Shine Sprite: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Tag: Mobile edit
 
(16 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{distinguish|[[Star (species)#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Star Sprite]]}}
{{item infobox
{{item infobox
|image=[[File:SMS Shine Sprite Artwork.png|170px]]
|image=[[File:SMS Shine Sprite Artwork.png|170px]]<br>Artwork from ''Super Mario Sunshine''
|name=Shine Sprite
|name=Shine Sprite
|first_appearance=''[[Super Mario Sunshine]]'' ([[List of games by date#2002|2002]])
|first_appearance=''[[Super Mario Sunshine]]'' ([[List of games by date#2002|2002]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
{{quote|[[Mario]], you witnessed this object at the [[Delfino Airstrip|Airstrip]], correct? It is a Shine Sprite. Shine Sprites are the source of power on [[Isle Delfino]]. They used to gather in great numbers at the [[Shine Gate]]. But, the [[graffiti]] incident has polluted the island and most of the Shine Sprites have fled. There is no longer any power to support the peaceful lifestyle of the islanders. It is most pitiable. The only way to ensure the return of the Shine Sprites is to keep the island from becoming any dirtier.|F.L.U.D.D.|Super Mario Sunshine}}
{{quote|[[Mario]], you witnessed this object at the [[Delfino Airstrip|Airstrip]], correct? It is a Shine Sprite. Shine Sprites are the source of power on [[Isle Delfino]]. They used to gather in great numbers at the [[Shine Gate]]. But, the [[graffiti]] incident has polluted the island and most of the Shine Sprites have fled. There is no longer any power to support the peaceful lifestyle of the islanders. It is most pitiable. The only way to ensure the return of the Shine Sprites is to keep the island from becoming any dirtier.|[[F.L.U.D.D.|FLUDD]]|Super Mario Sunshine}}


'''Shine Sprites''', or simply '''Shines''',<ref>''Mario Kart DS'' English instruction booklet. Page 21.</ref> are golden entities formed in the sun's image that debut in ''[[Super Mario Sunshine]]''. They act as guardians of [[Isle Delfino]] and are the source of the island's sunshine. They are also ''Super Mario Sunshine''{{'}}s equivalent to ''[[Super Mario 64]]''{{'}}s [[Power Star]]s and ''[[Super Mario Odyssey]]''{{'}}s [[Power Moon]]s. Their presence is necessary to sustain the lifestyle of Isle Delfino's population, so they are thus held very dear to the island's inhabitants. Under normal circumstances, Shine Sprites gather in great numbers at the [[Shine Gate]], a large structure in the center of [[Delfino Plaza]]. However, they can be scared away from their gathering spot. When Shine Sprites scatter, their collective power weakens and the island gets covered in a haze that blocks out sunlight.
'''Shine Sprites''', or simply '''Shines''',<ref>{{cite|title=''Mario Kart DS'' instruction booklet|page=21|date=2005|publisher=Nintendo of America|language=en-us}}</ref> are golden entities formed in the sun's image that debut in ''[[Super Mario Sunshine]]''. They act as guardians of [[Isle Delfino]] and are the source of the island's sunshine. They are also ''Super Mario Sunshine''{{'}}s equivalent to ''[[Super Mario 64]]''{{'}}s [[Power Star]]s and ''[[Super Mario Odyssey]]''{{'}}s [[Power Moon]]s. Their presence is necessary to sustain the lifestyle of Isle Delfino's population, so they are thus held very dear to the island's inhabitants. Under normal circumstances, Shine Sprites gather in great numbers at the [[Shine Gate]], a large structure in the center of [[Delfino Plaza]]. However, they can be scared away from their gathering spot. When Shine Sprites scatter, their collective power weakens and the island gets covered in a haze that blocks out sunlight.


There are 120 Shine Sprites on Isle Delfino, the same as the number of Power Stars in ''Super Mario 64''. Although they are mainly associated with the island, Shine Sprites have appeared in other places as well.
There are 120 Shine Sprites on Isle Delfino, the same as the number of Power Stars in ''Super Mario 64''. Although they are mainly associated with the island, Shine Sprites have appeared in other places as well.
Line 14: Line 15:
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
{{multiple image
[[File:Shine!.png|thumb|left|The object of ''Super Mario Sunshine'' is for Mario to collect Shine Sprites, as pictured]]
|align=left
|direction=vertical
|width=180
|footer=[[Yoshi]] and Mario collect a Shine Sprite.
|image1=Shine!.png
|caption1=[[Mario]] collects a Shine Sprite.
|image2=SMS_PiantaVillage_100Shine.png
}}
{{multiple image
|align=right
|direction=vertical
|width=175
|footer=The totals screen, displaying all currently collected Shine Sprites for each level in the game.
|image1=SMS Welcome Video Shine Sprite.png
|caption1=A picture of a Shine Sprite appearing in the [[Isle Delfino]] welcome video.
|image2=TotalShines.png
}}
 
The Shine Sprites of Isle Delfino play a key role in ''[[Super Mario Sunshine]]''. They are a factor in [[Bowser Jr.]]'s plot to get [[Mario]] sent to prison. At some point prior to the events of the game, Bowser Jr., [[Shadow Mario|posing as Mario]], attacks the Shine Gate and defaces the monument with [[goop]]. Having their gathering spot polluted caused the Shine Sprites to scatter throughout the entire island, leaving the population engulfed in darkness. When Mario then arrives on Isle Delfino at the start of the game, he is promptly tried for upsetting the Shine Sprites. Mario's objective from that point on is to collect the scattered Shine Sprites and restore the original conditions of Isle Delfino.
The Shine Sprites of Isle Delfino play a key role in ''[[Super Mario Sunshine]]''. They are a factor in [[Bowser Jr.]]'s plot to get [[Mario]] sent to prison. At some point prior to the events of the game, Bowser Jr., [[Shadow Mario|posing as Mario]], attacks the Shine Gate and defaces the monument with [[goop]]. Having their gathering spot polluted caused the Shine Sprites to scatter throughout the entire island, leaving the population engulfed in darkness. When Mario then arrives on Isle Delfino at the start of the game, he is promptly tried for upsetting the Shine Sprites. Mario's objective from that point on is to collect the scattered Shine Sprites and restore the original conditions of Isle Delfino.


Gameplay-wise, Shine Sprites function in a similar way as [[Power Star]]s did in ''[[Super Mario 64]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''. The 120 Shine Sprites can be found all over Isle Delfino. Some are hidden in obscure or remote places, while others are held captive by bosses or, in some cases, the islanders themselves. Each world has eleven of them: eight regular ones, two secret ones, and one that appears if Mario collects a hundred [[coin]]s. 43 Shine Sprites can be found in Delfino Plaza and [[Delfino Airstrip]]; 24 of them can be traded for [[Blue Coin]]s (ten coins per Shine Sprite). Only the first seven regular Shine Sprites of each world are required to access the final boss in [[Corona Mountain]]; the rest are optional.  
Gameplay-wise, Shine Sprites function in a similar way as [[Power Star]]s did in ''[[Super Mario 64]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''. The 120 Shine Sprites can be found all over Isle Delfino. Some are hidden in obscure or remote places, while others are held captive by bosses or, in some cases, the islanders themselves. Each world has 11 of them: eight regular ones, two secret ones, and one that appears if Mario collects a hundred [[coin]]s. 43 Shine Sprites can be found in Delfino Plaza and [[Delfino Airstrip]]; 24 of them can be traded for [[Blue Coin]]s (10 coins per Shine Sprite). Only the first seven regular Shine Sprites of each world are required to access the final boss in [[Corona Mountain]]; the rest are optional.  


If the game is completed with all 120 Shine Sprites, the picture of [[Il Piantissimo]] shown after the credits will be replaced with a large group picture showing several characters from the game. The player will also be rewarded with a red sun sign next to their file block in the file select screen. The Shine Sprite also appears in the game's title screen.
If the game is completed with all 120 Shine Sprites, the picture of [[Il Piantissimo]] shown after the credits will be replaced with a large group picture showing several characters from the game. The player will also be rewarded with a red sun sign next to their file block in the file select screen. The Shine Sprite also appears in the game's title screen.
Line 52: Line 35:
Shine Thief, a battle mode in ''Mario Kart: Double Dash!!'' and ''Mario Kart 8 Deluxe'' based somewhat on "{{wp|capture the flag}}" and "{{wp|King of the hill (game)|king of the hill}}", has players attempting to hold a Shine Sprite and keep it away from the other players for long enough for a timer to expire. Being struck with an item causes the character to drop the Shine Sprite, allowing another character to pick it up (or, in the case of a [[Dash Mushroom|Mushroom]], [[Super Star|Star]], or [[Cape Feather|Feather]], immediately giving the Shine to the user of the item). ''Mario Kart DS'' features a different battle mode, Shine Runners, in which there are nine Shines rather than only one, with players tasked with collecting as many as they can; a timer resets every 30 seconds, at which point whoever has or is tied for the fewest Shines collected is eliminated.
Shine Thief, a battle mode in ''Mario Kart: Double Dash!!'' and ''Mario Kart 8 Deluxe'' based somewhat on "{{wp|capture the flag}}" and "{{wp|King of the hill (game)|king of the hill}}", has players attempting to hold a Shine Sprite and keep it away from the other players for long enough for a timer to expire. Being struck with an item causes the character to drop the Shine Sprite, allowing another character to pick it up (or, in the case of a [[Dash Mushroom|Mushroom]], [[Super Star|Star]], or [[Cape Feather|Feather]], immediately giving the Shine to the user of the item). ''Mario Kart DS'' features a different battle mode, Shine Runners, in which there are nine Shines rather than only one, with players tasked with collecting as many as they can; a timer resets every 30 seconds, at which point whoever has or is tied for the fewest Shines collected is eliminated.


Shine Sprites are also featured on a few billboards in the race courses in ''[[Mario Kart Wii]]'', ''[[Mario Kart 7]]'', and ''[[Mario Kart 8]]''; additionally, in ''Mario Kart 8'', [[Sunshine Airport]]'s logo is a Shine Sprite itself. In ''Mario Kart 8 Deluxe'', the [[crown]] that is worn by the character in first place in Battle Mode and is used as the emblem of the mode has a Shine Sprite on the top of it (unless it is worn by [[Iggy Koopa|Iggy]], [[Lemmy Koopa|Lemmy]], or [[Larry Koopa|Larry]], who use a version of the crown with the Shine Sprite removed so that their hair can fit through it). In ''[[Mario Kart Tour]]'', Shine Sprite designs appear on [[Mario|Mario (Sunshine)]]'s shirt, which is based on the outfit given to Mario by the [[sunglasses vendor]] in ''Super Mario Sunshine''.
Shine Sprites are also featured on a few billboards in the race courses in ''[[Mario Kart Wii]]'', ''[[Mario Kart 7]]'', and ''[[Mario Kart 8]]''; additionally, in ''Mario Kart 8'', [[Sunshine Airport]]'s logo is a Shine Sprite itself. In ''Mario Kart 8 Deluxe'', the [[crown]] that is worn by the character in first place in Battle Mode and is used as the emblem of the mode has a Shine Sprite on the top of it (unless it is worn by [[Iggy]], [[Lemmy]], or [[Larry]], who use a version of the crown with the Shine Sprite removed so that their hair can fit through it). In ''[[Mario Kart Tour]]'', Shine Sprite designs appear on [[Mario|Mario (Sunshine)]]'s shirt, which is based on the outfit given to Mario by the [[sunglasses vendor]] in ''Super Mario Sunshine''.
 
{{br|left}}
===''Super Mario-kun''===
===''Super Mario-kun''===
[[File:ShineSprite SuperMarioKun.jpg|thumb|left]]
[[File:ShineSprite SuperMarioKun.jpg|thumb|In ''Super Mario-kun'']]
Mario collects Shine Sprites also in the ''[[Super Mario-kun]]'' adaption of ''Super Mario Sunshine''. He receives his first one after defeating a Polluted Piranha Plant, as in the game. Shortly after, a Pianta explains to him about the Shine Sprite, also as in the game (this time, however, Mario does not get sent to jail; he went to jail prior to this).
Mario collects Shine Sprites also in the ''[[Super Mario-kun]]'' adaption of ''Super Mario Sunshine''. He receives his first one after defeating a Polluted Piranha Plant, as in the game. Shortly after, a Pianta explains to him about the Shine Sprite, also as in the game (this time, however, Mario does not get sent to jail; he went to jail prior to this).


===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
{{main|List of Shine Sprites in Paper Mario: The Thousand-Year Door}}
{{main|List of Shine Sprites in Paper Mario: The Thousand-Year Door}}
[[File:Shine Sprite TTYD.png|frame]]
[[File:Shine Sprite TTYD.png|frame|left]]
In ''[[Paper Mario: The Thousand-Year Door]]'', three Shine Sprites can be traded for a partner's level-up from [[Merlon]]. There are 42 in the game, with each of the seven partners being able to upgrade twice. They are scattered throughout the world. Forty-one of them can be found in [[Shine Block]]s all over the world, and one of them is owned by [[Bub]]. The fortune teller [[Merluvlee]] can tell where the Shine Sprites are. The Shine Sprite also makes a minor (but commonly-seen) other appearance as the icon for Mario's partners' "Attack" choice. If the player lines up three Shine Sprite icons in the [[Bingo!]] wheel during battle, the effect refills all of Mario's and his partner's [[Heart Point|HP]], [[Flower Point|FP]], and [[Star Power|SP]], and fills every seat in the [[audience]]s.
In ''[[Paper Mario: The Thousand-Year Door]]'', three Shine Sprites can be traded for a partner's level-up from [[Merlon]]. There are 42 in the game, with each of the seven partners being able to upgrade twice. They are scattered throughout the world. Forty-one of them can be found in [[Shine Block]]s all over the world, and one of them is owned by [[Bub]]. The fortune teller [[Merluvlee]] can tell where the Shine Sprites are. The Shine Sprite also makes a minor (but commonly-seen) other appearance as the icon for Mario's partners' "Attack" choice. If the player lines up three Shine Sprite icons in the [[Bingo!]] wheel during battle, the effect refills all of Mario's and his partner's [[Heart Point|HP]], [[Flower Point|FP]], and [[Star Power|SP]], and fills every seat in the [[audience]]s.


Line 67: Line 50:


===''Mario Power Tennis''===
===''Mario Power Tennis''===
Shine Sprites appear in ''[[Mario Power Tennis]]'' in the special game [[Tic Tac Glow]]. In that game, the player must hit the water balls at [[goop]] puddles at the opposite side of the court. If the player manages to get rid of enough goop, Shine Sprites will appear granting points. They also appear on the menu screen as outlines of the six modes.
Shine Sprites appear in ''[[Mario Power Tennis]]'' in the special game [[Tic-Tac-Glow]]. In that game, the player must hit the water balls at [[goop]] puddles at the opposite side of the court. If the player manages to get rid of enough goop, Shine Sprites will appear granting points. They also appear on the menu screen as outlines of the six modes.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
Line 109: Line 92:
}}
}}


====''Super Smash Bros. Ultimate'' spirit====
====''Super Smash Bros. Ultimate''====
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
{{Spirit
|-
|no=67
!rowspan=2 width=8%"|Name
|name=Shine Sprite
!rowspan=2 class=unsortable width=10%"|Image
|image=[[File:SMS Shine Sprite Artwork.png|100px]]
!rowspan=2 width=8%"|Game
|series=''Super Mario'' Series
!rowspan=2 width=5%"|Type
|type=Support
!rowspan=2 width=5%"|Class
|slots=1
!rowspan=2 width=8%"|Effect
|class=Legend
!rowspan=2 width=13%"|How to obtain
|effects=Special-Move Power ↑
!colspan=4 width=40%"|Spirit battle
|obtain=[[smashwiki:Adventure Mode: World of Light|World of Light]] ([[smashwiki:The Light Realm|The Light Realm]]); [[smashwiki:Spirit Board|Spirit Board]]
|-
|opponents=[[Rosalina]] & [[Luma]], [[Kirby]] ×3
!width=7%"|Opponents
|conditions='''Rule:''' Temporary Invincibility; Sudden Final Smash; Item: Stars
!class=unsortable width=19%"|Battle conditions
!width=7%"|Stage
!width=7%"|Song
|-
!Shine Sprite
|[[File:SMS Shine Sprite Artwork.png|100px]]
|''Super Mario'' Series
|Support (1)
|Legend
|Special-Move Power ↑
|World of Light (Light Realm); Spirit Board
|[[Rosalina]] & [[Luma]], [[Kirby]] ×3
|align=left|'''Rule:''' Temporary Invincibility; Sudden Final Smash; Item: Stars
*Defeat the main fighter to win
*Defeat the main fighter to win
*The enemy will suddenly have a Final Smash
*The enemy will suddenly have a Final Smash
*The enemy will occasionally invincible
*The enemy will occasionally invincible
|[[Delfino Plaza (stage)|Delfino Plaza]] (buildings)
|stage=[[Delfino Plaza (stage)|Delfino Plaza]] (buildings)
|Delfino Plaza
|song=Delfino Plaza
|}
}}


==Gallery==
==Gallery==
===Artwork===
{{Main-gallery}}
<gallery>
<gallery>
SMS Shine Sprite Artwork Alt.png|''[[Super Mario Sunshine]]''
SMS Shine Sprite Artwork Alt.png|''[[Super Mario Sunshine]]''
SM3DAS-SMS-MarioShine.png|''Super Mario Sunshine''
SM3DAS-SMS-MarioShine.png|''Super Mario Sunshine''
Mario at Shine SMS.png|''Super Mario Sunshine''
SMS Asset Sprite UI Shine Sprite (Accumulation).png|''[[Super Mario Sunshine]]''
SMS - Box artwork.png|''Super Mario Sunshine''
Mario Shine Sprite Artwork - Super Mario Sunshine.png|''Super Mario Sunshine''
Mario and Shine Sprite SMS wallpaper.jpg|''Super Mario Sunshine''
Yoshi and Shy Guy Christmas artwork.jpg|Christmas 2002 wallpaper
SM3DAS website stars pattern.png|''[[Super Mario 3D All-Stars]]''
SMA3DS SMS 2D Vector Artwork.svg|''Super Mario 3D All-Stars''
SM3DAS SMS 2D Artwork.png|''Super Mario 3D All-Stars''
</gallery>
 
===Sprites and models===
<gallery>
SMS Asset Sprite UI Shine Sprite (Accumulation).png|''Super Mario Sunshine''
SMS Asset Sprite UI Shine Sprite.png|''Super Mario Sunshine''
SMS Asset Sprite UI Shine Sprite.png|''Super Mario Sunshine''
Casino Delfino Shine Sprite Puzzle.png|''Super Mario Sunshine''
Casino Delfino Shine Sprite Puzzle.png|''Super Mario Sunshine''
Line 166: Line 124:
MKDSShine.png|''[[Mario Kart DS]]''
MKDSShine.png|''[[Mario Kart DS]]''
Shine Sprite PiT.png|''[[Mario & Luigi: Partners in Time]]''
Shine Sprite PiT.png|''[[Mario & Luigi: Partners in Time]]''
MLPIT Shine Sprite.gif|''Mario & Luigi: Partners in Time''
MK8DXShineSpriteModel.png|''[[Mario Kart 8 Deluxe]]''
</gallery>
</gallery>


Line 187: Line 143:
|Fre=Soleil
|Fre=Soleil
|FreM=Sun
|FreM=Sun
|Dut=Zon<br>Zonneteken <small>(''Paper Mario: The Thousand-Year Door'' (Nintendo Switch))</small><ref>Nintendo Nederland (April 25, 2024). [https://youtu.be/al9ZHfAQ-uQ?si=juAAdWrBoPTr_hpc Een uitgebreide blik op Paper Mario: The Thousand-Year Door (Nintendo Switch)]. ''Youtube''. Retrieved May 1, 2024.</ref>
|Dut=Zon
|DutM=Sun<br>Sun mark
|Dut2=Zonneteken<ref>{{cite|author=Nintendo Nederland|language=nl|date=April 25, 2024|url=youtu.be/al9ZHfAQ-uQ?si=juAAdWrBoPTr_hpc|title=Een uitgebreide blik op Paper Mario: The Thousand-Year Door (Nintendo Switch)|publisher=YouTube|accessdate=May 1, 2024}}</ref>
|Dut2N=''The Thousand-Year Door'' remake
|DutM=Sun
|Dut2M=Sun mark
|Ger=Insignie der Sonne
|Ger=Insignie der Sonne
|GerM=Insignia of the Sun
|GerM=Insignia of the Sun
|Ita=Sole Custode<br>Sole custode <small>(''Mario Kart 8'')</small>
|Ita=Sole Custode
|Ita2=Sole custode
|Ita2N=''Mario Kart 8''
|ItaM=Guardian Sun
|ItaM=Guardian Sun
|Ita2M=Guardian sun
|Por=Sol
|Por=Sol
|PorM=Sun
|PorM=Sun

Latest revision as of 09:58, November 3, 2024

Not to be confused with Star Sprite.
Shine Sprite
A Shine Sprite in Super Mario Sunshine.
Artwork from Super Mario Sunshine
First appearance Super Mario Sunshine (2002)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
Mario, you witnessed this object at the Airstrip, correct? It is a Shine Sprite. Shine Sprites are the source of power on Isle Delfino. They used to gather in great numbers at the Shine Gate. But, the graffiti incident has polluted the island and most of the Shine Sprites have fled. There is no longer any power to support the peaceful lifestyle of the islanders. It is most pitiable. The only way to ensure the return of the Shine Sprites is to keep the island from becoming any dirtier.”
FLUDD, Super Mario Sunshine

Shine Sprites, or simply Shines,[1] are golden entities formed in the sun's image that debut in Super Mario Sunshine. They act as guardians of Isle Delfino and are the source of the island's sunshine. They are also Super Mario Sunshine's equivalent to Super Mario 64's Power Stars and Super Mario Odyssey's Power Moons. Their presence is necessary to sustain the lifestyle of Isle Delfino's population, so they are thus held very dear to the island's inhabitants. Under normal circumstances, Shine Sprites gather in great numbers at the Shine Gate, a large structure in the center of Delfino Plaza. However, they can be scared away from their gathering spot. When Shine Sprites scatter, their collective power weakens and the island gets covered in a haze that blocks out sunlight.

There are 120 Shine Sprites on Isle Delfino, the same as the number of Power Stars in Super Mario 64. Although they are mainly associated with the island, Shine Sprites have appeared in other places as well.

History[edit]

Super Mario series[edit]

Super Mario Sunshine[edit]

Mario earns a Shine Sprite in the localized version of Super Mario Sunshine. The English "Shine Get!" exclamation has since gained infamy
The object of Super Mario Sunshine is for Mario to collect Shine Sprites, as pictured

The Shine Sprites of Isle Delfino play a key role in Super Mario Sunshine. They are a factor in Bowser Jr.'s plot to get Mario sent to prison. At some point prior to the events of the game, Bowser Jr., posing as Mario, attacks the Shine Gate and defaces the monument with goop. Having their gathering spot polluted caused the Shine Sprites to scatter throughout the entire island, leaving the population engulfed in darkness. When Mario then arrives on Isle Delfino at the start of the game, he is promptly tried for upsetting the Shine Sprites. Mario's objective from that point on is to collect the scattered Shine Sprites and restore the original conditions of Isle Delfino.

Gameplay-wise, Shine Sprites function in a similar way as Power Stars did in Super Mario 64, Super Mario Galaxy, and Super Mario Galaxy 2. The 120 Shine Sprites can be found all over Isle Delfino. Some are hidden in obscure or remote places, while others are held captive by bosses or, in some cases, the islanders themselves. Each world has 11 of them: eight regular ones, two secret ones, and one that appears if Mario collects a hundred coins. 43 Shine Sprites can be found in Delfino Plaza and Delfino Airstrip; 24 of them can be traded for Blue Coins (10 coins per Shine Sprite). Only the first seven regular Shine Sprites of each world are required to access the final boss in Corona Mountain; the rest are optional.

If the game is completed with all 120 Shine Sprites, the picture of Il Piantissimo shown after the credits will be replaced with a large group picture showing several characters from the game. The player will also be rewarded with a red sun sign next to their file block in the file select screen. The Shine Sprite also appears in the game's title screen.

Although the majority of the Shine Sprites have only been scattered relatively recently by Shadow Mario prior to the events of the game, the Noki elder tells Mario of a hidden Shine Sprite in Noki Bay that has been there since ancient times.

Super Mario Odyssey[edit]

Through an update for Super Mario Odyssey released on February 21, 2018, the Sunshine Outfit is available, which is based on the outfit given to Mario by the sunglasses vendor in Super Mario Sunshine and features Shine Sprite designs.

Mario Kart series[edit]

A Shine Thief battle at Nintendo GameCube.
A Shine Sprite as seen in a Shine Thief battle in Mario Kart: Double Dash!!

Shine Sprites (usually referred to as simply Shines) are the focus of certain battle modes in the Mario Kart games, namely Mario Kart: Double Dash!!, Mario Kart DS, and Mario Kart 8 Deluxe.

Toad participating in the Shine Thief mode on 3DS Wuhu Town in Mario Kart 8 Deluxe
A Shine Sprite in Mario Kart 8 Deluxe

Shine Thief, a battle mode in Mario Kart: Double Dash!! and Mario Kart 8 Deluxe based somewhat on "capture the flag" and "king of the hill", has players attempting to hold a Shine Sprite and keep it away from the other players for long enough for a timer to expire. Being struck with an item causes the character to drop the Shine Sprite, allowing another character to pick it up (or, in the case of a Mushroom, Star, or Feather, immediately giving the Shine to the user of the item). Mario Kart DS features a different battle mode, Shine Runners, in which there are nine Shines rather than only one, with players tasked with collecting as many as they can; a timer resets every 30 seconds, at which point whoever has or is tied for the fewest Shines collected is eliminated.

Shine Sprites are also featured on a few billboards in the race courses in Mario Kart Wii, Mario Kart 7, and Mario Kart 8; additionally, in Mario Kart 8, Sunshine Airport's logo is a Shine Sprite itself. In Mario Kart 8 Deluxe, the crown that is worn by the character in first place in Battle Mode and is used as the emblem of the mode has a Shine Sprite on the top of it (unless it is worn by Iggy, Lemmy, or Larry, who use a version of the crown with the Shine Sprite removed so that their hair can fit through it). In Mario Kart Tour, Shine Sprite designs appear on Mario (Sunshine)'s shirt, which is based on the outfit given to Mario by the sunglasses vendor in Super Mario Sunshine.

Super Mario-kun[edit]

Shine Sprite. From page 94, volume 28 of Super Mario-kun.
In Super Mario-kun

Mario collects Shine Sprites also in the Super Mario-kun adaption of Super Mario Sunshine. He receives his first one after defeating a Polluted Piranha Plant, as in the game. Shortly after, a Pianta explains to him about the Shine Sprite, also as in the game (this time, however, Mario does not get sent to jail; he went to jail prior to this).

Paper Mario: The Thousand-Year Door[edit]

Main article: List of Shine Sprites in Paper Mario: The Thousand-Year Door
A Shine Sprite from Paper Mario: The Thousand-Year Door

In Paper Mario: The Thousand-Year Door, three Shine Sprites can be traded for a partner's level-up from Merlon. There are 42 in the game, with each of the seven partners being able to upgrade twice. They are scattered throughout the world. Forty-one of them can be found in Shine Blocks all over the world, and one of them is owned by Bub. The fortune teller Merluvlee can tell where the Shine Sprites are. The Shine Sprite also makes a minor (but commonly-seen) other appearance as the icon for Mario's partners' "Attack" choice. If the player lines up three Shine Sprite icons in the Bingo! wheel during battle, the effect refills all of Mario's and his partner's HP, FP, and SP, and fills every seat in the audiences.

Mario Golf: Advance Tour[edit]

Shine Sprites appear in Item Boxes on Star Courses. When received, the Shine Sprite will stop the rain.

Mario Power Tennis[edit]

Shine Sprites appear in Mario Power Tennis in the special game Tic-Tac-Glow. In that game, the player must hit the water balls at goop puddles at the opposite side of the court. If the player manages to get rid of enough goop, Shine Sprites will appear granting points. They also appear on the menu screen as outlines of the six modes.

Mario & Luigi series[edit]

Mario & Luigi: Partners in Time[edit]

Mario's Adult Shine Block Luigi's Adult Shine Block

Shine Sprites also appear in Mario & Luigi: Partners in Time as the result of hitting any Adult Shine Blocks or Small Shine Blocks. Their purpose is to temporarily light dark rooms with spikes for the babies.

Mario & Luigi: Bowser's Inside Story[edit]

Sprite of the Shine Rank in Mario & Luigi: Bowser's Inside Story

While Shine Sprites are not physically present in Mario & Luigi: Bowser's Inside Story, one of the ranks available to Mario and Luigi is the Shine Rank, which they attain at level 18. Once this rank is reached, they may shop at the Toadles Boutique in Toad Town. This rank is removed in the game's remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, with it being partially replaced by the Boomerang Rank (though that rank is not required to shop at Toadles Boutique; the Flower Rank is instead, attained at the same level the Shine Rank did in the original game).

Mario vs. Donkey Kong 2: March of the Minis[edit]

A Shine Sprite in the background of Tropical Island

In Mario vs. Donkey Kong 2: March of the Minis, a Shine Sprite appears as the sun in the background of Tropical Island, but without eyes.

Super Smash Bros. series[edit]

In Super Smash Bros. Brawl, a Shine Sprite appears as a sticker. In Super Smash Bros. Ultimate, a Shine Sprite appears as a Legend-rank, support spirit, which slightly increases the power of special moves when equipped.

Additionally, in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate, the Shine Gate can be seen in the background of the Delfino Plaza stage, which serves as one of the landing points.

Other appearances[edit]

A painting of a Shine Sprite in Minecraft: Wii U Edition

A painting of a Shine Sprite appears in the Super Mario Mash-up in Minecraft.

Profiles and statistics[edit]

Super Mario Sunshine[edit]

Isle Delfino Guide Book information for Shine Sprites.
  • Guide book: The revered symbols of Isle Delfino normally gather at the Shine Gate. Their collective power sustains the island.
  • Instruction booklet description: "These fellows embody the power of the sun and provide the energy that sustains Isle Delfino. Mario can move to new levels by collecting Shine Sprites."

Paper Mario: The Thousand-Year Door[edit]

  • Item description: A mysterious, powerful object. Collecting these will help!

Super Smash Bros. series[edit]

Super Smash Bros. Brawl[edit]

Sticker
Shine Sprite
A Sticker of a Shine Sprite in Super Smash Bros. Brawl.
Artwork from: Super Mario Sunshine
Effects in The Subspace Emissary: [Body, Spin] - Attack +5
Usable by: Anyone

Super Smash Bros. Ultimate[edit]

Spirit
#67 Shine Sprite
A Shine Sprite in Super Mario Sunshine. Series/game Super Mario Series
Type Support
Slots 1
Class Legend
Strength / effect(s) Special-Move Power ↑
How to obtain World of Light (The Light Realm); Spirit Board
Spirit battle Opponent(s) Rosalina & Luma, Kirby ×3
Conditions

Rule: Temporary Invincibility; Sudden Final Smash; Item: Stars

  • Defeat the main fighter to win
  • The enemy will suddenly have a Final Smash
  • The enemy will occasionally invincible
Stage Delfino Plaza (buildings)
Song Delfino Plaza

Gallery[edit]

For this subject's image gallery, see Gallery:Shine Sprite.

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese シャイン[?]
Shain
Shine
Chinese (simplified) 太阳之力[?]
Tàiyáng zhī Lì
Power of the Sun
Chinese (traditional) 太陽之力[?]
Tàiyáng zhī Lì
Power of the Sun
Dutch Zon[?] Sun
Zonneteken[2] Sun mark The Thousand-Year Door remake
French Soleil[?] Sun
German Insignie der Sonne[?] Insignia of the Sun
Italian Sole Custode[?] Guardian Sun
Sole custode[?] Guardian sun Mario Kart 8
Korean 샤인[?]
Syain
Shine
Portuguese Sol[?] Sun
Russian Фея солнца[?]
Feya solntsa
Sprite of the Sun
Spanish Sol[?] Sun

References[edit]

  1. ^ 2005. Mario Kart DS instruction booklet. Nintendo of America (American English). Page 21.
  2. ^ Nintendo Nederland (April 25, 2024). Een uitgebreide blik op Paper Mario: The Thousand-Year Door (Nintendo Switch). YouTube (Dutch). Retrieved May 1, 2024.