Coin Heaven: Difference between revisions

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(Still the most recent in-game name as far as I know.)
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{{rename|Bonus Stage}}
{{rename|Bonus Stage}}
{{quote2|[[Break Free (Lead the Way)|Climb up the vine and land in the clouds!]]|[[Pauline]]|''[[Super Mario Odyssey]]''}}
{{quote2|[[Break Free (Lead the Way)|Climb up the vine and land in the clouds!]]|[[Pauline]]|''[[Super Mario Odyssey]]''}}
'''Coin Heavens'''<ref>"'''''This Magic Note Block Launches Mario Into Coin Heaven!''' Kick the Koopa left so he clears away some of the blocks, then jump into this space to make a Magic Note Block appear. Jump on it and press Up to get to Coin Heaven. Once there, run back and forth to get the speed you need to fly. In the sky, at the middle of the stage, is a 1-Up!''" - ''Nintendo Power'' Volume 13, page 12.</ref><ref>"''Keep an eye out for special Red Jump Blocks, which will warp Mario to Coin Heaven.''" - The ''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide, page 10.</ref><ref>"''Also look for salmon-colored note blocks that must be found via jumping; leap on these and you’re whisked away to a cloud full of cash—Coin Heaven!''" - ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide, page 12.</ref> are bonus areas found in most ''[[Super Mario (series)|Super Mario]]'' games. In each of its appearances, Coin Heaven is secretly located in the sky in several levels, accessed through a hidden item or secret path. It is loaded with [[coin]]s, which the player may or may not have the ability to completely collect, and generally puts the player back into the main level after completion.
'''Coin Heavens'''<ref>"'''''This Magic Note Block Launches Mario Into Coin Heaven!''' Kick the Koopa left so he clears away some of the blocks, then jump into this space to make a Magic Note Block appear. Jump on it and press Up to get to Coin Heaven. Once there, run back and forth to get the speed you need to fly. In the sky, at the middle of the stage, is a 1-Up!''" ''Nintendo Power'' Volume 13, page 12.</ref><ref>"''Keep an eye out for special Red Jump Blocks, which will warp Mario to Coin Heaven.''" ''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide, page 10.</ref><ref>"''Also look for salmon-colored note blocks that must be found via jumping; leap on these and you’re whisked away to a cloud full of cash—Coin Heaven!''" ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide, page 12.</ref> are bonus areas found in most ''[[Super Mario (series)|Super Mario]]'' games. In each of its appearances, Coin Heaven is secretly located in the sky in several [[level]]s, accessed through a hidden item or secret path. It is loaded with [[coin]]s, which the player may or may not have the ability to completely collect, and generally puts the player back into the main level after completion.
 
==History==
==History==
===''Super Mario Bros.''===
===''Super Mario Bros.''===
[[File:SMB NES World 2-1 Coin Heaven.png|thumb|Mario in the Bonus Stage in ''[[Super Mario Bros.]]'']]
[[File:SMB NES World 2-1 Coin Heaven.png|thumb|[[Mario]] in the Bonus Stage in ''Super Mario Bros.'']]
In ''[[Super Mario Bros.]]'', the '''Bonus Stage'''<ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 28.</ref><ref>M. Arakawa. ''NES Game Atlas''. Page 8.</ref> (also named the '''Sky Bonus'''<ref>Hiroo Tochikubo, ''[[How to Win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 7.</ref> or '''Cloud Bonus'''<ref>Cain, Christine. ''Super Mario Bros. Deluxe'' Prima's Official Strategy Guide. Page 16.</ref>) can be accessed when the player hits a block that holds a [[beanstalk]], which upon climbing up leads the player into the [[Cloud Block]]-filled area. The player then must ride along a moving cloud in order to reach all the coins before being dumped back onto the ground.
In ''[[Super Mario Bros.]]'', the '''Bonus Stage'''<ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 28.</ref><ref>M. Arakawa. ''NES Game Atlas''. Page 8.</ref> (also called the '''Sky Bonus'''<ref>Hiroo Tochikubo, ''[[How to Win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 7.</ref> or '''Cloud Bonus'''<ref>Cain, Christine. ''Super Mario Bros. Deluxe'' Prima's Official Strategy Guide. Page 16.</ref>) can be accessed when the player hits a [[block]] that holds a [[beanstalk]], which upon climbing up leads the player into the [[Cloud Block]]-filled area. The player then must ride along a moving cloud in order to reach all the coins before being dumped back onto the ground.


In the ''[[Super Mario Bros. Deluxe]]'' Challenge Mode, grabbing every coin in a Bonus Stage will earn the player a 10,000 point "Perfect Bonus".
In the ''[[Super Mario Bros. Deluxe]]'' Challenge Mode, grabbing every coin in a Bonus Stage earns the player a 10,000-[[point]] "Perfect Bonus."


===''Super Mario Bros. 3''===
===''Super Mario Bros. 3''===
[[File:Smb3 coin-heaven.png|thumb|left|Mario in Coin Heaven in ''[[Super Mario Bros. 3]]'']]
[[File:Smb3 coin-heaven.png|thumb|left|Mario in Coin Heaven in ''Super Mario Bros. 3'']]
Coin Heaven is accessed differently in ''[[Super Mario Bros. 3]]''. If the player finds an invisible [[Super Note Block|Magic Note Block]], the player can jump on it, sending them into Coin Heaven. In this version of Coin Heaven, the game will automatically side-scroll the player through and give them a chance to collect all the coins before reaching the pipe at the end, which will send them back to the ground. If the player is equipped with either the [[Super Leaf]] or the [[Tanooki Suit]], they could fly upward in some Coin Heavens and find a [[Brick Block]] with a [[1-Up Mushroom]] inside. However, since it's auto-scrolling, going to the left of the block can crush the player between it and the screen. The song used for Coin Heaven is also used for the sky portion of [[Sky Land]] as well as the [[Warp Zone]].
Coin Heaven is accessed differently in ''[[Super Mario Bros. 3]]''. If the player finds an invisible [[Super Note Block|Magic Note Block]], the player can [[jump]] on it, sending them into Coin Heaven. In this version of Coin Heaven, the game automatically side-scrolls the player through and gives them a chance to collect all the coins before reaching the [[Warp Pipe|pipe]] at the end, which sends them back to the ground. If the player is equipped with either the [[Super Leaf]] or the [[Tanooki Suit]], they could [[fly]] upward in some Coin Heavens and find a [[Brick Block]] with a [[1-Up Mushroom]] inside. However, since a Coin Level auto-scrolls, going to the left of the block can crush the player between it and the screen. The song used for Coin Heaven is also used for the sky portion of [[Sky Land]] as well as the [[Warp Zone]].


===''Super Mario World''===
===''Super Mario World''===
[[File:SMW CoinHeaven.png|thumb|Mario and Blue Yoshi in a Coin Heaven in ''[[Super Mario World]]''.]]
[[File:SMW CoinHeaven.png|thumb|Mario and a Blue Yoshi in Coin Heaven in ''Super Mario World'']]
In ''[[Super Mario World]]'', Coin Heaven is accessed in yet another way, namely by picking up [[Yoshi's Wings]] while riding a [[Yoshi (species)|Yoshi]]. As in ''Super Mario Bros. 3'', the area autoscrolls, though they do not have as many coins. However, they do have [[Dragon Coin]]s to make up for it. A major difference with other games is that completing a Coin Heaven sequence is counted as having reached the level's regular exit, thus putting the player back at the World Map and unlocking the path to the next level.
In ''[[Super Mario World]]'', Coin Heaven is accessed in yet another way, namely by picking up [[Yoshi's Wings]] while riding a [[Yoshi (species)|Yoshi]]. As in ''Super Mario Bros. 3'', the area auto-scrolls, though it does not have as many coins. However, it does have [[Dragon Coin]]s to make up for it. A major difference with other games is that completing a Coin Heaven sequence is counted as having reached the level's regular exit, thus putting the player back at the World Map and unlocking the path to the next level.


===''New Super Mario Bros.'' series===
===''New Super Mario Bros.'' series===
[[File:CoinHeavenNSMB.png|thumb|left|Mario in Coin Heaven in ''[[New Super Mario Bros.]]'']]
[[File:CoinHeavenNSMB.png|thumb|left|Mario in Coin Heaven in ''New Super Mario Bros.'']]
The ''[[New Super Mario Bros.]]'' series brings back beanstalks as the Coin Heaven access method. They vary wildly in layout this time, unlike in previous games. In ''[[New Super Mario Bros. 2]]'', unlockable [[Rainbow Course]]s also appear for every world, should the last two digits of the timer match the world number upon clearing a course (with [[World Mushroom (New Super Mario Bros. 2)|Worlds Mushroom]], [[World Flower (New Super Mario Bros. 2)|Flower]], and [[World Star (New Super Mario Bros. 2)|Star]] treated as Worlds 7, 8, and 9, respectively). [[Star Coin]]s are commonly found in Coin Heaven.
The ''[[New Super Mario Bros.]]'' series brings back beanstalks as the Coin Heaven access method. The Coin Heavens vary wildly in layout this time, unlike in previous games. In ''[[New Super Mario Bros. 2]]'', an unlockable [[Rainbow Course]] also appears for every [[world]], should the last two digits of the [[Time Limit|timer]] match the world number upon the player clearing a course (with [[World Mushroom (New Super Mario Bros. 2)|World Mushroom]], [[World Flower (New Super Mario Bros. 2)|World Flower]], and [[World Star (New Super Mario Bros. 2)|World Star]] treated as Worlds 7, 8, and 9, respectively). [[Star Coin]]s are commonly found in Coin Heaven.


===''Super Mario 3D Land''===
===''Super Mario 3D Land''===
[[File:SM3DL 1-3.png|thumb|Mario in Coin Heaven in ''[[Super Mario 3D Land]]'']]
[[File:SM3DL 1-3.png|thumb|Mario in Coin Heaven in ''Super Mario 3D Land'']]
In ''[[Super Mario 3D Land]]'', many courses contain Coin Heavens, which contain a [[Star Medal]] at the end. They can be accessed by jumping on a [[Super Note Block]]. The most common type scrolls sideways in a 2D fashion, with a single [[? Block]] that contains a [[Super Star]], which the player can use to defeat the five [[Biddybud]]s or [[Para-Biddybud]]s present and earn a 1-Up. The other type of Coin Heaven has many cloud platforms scrolling up and often starts out with coins arranged in the shape of "3D". An isometric camera view is used to trick players who do not turn on the [[Nintendo 3DS]]'s 3D on.
In ''[[Super Mario 3D Land]]'', many courses contain Coin Heavens, each containing a [[Star Medal]] at the end. They can be accessed by jumping on a [[Super Note Block]]. The most common type scrolls sideways in a 2D fashion, with a single [[? Block]] that contains a [[Super Star]], which the player can use to defeat the five [[Biddybud]]s or [[Para-Biddybud]]s present and earn a [[extra life|1-Up]]. The other type of Coin Heaven has many cloud platforms scrolling up and often starts out with coins arranged in the shape of "3D." An isometric camera view is used to trick players who do not turn on the [[Nintendo 3DS]]'s 3D.


===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
''[[Super Mario 3D World]]'' has Coin Heavens accessed via [[Cloud Cannon]]s. They always have [[Green Star]]s at the end, like with Star Medals in ''Super Mario 3D Land'', and they are always side-scrolling. These areas have eight enemies rather than five, and have either a ? Block with a Super Star or a [[Potted Piranha Plant]] that can be used to take out enemies. The Coin Heavens in ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'' are similar to those in the main game, but at the end, there are [[Cat Shine]]s instead, which only appear after all enemies in the Coin Heaven are defeated.
''[[Super Mario 3D World]]'' has Coin Heavens accessed via [[Cloud Cannon]]s. They always have [[Green Star]]s at the end, like with Star Medals in ''Super Mario 3D Land'', and they are always side-scrolling. These areas have eight enemies rather than five, and either have a ? Block with a Super Star or have a [[Potted Piranha Plant]] that can be used to take out enemies. The Coin Heavens in ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'' are similar to those in the main game, but at the end, there are [[Cat Shine]]s instead, which appear only after all enemies in the Coin Heaven are defeated.


===''Game & Watch: Super Mario Bros.''===
===''Game & Watch: Super Mario Bros.''===
Occasionally in the digital clock for ''[[Game & Watch: Super Mario Bros.]]'', Mario can find a vine that leads to the Coin Heaven from [[World 2-1 (Super Mario Bros.)|World 2-1]].
Occasionally in the digital clock for ''[[Game & Watch: Super Mario Bros.]]'', [[Mario]] can find a vine that leads to the Coin Heaven from [[World 2-1 (Super Mario Bros.)|World 2-1]].


==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
*The ''Super Mario Bros.'' version of Coin Heaven is duplicated in [[Floro Caverns|Chapter 5-3]] of ''[[Super Paper Mario]]'', where the player could find a ladder within a ? Block leading into a similar area.
*The ''Super Mario Bros.'' version of Coin Heaven is duplicated in [[Floro Caverns|Chapter 5-3]] of ''[[Super Paper Mario]]'', where the player could find a ladder within a ? Block leading into a similar area.
*[[Peach Blossom|Princess Peach's Final Smash]] in [[Super Smash Bros. (series)|the ''Super Smash Bros.'' series]] uses a sped-up version of the ''Super Mario Bros. 3'' Coin Heaven theme.
*[[Peach Blossom|Princess Peach's Final Smash]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] uses a sped-up version of the ''Super Mario Bros. 3'' Coin Heaven theme.
*The portion of [[Dusty Dune Galaxy]]'s theme in ''[[Super Mario Galaxy]]'' right before it loops sounds similar to the Coin Heaven theme from ''Super Mario Bros. 3''.
*The portion of the [[Dusty Dune Galaxy]]'s theme in ''[[Super Mario Galaxy]]'' right before it loops sounds similar to the Coin Heaven theme from ''Super Mario Bros. 3''.


==References==
==References==

Revision as of 14:17, February 22, 2023

Template:Rename Template:Quote2 Coin Heavens[1][2][3] are bonus areas found in most Super Mario games. In each of its appearances, Coin Heaven is secretly located in the sky in several levels, accessed through a hidden item or secret path. It is loaded with coins, which the player may or may not have the ability to completely collect, and generally puts the player back into the main level after completion.

History

Super Mario Bros.

Coin Heaven
Mario in the Bonus Stage in Super Mario Bros.

In Super Mario Bros., the Bonus Stage[4][5] (also called the Sky Bonus[6] or Cloud Bonus[7]) can be accessed when the player hits a block that holds a beanstalk, which upon climbing up leads the player into the Cloud Block-filled area. The player then must ride along a moving cloud in order to reach all the coins before being dumped back onto the ground.

In the Super Mario Bros. Deluxe Challenge Mode, grabbing every coin in a Bonus Stage earns the player a 10,000-point "Perfect Bonus."

Super Mario Bros. 3

Coin Heaven
Mario in Coin Heaven in Super Mario Bros. 3

Coin Heaven is accessed differently in Super Mario Bros. 3. If the player finds an invisible Magic Note Block, the player can jump on it, sending them into Coin Heaven. In this version of Coin Heaven, the game automatically side-scrolls the player through and gives them a chance to collect all the coins before reaching the pipe at the end, which sends them back to the ground. If the player is equipped with either the Super Leaf or the Tanooki Suit, they could fly upward in some Coin Heavens and find a Brick Block with a 1-Up Mushroom inside. However, since a Coin Level auto-scrolls, going to the left of the block can crush the player between it and the screen. The song used for Coin Heaven is also used for the sky portion of Sky Land as well as the Warp Zone.

Super Mario World

Coin Heaven from Super Mario World
Mario and a Blue Yoshi in Coin Heaven in Super Mario World

In Super Mario World, Coin Heaven is accessed in yet another way, namely by picking up Yoshi's Wings while riding a Yoshi. As in Super Mario Bros. 3, the area auto-scrolls, though it does not have as many coins. However, it does have Dragon Coins to make up for it. A major difference with other games is that completing a Coin Heaven sequence is counted as having reached the level's regular exit, thus putting the player back at the World Map and unlocking the path to the next level.

New Super Mario Bros. series

Mario in Coin Heaven in New Super Mario Bros.

The New Super Mario Bros. series brings back beanstalks as the Coin Heaven access method. The Coin Heavens vary wildly in layout this time, unlike in previous games. In New Super Mario Bros. 2, an unlockable Rainbow Course also appears for every world, should the last two digits of the timer match the world number upon the player clearing a course (with World Mushroom, World Flower, and World Star treated as Worlds 7, 8, and 9, respectively). Star Coins are commonly found in Coin Heaven.

Super Mario 3D Land

A Coin Heaven in World 1-3 in Super Mario 3D Land
Mario in Coin Heaven in Super Mario 3D Land

In Super Mario 3D Land, many courses contain Coin Heavens, each containing a Star Medal at the end. They can be accessed by jumping on a Super Note Block. The most common type scrolls sideways in a 2D fashion, with a single ? Block that contains a Super Star, which the player can use to defeat the five Biddybuds or Para-Biddybuds present and earn a 1-Up. The other type of Coin Heaven has many cloud platforms scrolling up and often starts out with coins arranged in the shape of "3D." An isometric camera view is used to trick players who do not turn on the Nintendo 3DS's 3D.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

Super Mario 3D World has Coin Heavens accessed via Cloud Cannons. They always have Green Stars at the end, like with Star Medals in Super Mario 3D Land, and they are always side-scrolling. These areas have eight enemies rather than five, and either have a ? Block with a Super Star or have a Potted Piranha Plant that can be used to take out enemies. The Coin Heavens in Bowser's Fury are similar to those in the main game, but at the end, there are Cat Shines instead, which appear only after all enemies in the Coin Heaven are defeated.

Game & Watch: Super Mario Bros.

Occasionally in the digital clock for Game & Watch: Super Mario Bros., Mario can find a vine that leads to the Coin Heaven from World 2-1.

Names in other languages

Language Name Meaning Notes
Italian Zona bonus
Zona extra[8]
Bonus zone
Extra zone

Trivia

References

  1. ^ "This Magic Note Block Launches Mario Into Coin Heaven! Kick the Koopa left so he clears away some of the blocks, then jump into this space to make a Magic Note Block appear. Jump on it and press Up to get to Coin Heaven. Once there, run back and forth to get the speed you need to fly. In the sky, at the middle of the stage, is a 1-Up!" – Nintendo Power Volume 13, page 12.
  2. ^ "Keep an eye out for special Red Jump Blocks, which will warp Mario to Coin Heaven." – Super Mario Advance 4: Super Mario Bros. 3 Player's Guide, page 10.
  3. ^ "Also look for salmon-colored note blocks that must be found via jumping; leap on these and you’re whisked away to a cloud full of cash—Coin Heaven!" – Super Mario Advance 4: Super Mario Bros. 3 Prima's Official Strategy Guide, page 12.
  4. ^ Tatsumi Yamashita, The Official Nintendo Player's Guide, Tokuma Shoten, 1987, ISBN 999832369X. Page 28.
  5. ^ M. Arakawa. NES Game Atlas. Page 8.
  6. ^ Hiroo Tochikubo, How to Win at Super Mario Bros., Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 7.
  7. ^ Cain, Christine. Super Mario Bros. Deluxe Prima's Official Strategy Guide. Page 16.
  8. ^ Super Mario Bros. Enciclopedia; pag. 22