Double Jump (consecutive): Difference between revisions

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[[File:Mario Double Jump Artwork - Super Mario 64.png|thumb|140px|Artwork of [[Mario]] doing a Double Jump for ''Super Mario 64'']]
[[File:Mario Double Jump Artwork - Super Mario 64.png|thumb|140px|Artwork of [[Mario]] doing a Double Jump from ''Super Mario 64'']]
The '''Double Jump''' (alternatively stylized as '''double jump'''), also called the '''Continuous Jump''' in ''[[Super Mario 64]]'',<ref>''Super Mario 64'' instruction booklet, page 10</ref> is a move useable by every playable character in the [[Super Mario (series)|''Super Mario'']] series since ''Super Mario 64'', used to gain a higher altitude. [[Diddy Kong]] is also able to perform it in ''[[Donkey Kong 64]]''. However, the Double Jump is absent in ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario 3D World + Bowser's Fury]]''. To perform a Double Jump, the player must press the [[jump]] button just after landing from a prior jump. The resulting Double Jump moves the character slightly higher than a standard jump. After the player lands from a Double Jump, quickly pressing the jump button for a third time executes a [[Triple Jump]].
The '''Double Jump''' (alternatively stylized as '''double jump'''), also called the '''Continuous Jump''',<ref>{{cite|date=1996|title=''Super Mario 64'' instruction booklet|page=10|publisher=Nintendo of America|language=en}}</ref> is a move introduced in ''[[Super Mario 64]]''. It is usable by every player character in the [[Super Mario (series)|''Super Mario'']] series ever since its debut, except for ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', ''[[Super Mario 3D World + Bowser's Fury]]'', and ''[[Super Mario Bros. Wonder]]''. The purpose of the Double Jump is for the player character to gain a higher altitude. The player can have their character perform a Double Jump by pressing the [[jump]] button just after landing from a prior jump. The resulting Double Jump moves the character slightly higher than a standard jump. After the player character lands from a Double Jump, quickly pressing the jump button for a third time executes a [[Triple Jump]]. Double Jumps are one of the few jumps that a player character can use while standing still. However, in ''[[New Super Mario Bros.]]'' and its sequels, the player character has to be [[dash|running]] at full speed in order to double-jump.
 
In three-dimensional ''Super Mario'' games, Double Jumps are notably one of the few jumps the player can use while standing still. However, in the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' games, a character must be [[dash|running]] at full speed in order to double-jump.


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ダブルジャンプ<br>''Daburu Janpu''
|Jap=ダブルジャンプ
|JapM=Double Jump<br>
|JapR=Daburu Janpu
|Spa=Salto Doble<br>
|JapM=Double Jump
|SpaM=Double Jump<br>
|ChiS=连续跳<ref>{{cite|language=zh-hans|publisher=[[iQue]]|url=www.ique.com/games/mariods/action/kyotsu.htm|title=神游马力欧DS的动作|accessdate=March 6, 2020}}</ref>
|Fra=Double saut<ref>''Super Mario 64.'' Instructions booklet, French side [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf page 50].</ref>
|ChiSR=Liánxù Tiào
|FraM=Double jump
|ChiSM=Continuous Jump
|ChiT=2級跳<ref>{{cite|language=zh-hant|deadlink=y|archive=web.archive.org/web/20100618144456/http://www.nintendo.com.hk/nsmb/index.htm|title=新 超級瑪利歐兄弟 Wii - 香港任天堂網站|publisher=Nintendo of HK|accessdate=August 6, 2024}}</ref>
|ChiTR=2 Jí Tiào
|ChiTM=Double Jump
|Dut=Dubbelsprong
|Dut=Dubbelsprong
|DutM=Double jump
|DutM=Double jump
|Fre=Double saut<ref>{{cite|date=1997|language=fr|title=''Super Mario 64'' instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf|page=50|format=PDF}}</ref>
|FreM=Double jump
|Ger=Doppelsprung
|Ger=Doppelsprung
|GerM=Double jump
|GerM=Double jump
|Ita=Salto continuo<ref>''[[Super Mario 64]]'' European manual, pag. 31</ref><br>Doppio salto<ref>''[[New Super Mario Bros.]]'' European manual, pag. 90</ref><ref>''[[New Super Mario Bros. Wii]]'' Italian manual, pag. 17</ref><ref>''[[New Super Mario Bros. 2]]'' Italian e-manual, pag. 7</ref><ref>''[[New Super Mario Bros. U]]'' Italian e-manual, pag. 15</ref><br>Salto consecutivo<ref>''[[Super Mario Galaxy]]'' Italian manual, pag. 15</ref><ref>''[[Super Mario Galaxy 2]]'' Italian manual, pag. 17</ref>
|Ita=Salto continuo<ref>{{cite|title=''[[Super Mario 64]]'' instruction manual|page=31|date=1997|publisher=Nintendo of Europe|language=fr}}</ref>
|ItaM=Continued jump<br>Double jump<br>Consecutive jump
|ItaM=Continuous jump
|Por=Salto duplo
|Ita2=Doppio salto<ref>{{cite|title=''[[New Super Mario Bros.]]'' instruction manual|page=90|publisher=Nintendo of Europe|language=it|date=2006}}</ref><ref>{{cite|title=''[[New Super Mario Bros. Wii]]'' European manual|page=17|date=2012|publisher=Nintendo of Europe|language=it}}</ref>
|PorM=Double jump
|Ita2M=Double jump
|Ita3=Salto consecutivo<ref>{{cite|date=2007|publisher=Nintendo of Europe|language=it|title=''[[Super Mario Galaxy]]'' instruction manual|page=15}}</ref><ref>{{cite|title=''[[Super Mario Galaxy 2]]'' Italian manual|page=17|publisher=Nintendo of Europe|language=it|date=2010}}</ref>
|Ita3M=Consecutive jump
|Ita4=Salto doppio<ref>{{cite|date=2012|publisher=Nintendo|title=''[[New Super Mario Bros. 2]]'' Italian e-manual|page=7|language=it}}</ref><ref>{{cite|language=it|date=2012|title=''[[New Super Mario Bros. U]]'' Italian e-manual|page=15|publisher=Nintendo}}</ref>
|Ita4M=Double jump
|Ita5=Salto in due tempi
|Ita5N=''Super Mario Bros. Wonder''
|Ita5M=Jump in two times
|Kor=2단 점프
|KorR=2(i)dan Jeompeu
|KorM=Double Jump
|PorA=Pulo Contínuo<ref>{{cite|title=''Super Mario 64'' Brazilian instruction booklet|page=10}}</ref>
|PorAM=Continuous Jump
|PorE=Salto Duplo
|PorEM=Double jump
|Rus=Двойной прыжок
|Rus=Двойной прыжок
|RusR=Dvoynoy pryzhok
|RusR=Dvoynoy pryzhok
|RusM=Double jump
|RusM=Double jump
|Kor=2단 점프
|Spa=Salto Doble
|KorR=2(i)dan Jeompeu
|SpaM=Double Jump
|KorM=Double Jump
|ChiS=连续跳<ref>[https://www.ique.com/games/mariods/action/kyotsu.htm Official Chinese website for ''Super Mario 64 DS'']. Retrieved March 6, 2020.</ref>
|ChiSR=Liánxù Tiào
|ChiSM=Continuous Jump
|ChiT=2級跳<ref>[https://www.nintendo.com.hk/nsmb/index.htm Official Chinese website for ''New Super Mario Bros. Wii'']. Retrieved March 6, 2020.</ref>
|ChiTR=2 Jí Tiào
|ChiTM=Double Jump
|Rom=
|RomM=
}}
}}


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<references/>


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Latest revision as of 08:43, August 28, 2024

Artwork of Mario performing a Double Jump, from Super Mario 64.
Artwork of Mario doing a Double Jump from Super Mario 64

The Double Jump (alternatively stylized as double jump), also called the Continuous Jump,[1] is a move introduced in Super Mario 64. It is usable by every player character in the Super Mario series ever since its debut, except for Super Mario 3D Land, Super Mario 3D World, Super Mario 3D World + Bowser's Fury, and Super Mario Bros. Wonder. The purpose of the Double Jump is for the player character to gain a higher altitude. The player can have their character perform a Double Jump by pressing the jump button just after landing from a prior jump. The resulting Double Jump moves the character slightly higher than a standard jump. After the player character lands from a Double Jump, quickly pressing the jump button for a third time executes a Triple Jump. Double Jumps are one of the few jumps that a player character can use while standing still. However, in New Super Mario Bros. and its sequels, the player character has to be running at full speed in order to double-jump.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ダブルジャンプ[?]
Daburu Janpu
Double Jump
Chinese (simplified) 连续跳[2]
Liánxù Tiào
Continuous Jump
Chinese (traditional) 2級跳[3]
2 Jí Tiào
Double Jump
Dutch Dubbelsprong[?] Double jump
French Double saut[4] Double jump
German Doppelsprung[?] Double jump
Italian Salto continuo[5] Continuous jump
Doppio salto[6][7] Double jump
Salto consecutivo[8][9] Consecutive jump
Salto doppio[10][11] Double jump
Salto in due tempi[?] Jump in two times Super Mario Bros. Wonder
Korean 2단 점프[?]
2(i)dan Jeompeu
Double Jump
Portuguese (NOA) Pulo Contínuo[12] Continuous Jump
Portuguese (NOE) Salto Duplo[?] Double jump
Russian Двойной прыжок[?]
Dvoynoy pryzhok
Double jump
Spanish Salto Doble[?] Double Jump

References[edit]

  1. ^ 1996. Super Mario 64 instruction booklet. Nintendo of America (English). Page 10.
  2. ^ 神游马力欧DS的动作. iQue (Simplified Chinese). Retrieved March 6, 2020.
  3. ^ 新 超級瑪利歐兄弟 Wii - 香港任天堂網站. Nintendo of HK (Traditional Chinese). Archived June 18, 2010, 14:44:56 UTC from the original via Wayback Machine. Retrieved August 6, 2024.
  4. ^ 1997. Super Mario 64 instruction booklet (PDF). Page 50.
  5. ^ 1997. Super Mario 64 instruction manual. Nintendo of Europe (French). Page 31.
  6. ^ 2006. New Super Mario Bros. instruction manual. Nintendo of Europe (Italian). Page 90.
  7. ^ 2012. New Super Mario Bros. Wii European manual. Nintendo of Europe (Italian). Page 17.
  8. ^ 2007. Super Mario Galaxy instruction manual. Nintendo of Europe (Italian). Page 15.
  9. ^ 2010. Super Mario Galaxy 2 Italian manual. Nintendo of Europe (Italian). Page 17.
  10. ^ 2012. New Super Mario Bros. 2 Italian e-manual. Nintendo (Italian). Page 7.
  11. ^ 2012. New Super Mario Bros. U Italian e-manual. Nintendo (Italian). Page 15.
  12. ^ Super Mario 64 Brazilian instruction booklet. Page 10.