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{{more images|original NSMB, ''Yoshi's Story'' and ''Paper Jam'' appearances}}
{{about|the recurring obstacle that debuted in [[Super Mario Bros. 3]]|the obstacle in [[Super Mario 64]]|[[flamethrower]]|the character in [[Mario Tennis: Power Tour]]|[[Jet]]}}
{{about|the recurring obstacle that debuted in [[Super Mario Bros. 3]]|the obstacle in [[Super Mario 64]]|[[flamethrower]]|the character in [[Mario Tennis: Power Tour]]|[[Jet]]}}
{{species infobox
{{species infobox
|image=[[File:Rocketengine.png]]
|image=[[File:NSMBW Asset Model Burner.png|x200px]]<br>Model from ''[[New Super Mario Bros. Wii]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|comparable=[[Bill Blaster]]<br>[[Fire Shooter]]<br>[[Flamethrower]]
|comparable=[[Bill Blaster]]<br>[[Cannon]]<br>[[Fire Shooter]]<br>[[Flamethrower]]
}}
}}
'''Burners''' (either lowercase or capitalized; previously known as '''Rocket Engines''',<ref>''Nintendo Power'' Volume 13. Page 9.</ref> '''Flame Jets''',<ref>M. Arakawa. ''NES Game Atlas''. Page 34. "''Just be careful to avoid the Flame Jets.''"</ref> '''Jets''',<ref>M. Arakawa. ''NES Game Atlas''. Page 37. "''Carefully study the timing of the Jet’s firing to make it through this area unscathed.''"</ref> and '''flamethrowers'''<ref>Peterson, Erik. ''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide. Page 116.</ref>) are hazards that appear in the ''[[Super Mario (franchise)|Super Mario]]'' games, commonly featured in [[airship]] levels. Burners are flamethrower-like devices that intermittently emit flames for a few seconds; [[Mario]] and [[Luigi]] must use the time in between discharges to navigate through or around them. Burners can be mounted on walls, floors, and/or ceilings, so their flames can blow in any direction.
'''Burners''' (either lowercase or capitalized; previously known as '''Rocket Engines''',<ref>{{cite|title=''Nintendo Power'' Volume 13|page=9|language=en-us|date=June 1990|publisher=Nintendo of America}}</ref> '''Flame Jets''',<ref>{{cite|title=''NES Game Atlas''|page=34|quote=Just be careful to avoid the Flame Jets.|language=en-us|publisher=Nintendo of America|date=Spring 1991}}</ref> '''Jets''',<ref>{{cite|title=''NES Game Atlas''|date=Spring 1991|page=37|quote=Carefully study the timing of the Jet’s firing to make it through this area unscathed.|publisher=Nintendo of America|language=en-us}}</ref> and '''flamethrowers'''<ref>{{cite|author=Peterson, Erik|title=''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide|date=2003|publisher=Nintendo of America|language=en-us|page=116|isbn=1930206-37-2}}</ref>) are flamethrower-like hazards that intermittently emit flames for a few seconds. [[Mario]] and other player characters have to use the time in between discharges to navigate through or around them. Burners can be mounted on walls, floors, and/or ceilings, so their flames can blow in any direction.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMAS Burner.png|thumb]]
[[File:SMAS Burner.png|thumb|In ''Super Mario All-Stars'']]
Rocket Engines first appear in ''[[Super Mario Bros. 3]]''. In the game's original version, [[Tanooki Mario]] can permanently disable the flames by using his [[Statue Mario|statue form]] to land on them, unless they are pointing downward. In ''[[Super Mario All-Stars]]'', the flames will return if Mario loses a life, while in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they simply reappear a while after being put out. The first level in which Rocket Engines appear is {{world-link|3|airship|World 3-Airship (Super Mario Bros. 3)}}. Besides their use on Airships, one tank within the first [[tank]] level in [[Dark Land]] was shown with a Rocket Engine, although its position as being one of the pipe-cannons implies that its use was closer to a flamethrower.
Rocket Engines first appear in ''[[Super Mario Bros. 3]]'' in horizontal and vertical-facing configurations, with the former resembling repurposed [[Bill Blaster|Turtle Cannon]]s. In the game's original version, [[Tanooki Mario]] can permanently disable the flames by using his [[Statue Mario|statue form]] to land on them, unless they are pointing downward. In ''[[Super Mario All-Stars]]'', the flames will return if Mario loses a life, while in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they simply reappear a while after being put out. The first level in which Rocket Engines appear is {{world-link|3|airship3|World 3-Airship (Super Mario Bros. 3)}}. Besides their use on Airships, one tank within the first [[tank]] level in [[Dark Land]] was shown with a Rocket Engine that shares an identical [[small pipe]] appearance with a horizontal [[cannon]]. This type of Rocket Engine is reused for the left-facing ones in the [[World-e]] level [[Bowser's Airship 2]].


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:Corona Mountain.png|thumb|left]]
Engines, known here as '''fire platforms''',<ref>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=15|publisher=Prima Games|language=en-us|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> appear again in ''[[Super Mario Sunshine]]''<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section|page=105|isbn=978-4-09-106569-8}}; identification shared with other iterations in other sections</ref> in [[Corona Mountain]]; this time, they appear as flattop grills with flames ignited on top of them. If Mario touches the flames even once, he will take three points of damage and be sent flying as with most fire sources, which is likely to cost him a life unless water makes contact with the platform prior to the damage. Mario can easily extinguish these flames with [[F.L.U.D.D.|FLUDD]], and use the cooled-off surface as a platform, but they will light up again after a short amount of time.
Engines, known here as '''fire platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 15.</ref> appear again in ''[[Super Mario Sunshine]]''<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section, page 105; identification shared with other iterations in other sections</ref> in [[Corona Mountain]]; this time, they appear as flattop grills with flames ignited on top of them. If Mario touches the flames even once, he will take three points of damage and be sent flying as with most fire sources, which is likely to cost him a life unless water makes contact with the platform prior to the damage. Mario can easily extinguish these flames with [[F.L.U.D.D.|FLUDD]], and use the cooled-off surface as a platform, but they will light up again after a short amount of time.
{{br}}
{{br}}


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:BurnerNSMB.png|thumb|200px]]
Burners are objects in ''[[New Super Mario Bros.]]'' They appear in {{world-link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, {{world-link|8|towern|World 8-Tower (New Super Mario Bros.)}} during the boss battle and {{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}. There are burners with long flames that turn on and off after a few seconds like in ''Super Mario Bros. 3'', as well as burners with small flames in the last level that are always on.
Burners also appear in ''[[New Super Mario Bros.]]'' Here, they appear in {{world-link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, {{world-link|8|towern|World 8-Tower (New Super Mario Bros.)}} during the boss battle and {{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}. There are burners with long flames that turn on and off after a few seconds like in ''Super Mario Bros. 3'', as well as burners with small flames in the last level that are always on.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Burner.png|left|thumb|100px|A burner in ''Super Mario Galaxy'']]
[[File:SMG Burner.png|thumb|100px|A burner in ''Super Mario Galaxy'']]
In ''[[Super Mario Galaxy]]'', four burners appear on the Saucer Planet of [[Good Egg Galaxy]]. Here, they act just like [[Bill Blaster]]s, but charge up for several seconds before shooting out a small explosion. If Mario is standing directly over the opening when it fires, he will get hurt. [[Fire Shooter]]s are closer in behavior to burners.
In ''[[Super Mario Galaxy]]'', four burners appear on the Saucer Planet of [[Good Egg Galaxy]]. Here, they act just like [[Bill Blaster]]s, but charge up for several seconds before shooting out a small explosion. If Mario is standing directly over the opening when it fires, he will take damage. [[Fire Shooter]]s are closer in behavior to burners.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW World 4-A Burner.png|thumb|x100px|Burners in [[World 4-Airship (New Super Mario Bros. Wii)|World 4-Airship]] from ''New Super Mario Bros. Wii'']]
[[File:NSMBW World 4-A Burner.png|thumb|left|Burners in [[World 4-Airship (New Super Mario Bros. Wii)|World 4-Airship]] from ''New Super Mario Bros. Wii'']]
Burners reappear in ''[[New Super Mario Bros. Wii]]''. This time, some burners are able to rotate 180 degrees, and emit much longer flames. [[Bob-omb]]s explode immediately when they touch the flames of burners.
Burners are objects in ''[[New Super Mario Bros. Wii]]''. Some burners that resemble [[cannon]]s are able to rotate 180°. These burners come in three different flame lengths. [[Bob-omb]]s explode immediately when they touch the flames of burners.
{{br|left}}
{{br|left}}


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
[[File:SM3DL S8-Crown.png|thumb|left|Jet engines in {{world-link|s8|crown|Special 8-Crown}} in ''Super Mario 3D Land'']]
Burners, known here as '''jet engines''',<ref>{{cite|author=von Esmarch, Nick|title=''Super Mario 3D Land'' PRIMA Official Game Guide|page=37|language=en-us|publisher=Prima Games|date=November 13, 2011|isbn=978-0-307-89386-4}}</ref> also appear in ''[[Super Mario 3D Land]]''. They appear on Airship levels, just like they did in ''Super Mario Bros. 3'', and in some ground levels such as [[World 8-2 (Super Mario 3D Land)|World 8-2]]. They emit blue flames and can now be destroyed with a [[Statue Leaf]].
Burners, known here as '''jet engines''',<ref>von Esmarch, Nick. ''Super Mario 3D Land'' PRIMA Official Game Guide. Page 37.</ref> also appear in ''[[Super Mario 3D Land]]''. They appear on Airship levels, just like they did in ''Super Mario Bros. 3'', and in some ground levels such as [[World 8-2 (Super Mario 3D Land)|World 8-2]]. They emit blue flames and can now be destroyed with a [[Statue Leaf]].


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Burners reappear in ''[[New Super Mario Bros. 2]]''. They are found in several castles and fortresses, including {{world-link|5|towern2|World 5-Tower (New Super Mario Bros. 2)}} and {{world-link|6|bowsern2|World 6-Bowser's Castle}}; burners are also the main obstacles in {{world-link|6|towern2|World 6-Tower (New Super Mario Bros. 2)}}. Some of them have switches that must be hit to turn them off for a limited time.
Burners reappear in ''[[New Super Mario Bros. 2]]''. They are found in several castles and fortresses, including {{world-link|5|towern2|World 5-Tower (New Super Mario Bros. 2)}} and {{world-link|6|bowsern2|World 6-Bowser's Castle}}; burners are also the main obstacles in {{world-link|6|towern2|World 6-Tower (New Super Mario Bros. 2)}}. Some of them have switches that must be hit to turn them off for a limited time.


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Burners appear in ''[[New Super Mario Bros. U]]'', and are present in courses like [[Boarding the Airship]] and [[Larry's Torpedo Castle]]. Rotating Burners from ''New Super Mario Bros. Wii'' return.
Burners appear in ''[[New Super Mario Bros. U]]'', and are present in courses like [[Boarding the Airship]] and [[Larry's Torpedo Castle]]. Rotating Burners from ''New Super Mario Bros. Wii'' return. In the game's expansion ''[[New Super Luigi U]]'', they only appear in [[Flame-Gear Tower]].


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
[[File:SMM Burner.png|thumb|200px|left|An active Burner]]
[[File:SMM Burner.png|thumb|An active Burner]]
Burners reappear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]''. Their default form is "on," while shaking them turns them off when they first appear on-screen; when they are off, they have a dotted outline. They have new sprites made for the ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario World]]'' styles and their flame lights Bob-omb fuses rather than causing them to immediately explode.
Burners reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. Their default form is "on," while shaking them turns them off when they first appear on-screen; when they are off, they have a dotted outline. They have new sprites made for the ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario World]]'' styles and their flame lights Bob-omb fuses rather than causing them to immediately explode.


====''Super Mario Run''====
====''Super Mario Run''====
Burners appear in ''[[Super Mario Run]]'' in airship levels. They have the same appearance as the Burners from the ''New Super Mario Bros. U'' style in ''Super Mario Maker''. Two Burners appear in the second battle with [[Boom Boom]].
Burners appear in ''[[Super Mario Run]]'' in airship levels. They have the same appearance as the Burners from the ''New Super Mario Bros. U'' style in ''Super Mario Maker''. Two Burners appear in the second battle with [[Boom Boom]].
====''Super Mario Maker 2''====
Burners return in ''[[Super Mario Maker 2]]'', retaining their behavior in its predecessor. This time, however, they are placed in the Gizmos category, and holding {{button|switch|A}} or {{button|switch|jc-right}} when the cursor is on a Burner allows the player to turn it off when first appearing on-screen. They are incompatible with the ''[[Super Mario 3D World]]'' game style.
====''Super Mario Bros. Wonder''====
Burners reappear in ''[[Super Mario Bros. Wonder]]'', acting the same as in previous appearances, but now emit light green flames rather than their usual orange fire. They only appear in [[Petal Isles Flying Battleship]]. They come in several configurations, including some that rotate left and right slightly, and midair double-sided spinners. A new variant with [[Bowser]]'s face also makes its debut in the game, appearing in [[Deep Magma Bog Flying Battleship]].


===''Yoshi's Story''===
===''Yoshi's Story''===
[[File:Story Burner Heiho screenshot.png|thumb|left]]
Engines, known here as '''flaming urns''',<ref>{{cite|author=Leung, Jason, Terry Munson, and Scott Pelland|title=''Yoshi's Story'' Player's Guide|page=127|date=1998|publisher=Nintendo of America|language=en-us|quote=Two Shy Guys push flaming urns, and sandwiched between the two walls of flames sweats Yoshi.}}</ref> appear in ''[[Yoshi's Story]]'' in Page 6-4: [[Magma Castle]]. Here, they are operated by [[Burner Heihō]].
Engines, known here as '''flaming urns''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 127. "''Two Shy Guys push flaming urns, and sandwiched between the two walls of flames sweats Yoshi.''"</ref> appear in ''[[Yoshi's Story]]'' in Page 6-4: [[Magma Castle]]. Here, they are operated by [[Burner Heihō]].


===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart DS''====
[[File:MKT Airship Fortress Scene2.jpg|thumb|Burners in ''Mario Kart Tour'']]
[[File:MKDS BowserCastle CircularRoom.png|thumb|200px|Burners in ''Mario Kart DS'']]
In the [[Mario Kart (series)|''Mario Kart'' series]], Burners appear under their current name in ''[[Mario Kart DS]]'' on the [[DS Airship Fortress|Airship Fortress]] and [[Bowser Castle (Mario Kart DS)|Bowser Castle]] courses. They appear as vertical flaming pillars. In the former course, two burners move left and right slowly, and in the latter course, two that flicker on and off appear in the spinning room. If a player comes in contact with one, they will spin out of control while on fire. Burners appear in ''[[Mario Kart 7]]'' with the name '''cutting torches''',<ref>{{cite|author=von Esmarch, Nick|title=''Mario Kart 7'' PRIMA Official Game Guide|page=158-159|publisher=Prima Games|date=December 4, 2011|isbn=978-0-307-89384-0|language=en-us}}</ref> on {{classic|DS|Airship Fortress}}, also appearing here in ''[[Mario Kart Tour]]''. Burners make a minor appearance in ''[[Mario Kart 8]]'' in [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] on top of the finish line gate.
Burners appear under their current name in the game ''[[Mario Kart DS]]'' on the [[DS Airship Fortress|Airship Fortress]] and [[Bowser Castle (Mario Kart DS)|Bowser Castle]] courses. They appear as vertical flaming pillars. In the former course, two burners move left and right slowly, and in the latter course, two that flicker on and off appear in the spinning room. If a player comes in contact with one, they will spin out of control while on fire and lose some time. They also appear in a mission where [[coin]]s have to be collected backwards without touching one; if the player does, they immediately fail the mission.
{{br|left}}
 
====''Mario Kart 7''====
[[File:MK7 Airship Fortress Burner Room.png|left|thumb|200px|Cutting torches in ''Mario Kart 7'']]
Burners, known here as  '''cutting torches''',<ref>von Esmarch, Nick. ''Mario Kart 7'' PRIMA Official Game Guide. Pages 158 and 159.</ref> make a return in ''[[Mario Kart 7]]'' on the course Airship Fortress, where they operate the same as in ''Mario Kart DS'', burning the player if they come into contact with them.
 
====''Mario Kart 8''====
Burners make a minor appearance in ''[[Mario Kart 8]]'' in [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] on top of the finish line gate.
 
====''Mario Kart Tour''====
Burners reappear in ''[[Mario Kart Tour]]'' with the return of Airship Fortress.
 
===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 9''====
[[File:MP9 1v3 Hazard Hold.png|thumb|left|Burners in ''Mario Party 9'']]
[[File:MP9 1v3 Hazard Hold.png|thumb|200px|Burners in ''Mario Party 9'']]
Burners also appear in [[Hazard Hold]], from ''[[Mario Party 9]]'', being obstacles that the solo player can control. When they are activated, they rotate 90° once, then turn off again. Burners reappear in ''[[Mario Party 10]]'', replacing [[Skewer]]s in [[Chaos Castle]] as a trap during Bowser Party mode, where after defeating the [[Whomp]] and before [[Homestretch!]], [[Bowser]] chooses and turns on four traps on the first level and six traps on the other. When the captain lands in front of a trap, the Burner shoots fire and the captain loses half of their [[Heart (item)|Heart]]s. When controlling Bowser, the [[Wii U#Wii U GamePad|Wii U GamePad]] shows which Burners are on.
Burners also appear in [[Hazard Hold]], from ''[[Mario Party 9]]'', being obstacles that the solo player can control. When they are activated, they rotate 90 degrees once, then turn off again.
 
====''Mario Party 10''====
Burners reappear in ''[[Mario Party 10]]'', replacing [[Skewer]]s in [[Chaos Castle]] as a trap during Bowser Party mode. After defeating the [[Whomp]] and before [[Homestretch!]], [[Bowser]] chooses and turns on four traps on the first level and six traps on the other. When the captain lands in front of a trap, the Burner shoots fire and the captain loses half of their [[Heart (item)|Heart]]s. When controlling Bowser, the [[Wii U#Wii U GamePad|Wii U GamePad]] shows which Burners are on.


===''Mario & Luigi: Paper Jam''===
===''Mario & Luigi: Paper Jam''===
Burners reappear in ''[[Mario & Luigi: Paper Jam]]'' as obstacles in the [[Papercraft#Papercraft Fire Mario|Papercraft Fire Mario]] segment.
Burners reappear in ''[[Mario & Luigi: Paper Jam]]'' as obstacles in the [[Papercraft#Papercraft Fire Mario|Papercraft Fire Mario]] segment.
 
{{br}}
===''Mini Mario & Friends: amiibo Challenge''===
===''Mini Mario & Friends: amiibo Challenge''===
[[File:Play Nintendo MMFaC Items Fire Block.png|thumb|200px|Fire Blocks in ''Mini Mario & Friends: amiibo Challenge'']]
[[File:Play Nintendo MMFaC Items Fire Block.png|thumb|200px|Fire Blocks in ''Mini Mario & Friends: amiibo Challenge'']]
In ''[[Mini Mario & Friends: amiibo Challenge]]'', Burners are referred to as '''Fire Blocks'''<ref name="MM&FaC">[https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items/ Mini Mario & Friends: amiibo Challenge Items]. ''Play Nintendo''. Retrieved April 6, 2020. ([https://web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items/ Archived] August 16, 2020, 21:52:14 UTC via Wayback Machine.)</ref><ref>Nintendo (April 28, 2016). [https://youtu.be/_OYRwWDrUaQ?t=58 Mini Mario & Friends: amiibo Challenge – Objects Introduction]. ''YouTube''. Retrieved April 6, 2020.</ref> and appear predominantly in [[Fire Ride Fortress]]. They produce a continuous stream of fire that can damage the [[Mini]]. Fire Blocks have a red button that, when tapped, toggles all Fire Blocks in the level on or off simultaneously. Upward Fire Blocks have metal lids that function as platforms which can be raised up by a fire stream.
In ''[[Mini Mario & Friends: amiibo Challenge]]'', Burners are referred to as '''Fire Blocks'''<ref name="MM&FaC">{{cite|url=play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|title=Mini Mario & Friends: amiibo Challenge Items|publisher=Play Nintendo|accessdate=April 6, 2020|archive=web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items}}</ref><ref>{{cite|author=Nintendo of America|date=April 28, 2016|url=youtu.be/_OYRwWDrUaQ?t=58|timestamp=00:58|title=Mini Mario & Friends: amiibo Challenge – Objects Introduction|publisher=YouTube|accessdate=April 6, 2020}}</ref> and appear predominantly in [[Fire Ride Fortress]]. They produce a continuous stream of fire that can damage the [[Mini]]. Fire Blocks have a red button that, when tapped, toggles all Fire Blocks in the level on or off simultaneously. Upward Fire Blocks have metal lids that function as platforms which can be raised up by a fire stream.


==Profiles==
==Profiles==
Line 91: Line 78:
<gallery>
<gallery>
SMB3 Burner.png|''[[Super Mario Bros. 3]]''
SMB3 Burner.png|''[[Super Mario Bros. 3]]''
BurnerNSMB.png|''[[New Super Mario Bros.]]''
Rocketengine.png|''[[New Super Mario Bros. Wii]]''
Rocketengine.png|''[[New Super Mario Bros. Wii]]''
Burner NSMB2.png|''[[New Super Mario Bros. 2]]''
Burner NSMB2.png|''[[New Super Mario Bros. 2]]''
Line 106: Line 94:
|JapR=Bānā
|JapR=Bānā
|JapM=Burner
|JapM=Burner
|Jap2=回転バーナー<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 149 and 215.</ref> <small>(''New Super Mario Bros.'' series, rotating type)</small>
|Jap2=回転バーナー<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=149 and 215|isbn=978-4-09-106569-8}}</ref>
|Jap2N=''New Super Mario Bros.'' series, rotating type
|Jap2R=Kaiten Bānā
|Jap2R=Kaiten Bānā
|Jap2M=Spin Burner
|Jap2M=Spin Burner
Line 117: Line 106:
|Dut=Brander
|Dut=Brander
|DutM=Burner
|DutM=Burner
|Fra=Bill Flamme
|Fre=Bill Flamme
|FraM=Flame Bill; "Bill" comes from "Bill Balle" (Bullet Bill)
|FreM=Flame Bill; "Bill" comes from ''Bill Balle'' ("Bullet Bill")
|Ger=Brenner
|Ger=Brenner
|GerM=Burner
|GerM=Burner
|Ita=Lanciafiamme
|Ita=Piattaforma infuocata<ref>{{cite|title=''[[Super Mario Sunshine]]'' PRIMA Guide|page=15}}</ref>
|ItaM=Flamethrower
|ItaN=''Super Mario Sunshine''
|PorE=Chama<ref>Nintendo Portugal (December 2, 2019). [https://youtu.be/TfgPovS3eh0?t=81 Super Mario Maker 2 - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch)]. ''YouTube''. Retrieved January 10, 2021.</ref>
|Ita2=Bruciatore
|Ita2N=''New Super Luigi U''
|Ita3=Lanciafiamme
|Ita3N=''Super Mario Run'', ''Super Mario Maker for Nintendo 3DS'', ''Super Mario Maker 2''
|Ita4=Fiamma ossidrica<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=41, 119, 186, 201, and 216}}</ref>
|Ita4N=''Super Mario Bros. 3'', ''New Super Mario Bros.'', ''Super Mario 3D Land'', ''New Super Mario Bros. 2'', ''New Super Mario Bros. U''
|Ita5=Piattaforma di fiamme<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=105}}</ref>
|Ita5N=''Super Mario Sunshine''
|Ita6=Fiamma Ossidrica<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=150}}</ref>
|Ita6N=''New Super Mario Bros. Wii''
|Ita7=Fiamma Ossidrica Girevole<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=149}}</ref>
|Ita7N=''New Super Mario Bros. Wii'' spinning variant
|Ita8=Fiamma girevole<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=200}}</ref>
|Ita8N=''New Super Mario Bros. U'' spinning variant
|ItaM=Fiery platform
|Ita2M=Burner
|Ita3M=Flamethrower
|Ita4M=Blow torch
|Ita5M=Platform of flames
|Ita6M=Blow Torch
|Ita7M=Spinning Blow Torch
|Ita8M=Spinning Flame
|PorE=Chama<ref>{{cite|author=Nintendo Portugal|language=pt-pt|date=December 2, 2019|url=youtu.be/TfgPovS3eh0?t=81|timestamp=01:21|title=''Super Mario Maker 2'' - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch)|publisher=YouTube|accessdate=June 24, 2024}}</ref>
|PorEM=Flame
|PorEM=Flame
|Rus=Огнемет
|Rus=Огнемет
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Latest revision as of 10:41, October 30, 2024

This article is about the recurring obstacle that debuted in Super Mario Bros. 3. For the obstacle in Super Mario 64, see flamethrower. For the character in Mario Tennis: Power Tour, see Jet.
Burner
Rendered model of a Burner from New Super Mario Bros. Wii.
Model from New Super Mario Bros. Wii
First appearance Super Mario Bros. 3 (1988)
Latest appearance Super Mario Bros. Wonder (2023)
Comparable

Burners (either lowercase or capitalized; previously known as Rocket Engines,[1] Flame Jets,[2] Jets,[3] and flamethrowers[4]) are flamethrower-like hazards that intermittently emit flames for a few seconds. Mario and other player characters have to use the time in between discharges to navigate through or around them. Burners can be mounted on walls, floors, and/or ceilings, so their flames can blow in any direction.

History[edit]

Super Mario series[edit]

Super Mario Bros. 3[edit]

A pair of Rocket Engines.
In Super Mario All-Stars

Rocket Engines first appear in Super Mario Bros. 3 in horizontal and vertical-facing configurations, with the former resembling repurposed Turtle Cannons. In the game's original version, Tanooki Mario can permanently disable the flames by using his statue form to land on them, unless they are pointing downward. In Super Mario All-Stars, the flames will return if Mario loses a life, while in Super Mario Advance 4: Super Mario Bros. 3, they simply reappear a while after being put out. The first level in which Rocket Engines appear is World 3-Airship. Besides their use on Airships, one tank within the first tank level in Dark Land was shown with a Rocket Engine that shares an identical small pipe appearance with a horizontal cannon. This type of Rocket Engine is reused for the left-facing ones in the World-e level Bowser's Airship 2.

Super Mario Sunshine[edit]

Engines, known here as fire platforms,[5] appear again in Super Mario Sunshine[6] in Corona Mountain; this time, they appear as flattop grills with flames ignited on top of them. If Mario touches the flames even once, he will take three points of damage and be sent flying as with most fire sources, which is likely to cost him a life unless water makes contact with the platform prior to the damage. Mario can easily extinguish these flames with FLUDD, and use the cooled-off surface as a platform, but they will light up again after a short amount of time.

New Super Mario Bros.[edit]

Burners are objects in New Super Mario Bros. They appear in World 7-Castle, World 8-Tower during the boss battle and World 8-Bowser's Castle. There are burners with long flames that turn on and off after a few seconds like in Super Mario Bros. 3, as well as burners with small flames in the last level that are always on.

Super Mario Galaxy[edit]

A burner in Super Mario Galaxy
A burner in Super Mario Galaxy

In Super Mario Galaxy, four burners appear on the Saucer Planet of Good Egg Galaxy. Here, they act just like Bill Blasters, but charge up for several seconds before shooting out a small explosion. If Mario is standing directly over the opening when it fires, he will take damage. Fire Shooters are closer in behavior to burners.

New Super Mario Bros. Wii[edit]

Burners on World 4's Airship in New Super Mario Bros. Wii
Burners in World 4-Airship from New Super Mario Bros. Wii

Burners are objects in New Super Mario Bros. Wii. Some burners that resemble cannons are able to rotate 180°. These burners come in three different flame lengths. Bob-ombs explode immediately when they touch the flames of burners.

Super Mario 3D Land[edit]

Burners, known here as jet engines,[7] also appear in Super Mario 3D Land. They appear on Airship levels, just like they did in Super Mario Bros. 3, and in some ground levels such as World 8-2. They emit blue flames and can now be destroyed with a Statue Leaf.

New Super Mario Bros. 2[edit]

Burners reappear in New Super Mario Bros. 2. They are found in several castles and fortresses, including World 5-Tower and World 6-Bowser Castle; burners are also the main obstacles in World 6-Tower. Some of them have switches that must be hit to turn them off for a limited time.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Burners appear in New Super Mario Bros. U, and are present in courses like Boarding the Airship and Larry's Torpedo Castle. Rotating Burners from New Super Mario Bros. Wii return. In the game's expansion New Super Luigi U, they only appear in Flame-Gear Tower.

Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]

A Burner
An active Burner

Burners reappear in Super Mario Maker and Super Mario Maker for Nintendo 3DS. Their default form is "on," while shaking them turns them off when they first appear on-screen; when they are off, they have a dotted outline. They have new sprites made for the Super Mario Bros., Super Mario Bros. 3, and Super Mario World styles and their flame lights Bob-omb fuses rather than causing them to immediately explode.

Super Mario Run[edit]

Burners appear in Super Mario Run in airship levels. They have the same appearance as the Burners from the New Super Mario Bros. U style in Super Mario Maker. Two Burners appear in the second battle with Boom Boom.

Super Mario Maker 2[edit]

Burners return in Super Mario Maker 2, retaining their behavior in its predecessor. This time, however, they are placed in the Gizmos category, and holding A Button or Single Joy-Con Right Button when the cursor is on a Burner allows the player to turn it off when first appearing on-screen. They are incompatible with the Super Mario 3D World game style.

Super Mario Bros. Wonder[edit]

Burners reappear in Super Mario Bros. Wonder, acting the same as in previous appearances, but now emit light green flames rather than their usual orange fire. They only appear in Petal Isles Flying Battleship. They come in several configurations, including some that rotate left and right slightly, and midair double-sided spinners. A new variant with Bowser's face also makes its debut in the game, appearing in Deep Magma Bog Flying Battleship.

Yoshi's Story[edit]

Engines, known here as flaming urns,[8] appear in Yoshi's Story in Page 6-4: Magma Castle. Here, they are operated by Burner Heihō.

Mario Kart series[edit]

View of the cabin area of DS Airship Fortress in Mario Kart Tour
Burners in Mario Kart Tour

In the Mario Kart series, Burners appear under their current name in Mario Kart DS on the Airship Fortress and Bowser Castle courses. They appear as vertical flaming pillars. In the former course, two burners move left and right slowly, and in the latter course, two that flicker on and off appear in the spinning room. If a player comes in contact with one, they will spin out of control while on fire. Burners appear in Mario Kart 7 with the name cutting torches,[9] on DS Airship Fortress, also appearing here in Mario Kart Tour. Burners make a minor appearance in Mario Kart 8 in Bowser's Castle on top of the finish line gate.

Mario Party series[edit]

Burners in Mario Party 9

Burners also appear in Hazard Hold, from Mario Party 9, being obstacles that the solo player can control. When they are activated, they rotate 90° once, then turn off again. Burners reappear in Mario Party 10, replacing Skewers in Chaos Castle as a trap during Bowser Party mode, where after defeating the Whomp and before Homestretch!, Bowser chooses and turns on four traps on the first level and six traps on the other. When the captain lands in front of a trap, the Burner shoots fire and the captain loses half of their Hearts. When controlling Bowser, the Wii U GamePad shows which Burners are on.

Mario & Luigi: Paper Jam[edit]

Burners reappear in Mario & Luigi: Paper Jam as obstacles in the Papercraft Fire Mario segment.

Mini Mario & Friends: amiibo Challenge[edit]

Fire Blocks in Mini Mario & Friends: amiibo Challenge
Fire Blocks in Mini Mario & Friends: amiibo Challenge

In Mini Mario & Friends: amiibo Challenge, Burners are referred to as Fire Blocks[10][11] and appear predominantly in Fire Ride Fortress. They produce a continuous stream of fire that can damage the Mini. Fire Blocks have a red button that, when tapped, toggles all Fire Blocks in the level on or off simultaneously. Upward Fire Blocks have metal lids that function as platforms which can be raised up by a fire stream.

Profiles[edit]

Mini Mario & Friends: amiibo Challenge[edit]

  • Play Nintendo: You can control the flames of this dangerous contraption with the tap of a stylus. The red button turns on and off the Fire Blocks. Your Mini won’t get burned as long as it stays on the cap![10]

Gallery[edit]

For this subject's image gallery, see Gallery:Burner.

Names in other languages[edit]

Language Name Meaning Notes
Japanese バーナー[?]
Bānā
Burner
回転バーナー[12]
Kaiten Bānā
Spin Burner New Super Mario Bros. series, rotating type
Chinese (simplified) 喷枪[?]
Pēnqiāng
Spray Gun/Airbrush
Chinese (traditional) 噴槍[?]
Pēnqiāng
Spray Gun/Airbrush
Dutch Brander[?] Burner
French Bill Flamme[?] Flame Bill; "Bill" comes from Bill Balle ("Bullet Bill")
German Brenner[?] Burner
Italian Piattaforma infuocata[13] Fiery platform Super Mario Sunshine
Bruciatore[?] Burner New Super Luigi U
Lanciafiamme[?] Flamethrower Super Mario Run, Super Mario Maker for Nintendo 3DS, Super Mario Maker 2
Fiamma ossidrica[14] Blow torch Super Mario Bros. 3, New Super Mario Bros., Super Mario 3D Land, New Super Mario Bros. 2, New Super Mario Bros. U
Piattaforma di fiamme[15] Platform of flames Super Mario Sunshine
Fiamma Ossidrica[16] Blow Torch New Super Mario Bros. Wii
Fiamma Ossidrica Girevole[17] Spinning Blow Torch New Super Mario Bros. Wii spinning variant
Fiamma girevole[18] Spinning Flame New Super Mario Bros. U spinning variant
Portuguese (NOE) Chama[19] Flame
Russian Огнемет[?]
Ognemet
Flamethrower
Spanish Quemador[?] Burner

References[edit]

  1. ^ June 1990. Nintendo Power Volume 13. Nintendo of America (American English). Page 9.
  2. ^ "Just be careful to avoid the Flame Jets." – Spring 1991. NES Game Atlas. Nintendo of America (American English). Page 34.
  3. ^ "Carefully study the timing of the Jet’s firing to make it through this area unscathed." – Spring 1991. NES Game Atlas. Nintendo of America (American English). Page 37.
  4. ^ Peterson, Erik (2003). Super Mario Advance 4: Super Mario Bros. 3 Player's Guide. Nintendo of America (American English). ISBN 1930206-37-2. Page 116.
  5. ^ Hodgson, David S J, Bryan Stratton, and Stephen Stratton (September 3, 2002). Super Mario Sunshine Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3961-1. Page 15.
  6. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Sunshine section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 105.; identification shared with other iterations in other sections
  7. ^ von Esmarch, Nick (November 13, 2011). Super Mario 3D Land PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-89386-4. Page 37.
  8. ^ "Two Shy Guys push flaming urns, and sandwiched between the two walls of flames sweats Yoshi." – Leung, Jason, Terry Munson, and Scott Pelland (1998). Yoshi's Story Player's Guide. Nintendo of America (American English). Page 127.
  9. ^ von Esmarch, Nick (December 4, 2011). Mario Kart 7 PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-89384-0. Page 158-159.
  10. ^ a b Mini Mario & Friends: amiibo Challenge Items. Play Nintendo. Retrieved April 6, 2020. (Archived August 16, 2020, 21:52:14 UTC via Wayback Machine.)
  11. ^ Nintendo of America (April 28, 2016). Mini Mario & Friends: amiibo Challenge – Objects Introduction (00:58). YouTube. Retrieved April 6, 2020.
  12. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 149 and 215.
  13. ^ Super Mario Sunshine PRIMA Guide. Page 15.
  14. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 41, 119, 186, 201, and 216.
  15. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 105.
  16. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 150.
  17. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 149.
  18. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 200.
  19. ^ Nintendo Portugal (December 2, 2019). Super Mario Maker 2 - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch) (01:21). YouTube (European Portuguese). Retrieved June 24, 2024.