cruise in Captain Toad: Treasure Tracker
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 機雷[7] (Super Mario World) Kirai 爆弾[8][9] (Super Mario 64 and Super Mario 64 DS) Bakudan キライラ[10] (Super Mario Galaxy, underwater type, and Super Mario Galaxy 2, both types) Kiraira スペースキライラ[11] (Super Mario Galaxy, space type) Supēsu Kiraira トゲボール[12] (Super Mario World and Super Mario 3D World) Togebōru |
Mine Bomb; shared with Keronpa Ball in Super Mario 64 Pun on「機雷」(kirai, mine) and「イライラ」(iraira, to get irritated) Space Kiraira Spike Ball |
|
German | Stachel Floating Mine[?] | From Stachel (spike) and Floating Mine | |
Italian | Mina Minaspina (DDR:MM)[?] |
Mine Mine-spike |
|
Spanish | Mina Flotante[?] | Floating Mine |
References
- ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Page 52.
- ^ Nintendo Power Advance V.4, page 71.
- ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Pages 58 and 137.
- ^ "Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!" — Hints, Mario's Time Machine, 1994
- ^ Super Mario 64 DS internal filename (KIRAI)
- ^ Super Mario Galaxy / Super Mario Galaxy 2 internal filename (SpaceMine)
- ^ 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World), page 40.
- ^ 「任天堂公式ガイドブック スーパーマリオ64」 (Nintendo Kōshiki Guidebook – Super Mario 64), pages 35, 63, 94.
- ^ 「任天堂公式ガイドブック スーパーマリオ64DS」 (Nintendo Kōshiki Guidebook – Super Mario 64 DS), page 026.
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, pages 127 and 159.
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Galaxy section, page 127.
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, pages 61 and 223.
Luigi's Mansion 3 | ||
---|---|---|
Characters | Playable | Luigi • Gooigi |
Supporting | Polterpup • Professor E. Gadd • Mario • Princess Peach • Toads | |
Antagonists | King Boo • Hellen Gravely | |
Tools and equipment | Dark-Light Device • Flashlight • Poltergust G-00 • Strobulb • Suction Shot • Virtual Boo | |
Items and objects | Bill • Bomb • Coin • Coin pile • Elevator button • Elevator tracker • Gem • Gold Bar • Gold Bone • Key • Pearl • Boo Ball • Trap Detector | |
Ghosts | Normal ghosts | 16 Boos • Golden Goob • Goob • Hammer • Jewel Rausuto • Mini Goob • Mini Hammer • Mummy • Oozer • Slinker • Spirit Ball • Trapper |
Rare ghosts | Speed Goob • Speed Hammer • Speed Oozer • Bomb Goob • Bomb Hammer • Bomb Oozer • Regen Goob • Regen Hammer • Regen Slinker • Lethal Goob • Lethal Hammer • Lethal Oozer • Lethal Slinker • Thieving Slinker • Medic Goob • Electric Oozer • Diffusing Goob • Diffusing Hammer • Warp Slinker | |
Boss ghosts | Steward • Chambrea • Kruller • Chef Soulfflé • Amadeus Wolfgeist • King MacFrights • Dr. Potter • Morty • Polterkitty • Ug • Clem • Serpci • Nikki, Lindsey, & Ginny • Captain Fishook • Johnny Deepend • DJ Phantasmagloria • Hellen Gravely • King Boo • ScareScraper: Boolossus | |
Other enemies | Bat • Crow • Mouse • Possessed Bin • Snake • Spider • Takarabako Obake | |
The Last Resort floors | Basement • Grand Lobby • Mezzanine • Hotel Shops • The Great Stage • RIP Suites • Castle MacFrights • Garden Suites • Paranormal Productions • Unnatural History Museum • Boilerworks • Tomb Suites • Twisted Suites • The Spectral Catch • Fitness Center • The Dance Hall • Master Suite • Rooftop | |
Further info | Gallery • Glitches • Pre-release and unused content • Professor E. Gadd's Research Journal • Quotes • Staff | |
Other | ScareScraper • ScreamPark • The Last Resort | |
Related Play Nintendo activities: How well do you know the Luigi’s Mansion 3 game? • Luigi and Polterpup are hunting ghosts! • Luigi’s on the run in a haunted puzzle! |