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{{item-infobox
{{item infobox
|image=[[File:RedShellMK8.png|200px]]
|image=[[File:RedShellMK8.png|200px]]
|name=Red Shell
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' ([[List of games by date#2019|2019]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
}}
}}
{{quote|Throw a red shell, and it will zero in on the [[List of enemies|enemy]]!|Penguin|Super Mario Galaxy}}
{{quote|Throw a red shell, and it will zero in on the [[List of enemies|enemy]]!|Penguin|Super Mario Galaxy}}
 
'''Red Shells''' (also formatted as '''red shells''') are objects introduced in ''[[Super Mario Bros.]]''. They are red [[Koopa Shell]]s that often home in on targets when thrown, unlike [[Green Shell]]s.
'''Red Shells''' are red [[Koopa Troopa]] shells that first appeared in ''[[Super Mario Bros.]]'' Although not their first specific use, they were worn by Koopa Troopas. Unlike the green-shelled Koopa Troopas, they did not fall off cliffs and simply turned around when reaching a ledge. They are the second most common [[shell]], after [[Green Shell]]s.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
[[File:SMB Redshell.png|frame|left]]
The Red Shell's first appearance was in ''[[Super Mario Bros.]]'' They are found being worn by Koopa Troopas. Red-shelled Koopa Troopas appeared later than green-shelled Koopa Troopas. Despite their different color, they act in the same manner as Green Shells. Once tossed, it will continue until jumped on or dropped down a cliff. This may prove as a valuable projectile, defeating most enemies, but may damage the player when it is touched while moving.
''[[Super Mario Bros.: The Lost Levels]]'' returned Red Shells along with Green Shells. Little or nothing was changed about the behavior of Red Shells in this game from ''Super Mario Bros.''
====''Super Mario Bros. 2''====
[[File:Red Shell SMB2 Sprite.png|frame|left]]
'''Turtle Shells''',<ref>''Nintendo Power'' Volume 1, page 9.</ref> or simply '''shells''',<ref>''Super Mario All-Stars'' instruction booklet, page 20.</ref> are the only type of shells in ''[[Super Mario Bros. 2]]''. They are found in [[grass]] rather than on Koopa Troopas. The player can throw it at enemies just like the vegetables in the game. It will continue sliding forward until it hits a wall and disintegrates. It is possible, with some difficulty, to actually ride the shells by getting on top of it. They replaced the {{wp|blackface}} head-like objects known as "Big Face" (ビッグフェイス<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, page 24.</ref>) from ''[[Yume Kōjō: Doki Doki Panic]]'' to avoid perceived racism. ''[[Super Mario Advance]]'' makes them larger, and they act more similar to regular Koopa Shells, rebounding off walls instead of disappearing; the shell can still be ridden, and a heart appears for each enemy it defeats.
====''Super Mario Bros. 3''====
Red Shells returned in ''[[Super Mario Bros. 3]]''. They acted in the exact same manner as in ''Super Mario Bros.'', except they could now be carried and thrown, rather than just kicked.
====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', [[Yoshi]] can spit out fire while in possession of the Red Shell. [[Yoshi (species)|Red Yoshi]] can use this ability from any shell color. Also, Red Shells can only be obtained by stomping a Koopa Troopa out of its shell, making it become a [[Beach Koopa]]. If a Beach Koopa returns to its shell, it once again gains possession of the red shell.
Red Shells are objects in ''[[Super Mario World]]''. This is the first game where Red Shells were given properties different from those of other shell colors. A Red Shell can be eaten by [[Yoshi]] to have him spit out three fireballs instead of the shell, though a [[Yoshi (species)|Red Yoshi]] can use this for any shell color. Also, all Koopa shells can appear by themselves, including the Red Shell; stomping a red Koopa Troopa out of its shell renders it a red [[Unshelled Koopa Troopa|unshelled Koopa]]. A red or green unshelled Koopa that enters a Red Shell becomes a red Koopa Troopa.


====''New Super Mario Bros.''====
Once [[Fall]] is unlocked by beating [[Funky (level)|Funky]] in the original game, or by [[Completion|clearing all 96 exits]] in ''[[Super Mario World: Super Mario Advance 2]]'', all Red Shells become red-colored Mario masks but otherwise function the same; many instances of Red Shells and Koopa Troopas are also replaced with [[Blue Shell]]s and Blue Mask Koopas, though red variants of each can still be found.
Red Shells appear once again in ''[[New Super Mario Bros.]]'' Again, they are only obtained by defeating Red Koopa Troopas who hold the shell. No change has occurred between ''New Super Mario Bros.'' and in ''Super Mario Bros.'' regarding functions.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
Red Shells reappear in ''[[Super Mario Galaxy]]'' as an offensive weapon. Like the Green Shells in the game, Mario can only hold the Red Shell, not ride it. If Mario throws a Red Shell near an enemy, it will home in on that enemy until it hits something. Underwater, it allows Mario to swim faster and with greater ease. It can also be thrown at underwater creatures and home in on them as well. The other variety of shell that appear in ''Super Mario Galaxy'' are [[Gold Shell]]s, which act like Red Shells when thrown.
Red Shells are objects in ''[[Super Mario Galaxy]]''. They can be held by [[Mario]] and thrown, in which case the Red Shell will home in on any nearby enemies. Underwater, a held Red Shell allows Mario to swim faster than a Green Shell. [[Gold Shell]]s also appear in this game, functioning like Red Shells when thrown.


====''New Super Mario Bros. Wii''====
===''Mario Kart'' series===
Red Shells reappear in ''[[New Super Mario Bros. Wii]]'' as a projectile. Little or no change has occurred between the game and its predecessor regarding functions.
{{multiframe|[[File:SMKRedShell.png]]|size=150|align=left|Item roulette sprite of a Red Shell from ''[[Super Mario Kart]]''}}
[[File:MKW Red Shell Artwork.png|thumb|140px|The Red Shell, as it appears in ''[[Mario Kart Wii]]'']]
Red Shells (or '''Torpedo Shells''')<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #49|page=39|date=April 1997|publisher=Catalyst Publishing|language=en-au}}</ref> are items in the ''[[Mario Kart (series)|Mario Kart]]'' series. They first appear in ''[[Super Mario Kart]]'', and have the ability to home in on the opponent in front of the user.


====''New Super Mario Bros. 2''====
Red Shells can also appear in [[Triple Red Shells|sets of three]] as well, and are usually a player-exclusive item, though they can be stolen by opponents using a [[Boo]]. When Triple Red Shells are used, three Red Shells rotate around the driver's [[kart]] upon usage, and they can protect them from [[Banana]]s and other items (except in ''[[Mario Kart: Double Dash!!]]''). If a driver collides with another driver while using Triple Red Shells, the other driver is hit by one of the shells; if both drivers have a set of [[Triple Green Shells]] or Triple Red Shells, both are lost.
Red Shells appear again in ''[[New Super Mario Bros. 2]]'', once again as a throwable weapon. Nothing major has changed, though if the player runs through a [[Gold Ring]] and there is a Red Koopa Troopa in the area, they will turn Golden, as does [[Gold Shell|their shell]]. Once thrown, the shell produces a trail of [[coin]]s behind it.


====''New Super Mario Bros. U''====
In ''Super Mario Kart'', Red Shells travel straight towards the racer in front of the user, homing in on them without following the road. Unlike Green Shells, they cannot be dropped behind the user and must be thrown forward.
Red Shells appear again in ''[[New Super Mario Bros. U]]'', where they act in the same way as in the previous games, [[Giant Red Shell]]s also appear.


====''Super Mario 3D World''====
In ''[[Mario Kart 64]]'', single Red Shells are obtainable from first to fifth place. Like in ''Super Mario Kart'', Red Shells can be thrown only forward in this game, but they now follow the road to hit the target racer. However, Red Shells get destroyed if they hit any walls or the like. In this game only, [[Fake Item Box]]es can be used to block incoming Red Shells.
Red Shells appear in ''[[Super Mario 3D World]]'' not as a item, but as a color swap for the [[Green Shell]] when Mario is inside it. Other colors include Pink Shells and [[Blue Shell]]s. They also appear in the second [[Boom Boom]] battle, here Boom Boom uses them to attack Mario while he uses his spin attack.


===''Mario Kart'' series===
In ''[[Mario Kart: Super Circuit]]'', single Red Shells can be laid behind the player and act as a land mine, chasing after the first kart that passes by, even the user.
[[File:SMKRedShell.png|frame|left]]
[[File:Red Shell Artwork - Mario Kart Wii.png|thumb|140px|right|The Red Shell, as it appears in ''[[Mario Kart Wii]]''.]]
In the [[Mario Kart (series)|''Mario Kart'' series]], Red Shells have the ability to home in on the opponent whose rank is one higher than the user's. Red shells can be picked up in sets of one or three. When the triple variant is used, three Red Shells rotate around the driver's [[kart]] upon usage, (all games except ''Mario Kart: Double Dash!!'') protecting them from [[Banana]]s and other shells. If the driver collides with another driver using Triple Red Shells, they will be hit by one, and if the other driver also has another set of [[Triple Green Shells]] or Triple Red Shells, both drivers lose their shells. Triple Red Shells are not used in ''[[Mario Kart DS]]'' [[Nintendo Wi-Fi Connection|Wi-Fi]] mode because items cannot be equipped in that mode. In nearly every game of the ''Mario Kart'' series, Triple Red Shells were a player exclusive item until ''[[Mario Kart 8 Deluxe]]''. The only exception is in ''Mario Kart 7'', where, if the item settings are set to Shells Only, the AI is able to use Triple Red Shells. In ''Mario Kart DS'', the AI can receive Triple Red Shells through stealing from the player using [[Boo]].


In ''[[Mario Kart: Super Circuit]]'', single Red Shells can be laid behind the player and act as a land mine, chasing after the first kart that passes by, even the user.
In ''Mario Kart: Double Dash!!'', the Triple Red Shells are a [[Special Item (Mario Kart series)|Special item]] exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], who can obtain any special item). Also, in ''Double Dash!!'', the three shells are carried in their hands rather than circling around the kart. When the kart is hit by an item, they are left with a single shell.


In ''[[Mario Kart: Double Dash!!]]'', the Triple Red Shells are a [[Special Item (Mario Kart series)|Special item]] exclusive to [[Koopa Troopa]] and [[Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], due to their ability to have any special item). Also, in ''Double Dash!!'', the three shells are carried in their hands rather than circling around the kart. When the kart is hit by an item, they are left with a single shell.
In ''[[Mario Kart DS]]'' Red Shells may hit the target kart from the side, which prevents any items behind the kart from blocking it. Single Red Shells are obtainable from 2nd to 6th place; Triple Red Shells are excluded from the [[Nintendo Wi-Fi Connection|Wi-Fi]] mode, as items cannot be equipped in that mode.


In ''[[Mario Kart DS]]'' and ''[[Mario Kart Wii]]'', red shells may hit the kart on the side, rather than behind them, even if the kart was dragging an item behind them. Also in ''Mario Kart Wii'', if a player was hit and a Red Shell was thrown at them, the shell will slow down so it can hit the player.
In ''[[Mario Kart Wii]]'', Red Shells can also hit racers from the sides, and are obtainable from 1st to 8th place; if the player they were targeting was hit by something else, they will slow down until the player is vulnerable so they can hit properly. The best chance of getting this item is in 2nd place, with a 25 percent (10 out of 40) chance of getting it in said position.


In ''[[Mario Kart 7]]'' onwards, Red Shells are able to trail in the sky, and enter launcher passages (such as Barrel Cannons) to pursue flying racers. This is unlike in older ''Mario Kart'' games, where Red Shells, just like Green Shells, fall when thrown in the air, and disappear when they go into launching areas.
In ''[[Mario Kart 7]]'', Red Shells are able to trail in the sky and enter launcher passages (such as Barrel Cannons) to pursue flying racers; in previous games, Shells would simply fall when thrown in the air, and disappeared when they entered launching areas. Red Shells are obtainable from 1st to 5th place; Triple Red Shells are still player-only items, but the AI can use them if the "Shells Only" item setting is enabled.


In ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', they follow the same rules as in past installments and can also come in singles or triples. However, Red Shells travel slower in the ''Deluxe'' version when they lock onto their target, allowing players to outrun them in 200cc. Triple Red Shells can also appear for AI in ''Mario Kart 8 Deluxe''.
In ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', they retain their properties from ''Mario Kart 7''. In ''Mario Kart 8 Deluxe'', they can now appear for AI racers as well; Red Shells also travel somewhat slower when they lock onto their target, allowing players to outrun them in 200cc.


In ''[[Mario Kart Tour]]'', Red Shells appear again. However only the single variant is available.
In ''[[Mario Kart Tour]]'', Red Shells appear as an item, with only the single variant available. The following gliders in the game increase the chance of getting Red Shells and points for hitting racers with one.
{|class="wikitable"style="text-align:left"width=1000px
!width=40%|Special skill
!width=60%|Gliders
{{:Special skill (Mario Kart Tour)|transcludesection=Red Shell}}
|}


===''Mario Tennis'' series===
===''Mario Tennis'' series===
Red Shells appear in the games ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]] and ''[[Mario Power Tennis]]'' for the [[Nintendo GameCube]] and [[Wii]]. These staples can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, a Red Shell comes out and chases the opponent. In ''[[Mario Tennis Open]]'' for the [[Nintendo 3DS]], a Red Shell is the emblem for the Shell Cup and appears on its trophy. A tennis racket, a uniform, wristbands, and shoes are designed based on this item and are available for [[Mii]]s to use.
Red Shells are items in the [[Mario Tennis (Nintendo 64)|Nintendo 64 version]] of ''Mario Tennis'' and ''[[Mario Power Tennis]]'', where they can be used during an Item Battle match and obtained by hitting an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, a Red Shell comes out and chases the opponent.
 
===''Yoshi'' franchise===
====''Yoshi''====
[[File:YoshiNES-RedShell-BType.png|frame|right]]
A Red Shell makes a small appearance in the NES version of ''[[Yoshi (game)|Yoshi]]'', after the player clears level 4 of the B-Type game, rewarding the player 400 points.
 
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
Unlike the main stream Mario games, Koopa Troopas appear in rarer cases in ''[[Super Mario World 2: Yoshi's Island]]''. A Red Koopa Shell could be used by spitting it out, but it cannot be used for making eggs.


====''Yoshi's Island DS''====
In ''[[Mario Tennis Open]]'', a Red Shell is the emblem for the Shell Cup and appears on its trophy. A full tennis uniform-and-racket set with a design based on this item is available for [[Mii]]s to use.
Just like its preceding game, Koopa Troopas wearing the red shell are a rare find in ''[[Yoshi's Island DS]]''. They are used in the exact same manner as in ''Super Mario World 2: Yoshi's Island''.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Red Shells also appeared in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. They were in both ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. Unlike the Green Shell, which went in a straight path until it fell off, the Red Shell will stay on one platform, and bounce back and forth hitting anyone who hits it (including the user). They disappear over time, however. The Red Shell is absent from ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''.
Red Shells are items in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. Unlike the Green Shell, which moves in a straight path, the Red Shell will "attach" to the platform it lands on, spinning back and forth and targeting nearby fighters (including the user) before disappearing after a short time.


===''Paper Mario: Sticker Star''===
Red-shelled Koopa Troopas and Paratroopas appear in [[smashwiki:Adventure Mode (SSBM)|Adventure Mode]] in ''Super Smash Bros. Melee'', [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]'', and [[smashwiki:Smash Run|Smash Run]] in ''[[Super Smash Bros. for Nintendo 3DS]]'', and will retreat into their shells if hit enough; however, their shells function the same as Green Shells when thrown.
Red Shells appear in ''[[Paper Mario: Sticker Star]]'' as the shiny variant of Green Shells. Also, every [[Koopa Paratroopa|Paratroopa]] in the game has a Red Shell on its back.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
{{Attack-infobox
{{M&L attack infobox
|image=[[File:Red shell pit.png]][[File:3DRedShellMLDT.png]]
|image=[[File:Red shell pit.png]][[File:3DRedShellMLDT.png]]
|price=80
|price=80
|location= Mushrise Park (DT)<br>Peach's Castle (PJ)
|location= Mushrise Park (''Dream Team'')<br>Peach's Castle (''Paper Jam'')<br>Shipshape Island (''Brothership'')
|points=4 (DT)<br>3 (PJ)
|points=4 (''Dream Team'', ''Brothership'')<br>3 (''Paper Jam'')
|first_appearance=''[[Mario & Luigi: Partners in Time]]''
|first_appearance=''[[Mario & Luigi: Partners in Time]]''
|latest_appearance=''[[Mario & Luigi: Paper Jam]]''
|latest_appearance=''[[Mario & Luigi: Brothership]]''
|ml2=
|ml2=
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|ml5=
|ml5=
}}
}}
====''Mario & Luigi: Partners in Time''====
The Red Shell is a Bros. Item in ''[[Mario & Luigi: Partners in Time]]''. The brother that chooses the item will kick the Shell towards a foe; once it hits them and bounces off, it will slide towards the other bro, who must press their corresponding button to kick it back. Like the Green Shell Bros. Item, the Red Shell can be kicked back repeatedly, and moves faster with each kick. Unlike the Green Shell, it will automatically target a new enemy if one is defeated; it can also land more than 16 hits, and can be kicked indefinitely until one of the brothers misses or all enemies are defeated.


====''Mario & Luigi: Partners in Time''====
When the adult and baby Mario brothers fight together, the babies can sit on the shell; pressing their button upon hitting the enemy will perform a spin that increases damage for each hit.
In ''[[Mario & Luigi: Partners in Time]]'', the Red Shell is a Bros. Item that is used as a weapon against enemies. When the item is chosen, one of the brothers will kick the Shell towards the foe. It will then bounce off the enemy, cause damage, and come to the other player. After each kick, the shell starts moving faster along the ground. Unlike with the Green Shell, which is only capable of dealing 16 hits, the brothers can then repeat this indefinitely until the player misses a kick or all the enemies are defeated during the attack. Also unlike the Green Shell, the Red Shell will move on and target another enemy if the chosen enemy is defeated. When the adult and baby Mario brothers fight together, the babies can sit over the shell and spin upon hitting the enemy, causing extra damage to the foe.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
[[File:MLDT - BrosAttack 1 RedShell.png|thumb|left|3D Red Shell in ''Mario & Luigi: Dream Team'']]
[[File:MLDT - BrosAttack 1 RedShell.png|thumb|left|3D Red Shell in ''Mario & Luigi: Dream Team'']]
The Red Shell reappears as the first of Mario's [[Bros. Attack]]s in ''[[Mario & Luigi: Dream Team]]'', under the name '''3D Red Shell''' and it costs 4 [[Bros. Point|BP]] to be used. The [[Attack Piece]]s to obtain the 3D Red Shell are found in [[Mushrise Park]], which are required to all be collected to proceed through the game. It can only target enemies on the ground. The 3D Red Shell is more focused on enemies than its [[3D Green Shell|counterpart]] used by Luigi.
The Red Shell reappears as the first of Mario's [[Bros. Attack]]s in ''[[Mario & Luigi: Dream Team]]'', under the name '''3D Red Shell'''. It costs 4 [[Bros. Point|BP]] to use. The [[Attack Piece]]s to obtain the 3D Red Shell are found in [[Mushrise Park]], and are required to proceed through the game. It can only target enemies on the ground like its counterpart, the [[3D Green Shell]], but will automatically target a new enemy if the targeted one is defeated.


Upon using the attack, Mario and Luigi will run into the foreground, where Mario will take out a Red Shell and kick it at one of the enemies. Luigi will kick the Red Shell back at the enemies after it rebounds off the enemy towards him, and Mario will do the same, this repeating three more times. After the Red Shell hits nine times, Luigi will then kick the Red Shell towards Mario, who blasts it at one of the enemies, ending the attack. If all enemies are defeated before the attack ends, it will end prematurely.
Upon selecting the attack, Mario and Luigi will run into the foreground, where Mario will take out a Red Shell. Pressing {{button|3ds|A}} has him kick it at one of the enemies; after it hits and rebounds, the player must then press {{button|3ds|B}} to have Luigi kick it back, and alternate between them for each kick. After the Red Shell hits nine times, Luigi will then spin the Red Shell towards Mario to blast it at their foe for the tenth and final hit; if all enemies are defeated before the attack ends, it will end prematurely.


Striking three, five, nine and ten times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.
Striking three, five, nine and ten times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.
{{br|left}}
{{br|left}}
=====Description=====
''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
[[File:MLPJ 3DRedShell.png|thumb|left|3D Red Shell in ''Mario & Luigi: Paper Jam'']]
[[File:MLPJ 3DRedShell.png|thumb|left|3D Red Shell in ''Mario & Luigi: Paper Jam'']]
The '''3D Red Shell''' returns in ''[[Mario & Luigi: Paper Jam]]'', functioning the same as it did in ''Mario & Luigi: Dream Team''. However, the move is now available from the beginning of the game, costs 3 BP instead of 4, and the attack now damages enemies considerably more, at the cost of being shortened to six hits rather than ten hits. The speed of both the shell and the Bros. moving forward has also been increased.
The Red Shell returns in ''[[Mario & Luigi: Paper Jam]]'' (under the name '''3D Red Shell'''), functioning the same as it did in ''Mario & Luigi: Dream Team''. However, the move is now available from the beginning of the game, costs 3 BP instead of 4, and deals considerably more damages at the cost of being shortened to six hits. The speed of both the shell and the Bros. moving forward is also increased.


Striking one, three, five and six times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.
Striking one, three, five and six times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.
{{br|left}}
{{br|left}}


===''Mario Party'' series===
====''Mario & Luigi: Brothership''====
====''Mario Party 3''====
Mario is again able to use this attack in ''[[Mario & Luigi: Brothership]]'', with the BP cost being reverted to 4. It is received alongside the Green Shell on [[Shipshape Island]] after defeating [[Gorumbla]].
A Red Shell appears in ''[[Mario Party 3]]'' in the minigame [[Ridiculous Relay]]. The first player in the group rows it using an oar.


====''Mario Party 9''====
Instead of kicking the shell toward the enemy, Mario and Luigi quickly trade the shell with alternating {{button|switch|a}} and {{button|switch|b}} inputs as they build up its power, culminating in Mario kicking the shell into one enemy, dealing heavy damage to it. The attack, unlike its previous iterations, can hit an airborne target.
Red Shells appear in ''[[Mario Party 9]]'' in the [[Goomba Bowling]] minigame. They are thrown by the players at the [[Goomba]]s.


===''Mario Strikers'' series===
===''Mario Strikers'' series===
[[File:Strikers Red Shell.png|thumb|Red Shell icon in ''Super Mario Strikers'']]
[[File:Strikers Red Shell.png|thumb|Red Shell icon in ''Super Mario Strikers'']]
In the ''[[Mario Strikers (series)|Mario Strikers]]'' series, the item works very similarly to the [[Green Shell]]s, which are also found in the games, however, they differ slightly in appearance and effect. They are red, and instead of moving in one direction, they home in on the opposing players. Every time this item is collected, normally is obtained in a group of three. This allows it to home in on three opposing players, however, one will not get hit. These can be used when trying to perform a [[Super Strike]], a [[Mega Strike]], or a [[Skillshot]]. There is also a very small chance that the shells might miss the opposing team members, and start bouncing around the stage like a Green Shell. The [[Giant Red Shell|giant variety]] of this shell also appeared in the games. It can be useful for clearing room for a [[Super Strike]] or [[Mega Strike]].
Red Shells are items in the ''[[Mario Strikers (series)|Mario Strikers]]'' series. They are obtainable in groups of three, similarly to the ''Mario Kart'' games; Giant Red Shells also appear. When thrown, Red Shells home in on a nearby opponent instead of sliding in a given direction; shells that miss their target will bounce around the stage like a Green Shell. A Giant Red Shell will home in on a target to flatten, bouncing around the stage as normal after. Red Shells are generally useful when clearing room for a  [[Super Strike]], a [[Mega Strike]], or a [[Skillshot]].
 
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Games''====
Red Shells appear during the [[Dream Race (Mario & Sonic at the Olympic Games for Nintendo DS)|Dream Race]] event in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''. The shells function similarly to those in the ''Mario Kart'' series, homing in on an opponent and causing them to lose speed if they are hit, but a [[Shield (Sonic the Hedgehog)|Shield]] can be used to block their effects. The shells also appear in [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]], where they also cause the player to lose height, though they can be blocked by using a Shield or [[Super Star|Starman]]. They appear in the [[Dream Canoe]] event with a similar function; the player who manages to hit another competitor with a Red Shell steals three of their coins. They come in sets of three, and can be avoided or blocked by using a Starman item.
 
Red Shells perform an almost identical function during the [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]] in the Wii [[Mario & Sonic at the Olympic Games (Wii)|version]], where they can be thrown forward and home in on opponents, causing them to lose speed when hit; they can be dodged using a Starman, invincibility from a [[Chaos Emerald]] or by jumping over them. Red Shells also appear as items in [[Dream Platform]], where they will home in on an opponent and destroy any [[Brick Block]]s between it and the target, and can be blocked by using a [[Barrier (Sonic the Hedgehog)|Barrier]].
 
====''Mario & Sonic at the Olympic Winter Games''====
In the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', Red Shells are homing items in [[Ski Cross Racing]], [[Rocket Ski Jumping]] and [[Extreme Snowboarding]], where they can be thrown forwards or backwards, though they can be blocked using a Barrier or Super Star. In Rocket Ski Jumping, besides causing their target to lose speed, a Red Shell also causes them to lose height and energy.
 
Red Shells are homing items in the [[Mario & Sonic at the Olympic Winter Games (Wii)|Wii version]], appearing in [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]], the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, the Individual version of [[Dream Ski Jumping (Individual)|Dream Ski Jumping]], and [[Dream Bobsleigh]]. Players can use Shields or Super Stars to defend against them. In the Individual version of Dream Ski Jumping, Red Shells will cause an opponent to lose height, speed, 10 points and a [[Bonus panel]], but a Barrier can defend against them. In [[Dream Curling]], the item turns the curling stone into a Red Shell that homes in on the pins until coming to a standstill.
 
====''Mario & Sonic at the London 2012 Olympic Games''====
Red Shells are items in the [[Mario & Sonic at the London 2012 Olympic Games (Wii)|Wii version]] of ''Mario & Sonic at the London 2012 Olympic Games'', particularly within several London Party minigames, while in the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], the Red Shell and Green Shell appear together on a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] that can be obtained from the badge machine.
 
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
Red Shells appear in [[Snow Day Street Hockey]] in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', where [[Pianta]]s will occasionally swap the puck for one if it is shot into their box. Red Shells move faster and bounce further than the standard puck, but not as much as the Green Shells.
 
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Red Shells are homing items in the [[Wii U]] [[Mario & Sonic at the Rio 2016 Olympic Games|version]] of ''Mario & Sonic at the Rio 2016 Olympic Games''. Hitting an opponent with them will add 10 Duel Points to the player's supply, and the player can also hit the parade float with them, which will cause the [[Octus]]es to shoot energy balls at the opposing team that also award the player Duel Points.


===''Mario & Sonic at the Olympic Games''===
====''Mario & Sonic at the Olympic Games Tokyo 2020''====
Red Shells appear in the [[Dream Race (Mario & Sonic at the Olympic Games for DS)|Dream Race]] event in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''. The shells function similarly to those in the ''Mario Kart'' series, homing in on an opponent and causing them to lose speed if they are hit, although their effect can be blocked if the player is using a shield. The shells also appear in [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]], where they also cause the player to lose height, though can additionally be blocked by using a [[Super Star|Starman]]. They also appear in the [[Dream Canoe]] event with a similar function, although if a character is hit by one three of their coins are stolen by the player who threw the item. They come in sets of three, and can be jumped over or have their effect blocked by using a Starman item.
Red Shells are items in the [[Dream Racing]] event of ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', where they home in on the nearest opponent, like in the ''Mario Kart'' series, but do so while hovering above the ground slightly. The opponent drops several of their [[Ring (Sonic the Hedgehog)|Rings]] when hit.


===''Mario Sports Mix''===
===''Mario Sports Mix''===
Red Shells also appear in ''[[Mario Sports Mix]]''. When used normally, they'll chase after an opponent, and temporarily knock out anyone in their path. When combined with a ball/puck, the object will do a curved path at high speeds. The curve can occasionally throw off opposing players.
Red Shells are items in ''[[Mario Sports Mix]]''. They can chase after an opponent and knock out anyone in the path, and combining a Red Shell with a ball or puck can make it travel at a higher speed.


===Appearances in other media===
===Other appearances===
In ''[[Monopoly Gamer]]'', a Red Shell face is on the "Power-Up Die". A player who rolls the Red Shell normally can force any other player on the board to drop three Coins on their current space, which can be picked up by the next player who passes over or lands on that space. Some characters have a "Power-Up Boost" that enhances or changes this power.
In ''[[Monopoly Gamer]]'', a Red Shell face is on the "Power-Up Die". A player who rolls the Red Shell normally can force any other player on the board to drop three Coins on their current space, which can be picked up by the next player who passes over or lands on that space. Some characters have a "Power-Up Boost" that enhances or changes this power.


In ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', Triple Red Shells appear as special furniture that can be obtained randomly from fortune cookies. When interacted with, they continuously play the Red Shell alarm from ''[[Mario Kart DS]]''. In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', a single Red Shell can be obtained as a reward for catching five [[Eep Cheep]]s in Fishing Tourney #12, which began on March 14, 2019 as part of the ''Super Mario'' crossover event for [[Mario Day]].
In ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', [[nookipedia:Item:Triple Red Shells|Triple Red Shells]] appear as special furniture that can be obtained randomly from fortune cookies. When interacted with, they continuously play the Red Shell alarm from ''[[Mario Kart DS]]''. In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', a single Red Shell can be obtained as a reward for catching five [[Eep Cheep]]s in Fishing Tourney #12, which began on March 14, 2019 as part of the ''Super Mario'' crossover event for [[Mario Day]]. In ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'', the [[nookipedia:Item:Shell (New Horizons)|shell]] furniture item can be customized to its "red" variant, either by using one [[nookipedia:Item:Customization Kit (New Horizons)|customization kit]] or paying 1,000 bells to [[nookipedia:Cyrus|Cyrus]] on [[nookipedia:Harv's Island|Harv's Island]] to customize the item.


==Profiles==
==Profiles==
===''Super Mario Bros. 2''===
===''Nintendo Kōshiki Guidebook – [[Yoshi (game)|Yoshi's Egg]]''===
*'''Wii Virtual Console manual:''' ''"Throw these at your enemies."''
赤<br>
スパイスのたっぷり入った 辛口のこうらがこれだ。元 来草食であるヨッシーいわく「火がでるほど辛くてうみゃ一でよ(名古屋弁風)」。なお、八ヤシはない。<ref name=Sho/>
 
'''''Red'''''<br>
''This is a dry shell full of spice. As the primarily herbivorous Yoshi says, "It's spicy enough to make you spit fire (Nagoya dialect)." Still, that's no embellishment.''


===''Mario Kart'' series===
===''Mario Kart'' series===
====''Super Mario Kart''====
====''Super Mario Kart''====
*'''Wii Virtual Console manual:''' ''"Fire a red shell, which will home in on the kart in front of you. It will not bounce off walls."''
*'''Wii Virtual Console manual bio:''' ''Fire a red shell, which will home in on the kart in front of you. It will not bounce off walls.''


====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
*'''3DS Manual bio:''' "''If you shoot it out ahead of you, it will chase down the kart in front of you. If it hits, it will cause the vehicle to crash.''"
{{multilang profile
|type=vc_3ds
|Eng=If you shoot it out ahead of you, it will chase down the kart in front of you. If it hits, it will cause the vehicle to crash.{{page needed}}}}


====''Mario Kart 7''====
====''Mario Kart 7''====
*'''Physical game manual:''' ''"Homes in on the closest kart in front of you and knocks it over."''
{{multilang profile
*'''Digital instruction manual description:''' ''"Red Shells home in on the closest kart in front of you. if they hit it, the kart will flip over. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Red Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it."''
|type=manual
*'''North American Website bio:''' ''"Hone in on your nearest foe with this heat-seeking shell. If you're close enough, a hit is practically guaranteed."''
|Eng=Homes in on the closest kart in front of you and knocks it over.{{page needed}}}}
{{multilang profile
|type=e-manual
|Eng=Red Shells home in on the closest kart in front of you. if they hit it, the kart will flip over. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Red Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.{{page needed}}}}
{{multilang profile
|type=website
|EngA=Hone in on your nearest foe with this heat-seeking shell. If you're close enough, a hit is practically guaranteed.}}


====''Mario Kart 8''====
====''Mario Kart 8''====
*'''Instruction manual description:''' ''"Red Shells lock on to and pursue the vehicle in front of you, knocking over the first driver they hit."''
{{multilang profile
|type=manual
|Eng=Red Shells lock on to and pursue the vehicle in front of you, knocking over the first driver they hit.{{page needed}}}}
 
====''Mario Kart Tour''====
*'''Tips & Tricks:''' ''Homes in on a kart in front of you and crashes whatever it hits. Keep it behind your kart to protect yourself from a single attack.''
*'''''Mario Kart Tour'' Twitter:''' ''Item introduction: Red Shell<br>Hones in automatically on a kart in front of you and crashes whatever it hits. This item is great for catching up to or overtaking an opponent. On the other hand, it sure can be scary when you're the one in the crosshairs! {{color|blue|#MarioKartTour}}''<ref>{{cite|author=mariokarttourEN|language=en|date=August 30, 2019|url=x.com/mariokarttourEN/status/1167271657196535809|title=X post|publisher=X|accessdate=May 14, 2024}}</ref>
 
===''Super Smash Bros. Melee''===
{{SSBM trophy
|name=Red Shell
|image=[[File:Trophy99.png|100px]]
|game=''Super Mario Bros.''<br>10/85
|unlock=Randomly obtainable only from the [[smashwiki:Lottery|Lottery]]
|desc=Throw a Red Shell, and it will home in on random characters and send them flying straight up. Red Shells moving around the surface are dangerous to all players, but they may also present attack chances for players with good timing and strategy. Red Shells won't leave the platform they're on once they start moving.
}}


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
*'''Instruction manual description:''' ''"Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi."''
{{multilang profile
|type=manual
|Eng=Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.{{page needed}}}}


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
*'''Instruction manual description:''' ''"The brothers take turns kicking a red shell, dealing high damage to a single enemy."''
{{multilang profile
|type=manual
|Eng=The brothers take turns kicking a red shell, dealing high damage to a single enemy.{{page needed}}}}


===''Super Smash Bros.'' series===
====''Mario & Luigi: Brothership====
====''Super Smash Bros. Melee'' trophy information====
*''Kick with {{button|switch|A}} for Mario and {{button|switch|B}} for Luigi, and keep passing the shell back and forth.<br>Target: one enemy''
{| border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px | Name !! width=100px | Image !! width=150px | Game !! | Description
|-
!Red Shell
|[[File:Trophy99.png|100px]]
|align=center | Super Mario Bros.<br>10/85
|''Throw a Red Shell, and it will home in on random characters and send them flying straight up. Red Shells moving around the surface are dangerous to all players, but they may also present attack chances for players with good timing and strategy. Red Shells won't leave the platform they're on once they start moving.''
|-
|}


====''Super Smash Bros. Brawl'' sticker information====
===''Super Mario Galaxy'' trading card===
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;"
{{content description
|-
|image=[[File:KoopaShellTradingCard.png|150px]]
!width="150px"|Name
|name=Koopa Shell
!width="100px"|Image
|description=''Red Koopa Troopa Shells can be used as weapons to fend off enemies throughout ''Super Mario Galaxy''. Like the Green Shells, Mario can hold Red Shells, not ride them. If Mario throws the Red Shells near an enemy, the shell will try to hone in on that enemy until it hits something. Underwater, Red Shells can allow Mario to swim faster too.''
!Artwork from
}}
!Effect in [[Super Smash Bros. Brawl#Story|The Subspace Emissary]]
|-
|Triple Red Shells
|[[File:Triple Red Shells Sticker.png]]
|''Mario Kart Double Dash!!''
|align=left|Launch Resistance +21
|}


==Gallery==
==Gallery==
Line 197: Line 201:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|PorA=Casco vermelho
|Jap=アカ{{ruby|甲羅|こうら}}<ref>{{cite|url=www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAFJ.pdf|title=スーパーマリオカート (''Sūpā Mario Kāto'') instruction booklet|page=12|date=1992|publisher=Nintendo|language=ja|format=PDF}}</ref>
|PorAM=Red Shell
|PorE=Carapaça Vermelha
|PorEM=Red Shell
|Ita=Guscio rosso<br>Conchiglia (''[[Super Mario Advance]]'''s booklet)
|ItaM=Red shell<br>Shell
|Fra=Carapace rouge
|FraM=Red Shell
|Spa=Caparazón rojo<br>Caparazón rojo 3D ''(M&L:Dream Team Bros)''
|SpaM=Red Shell<br>3D Red Shell
|Jap=アカこうら
|JapR=Aka Kōra
|JapR=Aka Kōra
|Jap2=アカのこうら
|Jap2R=Aka no Kōra
|JapM=Red Shell
|JapM=Red Shell
|Jap2M=Red Shell
|ChiS=红龟壳
|ChiSR=Hónɡ Guīké
|ChiSM=Red Shell
|ChiT=紅龜殼
|ChiTR=Hónɡ Guīké
|ChiTM=Red Shell
|Dut=Rood Schild
|DutM=Red Shell
|Fre=Carapace rouge
|Fre2=Carapace rouge 3D <small>(''Mario & Luigi: Dream Team'')<small>
|FreM=Red Shell
|Fre2M=3D Red Shell
|Ger=Roter Panzer
|Ger=Roter Panzer
|GerM=Red Shell
|GerM=Red Shell
|Dut=Rood Schild
|Ita=Conchiglia Rossa
|DutM=Red Shell
|ItaN=''Mario Kart 64'', ''Mario Kart: Super Circuit''
|Ita2=Guscio rosso
|ItaM=Red Shell
|Ita2M=Red shell
|Kor=빨강등껍질
|Kor=빨강등껍질
|KorR=Ppalgangdeungkkeopjil
|KorR=Ppalgang Deungkkeopjil
|KorM=Red Shell
|KorM=Red Shell
|Chi=红龟壳
|PorA=Casco vermelho
|ChiR=Hónɡ Guīké
|PorAM=Red Shell
|ChiM=Red Shell
|PorE=Carapaça Vermelha
|PorEM=Red Shell
|Rus=Красный панцирь
|Rus=Красный панцирь
|RusR=Krasnyy pantsir'
|RusR=Krasnyy pantsir'
|RusM=Red Shell
|RusM=Red Shell
|Rom=Carapace Koopa<ref>[[Media:McDonaldsRomania2017Banner.jpg|McDonald's Romania promotional photo]]</ref>
|Spa=Caparazón rojo
|RomM=Koopa Shell (refers to the red variety)}}
|Spa2=Caparazón rojo 3D
|Spa2N=''Mario & Luigi: Dream Team''
|SpaM=Red Shell
|Spa2M=3D Red Shell
}}
 
==Trivia==
*According to the [[Shogakukan]] guide for the game ''[[Yoshi (game)|Yoshi]]'', Red Shells from ''[[Super Mario World]]'' are dried and full of spice.<ref name=Sho>{{cite|publisher=[[Shogakukan]]|date=February 1, 1992|isbn=4-09-104196-5|title=「任天堂公式ガイドブック ヨッシーのたまご」 (''Nintendo Kōshiki Guidebook – [[Yoshi (game)|Yoshi's Egg]]'')|page={{file link|Yoshi no Tamago Shogakukan 61.jpg|61}}|language=ja}}</ref>


==References==
==References==
<references/>
<references/>
{{NIWA|SmashWiki=1}}
 
{{nav templates|
==External links==
{{SMB2}}
{{NIWA|SmashWiki=1|ZeldaWiki=Crimson Shell}}
{{Yoshi (game)}}
===StrategyWiki===
{{M&LPIT}}
*{{iw|strategywiki|Super Mario Kart/Items#Red Shell|Red Shell § ''Super Mario Kart''}}
*{{iw|strategywiki|Mario Kart 64/Weapons|Red Shell § ''Mario Kart 64''}}
*{{iw|strategywiki|Mario Kart Super Circuit/Items#Red Shell|Red Shell § ''Mario Kart Super Circuit''}}
*{{iw|strategywiki|Mario Kart: Double Dash!!/Items#Red Shell|Red Shell § ''Mario Kart: Double Dash!!''}}
*{{iw|strategywiki|Mario Kart DS/Items#Red Shell|Red Shell § ''Mario Kart DS''}}
*{{iw|strategywiki|Mario Kart Wii/Items#Red Shell|Red Shell § ''Mario Kart Wii''}}
 
{{navboxes|
{{SMW}}
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{{Super Mario Strikers}}
{{M&LPIT}}
{{MH3O3}}
{{MSC}}
{{MSC}}
{{MPT}}
{{MK64}}
{{MKSC}}
{{MKDS}}
{{M&SATOG}}
{{M&SATOG}}
{{SMG}}
{{MKW}}
{{MKW}}
{{M&SATOWG}}
{{MSM}}
{{M&SATLOG}}
{{MK7}}
{{MK7}}
{{M&LDT}}
{{MKAGPDX}}
{{MKAGPDX}}
{{M&SATSOWG}}
{{MK8}}
{{MK8}}
{{Mario Hoops 3-on-3}}
{{MSM}}
{{M&LDT}}
{{M&LPJ}}
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{{MKT}}}}
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{{M&LB}}}}
[[Category:Shells]]
[[Category:Shells]]
[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Clothing]]
[[Category:Clothing]]
[[Category:Mario & Luigi: Dream Team Attacks]]
[[Category:Mario & Luigi: Brothership attacks]]
[[Category:Mario & Luigi: Paper Jam Attacks]]
[[Category:Mario & Luigi: Dream Team attacks]]
[[Category:Mario & Luigi: Partners in Time Items]]
[[Category:Mario & Luigi: Paper Jam attacks]]
[[Category:Mario Hoops 3-on-3 Items]]
[[Category:Mario & Luigi: Partners in Time items]]
[[Category:Mario Kart 64 Items]]
[[Category:Mario & Sonic at the Olympic Games items]]
[[Category:Mario Kart 7 Items]]
[[Category:Mario & Sonic at the Olympic Winter Games]]
[[Category:Mario Kart 8 Items]]
[[Category:Mario & Sonic at the London 2012 Olympic Games]]
[[Category:Mario Kart 8 Deluxe Items]]
[[Category:Mario & Sonic at the Sochi 2014 Olympic Winter Games]]
[[Category:Mario Kart Arcade GP DX Items]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games]]
[[Category:Mario Kart: Double Dash!! Items]]
[[Category:Mario & Sonic at the Olympic Games Tokyo 2020]]
[[Category:Mario Kart DS Items]]
[[Category:Mario Hoops 3-on-3 items]]
[[Category:Mario Kart: Super Circuit Items]]
[[Category:Mario Kart 64 items]]
[[Category:Mario Kart Tour Items]]
[[Category:Mario Kart 7 items]]
[[Category:Mario Kart Wii Items]]
[[Category:Mario Kart 8 items]]
[[Category:Mario Sports Mix Items]]
[[Category:Mario Kart Arcade GP DX items]]
[[Category:Mario Strikers Charged Items]]
[[Category:Mario Kart: Double Dash!! items]]
[[Category:Super Mario Advance Objects]]
[[Category:Mario Kart DS items]]
[[Category:Super Mario Bros. 2 Objects]]
[[Category:Mario Kart: Super Circuit items]]
[[Category:Super Mario Galaxy Objects]]
[[Category:Mario Kart Tour items]]
[[Category:Super Mario Kart Items]]
[[Category:Mario Kart Wii items]]
[[Category:Super Mario Strikers Items]]
[[Category:Mario Sports Mix items]]
[[Category:Super Mario World 2: Yoshi's Island Objects]]
[[Category:Mario Strikers Charged items]]
[[Category:Super Smash Bros. Items]]
[[Category:Mario Strikers: Battle League items]]
[[Category:Super Smash Bros. Melee Items]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Smash Bros. Melee Trophies]]
[[Category:Super Mario Kart items]]
[[Category:Yoshi's Island DS Objects]]
[[Category:Super Mario Strikers items]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Super Smash Bros. items]]
[[Category:Yoshi (game)]]
[[Category:Super Smash Bros. Melee items]]
[[Category:Super Smash Bros. Melee trophies]]
[[de:Roter Panzer]]
[[de:Roter Panzer]]
[[it:Guscio Rosso]]
[[it:Guscio Rosso]]

Latest revision as of 16:03, November 13, 2024

Red Shell
Red Shell in Mario Kart 8
First appearance Super Mario Bros. (1985)
Latest appearance Mario & Luigi: Brothership (2024)
“Throw a red shell, and it will zero in on the enemy!”
Penguin, Super Mario Galaxy

Red Shells (also formatted as red shells) are objects introduced in Super Mario Bros.. They are red Koopa Shells that often home in on targets when thrown, unlike Green Shells.

History[edit]

Super Mario series[edit]

Super Mario World[edit]

Red Shells are objects in Super Mario World. This is the first game where Red Shells were given properties different from those of other shell colors. A Red Shell can be eaten by Yoshi to have him spit out three fireballs instead of the shell, though a Red Yoshi can use this for any shell color. Also, all Koopa shells can appear by themselves, including the Red Shell; stomping a red Koopa Troopa out of its shell renders it a red unshelled Koopa. A red or green unshelled Koopa that enters a Red Shell becomes a red Koopa Troopa.

Once Fall is unlocked by beating Funky in the original game, or by clearing all 96 exits in Super Mario World: Super Mario Advance 2, all Red Shells become red-colored Mario masks but otherwise function the same; many instances of Red Shells and Koopa Troopas are also replaced with Blue Shells and Blue Mask Koopas, though red variants of each can still be found.

Super Mario Galaxy[edit]

Red Shells are objects in Super Mario Galaxy. They can be held by Mario and thrown, in which case the Red Shell will home in on any nearby enemies. Underwater, a held Red Shell allows Mario to swim faster than a Green Shell. Gold Shells also appear in this game, functioning like Red Shells when thrown.

Mario Kart series[edit]

Red Shell (in-box version) in SMK
Item roulette sprite of a Red Shell from Super Mario Kart
Artwork of a Red Shell, from Mario Kart Wii.
The Red Shell, as it appears in Mario Kart Wii

Red Shells (or Torpedo Shells)[1] are items in the Mario Kart series. They first appear in Super Mario Kart, and have the ability to home in on the opponent in front of the user.

Red Shells can also appear in sets of three as well, and are usually a player-exclusive item, though they can be stolen by opponents using a Boo. When Triple Red Shells are used, three Red Shells rotate around the driver's kart upon usage, and they can protect them from Bananas and other items (except in Mario Kart: Double Dash!!). If a driver collides with another driver while using Triple Red Shells, the other driver is hit by one of the shells; if both drivers have a set of Triple Green Shells or Triple Red Shells, both are lost.

In Super Mario Kart, Red Shells travel straight towards the racer in front of the user, homing in on them without following the road. Unlike Green Shells, they cannot be dropped behind the user and must be thrown forward.

In Mario Kart 64, single Red Shells are obtainable from first to fifth place. Like in Super Mario Kart, Red Shells can be thrown only forward in this game, but they now follow the road to hit the target racer. However, Red Shells get destroyed if they hit any walls or the like. In this game only, Fake Item Boxes can be used to block incoming Red Shells.

In Mario Kart: Super Circuit, single Red Shells can be laid behind the player and act as a land mine, chasing after the first kart that passes by, even the user.

In Mario Kart: Double Dash!!, the Triple Red Shells are a Special item exclusive to Koopa Troopa and Paratroopa (and Petey Piranha and King Boo, who can obtain any special item). Also, in Double Dash!!, the three shells are carried in their hands rather than circling around the kart. When the kart is hit by an item, they are left with a single shell.

In Mario Kart DS Red Shells may hit the target kart from the side, which prevents any items behind the kart from blocking it. Single Red Shells are obtainable from 2nd to 6th place; Triple Red Shells are excluded from the Wi-Fi mode, as items cannot be equipped in that mode.

In Mario Kart Wii, Red Shells can also hit racers from the sides, and are obtainable from 1st to 8th place; if the player they were targeting was hit by something else, they will slow down until the player is vulnerable so they can hit properly. The best chance of getting this item is in 2nd place, with a 25 percent (10 out of 40) chance of getting it in said position.

In Mario Kart 7, Red Shells are able to trail in the sky and enter launcher passages (such as Barrel Cannons) to pursue flying racers; in previous games, Shells would simply fall when thrown in the air, and disappeared when they entered launching areas. Red Shells are obtainable from 1st to 5th place; Triple Red Shells are still player-only items, but the AI can use them if the "Shells Only" item setting is enabled.

In Mario Kart 8 and Mario Kart 8 Deluxe, they retain their properties from Mario Kart 7. In Mario Kart 8 Deluxe, they can now appear for AI racers as well; Red Shells also travel somewhat slower when they lock onto their target, allowing players to outrun them in 200cc.

In Mario Kart Tour, Red Shells appear as an item, with only the single variant available. The following gliders in the game increase the chance of getting Red Shells and points for hitting racers with one.

Special skill Gliders
Red Shell from Mario Kart Tour.
Red Shell Plus
Increases your chances of getting a Red Shell. Using one will get you more points.
+20 points
Peach ParasolOilpaper Umbrella
+30 points
Strawberry CrêpeRoyal ParachuteCrimson CraneHeart BalloonsChocolate DonutButterfly PrismRose ParasolFlying FlappersMario's Hat BalloonGolden GliderRed Checkered GliderPink Bubble BalloonVampire WingsWonderful WingsWicked TopazYoshi's Egg HanafudaBoo HanafudaJumping Mario Hanafuda

Mario Tennis series[edit]

Red Shells are items in the Nintendo 64 version of Mario Tennis and Mario Power Tennis, where they can be used during an Item Battle match and obtained by hitting an Item Box with the ball over the net. If the player hits the ball after receiving the item, a Red Shell comes out and chases the opponent.

In Mario Tennis Open, a Red Shell is the emblem for the Shell Cup and appears on its trophy. A full tennis uniform-and-racket set with a design based on this item is available for Miis to use.

Super Smash Bros. series[edit]

Red Shells are items in Super Smash Bros. and Super Smash Bros. Melee. Unlike the Green Shell, which moves in a straight path, the Red Shell will "attach" to the platform it lands on, spinning back and forth and targeting nearby fighters (including the user) before disappearing after a short time.

Red-shelled Koopa Troopas and Paratroopas appear in Adventure Mode in Super Smash Bros. Melee, The Subspace Emissary in Super Smash Bros. Brawl, and Smash Run in Super Smash Bros. for Nintendo 3DS, and will retreat into their shells if hit enough; however, their shells function the same as Green Shells when thrown.

Mario & Luigi series[edit]

Red Shell
Red shell pit.pngRed Shell as it appears in Mario & Luigi: Dream Team.
BP/SP/CP needed 4 (Dream Team, Brothership)
3 (Paper Jam)
Location Mushrise Park (Dream Team)
Peach's Castle (Paper Jam)
Shipshape Island (Brothership)
Price 80
First appearance Mario & Luigi: Partners in Time
Latest appearance Mario & Luigi: Brothership
Dream Team description Use the A Button for Mario and the B Button for Luigi, and kick that shell!

Mario & Luigi: Partners in Time[edit]

The Red Shell is a Bros. Item in Mario & Luigi: Partners in Time. The brother that chooses the item will kick the Shell towards a foe; once it hits them and bounces off, it will slide towards the other bro, who must press their corresponding button to kick it back. Like the Green Shell Bros. Item, the Red Shell can be kicked back repeatedly, and moves faster with each kick. Unlike the Green Shell, it will automatically target a new enemy if one is defeated; it can also land more than 16 hits, and can be kicked indefinitely until one of the brothers misses or all enemies are defeated.

When the adult and baby Mario brothers fight together, the babies can sit on the shell; pressing their button upon hitting the enemy will perform a spin that increases damage for each hit.

Mario & Luigi: Dream Team[edit]

Screenshot of Mario & Luigi: Dream Team
3D Red Shell in Mario & Luigi: Dream Team

The Red Shell reappears as the first of Mario's Bros. Attacks in Mario & Luigi: Dream Team, under the name 3D Red Shell. It costs 4 BP to use. The Attack Pieces to obtain the 3D Red Shell are found in Mushrise Park, and are required to proceed through the game. It can only target enemies on the ground like its counterpart, the 3D Green Shell, but will automatically target a new enemy if the targeted one is defeated.

Upon selecting the attack, Mario and Luigi will run into the foreground, where Mario will take out a Red Shell. Pressing A Button has him kick it at one of the enemies; after it hits and rebounds, the player must then press B Button to have Luigi kick it back, and alternate between them for each kick. After the Red Shell hits nine times, Luigi will then spin the Red Shell towards Mario to blast it at their foe for the tenth and final hit; if all enemies are defeated before the attack ends, it will end prematurely.

Striking three, five, nine and ten times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.

Mario & Luigi: Paper Jam[edit]

3D Red Shell being performed in Mario & Luigi: Paper Jam
3D Red Shell in Mario & Luigi: Paper Jam

The Red Shell returns in Mario & Luigi: Paper Jam (under the name 3D Red Shell), functioning the same as it did in Mario & Luigi: Dream Team. However, the move is now available from the beginning of the game, costs 3 BP instead of 4, and deals considerably more damages at the cost of being shortened to six hits. The speed of both the shell and the Bros. moving forward is also increased.

Striking one, three, five and six times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.

Mario & Luigi: Brothership[edit]

Mario is again able to use this attack in Mario & Luigi: Brothership, with the BP cost being reverted to 4. It is received alongside the Green Shell on Shipshape Island after defeating Gorumbla.

Instead of kicking the shell toward the enemy, Mario and Luigi quickly trade the shell with alternating A Button and B Button inputs as they build up its power, culminating in Mario kicking the shell into one enemy, dealing heavy damage to it. The attack, unlike its previous iterations, can hit an airborne target.

Mario Strikers series[edit]

A Red Shell from Super Mario Strikers
Red Shell icon in Super Mario Strikers

Red Shells are items in the Mario Strikers series. They are obtainable in groups of three, similarly to the Mario Kart games; Giant Red Shells also appear. When thrown, Red Shells home in on a nearby opponent instead of sliding in a given direction; shells that miss their target will bounce around the stage like a Green Shell. A Giant Red Shell will home in on a target to flatten, bouncing around the stage as normal after. Red Shells are generally useful when clearing room for a Super Strike, a Mega Strike, or a Skillshot.

Mario & Sonic series[edit]

Mario & Sonic at the Olympic Games[edit]

Red Shells appear during the Dream Race event in the Nintendo DS version of Mario & Sonic at the Olympic Games. The shells function similarly to those in the Mario Kart series, homing in on an opponent and causing them to lose speed if they are hit, but a Shield can be used to block their effects. The shells also appear in Dream Long Jump, where they also cause the player to lose height, though they can be blocked by using a Shield or Starman. They appear in the Dream Canoe event with a similar function; the player who manages to hit another competitor with a Red Shell steals three of their coins. They come in sets of three, and can be avoided or blocked by using a Starman item.

Red Shells perform an almost identical function during the Dream Race in the Wii version, where they can be thrown forward and home in on opponents, causing them to lose speed when hit; they can be dodged using a Starman, invincibility from a Chaos Emerald or by jumping over them. Red Shells also appear as items in Dream Platform, where they will home in on an opponent and destroy any Brick Blocks between it and the target, and can be blocked by using a Barrier.

Mario & Sonic at the Olympic Winter Games[edit]

In the Nintendo DS version of Mario & Sonic at the Olympic Winter Games, Red Shells are homing items in Ski Cross Racing, Rocket Ski Jumping and Extreme Snowboarding, where they can be thrown forwards or backwards, though they can be blocked using a Barrier or Super Star. In Rocket Ski Jumping, besides causing their target to lose speed, a Red Shell also causes them to lose height and energy.

Red Shells are homing items in the Wii version, appearing in Dream Alpine, Dream Ski Cross, Dream Snowboard Cross, Dream Short Track, the Individual and Team versions of Dream Gliding, the Individual version of Dream Ski Jumping, and Dream Bobsleigh. Players can use Shields or Super Stars to defend against them. In the Individual version of Dream Ski Jumping, Red Shells will cause an opponent to lose height, speed, 10 points and a Bonus panel, but a Barrier can defend against them. In Dream Curling, the item turns the curling stone into a Red Shell that homes in on the pins until coming to a standstill.

Mario & Sonic at the London 2012 Olympic Games[edit]

Red Shells are items in the Wii version of Mario & Sonic at the London 2012 Olympic Games, particularly within several London Party minigames, while in the Nintendo 3DS version, the Red Shell and Green Shell appear together on a badge that can be obtained from the badge machine.

Mario & Sonic at the Sochi 2014 Olympic Winter Games[edit]

Red Shells appear in Snow Day Street Hockey in Mario & Sonic at the Sochi 2014 Olympic Winter Games, where Piantas will occasionally swap the puck for one if it is shot into their box. Red Shells move faster and bounce further than the standard puck, but not as much as the Green Shells.

Mario & Sonic at the Rio 2016 Olympic Games[edit]

Red Shells are homing items in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games. Hitting an opponent with them will add 10 Duel Points to the player's supply, and the player can also hit the parade float with them, which will cause the Octuses to shoot energy balls at the opposing team that also award the player Duel Points.

Mario & Sonic at the Olympic Games Tokyo 2020[edit]

Red Shells are items in the Dream Racing event of Mario & Sonic at the Olympic Games Tokyo 2020, where they home in on the nearest opponent, like in the Mario Kart series, but do so while hovering above the ground slightly. The opponent drops several of their Rings when hit.

Mario Sports Mix[edit]

Red Shells are items in Mario Sports Mix. They can chase after an opponent and knock out anyone in the path, and combining a Red Shell with a ball or puck can make it travel at a higher speed.

Other appearances[edit]

In Monopoly Gamer, a Red Shell face is on the "Power-Up Die". A player who rolls the Red Shell normally can force any other player on the board to drop three Coins on their current space, which can be picked up by the next player who passes over or lands on that space. Some characters have a "Power-Up Boost" that enhances or changes this power.

In Animal Crossing: New Leaf, Triple Red Shells appear as special furniture that can be obtained randomly from fortune cookies. When interacted with, they continuously play the Red Shell alarm from Mario Kart DS. In Animal Crossing: Pocket Camp, a single Red Shell can be obtained as a reward for catching five Eep Cheeps in Fishing Tourney #12, which began on March 14, 2019 as part of the Super Mario crossover event for Mario Day. In Animal Crossing: New Horizons, the shell furniture item can be customized to its "red" variant, either by using one customization kit or paying 1,000 bells to Cyrus on Harv's Island to customize the item.

Profiles[edit]

Nintendo Kōshiki Guidebook – Yoshi's Egg[edit]


スパイスのたっぷり入った 辛口のこうらがこれだ。元 来草食であるヨッシーいわく「火がでるほど辛くてうみゃ一でよ(名古屋弁風)」。なお、八ヤシはない。[2]

Red
This is a dry shell full of spice. As the primarily herbivorous Yoshi says, "It's spicy enough to make you spit fire (Nagoya dialect)." Still, that's no embellishment.

Mario Kart series[edit]

Super Mario Kart[edit]

  • Wii Virtual Console manual bio: Fire a red shell, which will home in on the kart in front of you. It will not bounce off walls.

Mario Kart: Super Circuit[edit]

  • Nintendo 3DS Virtual Console manual description:
    • English:
      If you shoot it out ahead of you, it will chase down the kart in front of you. If it hits, it will cause the vehicle to crash.[page number needed]

Mario Kart 7[edit]

  • Instruction booklet description:
    • English:
      Homes in on the closest kart in front of you and knocks it over.[page number needed]
  • Electronic manual description:
    • English:
      Red Shells home in on the closest kart in front of you. if they hit it, the kart will flip over. Hold L Button or X Button to equip a Red Shell, and then release L Button or X Button to throw it.[page number needed]
  • Website description:
    • English (American):
      Hone in on your nearest foe with this heat-seeking shell. If you're close enough, a hit is practically guaranteed.

Mario Kart 8[edit]

  • Instruction booklet description:
    • English:
      Red Shells lock on to and pursue the vehicle in front of you, knocking over the first driver they hit.[page number needed]

Mario Kart Tour[edit]

  • Tips & Tricks: Homes in on a kart in front of you and crashes whatever it hits. Keep it behind your kart to protect yourself from a single attack.
  • Mario Kart Tour Twitter: Item introduction: Red Shell
    Hones in automatically on a kart in front of you and crashes whatever it hits. This item is great for catching up to or overtaking an opponent. On the other hand, it sure can be scary when you're the one in the crosshairs! #MarioKartTour
    [3]

Super Smash Bros. Melee[edit]

Trophy
Red Shell
Red Shell
Game/move:
Super Mario Bros.
10/85
How to unlock: Randomly obtainable only from the Lottery
Throw a Red Shell, and it will home in on random characters and send them flying straight up. Red Shells moving around the surface are dangerous to all players, but they may also present attack chances for players with good timing and strategy. Red Shells won't leave the platform they're on once they start moving.

Mario & Luigi series[edit]

Mario & Luigi: Dream Team[edit]

  • Instruction booklet description:
    • English:
      Kick a shell back and forth off the enemy to deal damage. Kick with A Button for Mario and B Button for Luigi.[page number needed]

Mario & Luigi: Paper Jam[edit]

  • Instruction booklet description:
    • English:
      The brothers take turns kicking a red shell, dealing high damage to a single enemy.[page number needed]

Mario & Luigi: Brothership[edit]

  • Kick with A Button for Mario and B Button for Luigi, and keep passing the shell back and forth.
    Target: one enemy

Super Mario Galaxy trading card[edit]

Image Name Description

KoopaShellTradingCard.png Koopa Shell Red Koopa Troopa Shells can be used as weapons to fend off enemies throughout Super Mario Galaxy. Like the Green Shells, Mario can hold Red Shells, not ride them. If Mario throws the Red Shells near an enemy, the shell will try to hone in on that enemy until it hits something. Underwater, Red Shells can allow Mario to swim faster too.

Gallery[edit]

For this subject's image gallery, see Gallery:Red Shell.

Names in other languages[edit]

Language Name Meaning Notes
Japanese アカ甲羅こうら[4]
Aka Kōra
Red Shell
アカのこうら[?]
Aka no Kōra
Chinese (simplified) 红龟壳[?]
Hónɡ Guīké
Red Shell
Chinese (traditional) 紅龜殼[?]
Hónɡ Guīké
Red Shell
Dutch Rood Schild[?] Red Shell
French Carapace rouge[?] Red Shell
Carapace rouge 3D (Mario & Luigi: Dream Team)[?] 3D Red Shell
German Roter Panzer[?] Red Shell
Italian Conchiglia Rossa[?] Red Shell Mario Kart 64, Mario Kart: Super Circuit
Guscio rosso[?] Red shell
Korean 빨강등껍질[?]
Ppalgang Deungkkeopjil
Red Shell
Portuguese (NOA) Casco vermelho[?] Red Shell
Portuguese (NOE) Carapaça Vermelha[?] Red Shell
Russian Красный панцирь[?]
Krasnyy pantsir'
Red Shell
Spanish Caparazón rojo[?] Red Shell
Caparazón rojo 3D[?] 3D Red Shell Mario & Luigi: Dream Team

Trivia[edit]

References[edit]

  1. ^ April 1997. Nintendo Magazine System (AU) Issue #49. Catalyst Publishing (Australian English). Page 39.
  2. ^ a b February 1, 1992. 「任天堂公式ガイドブック ヨッシーのたまご」 (Nintendo Kōshiki Guidebook – Yoshi's Egg). Shogakukan (Japanese). ISBN 4-09-104196-5. Page 61Media:Yoshi no Tamago Shogakukan 61.jpg.
  3. ^ mariokarttourEN (August 30, 2019). X post. X (English). Retrieved May 14, 2024.
  4. ^ 1992. スーパーマリオカート (Sūpā Mario Kāto) instruction booklet (PDF). Nintendo (Japanese). Page 12.

External links[edit]

StrategyWiki[edit]