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{{quote|This is a mushroom! Grab these to recover HP.|In-game text|[[Super Paper Mario]]}}
{{quote|This is a mushroom! Grab these to recover HP.|In-game text|[[Super Paper Mario]]}}
'''Mushrooms''' are recurring items in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Their effect on the player character varies from game to game. They often share a design with [[Super Mushroom]]s from the [[Super Mario (series)|''Super Mario'' series]] and [[Dash Mushroom]]s from the [[Mario Kart (series)|''Mario Kart'' series]].
'''Mushrooms''' are recurring items in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Their effect on the player character varies from game to game. They often share a design with [[Super Mushroom]]s from the [[Super Mario (series)|''Super Mario'' series]] and [[Dash Mushroom]]s from the [[Mario Kart (series)|''Mario Kart'' series]].
==History==
==History==
===''Super Mario Bros. 2'' / ''Super Mario Advance'' ===
===''Super Mario Bros. 2'' / ''Super Mario Advance''===
[[File:Subspace SMB2.png|thumb|Screenshot from ''Super Mario Bros. 2'' of a Mushroom in Subspace]]
[[File:Subspace SMB2.png|thumb|Screenshot from ''Super Mario Bros. 2'' of a Mushroom in Subspace]]
Mushrooms<ref>{{cite|date=1988|title=''Super Mario Bros. 2'' instruction booklet|publisher=Nintendo of America|language=en|page=19}}</ref> also known as '''Sub-space Mushrooms'''<ref>{{cite|date=1993|title=''Super Mario All-Stars'' Player's Guide|publisher=Nintendo of America|language=en|page={{file link|SMAS Guide 88.jpg|88}}}}</ref> (or '''Subspace Mushrooms'''),<ref>{{cite|date=Spring 2001|title=''Nintendo Power Advance'' Volume 1|publisher=Nintendo of America|language=en|page=14}}</ref> are found in specific areas of [[Subspace]] in ''[[Super Mario Bros. 2]]'' and add an extra hit point to the [[Health Meter|Life Gauge]], allowing up to four (five in the [[Super Mario Advance|remake]]). They replace the [[Heart (item)|hearts]] in ''[[Yume Kōjō: Doki Doki Panic]]''. Mushrooms also turn [[Mario]], [[Luigi]], the [[Princess Peach|Princess]], and [[Toad]] back into their [[Super Mario (form)|Super forms]] if they are in their [[Small Mario|Small forms]], like a [[Super Mushroom]] in ''[[Super Mario Bros.]]'', and fills the entire Life Gauge.
In ''[[Super Mario Bros. 2]]'', Mushrooms,<ref>{{cite|date=1988|title=''Super Mario Bros. 2'' instruction booklet|publisher=Nintendo of America|language=en|page=19}}</ref> also known as '''Sub-space Mushrooms'''<ref>{{cite|date=1993|title=''Super Mario All-Stars'' Player's Guide|publisher=Nintendo of America|language=en|page={{file link|SMAS Guide 88.jpg|88}}}}</ref> (or '''Subspace Mushrooms'''),<ref>{{cite|date=Spring 2001|title=''Nintendo Power Advance'' Volume 1|publisher=Nintendo of America|language=en|page=14}}</ref> add an additional mark or heart to the [[Health Meter|Life Gauge]], up to four. Additionally, the Mushrooms also turn [[Mario]], [[Luigi]], [[Princess Peach|Peach]], and [[Toad]] back into their [[Super Mario (form)|Super forms]] if they are in their [[Small Mario|Small forms]] in the same manner as a Super Mushroom or a [[small heart]], and the Life Gauge is refilled upon collection. Mushrooms are found only in specific [[Subspace]] locations within the stage.


The Yoshi Challenge in ''Super Mario Advance'' replaces two mushrooms in each [[level]] with [[Yoshi's Egg|Yoshi Egg]]s.
In ''[[Super Mario Advance]]'', an extra mushroom is added to each [[level]], bringing the maximum total to five hearts. During the Yoshi Challenge, two mushrooms in each level are replaced by [[Yoshi's Egg |Yoshi Egg]]s.
 
The equivalent to the mushrooms in ''[[Yume Kōjō: Doki Doki Panic]]'' is [[Heart (item)|hearts]].
{{br|left}}
{{br|left}}


===''Mario's Picross''===
===''Mario's Picross''===
One of the puzzles in ''[[Mario's Picross]]'' is of a Mushroom.
[[File:Mario's Picross Mushroom.png|thumb|left|The Mushroom puzzle in ''Mario's Picross'']]
In ''[[Mario's Picross]]'', a Mushroom appears in one of the puzzles.


===''Mario Clash''===
===''Mario Clash''===
Mushrooms are power-ups in ''[[Mario Clash]]''. They initiate Fever Time, allowing any enemy to be defeated from a single hit and doubling the number of [[point]]s earned. A Mushroom appears only after defeating thirty target enemies. The effect of a Mushroom wears off when the stage is finished, or if Mario loses either a life or the [[Koopa Shell|shell]].
[[File:MC Mushroom.png|frame]]
In ''[[Mario Clash]]'', defeating 30 target enemies causes a Mushroom to spawn from the pipes. This item initiates Fever Time, allowing Mario to defeat any enemy with a single throw and doubling all [[point]]s. The effect ends if Mario loses a life or the shell and when he finishes the stage.
{{br|left}}
{{br|left}}


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a Mushroom restores 30 [[Heart Point|HP]] for one party member, and it has a red and white cap with an orange stem and no face. Mushrooms with faces are in [[Treasure chest|treasure box]]es, restoring all HP and [[Flower Point|FP]] if revealed. Mushrooms have two higher-tier varieties, including the [[Super Mushroom|Mid Mushroom]], which restores 80 HP, and the [[Ultra Mushroom|Max Mushroom]], which restores all HP. In the Japanese version, the Mid Mushroom and Max Mushroom are respectively known as Super Mushroom and Ultra Mushroom, which are the names used in later role-playing games. [[Poison Mushroom]]s look identical to Mushrooms, except they poison either a party member or enemy. The [[Mini Goomba]] [[Triplets]] sell specific [[Mushroom (Monstro Town)|Mushroom]]s in [[Monstro Town]] that turn the user into an immobile [[Mushroom (status effect)|Mushroom]], though they recover HP each turn.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom can be accumulated in the inventory and recovers 30 [[Heart Point|HP]] for one party member. This Mushroom has a red and white cap with an orange stem and no face. However, mushrooms that have faces are found in [[treasure chest#Super Mario RPG: Legend of the Seven Stars|treasure box]]es, and they automatically recover all HP and [[Flower Point|FP]] for [[Mario]]'s entire party once uncovered. Most of these treasure boxes restock once the area is entered again. Other types of mushrooms exist, including two other increasingly expensive kinds used for basic recovery. The [[Super Mushroom|Mid Mushroom]] recovers 80 HP to one party member, and they have a green cap rather than a red one. The [[Ultra Mushroom|Max Mushroom]] is able to recover all HP to one party member and has a yellow cap. In the Japanese version, the Mid Mushroom and Max Mushroom are respectively known as Super Mushroom and Ultra Mushroom, which would become the terminology used in future RPGs.
 
There are mushrooms indistinguishable in appearance but instead cause negative effects on allies and adversaries alike. The [[Poison_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Bad Mushroom]], only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies are resistant. Another mushroom is sold by the [[Mini Goomba]] [[Triplets]] at the shop in [[Monstro Town]]. These mushrooms, apart from restoring 30 HP, actually turn the user into a [[Mushroom (status effect)|Mushroom]] (a status ailment also caused by certain enemy actions). While a mushroom, the character recovers health every turn, but is completely immobilized.


===''Mario Party'' series===
===''Mario Party'' series===
:''For a list of probabilities of Double Dice Block rolls with Mushrooms, see [[Double Dice#Probabilities|Double Dice § Probabilities]].''
:''For a list of probabilities of Double Dice Block rolls with Mushrooms, see [[Double Dice#Probabilities|Double Dice § Probabilities]].''
Mushrooms in the [[Mario Party (series)|''Mario Party'' series]] are usually items that increase how many spaces the player can move. Similar items have appeared in games in which the regular Mushroom is not present, such as the [[Mega Mushroom]] in ''[[Mario Party 4]]'', the [[Twice Candy]] in ''[[Mario Party 8]]'', and the [[Double Dice|Double Dice Set]] in ''[[Mario Party DS]]''.
Mushrooms appear as usable items in many games in the [[Mario Party (series)|''Mario Party'' series]], usually increasing the number of spaces the player can move. Similar items have appeared in games in which the regular Mushroom is not present, such as the [[Mega Mushroom]] in ''[[Mario Party 4]]'', the [[Twice Candy]] in ''[[Mario Party 8]]'', and the [[Double Dice|Double Dice Set]] in ''[[Mario Party DS]]''.


Many variants of the Mushroom have appeared in the ''Mario Party'' series alongside the normal variety, such as the golden [[Super Mushroom#Mario Party series|Super Mushroom]], which provides a stronger version of the regular Mushroom’s effect, the [[Cursed Mushroom]], which reduces a player's maximum roll on the [[Dice Block]], and the [[Reverse Mushroom]], which causes a player to move backward on their turn.
Many variants of the Mushroom have appeared in the ''Mario Party'' series alongside the normal variety, such as the golden [[Super Mushroom#Mario Party series|Super Mushroom]], which provides a stronger version of the regular Mushroom’s effect, the [[Cursed Mushroom]], which reduces a player's maximum roll on the [[Dice Block]], and the [[Reverse Mushroom]], which causes a player to move backward on their turn.
====''Mario Party''====
====''Mario Party''====
[[File:Mushroom Board Play MP1.png|frame|right]]
[[File:Mushroom Board Play MP1.png|frame|right]]
If the player lands a Mushroom on a [[Mushroom Space]] in ''[[Mario Party]]'', they can roll another Dice Block the same turn.
In ''[[Mario Party]]'', a regular Mushroom is one of two Mushrooms that can appear when a player lands on a [[Mushroom Space]]. If the player gets a Mushroom, they can roll the Dice Block again.


====''Mario Party 2''====
====''Mario Party 2''====
[[File:Mushroom MP2-3.png|frame|right]]
[[File:Mushroom MP2-3.png|frame|right]]
The Mushroom is an item in ''[[Mario Party 2]]''. It is determined to be [[Mario]]'s favorite item. It costs ten coins to buy at an [[Item Shop (Mario Party series)|Item Shop]]. It allows a player to roll two Dice Blocks instead of just one, and if the player rolls the same number twice, they earn 10 coins, or 20 coins for double 7s. Mushrooms are also in the [[minigame]] [[Rakin' 'em In]], where they have to be pushed into their baskets for points while avoiding [[Poison Mushroom|Poison Purple Mushroom]]s.
The Mushroom appears as a usable item in ''[[Mario Party 2]]''. It can be bought from an [[Item Shop (Mario Party series)|Item Shop]] for 10 coins. When used, the Mushroom allows a player to roll two Dice Blocks instead of just one, traveling a number of spaces equal to the sum of the numbers rolled. If the player rolls the same number on both Dice Blocks, they are granted 10 coins, or 20 coins for double 7s. The Mushroom is Mario's favorite item in this game.
 
Mushrooms also appear with a different design in the [[minigame]] [[Rakin' 'em In]], in which the player must push them into their basket to score points, while avoiding [[Poison Mushroom|Poison Purple Mushroom]]s.


====''Mario Party 3''====
====''Mario Party 3''====
The Mushroom returns in ''[[Mario Party 3]]'', now costing only five coins to purchase at [[Item Shop (Mario Party series)#Mario Party 3|Toad's Trading Post]]. The only difference with a Mushroom from the previous game is its ability to cure curses brought upon by Poison Mushrooms, Reverse Mushrooms, or [[Bowser]].
The Mushroom reappears as a usable item in ''[[Mario Party 3]]'', retaining its appearance and effects from ''Mario Party 2''. It can be bought from [[Item Shop (Mario Party series)#Mario Party 3|Toad's Trading Post]] for 5 coins. It also has the ability to negate curses granted by [[Bowser]], Poison Mushrooms, and Reverse Mushrooms.


====''Mario Party 5''====
====''Mario Party 5''====
[[File:Mushroom Capsule.jpg|thumb|left|The Mushroom Capsule in ''Mario Party 5'']]
[[File:Mushroom Capsule.jpg|thumb|left|The Mushroom Capsule as it appears in ''Mario Party 5'']]
The Mushroom reappears in the form of a [[Orb|capsule]] as the '''Mushroom Capsule''' in ''[[Mario Party 5]]''. A Mushroom Capsule can be obtained from a [[capsule machine]] like other capsules and placed on a space either for free or used on the player directly for five coins. The Mushroom from the capsule retains its effects from ''Mario Party 2'', except rolling double 7s is worth 30 coins. A Mushroom is an Item Card in [[Card Party]] mode and similarly allows the player to roll two Dice Blocks, but without any reward for rolling the same number twice; the Dice Bonus Last Card Event allows the affected player to roll three dice upon using a Mushroom. A Mushroom also appears in [[Super Duel Mode]] randomly and improves both the control and speed of the player's machine temporarily.
The Mushroom reappears in the form of a [[Orb|capsule]] as the '''Mushroom Capsule''' in ''[[Mario Party 5]]''. It can be obtained from a [[capsule machine]] like other capsules, and can be thrown onto a space for free or used on the player for 5 coins. When used or activated, it grants the player a Mushroom, retaining its effects from ''Mario Party 2'', though rolling double 7s now grants 30 coins.
 
The Mushroom also appears as an Item Card in the [[Card Party]] mode. When used, it allows the player to roll two dice instead of one. There are no rewards for rolling doubles in this mode. A player under the effects of the Dice Bonus Last Card Event rolls a total of three dice when they use a Mushroom.
 
Finally, the Mushroom appears as a randomly-spawning item in [[Super Duel Mode]]. When collected, it improves the speed and control of the player's machine for a short time, the reverse effect of the Cursed Mushroom.


====''Mario Party 6''====
====''Mario Party 6''====
The Mushroom Capsule returns in ''[[Mario Party 6]]'' with the title '''Mushroom Orb''', which works identically as before but cannot be put on spaces. It can be either obtained from [[Orb Space]]s or bought from an [[Orb hut]] for usually five coins.
[[File:Orb Mushroom - MP6.png|thumb|right|The Mushroom Orb as it appears in ''Mario Party 6'']]
The Mushroom Capsule returns in ''[[Mario Party 6]]'', now known as the '''Mushroom Orb'''. It can once again be used by players to gain the same benefits as in ''Mario Party 5'', though it can no longer be thrown onto spaces due to the revised Orb system. It can be obtained from [[Orb Space]]s or bought at an [[Orb hut]], usually for 5 coins.


====''Mario Party Advance''====
====''Mario Party Advance''====
The player uses up one Mushroom per turn to roll the Dice Block in ''[[Mario Party Advance]]''. Mushrooms can be obtained by winning minigames, with the reward usually being three of them, or sometimes six. If the player has no Mushrooms left, the gameplay ends.
In ''[[Mario Party Advance]]'', Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player has no Mushrooms left.


====''Mario Party 7''====
====''Mario Party 7''====
The Mushroom Orb returns in ''[[Mario Party 7]]'', where it is mostly the same as in ''Mario Party 6''. A difference is that in Team Battle, both team members roll two Dice Blocks numbered 1-5, and the team can earn 50 coins should all four Dice Blocks land on the same number. Toad and [[Toadette]] also have their own signature Orb, the [[Triple 'Shroom Orb]], which functions like the Mushroom Orb for three turns.
The Mushroom Orb returns in ''[[Mario Party 7]]'' with the same appearance and effects as in ''Mario Party 6''. When used in a Team Battle, both team members roll two Dice Blocks numbered 1-5, and if the same number is rolled on all four dice, the team is granted 50 coins.
 
The [[Triple 'Shroom Orb]] also appears in this game as the signature Orb of Toad and [[Toadette]]. It grants them the effect of the Mushroom Orb for three turns.


====''Mario Party 9''====
====''Mario Party 9''====
Mushrooms are in the [[Fungi Frenzy (minigame)|Fungi Frenzy]] minigame of ''[[Mario Party 9]]'', where each panel contains either one, two, or three of them.
In ''[[Mario Party 9]]'', Mushrooms appear in the [[Fungi Frenzy (minigame)|Fungi Frenzy]] minigame, where 1-3 of them are contained in each panel.


====''Mario Party 10''====
====''Mario Party 10''====
Mushrooms are featured in the minigame [[Movin' Mushrooms]] in ''[[Mario Party 10]]'', where a team gains a point if it falls into a cart.
In ''[[Mario Party 10]]'', Mushrooms appear in the minigame [[Movin' Mushrooms]]. If it falls into a cart, the respective team gains one point.


====''Mario Party Superstars''====
====''Mario Party Superstars''====
Mushrooms return as items in ''[[Mario Party Superstars]]''. They cost three coins to purchase at an item shop. Their original effect has been inherited by the [[Double Dice]], with their function now being to add five spaces to the player's roll, similar to the effects of a [[Dash Mushroom]] and [[Golden Dash Mushroom]] in ''[[Mario Party: Island Tour]]'', ''[[Mario Party: Star Rush]]'', ''[[Mario Party: The Top 100]]'', and ''[[Super Mario Party]]''.
Mushrooms reappear as usable items in ''[[Mario Party Superstars]]''. While their original effect is supplanted by the Double Dice, they now add 5 spaces to the player's Dice Block roll, similarly to the [[Dash Mushroom]] and [[Golden Dash Mushroom]]'s effects in ''[[Mario Party: Island Tour]]'', ''[[Mario Party: Star Rush]]'', ''[[Mario Party: The Top 100]]'', and ''[[Super Mario Party]]''. They can be bought from Item Shops for 3 coins.


====''Super Mario Party Jamboree''====
====''Super Mario Party Jamboree''====
[[File:SMPJ Mushroom.png|thumb|left|100px|A Mushroom as it appears in ''Super Mario Party Jamboree'']]
[[File:SMPJ Mushroom.png|thumb|left|100px|A Mushroom as it appears in ''Super Mario Party Jamboree'']]
Mushrooms return in ''[[Super Mario Party Jamboree]]'' with the same role as in ''Mario Party Superstars''. The game adds the [[Mushroom Tickets]] item, which is the equivalent of having two, three, or four Mushrooms in one's inventory. A player can choose a Mushroom as their starting item in Pro Rules.
Mushrooms reappear in ''[[Super Mario Party Jamboree]]'' and its [[Nintendo Switch 2]] version with the same appearance and effects as in ''Mario Party Superstars''. The [[Mushroom Tickets]] are also introduced in this game, which act as a Mushroom that can be used 2-4 times before they disappear from the player's inventory.
 
If Pro Rules are being played, a player can have a Mushroom as one of their starting items.


===''Mario Tennis'' series===
===''Mario Tennis'' series===
Mushrooms appear in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' and its sequel, ''[[Mario Power Tennis]]''. They are usable during an Item Battle match and are obtainable by hitting the ball into an [[Item Box]] over the net. Mushrooms make players run faster, but in ''Mario Power Tennis'', they also return shrunken players to regular size. ''[[Mario Tennis Open]]'' features tennis gear for [[Mii]]s based on a Mushroom. A Mushroom is the emblem of the [[Mushroom Cup]] for all the previously mentioned games.  
Mushrooms appear in the games ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]], and ''[[Mario Power Tennis]]'' for the [[Nintendo GameCube]] and [[Wii]]. These staples can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. In both games, Mushrooms make players run faster, but in the latter game, they can also grow players who have been shrunk by lightning back to normal size. In ''[[Mario Tennis Open]]'' for the [[Nintendo 3DS]], tennis gear for Miis is designed based on a Mushroom. It is the emblem of the Mushroom Cup for all the previously mentioned games.


===''Paper Mario'' series===
===''Paper Mario'' series===
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}}
}}
====''Paper Mario''====
====''Paper Mario''====
Mushrooms are healing items in ''[[Paper Mario]]'', restoring 5 HP upon use. Several varieties also appear, such as [[Volt Mushroom|Volt Shroom]]s and [[Life Mushroom (Paper Mario series)|Life Shroom]]s. Mushrooms are also recipe ingredients and can be combined with other items to form different ingredients.
In ''[[Paper Mario]]'', Mushrooms act as healing items, as in other ''Super Mario'' RPGs. In this game, they heal 5 HP when used. Several variations of Mushrooms can be found, such as [[Volt Mushroom|Volt Shroom]]s and [[Life Mushroom (Paper Mario series)|Life Shroom]]s. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
Mushrooms retain their role as items in ''[[Paper Mario: The Thousand-Year Door]]'', but they can now also heal partners. The same Mushroom varieties return, in addition to [[Slow Mushroom]]s. [[Punio]] and [[Petuni]] often eat Mushrooms and even give one to Mario and Peach during the ending as a present for them to enjoy on their way home. In addition, the [[Excess Express]] is said to serve mushroom dishes.
Mushrooms return in ''[[Paper Mario: The Thousand-Year Door]]''. They heal in the same manner as in the previous game, with the addition that - now that Mario's partners have HP - mushrooms can restore a partner's HP also.
 
The many variations of Mushrooms from the previous game return, with the addition of [[Slow Mushroom]]s. Small creatures named [[Puni]]es commonly eat Mushrooms, shown by brother and sister [[Punio]] and [[Petuni]]. At the end of the game, Punio and Petuni give both Mario & Peach a Mushroom to enjoy on their boat ride home. In addition, the [[Excess Express]] is said to serve mushroom dishes.


====''Super Paper Mario''====
====''Super Paper Mario''====
Mushrooms work differently in ''[[Super Paper Mario]]''. They appear from [[? Block]]s and restore ten HP upon contact, as well as give 1000 [[point]]s. They have a carry-on counterpart named [[Shroom Shake]].
Unlike in the preceding games, Mushrooms cannot be bought in shops in ''[[Super Paper Mario]]''. Instead, they are found out of [[? Block]]s and heal ten HP upon contact. They also give the player 1000 [[point]]s. Their carry-on equivalent is the [[Shroom Shake]].


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
[[File:MushroomPMSS.png|frame]]
[[File:MushroomPMSS.png|frame]]
Mushrooms appear as [[sticker]]s in ''[[Paper Mario: Sticker Star]]''. They restore 20 HP, though it can be upped to 30 if one presses {{button|3ds|A}} at the right time. The item has two more effective varieties, including [[Shiny Mushroom]]s, which restore 40 or 60 HP, and the [[Flashy Mushroom]], which restores 80 or 99 HP. There are also [[Big 1UP]] and [[Big Shiny 1UP]] stickers, which restore 10 or 15 HP for ten turns, respectively. [[Poison Mushroom]]s also return, [[Poison (status effect)|poisoning]] Mario as usual. Mushrooms appear in several levels and can be bought from [[Decalburg]] and [[Whammino Mountain]]. It is #79 within the [[Sticker Museum]].
In the fourth game of the ''Paper Mario'' series, ''[[Paper Mario: Sticker Star]]'', Mushrooms appear, much like every other item, as [[sticker]]s. They restore 20 HP, but if the {{button|3ds|A}} button is pressed with good timing, the effect can be increased to 30. Two stronger Mushroom stickers also exist: the [[Shiny Mushroom]], which acts like a Super Shroom, which restores 40 or 60 HP, and the [[Flashy Mushroom]], which acts like an Ultra Shroom, which restores 80 or 99 HP. Big 1UP and Big Shiny 1UP stickers also appear, restoring 10 or 15 HP for 10 turns, respectively, as do [[Poison Mushroom]]s, which [[Poison (status effect)|poison]] Mario, but enemies also get poisoned if they touch him. It can be found in several levels and bought in [[Decalburg]] and [[Whammino Mountain]]. It is set in the Sticker Museum as #79.


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
Mushrooms are repurposed as [[Battle Card (Paper Mario: Color Splash)|card]]s in ''[[Paper Mario: Color Splash]]''. They use up red paint when colored in, restore some HP when used, and can be bought at [[Prisma Cardware]] for 20 coins. Mushroom cards also have two more effective varieties, Big Mushroom and Mega Mushroom cards.
In ''[[Paper Mario: Color Splash]]'', Mushrooms appear as [[Battle Card (Paper Mario: Color Splash)|card]]s. They use up red paint when colored in, restore a small amount of HP when used, and cost 20 coins at [[Prisma Cardware]]. In addition to regular Mushrooms, Big Mushroom and Mega Mushroom cards also appear, which cost 70 and 150 coins respectively and restore more HP.


====''Paper Mario: The Origami King''====
====''Paper Mario: The Origami King''====
{{Quote|Who likes Mushrooms? ME!|Toad|Paper Mario: The Origami King}}
{{Quote|Who likes Mushrooms? ME!|Toad|Paper Mario: The Origami King}}
Mushrooms are healing items in ''[[Paper Mario: The Origami King]]'', now recovering 50 HP, and are featured in papercraft form. Mushrooms have both [[Shiny]] and Flashy counterparts, which restore 100 and 200 HP, respectively. They occupy one of attack slot in battle. A Mushroom can be found in [[? Block]]s, becoming available at [[Toad Town]]'s item shop after being found, as well as with the Shiny and Flashy variations. Mushrooms can also be bought at [[Overlook Tower]] and [[Big Sho' Theater]]. There are also [[Mushroom 3-Pack]]s and [[Mushroom 6-Pack]]s, bulk items that can be bought in stores for a cheaper price than Mushrooms and similarly have Shiny variants. It is possible to hold up to 99 Mushrooms and use them outside of battle, except at [[Scuffle Island]] or while riding down [[Eddy River]]. When fighting the [[Paper Macho Shy Guy]]s in the [[Fire Vellumental Cave]], a [[Fire Vellumental]] statue will burn a Mushroom if one tries to use it.
Mushrooms reprise their roles in ''[[Paper Mario: The Origami King]]'', with their [[Shiny]] and Flashy variants returning from ''Sticker Star''. This time, however, they don't appear as stickers, but in a physical, papercraft form. The regular mushroom is the most common and heals 50 HP, while the Shiny and Flashy versions heal 100 and 200 HP, respectively. When used in battle, they will occupy one of Mario's attack slots. All three variants can be found in [[? Block]]s throughout the game, and after one is found in the world, it then becomes available at [[Toad Town]]'s item shop. They can also be bought at [[Overlook Tower]] and [[Big Sho' Theater]]. Mario can hold up to 99 Mushrooms, and unlike in the previous two games, they can be used outside of battle in almost any area. However, they are banned from [[Scuffle Island]], cannot be used while riding down [[Eddy River]], and will be burned by a [[Fire Vellumental]] statue when fighting the [[Paper Macho Shy Guy]]s in the [[Fire Vellumental Cave]]. The [[Mushroom 3-Pack]] and [[Mushroom 6-Pack]] (which have Shiny variants of their own) are bulk items that can be bought in stores for a cheaper price than buying Mushrooms individually.
 
====Recipes====
====Recipes====
=====''Paper Mario''=====
=====''Paper Mario''=====
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|[[File:PaperMario Items Mushroom.png|link=|25x25px]] '''Mushroom''' + {{PM item|Goomnut|size=25x25px}}
|[[File:PaperMario Items Mushroom.png|link=|25x25px]] '''Mushroom''' + {{PM item|Goomnut|size=25x25px}}
|}
|}
=====''Paper Mario: The Thousand-Year Door''=====
=====''Paper Mario: The Thousand-Year Door''=====
{|style="text-align:center; width:50%"class=wikitable
{|style="text-align:center; width:50%"class=wikitable
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====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
[[File:MLSuperstarSagaMushroom.png|frame|right]]
[[File:MLSuperstarSagaMushroom.png|frame|right]]
Mushrooms are the most basic healing item in ''[[Mario & Luigi: Superstar Saga]]'', and they restore 25 HP. Their colors are reversed to white with red spots. Mushrooms are the cheapest item found in stores. They have more effective variations, including [[Super Mushroom]]s, [[Ultra Mushroom]]s, and [[Max Mushroom]]s. There is also the rare [[Golden Mushroom (crownless)|Golden Mushroom]]s, which restores all HP and BP. There are Shroom [[Badge]]s and Shroom [[List of clothing in Mario & Luigi: Superstar Saga|clothing]] that affect Mario and Luigi's stats depending on how many Mushrooms they have. There is also a mushroom titled the [[Invincishroom]], which Mario eats during the plot, slowly becoming a [[bean]] until Luigi gives him [[Crabbie Grass]].
Mushrooms are the basic item for healing in ''[[Mario & Luigi: Superstar Saga]]''. They are the cheapest item found in stores and the first item obtained. Their coloring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, [[Super Mushroom]]s restore 50 HP, [[Ultra Mushroom]]s restore 120 HP, and [[Max Mushroom]]s restore all HP. Five special [[Golden Mushroom (crownless)|Golden Mushroom]]s can also be found in the game; the rare item restores all HP and BP. [[Badge|Shroom Badges]] and [[List of clothing in Mario & Luigi: Superstar Saga|Shroom clothings]] that can be purchased at certain shops will increase Mario and Luigi's stats according to the number of Mushrooms in their inventory.


In [[Mario & Luigi: Superstar Saga + Bowser's Minions|the remake]], regular Mushrooms heal 30 HP instead and use their standard design like in other games of the ''Mario & Luigi'' series.
A unique mushroom called the [[Invincishroom]] (claimed to be a mix of [[1-Up Mushroom]]s and [[Star]]s, but in the remake, it was actually a [[Poison Mushroom]], as confirmed in the Minion Quest side mode) can be found only when the player has beaten the high score of a [[Star 'Stache Smash|certain minigame]]. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a [[bean]]. Luigi cures Mario by giving him [[Crabbie Grass]], which is found in [[Guffawha Ruins]].
 
In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', regular Mushrooms heal 30 HP instead of 25 HP, Ultra Mushrooms heal 80 HP instead of 120 HP, and their designs are changed to be the standard design, as in the other ''Mario & Luigi'' games.


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
[[File:MaL PiT Mushroom.png|frame|right]]
[[File:MaL PiT Mushroom.png|frame|right]]
Mushrooms and their three more effective variations all return as healing items in ''[[Mario & Luigi: Partners in Time]]''. The game also adds [[Mushroom Drop]]s, which heal every single member on the team. Shroom Badges return, except they now increase the healing effects of a Mushroom. The main villains, the [[Shroob]]s, are based on mushrooms, retaining the same shape and spots and even inhabiting a planet shaped like one.
In ''[[Mario & Luigi: Partners in Time]]'', Mushrooms act in the same manner as in ''Mario & Luigi: Superstar Saga''; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super, and Ultra Mushrooms heal 20 HP, 40 HP, and 80 HP, respectively. There are also items called [[Mushroom Drop]]s, which will heal every single member on the team, very much like the [[Nut]]s in ''Mario and Luigi: Superstar Saga''. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.
 
[[Shroob]]s, the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.


====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
[[File:Mushroom BiS.png|frame|right]]
[[File:Mushroom BiS.png|frame|right]]
[[File:MLBISDX MushroomGiantBowser.png|thumb|left|150px]]
[[File:MLBISDX MushroomGiantBowser.png|thumb|left|150px]]
Mushrooms return as healing items in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]], now restoring 30 HP. They also retain their more effective Super Mushroom, Ultra Mushroom, and Max Mushroom variations. Bowser can use Mushrooms during battles by acquiring them from either [[Jailgoon]]s, [[Broque Monsieur]], [[Trashure]]s, [[Dark Trashure]]s, or [[Naplock]]s. He can also collect and use giant Mushrooms (originally called '''Refreshrooms''') in [[Giant Bowser|giant battles]], which recover half of his Health Meter. There is a unique [[List of clothing in Mario & Luigi: Bowser's Inside Story|clothing]] item titled Mushroom Glove, causing the wearer to sometimes use a random mushroom in their turn.
Mushrooms return in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]], but Mushroom Drops are replaced in favor of the [[Nut]] from ''Mario & Luigi: Superstar Saga'' . Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30 HP, Super Mushrooms heal 60 HP, Ultra Mushrooms 120 HP, and Max Mushrooms heal 240 HP instead of all HP like in the previous installments.
=====Names in other languages=====
 
;Refreshroom (exclusive to the original ''Mario & Luigi: Bowser's Inside Story'')
Despite normally using [[Drumstick]]s, Bowser is able to use Mushrooms during battles by acquiring them from specific enemies, those being [[Jailgoon]]s, [[Broque Monsieur]], [[Trashure]]s, [[Dark Trashure]]s, or [[Naplock]]s. During [[Giant Bowser|giant battles]], Bowser is able to collect and use giant Mushrooms (originally called '''Refreshrooms'''), which recover half of his Health Meter.
{{foreign names
 
|Jpn=かいふくキノコ
A [[List of clothing in Mario & Luigi: Bowser's Inside Story|clothing]] item called Mushroom Glove, causes the wearer to occasinally use a random mushroom during their turn.
|JpnR=Kaifuku Kinoko
|JpnM=Recovery Mushroom
|Fre=Champignon curatif
|FreM=Healing mushroom
|Ger=Frisch-Pilz
|GerM=Fresh Mushroom
|Ita=Grande Fungo
|ItaM=Large Mushroom
|Spa=Champiñón restaurador
|SpaM=Restorative mushroom
}}


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
[[File:M&LDT Mushroom.png|frame|right]]
[[File:M&LDT Mushroom.png|frame|right]]
Mushrooms are healing items in ''[[Mario & Luigi: Dream Team]]'', returning alongside their Super Mushroom, Ultra Mushroom, and Max Mushroom varieties. Mushrooms restore 30 HP, like before. Using Shroom EXP converts the value of HP healed from using Mushrooms during battle to EXP at the end, but with a 50% bonus, with Mushrooms adding 45 EXP. [[Giant Luigi]] can use the [[Bros. Attack]] [[Rhythm Mushroom]] to have Mario throw several large mushrooms that Giant Luigi can eat to heal.
Mushrooms return in ''[[Mario & Luigi: Dream Team]]''. Regular Mushrooms heal 30 HP, Super Mushrooms heal 60 HP, Ultra Mushrooms heal 100 HP, and Max Mushrooms heal 160 HP. If Shroom EXP is used, then the value of the HP healed from using Mushrooms during battle will be converted to EXP at the end, but with a 50% bonus. Regular Mushrooms add 45 EXP, Super Mushrooms add 90, Ultra Mushrooms add 150, and Max Mushrooms add 240.


A number of enemies have Mushrooms appear during certain attacks, mixed in with normal attacks. The player should avoid [[counterattack]]ing  Mushrooms, as Mushrooms heal the target. [[Popple]] may sometimes kick a Mushroom among other items at Mario or Luigi. [[Lakitu]] and [[Lakitu R]] may sometimes throw a Mushroom instead of a [[Spiny Egg]]. A mushroom can appear among the eggs that the [[Zeekeeper]] and [[Zeekeeper X]] drop. While not a mix-up for an attack, Mushrooms appear in the second-to-last phase of [[Giant Bowser|Bowser]]'s battle in [[Dreamy Neo Bowser Castle]] as well as [[Bowser X]]'s equivalent battle for Bowser or Giant Luigi to pick up.  
During giant battles, Mario and [[Giant Luigi]] can use the [[Bros. Attack]] [[Rhythm Mushroom]]. In it, Mario throws a number of Mushrooms into the air for Giant Luigi to eat and recover HP.


[[Corporal Paraplonk]] and [[Corporal Paraplonk X]] use Mushrooms to heal the other members of the [[Elite Trio]] and the [[Elite Trio X]] in their respective boss battles.
Some enemies or their associated battles involve Mushrooms. [[Lakitu]] and [[Lakitu R]] may throw a Mushroom at Mario instead of a [[Spiny Egg]]. [[Popple]] has an attack where he kicks a number of items at Mario and Luigi, which may include a Mushroom. When the [[Zeekeeper]] and [[Zeekeeper X]] use their egg dropping attack late in the battle, a Mushroom may appear among the eggs. If Mario or Luigi/Giant Luigi let these attacks hit them instead of [[Counterattack|countering]] the Mushroom, the Mushroom will heal them. [[Corporal Paraplonk]] uses Mushrooms to heal the other members of the [[Elite Trio]], as does [[Corporal Paraplonk X]] for the [[Elite Trio X]]. In [[Giant Bowser|Bowser]]'s battle in [[Dreamy Neo Bowser Castle]], the second to last phase has Mushrooms appear that either Bowser or Giant Luigi can pick up for healing. [[Bowser X]]'s equivalent battle has the same event.
 
All Mushrooms in giant battles are substantially larger than Mushrooms outside of giant battles.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
Mushrooms and their three varieties return in ''[[Mario & Luigi: Paper Jam]]'', working the same as before.
Mushrooms return in ''[[Mario & Luigi: Paper Jam]]''. Just like in the previous game, the four types are regular (+30 HP), Super (+60 HP), Ultra (+100 HP), and Max (+160 HP).


===''Mario Golf: World Tour''===
===''Mario Golf: World Tour''===
Mushrooms are usable item shots in ''[[Mario Golf: World Tour]]'' that make the ball roll much farther upon landing. Mushrooms are also the tee markers of [[Toad Highlands]]. Models of Mushrooms are used on trophies for Castle Club tournaments and the lampposts of the building's exterior. Mushrooms are red on regional tournament trophies, with spots corresponding to the trophy color, and are depicted with crowns and colored like the rest of the trophy completely on world tournament trophies.
Mushrooms are usable item shots in ''[[Mario Golf: World Tour]]''. They make the ball roll much farther when they hit the ground. They are also seen as tee markers on the Toad Highlands golf course. Trophies for Castle Club tournaments, and the lampposts of the building's exterior, have models of Mushrooms. The Mushrooms are red on regional tournament trophies and their spots are the trophy's color, while on world tournament trophies, the Mushrooms have crowns on them and are completely colored like the rest of the trophy.


===''Mario + Rabbids Kingdom Battle''===
===''Mario + Rabbids Kingdom Battle''===
Mushrooms are used as healing items between battles in ''[[Mario + Rabbids Kingdom Battle]]''. They restore each active party member's HP by 70, though it is possible to upgrade the amount from the skill tree for Mario only.
Mushrooms appear in ''[[Mario + Rabbids Kingdom Battle]]'' as healing items between battles during levels. Once collected, they heal all active party members 70 HP. The amount of HP healed to Mario can be upgraded via the skill tree, although it remains unchanged for other party members.


===''WarioWare: Get It Together!''===
===''WarioWare: Get It Together!''===
A yellow Mushroom with Wario's mustache is one of the obstacles that [[Wario]] spits out during the [[microgame]] [[Inside the Storm]] in ''[[WarioWare: Get It Together]]''.
In ''[[WarioWare: Get It Together!]]'', a Mushroom appears as one of the obstacles spat out by [[Wario]] in the [[microgame]] [[Inside the Storm]]. It is depicted as a yellow Mushroom with Wario's mustache and no eyes.


==Profiles==
==Profiles==
Line 272: Line 288:
===Artwork===
===Artwork===
<gallery>
<gallery>
Super Mario Bros. 2 - Mushrooms.png|''[[Super Mario Bros. 2]]''
SMAS SMB2 Mushroom Artwork.png|''[[Super Mario All-Stars]]'' (''Super Mario Bros. 2'')
SMAS SMB2 Mushroom Artwork.png|''[[Super Mario All-Stars]]'' (''Super Mario Bros. 2'')
SMAS SMB2 Mario Picking Up Mushroom.png|''Super Mario All-Stars'' (''Super Mario Bros. 2'')
SMAS SMB2 Mario Picking Up Mushroom.png|''Super Mario All-Stars'' (''Super Mario Bros. 2'')
Line 297: Line 314:
Mushroom TTYD.png|''[[Paper Mario: The Thousand-Year Door]]''
Mushroom TTYD.png|''[[Paper Mario: The Thousand-Year Door]]''
Items - MaLPiT.png|''[[Mario & Luigi: Partners in Time]]''
Items - MaLPiT.png|''[[Mario & Luigi: Partners in Time]]''
MushroomMP9.png|''[[Mario Party 9]]''
MushroomPMSS.png|''[[Paper Mario: Sticker Star]]''
MushroomPMSS.png|''[[Paper Mario: Sticker Star]]''
MushroomCard.png|''[[Paper Mario: Color Splash]]''
MushroomCard.png|''[[Paper Mario: Color Splash]]''
Line 381: Line 399:
|Spa=Cápsula Champiñón
|Spa=Cápsula Champiñón
|SpaM=Mushroom Capsule
|SpaM=Mushroom Capsule
}}
===Refreshroom===
{{foreign names
|Jpn=かいふくキノコ
|JpnR=Kaifuku Kinoko
|JpnM=Recovery Mushroom
|Fre=Champignon curatif
|FreM=Healing mushroom
|Ger=Frisch-Pilz
|GerM=Fresh Mushroom
|Ita=Grande Fungo
|ItaM=Large Mushroom
|Spa=Champiñón restaurador
|SpaM=Restorative mushroom
}}
}}


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[[de:Pilz]]
[[de:Pilz]]
[[it:Fungo]]
[[it:Fungo]]
[[Category:Mushrooms]]
[[Category:Mushroom items and variants]]
[[Category:Ingredients]]
[[Category:Ingredients]]
[[Category:Orbs]]
[[Category:Orbs]]
[[Category:Heads-Up]]
[[Category:Heads-Up]]
[[Category:Mario & Luigi: Bowser's Inside Story items]]
[[Category:Mario & Luigi: Bowser's Inside Story consumable items]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey items]]
[[Category:Mario & Luigi: Brothership consumable items]]
[[Category:Mario & Luigi: Brothership items]]
[[Category:Mario & Luigi: Dream Team consumable items]]
[[Category:Mario & Luigi: Dream Team items]]
[[Category:Mario & Luigi: Paper Jam consumable items]]
[[Category:Mario & Luigi: Paper Jam items]]
[[Category:Mario & Luigi: Partners in Time consumable items]]
[[Category:Mario & Luigi: Partners in Time items]]
[[Category:Mario & Luigi: Superstar Saga consumable items]]
[[Category:Mario & Luigi: Superstar Saga items]]
[[Category:Mario Golf: World Tour items]]
[[Category:Mario Golf: World Tour items]]
[[Category:Mario Hoops 3-on-3 items]]
[[Category:Mario Hoops 3-on-3 items]]
[[Category:Mario Party 2 items]]
[[Category:Mario Party 2 consumable items]]
[[Category:Mario Party 3 items]]
[[Category:Mario Party 3 consumable items]]
[[Category:Mario Party 5 items]]
[[Category:Mario Party 5 capsules]]
[[Category:Mario Party 6 items]]
[[Category:Mario Party 6 Orbs]]
[[Category:Mario Party 7 items]]
[[Category:Mario Party 7 Orbs]]
[[Category:Mario Party Advance items]]
[[Category:Mario Party Advance items]]
[[Category:Mario Party Superstars items]]
[[Category:Mario Party Superstars consumable items]]
[[Category:Mario Strikers Charged items]]
[[Category:Mario Strikers Charged items]]
[[Category:Mario's Picross]]
[[Category:Mario's Picross]]
[[Category:Mario's Time Machine items]]
[[Category:Mario's Time Machine items]]
[[Category:Paper Mario items]]
[[Category:Paper Mario consumable items]]
[[Category:Paper Mario: Color Splash items]]
[[Category:Paper Mario: Color Splash cards]]
[[Category:Paper Mario: Sticker Star items]]
[[Category:Paper Mario: Sticker Star stickers]]
[[Category:Paper Mario: The Origami King items]]
[[Category:Paper Mario: The Origami King items]]
[[Category:Paper Mario: The Thousand-Year Door items]]
[[Category:Paper Mario: The Thousand-Year Door consumable items]]
[[Category:Super Mario Advance items]]
[[Category:Super Mario Advance items]]
[[Category:Super Mario Bros. 2 items]]
[[Category:Super Mario Bros. 2 items]]
[[Category:Super Mario Party Jamboree items]]
[[Category:Super Mario Party Jamboree consumable items]]
[[Category:Super Mario RPG: Legend of the Seven Stars items]]
[[Category:Super Mario RPG: Legend of the Seven Stars consumable items]]
[[Category:Super Mario Strikers items]]
[[Category:Super Mario Strikers items]]
[[Category:Super Paper Mario items]]
[[Category:Super Paper Mario consumable items]]

Latest revision as of 15:13, May 30, 2025

This article is about the Mushrooms that heal Mario's Heart Points in RPGs, among miscellaneous uses. For other uses, see Mushroom (disambiguation).
"Shroom" redirects here. For the enemy in Donkey Kong 64, see Shroom (enemy).
Not to be confused with Super Mushroom or Dash Mushroom.
Mushroom
Artwork of a Dash Mushroom in Super Mario Party. Also used for Super Mushroom in Super Mario Bros. Wonder, and Mushroom for Super Mario Party Jamboree and as a profile icon for the Nintendo Switch since version 20.0.0.
Artwork from Super Mario Party Jamboree
First appearance Super Mario Bros. 2 (1988)
Latest appearance Mario & Luigi: Brothership (2024)
Effect Adds an additional mark (Super Mario Bros. 2)
Initiates Fever Time (Mario Clash)
Restores HP (RPGs)
Allows a player to roll two Dice Blocks (Mario Party series, Mario Party 2Mario Party 7)
Adds five to the player's roll (Mario Party series, as of Mario Party Superstars)
Makes a player run faster (Mario Tennis series)
Throws a ball farther (Mario Golf: World Tour)
Related
“This is a mushroom! Grab these to recover HP.”
In-game text, Super Paper Mario

Mushrooms are recurring items in the Super Mario franchise. Their effect on the player character varies from game to game. They often share a design with Super Mushrooms from the Super Mario series and Dash Mushrooms from the Mario Kart series.

History

Super Mario Bros. 2 / Super Mario Advance

Subspace with Princess Toadstool standing on one spot
Screenshot from Super Mario Bros. 2 of a Mushroom in Subspace

In Super Mario Bros. 2, Mushrooms,[1] also known as Sub-space Mushrooms[2] (or Subspace Mushrooms),[3] add an additional mark or heart to the Life Gauge, up to four. Additionally, the Mushrooms also turn Mario, Luigi, Peach, and Toad back into their Super forms if they are in their Small forms in the same manner as a Super Mushroom or a small heart, and the Life Gauge is refilled upon collection. Mushrooms are found only in specific Subspace locations within the stage.

In Super Mario Advance, an extra mushroom is added to each level, bringing the maximum total to five hearts. During the Yoshi Challenge, two mushrooms in each level are replaced by Yoshi Eggs.

The equivalent to the mushrooms in Yume Kōjō: Doki Doki Panic is hearts.

Mario's Picross

A Mushroom puzzle
The Mushroom puzzle in Mario's Picross

In Mario's Picross, a Mushroom appears in one of the puzzles.

Mario Clash

Sprite of a Mushroom from Mario Clash

In Mario Clash, defeating 30 target enemies causes a Mushroom to spawn from the pipes. This item initiates Fever Time, allowing Mario to defeat any enemy with a single throw and doubling all points. The effect ends if Mario loses a life or the shell and when he finishes the stage.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, a basic Mushroom can be accumulated in the inventory and recovers 30 HP for one party member. This Mushroom has a red and white cap with an orange stem and no face. However, mushrooms that have faces are found in treasure boxes, and they automatically recover all HP and FP for Mario's entire party once uncovered. Most of these treasure boxes restock once the area is entered again. Other types of mushrooms exist, including two other increasingly expensive kinds used for basic recovery. The Mid Mushroom recovers 80 HP to one party member, and they have a green cap rather than a red one. The Max Mushroom is able to recover all HP to one party member and has a yellow cap. In the Japanese version, the Mid Mushroom and Max Mushroom are respectively known as Super Mushroom and Ultra Mushroom, which would become the terminology used in future RPGs.

There are mushrooms indistinguishable in appearance but instead cause negative effects on allies and adversaries alike. The Bad Mushroom, only found in Seaside Town, does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies are resistant. Another mushroom is sold by the Mini Goomba Triplets at the shop in Monstro Town. These mushrooms, apart from restoring 30 HP, actually turn the user into a Mushroom (a status ailment also caused by certain enemy actions). While a mushroom, the character recovers health every turn, but is completely immobilized.

Mario Party series

For a list of probabilities of Double Dice Block rolls with Mushrooms, see Double Dice § Probabilities.

Mushrooms appear as usable items in many games in the Mario Party series, usually increasing the number of spaces the player can move. Similar items have appeared in games in which the regular Mushroom is not present, such as the Mega Mushroom in Mario Party 4, the Twice Candy in Mario Party 8, and the Double Dice Set in Mario Party DS.

Many variants of the Mushroom have appeared in the Mario Party series alongside the normal variety, such as the golden Super Mushroom, which provides a stronger version of the regular Mushroom’s effect, the Cursed Mushroom, which reduces a player's maximum roll on the Dice Block, and the Reverse Mushroom, which causes a player to move backward on their turn.

Mario Party

Mushroom from Mario Party

In Mario Party, a regular Mushroom is one of two Mushrooms that can appear when a player lands on a Mushroom Space. If the player gets a Mushroom, they can roll the Dice Block again.

Mario Party 2

A Mushroom from Mario Party 2 and Mario Party 3

The Mushroom appears as a usable item in Mario Party 2. It can be bought from an Item Shop for 10 coins. When used, the Mushroom allows a player to roll two Dice Blocks instead of just one, traveling a number of spaces equal to the sum of the numbers rolled. If the player rolls the same number on both Dice Blocks, they are granted 10 coins, or 20 coins for double 7s. The Mushroom is Mario's favorite item in this game.

Mushrooms also appear with a different design in the minigame Rakin' 'em In, in which the player must push them into their basket to score points, while avoiding Poison Purple Mushrooms.

Mario Party 3

The Mushroom reappears as a usable item in Mario Party 3, retaining its appearance and effects from Mario Party 2. It can be bought from Toad's Trading Post for 5 coins. It also has the ability to negate curses granted by Bowser, Poison Mushrooms, and Reverse Mushrooms.

Mario Party 5

Mushroom Capsule
The Mushroom Capsule as it appears in Mario Party 5

The Mushroom reappears in the form of a capsule as the Mushroom Capsule in Mario Party 5. It can be obtained from a capsule machine like other capsules, and can be thrown onto a space for free or used on the player for 5 coins. When used or activated, it grants the player a Mushroom, retaining its effects from Mario Party 2, though rolling double 7s now grants 30 coins.

The Mushroom also appears as an Item Card in the Card Party mode. When used, it allows the player to roll two dice instead of one. There are no rewards for rolling doubles in this mode. A player under the effects of the Dice Bonus Last Card Event rolls a total of three dice when they use a Mushroom.

Finally, the Mushroom appears as a randomly-spawning item in Super Duel Mode. When collected, it improves the speed and control of the player's machine for a short time, the reverse effect of the Cursed Mushroom.

Mario Party 6

Mushroom Orb from Mario Party 6
The Mushroom Orb as it appears in Mario Party 6

The Mushroom Capsule returns in Mario Party 6, now known as the Mushroom Orb. It can once again be used by players to gain the same benefits as in Mario Party 5, though it can no longer be thrown onto spaces due to the revised Orb system. It can be obtained from Orb Spaces or bought at an Orb hut, usually for 5 coins.

Mario Party Advance

In Mario Party Advance, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player has no Mushrooms left.

Mario Party 7

The Mushroom Orb returns in Mario Party 7 with the same appearance and effects as in Mario Party 6. When used in a Team Battle, both team members roll two Dice Blocks numbered 1-5, and if the same number is rolled on all four dice, the team is granted 50 coins.

The Triple 'Shroom Orb also appears in this game as the signature Orb of Toad and Toadette. It grants them the effect of the Mushroom Orb for three turns.

Mario Party 9

In Mario Party 9, Mushrooms appear in the Fungi Frenzy minigame, where 1-3 of them are contained in each panel.

Mario Party 10

In Mario Party 10, Mushrooms appear in the minigame Movin' Mushrooms. If it falls into a cart, the respective team gains one point.

Mario Party Superstars

Mushrooms reappear as usable items in Mario Party Superstars. While their original effect is supplanted by the Double Dice, they now add 5 spaces to the player's Dice Block roll, similarly to the Dash Mushroom and Golden Dash Mushroom's effects in Mario Party: Island Tour, Mario Party: Star Rush, Mario Party: The Top 100, and Super Mario Party. They can be bought from Item Shops for 3 coins.

Super Mario Party Jamboree

Mushroom
A Mushroom as it appears in Super Mario Party Jamboree

Mushrooms reappear in Super Mario Party Jamboree and its Nintendo Switch 2 version with the same appearance and effects as in Mario Party Superstars. The Mushroom Tickets are also introduced in this game, which act as a Mushroom that can be used 2-4 times before they disappear from the player's inventory.

If Pro Rules are being played, a player can have a Mushroom as one of their starting items.

Mario Tennis series

Mushrooms appear in the games Mario Tennis for the Nintendo 64, and Mario Power Tennis for the Nintendo GameCube and Wii. These staples can be used during an Item Battle match, which can be obtained when the player hits an Item Box with the ball over the net. In both games, Mushrooms make players run faster, but in the latter game, they can also grow players who have been shrunk by lightning back to normal size. In Mario Tennis Open for the Nintendo 3DS, tennis gear for Miis is designed based on a Mushroom. It is the emblem of the Mushroom Cup for all the previously mentioned games.

Paper Mario series

Mushroom
Icon of an item from Paper Mario Paper Mario: The Thousand-Year Door Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Paper Mario description A regular Mushroom. Restores 5 HP.
The Thousand-Year Door description A feel-good mushroom. Replenishes 5 HP.

Paper Mario

In Paper Mario, Mushrooms act as healing items, as in other Super Mario RPGs. In this game, they heal 5 HP when used. Several variations of Mushrooms can be found, such as Volt Shrooms and Life Shrooms. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.

Paper Mario: The Thousand-Year Door

Mushrooms return in Paper Mario: The Thousand-Year Door. They heal in the same manner as in the previous game, with the addition that - now that Mario's partners have HP - mushrooms can restore a partner's HP also.

The many variations of Mushrooms from the previous game return, with the addition of Slow Mushrooms. Small creatures named Punies commonly eat Mushrooms, shown by brother and sister Punio and Petuni. At the end of the game, Punio and Petuni give both Mario & Peach a Mushroom to enjoy on their boat ride home. In addition, the Excess Express is said to serve mushroom dishes.

Super Paper Mario

Unlike in the preceding games, Mushrooms cannot be bought in shops in Super Paper Mario. Instead, they are found out of ? Blocks and heal ten HP upon contact. They also give the player 1000 points. Their carry-on equivalent is the Shroom Shake.

Paper Mario: Sticker Star

The Mushroom sticker from Paper Mario: Sticker Star

In the fourth game of the Paper Mario series, Paper Mario: Sticker Star, Mushrooms appear, much like every other item, as stickers. They restore 20 HP, but if the A Button button is pressed with good timing, the effect can be increased to 30. Two stronger Mushroom stickers also exist: the Shiny Mushroom, which acts like a Super Shroom, which restores 40 or 60 HP, and the Flashy Mushroom, which acts like an Ultra Shroom, which restores 80 or 99 HP. Big 1UP and Big Shiny 1UP stickers also appear, restoring 10 or 15 HP for 10 turns, respectively, as do Poison Mushrooms, which poison Mario, but enemies also get poisoned if they touch him. It can be found in several levels and bought in Decalburg and Whammino Mountain. It is set in the Sticker Museum as #79.

Paper Mario: Color Splash

In Paper Mario: Color Splash, Mushrooms appear as cards. They use up red paint when colored in, restore a small amount of HP when used, and cost 20 coins at Prisma Cardware. In addition to regular Mushrooms, Big Mushroom and Mega Mushroom cards also appear, which cost 70 and 150 coins respectively and restore more HP.

Paper Mario: The Origami King

“Who likes Mushrooms? ME!”
Toad, Paper Mario: The Origami King

Mushrooms reprise their roles in Paper Mario: The Origami King, with their Shiny and Flashy variants returning from Sticker Star. This time, however, they don't appear as stickers, but in a physical, papercraft form. The regular mushroom is the most common and heals 50 HP, while the Shiny and Flashy versions heal 100 and 200 HP, respectively. When used in battle, they will occupy one of Mario's attack slots. All three variants can be found in ? Blocks throughout the game, and after one is found in the world, it then becomes available at Toad Town's item shop. They can also be bought at Overlook Tower and Big Sho' Theater. Mario can hold up to 99 Mushrooms, and unlike in the previous two games, they can be used outside of battle in almost any area. However, they are banned from Scuffle Island, cannot be used while riding down Eddy River, and will be burned by a Fire Vellumental statue when fighting the Paper Macho Shy Guys in the Fire Vellumental Cave. The Mushroom 3-Pack and Mushroom 6-Pack (which have Shiny variants of their own) are bulk items that can be bought in stores for a cheaper price than buying Mushrooms individually.

Recipes

Paper Mario
Recipe Result
Icon of an item from Paper Mario Mushroom Mushroom Fry Fried Shroom
Icon of an item from Paper Mario Mushroom + Life Mushroom (Paper Mario series) Life Shroom Mushroom Steak Shroom Steak
Icon of an item from Paper Mario Mushroom + Cake Mix Cake Mix Mushroom Cake Shroom Cake
Icon of an item from Paper Mario Mushroom + Egg Egg Bland Meal Bland Meal
Icon of an item from Paper Mario Mushroom + Honey Syrup Honey Syrup Honey Mushroom Honey Shroom
Icon of an item from Paper Mario Mushroom + Maple Syrup Maple Syrup Maple Mushroom Maple Shroom
Icon of an item from Paper Mario Mushroom + Jammin' Jelly Jammin' Jelly Jelly Mushroom Jelly Shroom
Icon of an item from Paper Mario Mushroom + Turtley Leaf Koopa Leaf Volt Mushroom Volt Shroom
Icon of an item from Paper Mario Mushroom + Strange Leaf Strange Leaf
Icon of an item from Paper Mario Mushroom + Goomnut Goomnut
Paper Mario: The Thousand-Year Door
Recipe Result
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom Mushroom Fry Mushroom Fry
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Turtley Leaf Turtley Leaf
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Fire Flower Fire Flower Mushroom Roast Mushroom Roast
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Life Mushroom (Paper Mario series) Life Mushroom Mushroom Steak Mushroom Steak
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Cake Mix Cake Mix Mushroom Cake Mushroom Cake
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Honey Syrup Honey Syrup Honey Mushroom Honey Mushroom
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Maple Syrup Maple Syrup Maple Mushroom Maple Mushroom
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Jammin' Jelly Jammin' Jelly Jelly Mushroom Jelly Mushroom
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Mystic Egg Mystic Egg Omelette Meal Omelette Meal
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Mr. Softener Mr. Softener Dried Mushroom Dried Mushroom
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Thunder Rage Thunder Rage Volt Mushroom Volt Mushroom
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom + Point Swap Point Swap Honey Syrup Honey Syrup
Honey Syrup Honey Syrup + Point Swap Point Swap Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mushroom

Mario & Luigi series

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

Mushroom

Mushrooms are the basic item for healing in Mario & Luigi: Superstar Saga. They are the cheapest item found in stores and the first item obtained. Their coloring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special Golden Mushrooms can also be found in the game; the rare item restores all HP and BP. Shroom Badges and Shroom clothings that can be purchased at certain shops will increase Mario and Luigi's stats according to the number of Mushrooms in their inventory.

A unique mushroom called the Invincishroom (claimed to be a mix of 1-Up Mushrooms and Stars, but in the remake, it was actually a Poison Mushroom, as confirmed in the Minion Quest side mode) can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a bean. Luigi cures Mario by giving him Crabbie Grass, which is found in Guffawha Ruins.

In Mario & Luigi: Superstar Saga + Bowser's Minions, regular Mushrooms heal 30 HP instead of 25 HP, Ultra Mushrooms heal 80 HP instead of 120 HP, and their designs are changed to be the standard design, as in the other Mario & Luigi games.

Mario & Luigi: Partners in Time

A Mushroom from Mario & Luigi: Partners in Time.

In Mario & Luigi: Partners in Time, Mushrooms act in the same manner as in Mario & Luigi: Superstar Saga; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super, and Ultra Mushrooms heal 20 HP, 40 HP, and 80 HP, respectively. There are also items called Mushroom Drops, which will heal every single member on the team, very much like the Nuts in Mario and Luigi: Superstar Saga. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.

Shroobs, the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Icon of a Mushroom from Mario & Luigi: Bowser's Inside Story
Screenshot of Giant Bowser holding a Mushroom in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Mushrooms return in Mario & Luigi: Bowser's Inside Story and its remake, but Mushroom Drops are replaced in favor of the Nut from Mario & Luigi: Superstar Saga . Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30 HP, Super Mushrooms heal 60 HP, Ultra Mushrooms 120 HP, and Max Mushrooms heal 240 HP instead of all HP like in the previous installments.

Despite normally using Drumsticks, Bowser is able to use Mushrooms during battles by acquiring them from specific enemies, those being Jailgoons, Broque Monsieur, Trashures, Dark Trashures, or Naplocks. During giant battles, Bowser is able to collect and use giant Mushrooms (originally called Refreshrooms), which recover half of his Health Meter.

A clothing item called Mushroom Glove, causes the wearer to occasinally use a random mushroom during their turn.

Mario & Luigi: Dream Team

Icon for the Mushrooms in Mario & Luigi: Dream Team

Mushrooms return in Mario & Luigi: Dream Team. Regular Mushrooms heal 30 HP, Super Mushrooms heal 60 HP, Ultra Mushrooms heal 100 HP, and Max Mushrooms heal 160 HP. If Shroom EXP is used, then the value of the HP healed from using Mushrooms during battle will be converted to EXP at the end, but with a 50% bonus. Regular Mushrooms add 45 EXP, Super Mushrooms add 90, Ultra Mushrooms add 150, and Max Mushrooms add 240.

During giant battles, Mario and Giant Luigi can use the Bros. Attack Rhythm Mushroom. In it, Mario throws a number of Mushrooms into the air for Giant Luigi to eat and recover HP.

Some enemies or their associated battles involve Mushrooms. Lakitu and Lakitu R may throw a Mushroom at Mario instead of a Spiny Egg. Popple has an attack where he kicks a number of items at Mario and Luigi, which may include a Mushroom. When the Zeekeeper and Zeekeeper X use their egg dropping attack late in the battle, a Mushroom may appear among the eggs. If Mario or Luigi/Giant Luigi let these attacks hit them instead of countering the Mushroom, the Mushroom will heal them. Corporal Paraplonk uses Mushrooms to heal the other members of the Elite Trio, as does Corporal Paraplonk X for the Elite Trio X. In Bowser's battle in Dreamy Neo Bowser Castle, the second to last phase has Mushrooms appear that either Bowser or Giant Luigi can pick up for healing. Bowser X's equivalent battle has the same event.

All Mushrooms in giant battles are substantially larger than Mushrooms outside of giant battles.

Mario & Luigi: Paper Jam

Mushrooms return in Mario & Luigi: Paper Jam. Just like in the previous game, the four types are regular (+30 HP), Super (+60 HP), Ultra (+100 HP), and Max (+160 HP).

Mario Golf: World Tour

Mushrooms are usable item shots in Mario Golf: World Tour. They make the ball roll much farther when they hit the ground. They are also seen as tee markers on the Toad Highlands golf course. Trophies for Castle Club tournaments, and the lampposts of the building's exterior, have models of Mushrooms. The Mushrooms are red on regional tournament trophies and their spots are the trophy's color, while on world tournament trophies, the Mushrooms have crowns on them and are completely colored like the rest of the trophy.

Mario + Rabbids Kingdom Battle

Mushrooms appear in Mario + Rabbids Kingdom Battle as healing items between battles during levels. Once collected, they heal all active party members 70 HP. The amount of HP healed to Mario can be upgraded via the skill tree, although it remains unchanged for other party members.

WarioWare: Get It Together!

In WarioWare: Get It Together!, a Mushroom appears as one of the obstacles spat out by Wario in the microgame Inside the Storm. It is depicted as a yellow Mushroom with Wario's mustache and no eyes.

Profiles

Super Mario Bros. 2

  • Wii Virtual Console manual description:
    • English:
      This item replenishes your life meter and extends it by one mark (up to a maximum of four marks).

Super Mario Advance

  • Instruction booklet description:
    • English (British):
      These may appear when you enter a warp to Subspace. Pick them up to add extra hearts to your Life Meter.

Mario & Luigi: Dream Team

  • Electronic manual description:
    • English:
      Recovers the HP of one character.

Paper Mario series

Paper Mario: Sticker Star

  • Item description:
    • English:
      Makes you feel better. Just the thing when you're tired.
    • Other languages:
  • Sticker Museum plaque: An all-important HP-restoring sticker that can only be used during battle. Always, ALWAYS carry one with you!
  • Paper Mario: The Origami King

    • Description: A useful item that can restore Mario's health anytime.
    • Collectible Treasure #2: Another valuable resource for restoring Mario's HP. A Mushroom a day keeps game overs at bay!

    Gallery

    See also: Gallery:Super Mushroom

    Artwork

    Sprites and models

    Screenshots

    Names in other languages

    Language Name Meaning Notes
    Japanese キノコ / きのこ[4][5]
    Kinoko
    Mushroom
    回復かいふくキノコ[6]
    Kaifuku Kinoko
    Recover Mushroom Super Mario RPG, treasure box
    Catalan Xampinyó[?] Button mushroom The Super Mario Bros. Movie
    Chinese (simplified) 蘑菇[?]
    Mógu
    Mushroom
    加血蘑菇[7]
    Jiāxiě Mógu
    Add Heart Point Mushroom Super Mario Advance
    Chinese (traditional) 蘑菇[?]
    Mógu
    Mushroom
    Dutch Paddenstoel[?] Mushroom
    French Champignon[?] Mushroom
    German Pilz[?] Mushroom
    Greek Μανιτάρι[8]
    Manitári
    Mushroom
    Italian Fungo[?] Mushroom
    Korean 버섯[?]
    Beoseot
    Mushroom
    Portuguese Cogumelo[?] Mushroom
    Russian Гриб[?]
    Grib
    Mushroom
    Spanish (NOA) Champiñón[?] Mushroom
    Spanish (NOE) Champiñón[?] Mushroom
    Seta[9][10] Paper Mario, Paper Mario: The Thousand-Year Door

    Mushroom Orb

    Language Name Meaning Notes
    Japanese キノコカプセル[?]
    Kinoko kapuseru
    Mushroom Capsule
    German Pilz-Kapsel[?] Mushroom Capsule
    Spanish Cápsula Champiñón[?] Mushroom Capsule

    Refreshroom

    Language Name Meaning Notes
    Japanese かいふくキノコ[?]
    Kaifuku Kinoko
    Recovery Mushroom
    French Champignon curatif[?] Healing mushroom
    German Frisch-Pilz[?] Fresh Mushroom
    Italian Grande Fungo[?] Large Mushroom
    Spanish Champiñón restaurador[?] Restorative mushroom

    References

    1. ^ 1988. Super Mario Bros. 2 instruction booklet. Nintendo of America (English). Page 19.
    2. ^ 1993. Super Mario All-Stars Player's Guide. Nintendo of America (English). Page 88Media:SMAS Guide 88.jpg.
    3. ^ Spring 2001. Nintendo Power Advance Volume 1. Nintendo of America (English). Page 14.
    4. ^ Super Mario Collection instruction booklet, Super Mario USA section[page number needed]
    5. ^ 1995. マリオクラッシュ (Mario Kurasshu) instruction booklet (JPG). Nintendo (Japanese). Page 17. Retrieved from Planet Virtual Boy.
    6. ^ 1996. スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック. Shogakukan (Japanese). ISBN 4091025382. Page 34.
    7. ^ iQue (February 27, 2017). 小神游GBA官方游戏宣传视频. Bilibili (Simplified Chinese). Retrieved June 27, 2024.
    8. ^ 1993. Super Mario All-Stars instruction booklet. Nintendo of Europe (Greek). Page 1.
    9. ^ FatalRagnarok (May 25, 2015). Paper Mario | Walkthrough Español |Part 2 "El malvado Rey Goomba y esbirros" (14:39). YouTube (European Spanish). Retrieved June 27, 2024.
    10. ^ DSimphony (July 20, 2022). ¡La nueva Goombadex! - 01 - Paper Mario: La Puerta Milenaria (GC) DSimphony (19:57). YouTube (European Spanish). Retrieved June 27, 2024.