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(→‎Super Mario series: The palm trees in NSMB are just background details, but they are true platforms in NSMBW, and may be in NSMB2.)
 
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{{construction}}
{{species infobox
{{merge from|Bell Tree}}
{{rewrite-expand|Wednesday, 5 June 2019}}
{{about|generic but gameplay-relevant trees|a list of trees in the [[Mario (franchise)|Mario franchise]]|[[:Category:Trees]]}}
{{item-infobox
|title=Tree
|title=Tree
|image=[[File:Tree SMO.png|200px]]
|image=[[File:SM3DW Asset Model Tree (Deciduous).png|x200px]]<br>Model from ''[[Super Mario 3D World]]''
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1997|1997]])
|first_appearance=''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|variants=[[Acorn Tree]]<br>[[Delfino Oak Tree]]<br>[[Festive tree]]<br>[[Stump]]<br>[[Stumper]]<br>[[Tree Freak]]<br>[[Treevil]]<br>[[Walking Tree]]<br>[[Whispering Tree]]
|notable=[[Chuckleroot]]<br>[[Chuckleroot's granddaughter]]<br>[[Everbloom Tree]]<br>[[Evil Woody]]<br>[[Hollow Tree]]<br>[[Tree Zone|Mario Land Tree]]<br>[[Morton's Tree House o' Pain]]<br>[[Mother Chuckalola]]<br>[[Ol' Grandsappy]]<br>[[Old Sacred Tree]]<br>[[Sacred Tree]]<br>[[Sap Sisters]]<br>[[Spirit Tree]]<br>[[Super Happy Tree]]<br>[[Sweeping Tree]]<br>[[Tail Tree]]<br>[[The Dotwood Tree]]<br>[[The Great Tree]]<br>[[Ukiki House]]<br>[[Whispy Woods]]<br>[[Wiggler's Tree House]]<br>[[Wise Wisterwood]]<br>[[Woody]]
|collapsed=yes
}}
}}
'''Trees''' in the ''[[Super Mario (franchise)|Super Mario]]'' franchise are large plants that mostly represent decorative elements, and occasionally as obstacles for obstructing enemies or being physical barriers. However, they are usually climbable and may hide items, especially in the three-dimensional games of the [[Super Mario (series)|''Super Mario'' series]].


'''Trees''' appear with different roles in the ''[[Mario (franchise)|Mario]]'' franchise. Most of the time, they represent decorative elements. However, in 3D ''[[Super Mario (series)|Super Mario]]'' games, they can also be climbed to the top to reveal an item.
==History==
===''Donkey Kong Jr. (Game & Watch)''===
''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' for the [[Game & Watch]] and its modern variants in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]] involves the titular character's navigating through a tree to rescue [[Donkey Kong]] from [[Mario]]. The tree provides vines for [[Donkey Kong Jr.]] to swing from and avoid enemies. Donkey Kong Jr. can also drop fruits to defeat enemies for bonus points.
 
===''Mario's Bombs Away''===
In ''[[Mario's Bombs Away]]'', palm trees hide Mario's enemies. While Mario is carrying a [[bomb]], enemies emerge from the fronds to try to light it.


==History==
===''Super Mario'' series===
===''Super Mario'' series===
{{Rewrite-expand|the palm trees in ''New Super Mario Bros. Wii''. May also be in ''New Super Mario Bros. 2''}}
====''Super Mario Bros. 2''====
[[File:World5-2SMB2.png|thumb|left|Trees with Hoopsters on them in the ''[[Super Mario All-Stars]]'' version of ''[[Super Mario Bros. 2]]'']]
In ''[[Super Mario Bros. 2]]'', palm trees are common throughout [[Subcon]], with their leaves being shared with those on the tops of [[vine]]s. While the player cannot interact with them directly, [[Hoopster]]s are able to climb on them as though they were vines.
====''Super Mario World / Super Mario World: Super Mario Advance 2''====
[[Yoshi's House]], which first appears in ''[[Super Mario World]]'' and ''[[Super Mario World: Super Mario Advance 2]]'', consists of a large tree with [[Fruit (Yoshi food)|berries]] for Yoshi to lay an [[Yoshi's Egg|egg]]. The tree is also visible on the world map of [[Dinosaur Land]], marking the level. In [[Forest of Illusion]], levels containing densely populated trees, also bearing fruit, can obscure the player, enemies, and items.
====''Super Mario 64''====
====''Super Mario 64''====
Interactive trees first appear in ''Super Mario 64''. Mario can climb on top of them like poles. In different areas, trees take on different appearances, with the castle's back courtyard and the snowy areas having evergreens. In some cases, climbing to the top causes a [[1up Mushroom]] to spawn. In [[Whomp's Fortress]], a tree contains [[Hoot]] in later missions. In ''[[Super Mario 64 DS]]'', Hoot appears in trees in other levels as well.
[[File:Hootds.png|thumb|In ''[[Super Mario 64 DS]]'', in [[Whomp's Fortress]], [[Yoshi]] climbs a tree to awaken Hoot.]]
In ''Super Mario 64'', Mario can climb on top of trees in the same manner as poles. In different areas, trees take on different appearances, with the castle's back courtyard and the snowy areas having a star-shaped conifer appearance. In some cases, climbing to the top causes a [[1-Up Mushroom]] to spawn. In [[Whomp's Fortress]], a tree contains [[Hoot]] in later missions. In ''[[Super Mario 64 DS]]'', Hoot appears in trees in other levels as well.
 
If Mario long-jumps onto the tree's trunk, then he will swing around it briefly. In the Shindou re-release of the game, he will still swing, but not as far.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
Palm trees appear throughout ''[[Super Mario Sunshine]]''. They are occasionally covered in [[graffiti|goop]] and will sprout up when it is cleared away, although some in [[Gelato Beach]] are simply spawned from praying in certain areas without the addition of goop. Some trees have a harmless spiky area near the leaves preventing Mario from climbing all the way up one. [[Pianta Village]] is centered around a particularly large tree. A baobab-like tree is in [[Pinna Park]] and resembles a [[Pianta]] head, having some X Graffiti on the front and a [[papaya]] dangling from the nose.
Trees<ref name=guide>{{cite|author=Averill, Alan; Villarreal, Jennifer|title=''Super Mario Sunshine: The Official Nintendo Player's Guide''|location=Redmond, WA|publisher=[[Nintendo of America]]|date=2002|page=59|isbn=1-930206-23-2|language=American English}}</ref> appear throughout ''[[Super Mario Sunshine]]''. They are occasionally covered in [[goop]] and will sprout up when it is cleared away, although some in [[Gelato Beach]] are simply spawned from spraying in certain areas without the addition of goop. Some trees have a harmless spiky area near the leaves preventing Mario from climbing all the way up one. [[Pianta Village]] is centered around a particularly large tree. A baobab-like tree is in [[Pinna Park]] and resembles a [[Pianta]] head, having some [[Graffiti|X Graffiti]] on the front and a [[papaya]] dangling from the nose.
 
====''Super Mario Galaxy''====
While ''[[Super Mario Galaxy]]'' does not feature trees that Mario (or Luigi) can directly interact with, there are [[Stump|tree stumps]] he can [[Ground Pound]] on to trigger various effects. [[The Bell on the Big Tree]] is a hidden mission in [[Gold Leaf Galaxy]] where Mario navigates in a [[bubble]] around a large tree. He can activate a bell on this tree to spawn music notes that wrap around tree trunk. While floating, he can collect these music notes to earn a [[Power Star]].
 
====''Super Mario Galaxy 2''====
Mario (or Luigi) can climb broad-leaf and conifer trees in ''[[Super Mario Galaxy 2]]'', similar to [[pole]]s. Palm trees, however, have fronds that Mario can stand on. A giant tree in [[Tall Trunk Galaxy]] is featured. Mario can scale this tree depending on the design of the mission he is in. For [[The Flotacious Blimp Fruit]], he requires [[Blimp Yoshi]]. In [[Tall Trunk's Big Slide]], he instead jumps through swings.
 
The [[Whittle]] species, which are tree spirits, are introduced. They consider the tree in Tall Trunk Galaxy to be sacred.
 
The stumps from ''Super Mario Galaxy'' also return.
 
====''Super Mario 3D Land''====
In ''[[Super Mario 3D Land]]'', trees are common in grass-themed levels, like [[World 1-1 (Super Mario 3D Land)|World 1-1]]. The crowns of the trees in this game have a globe-like shape with several layers of leaves. Mario or [[Luigi]] can climb them like in ''Super Mario 64'' and will cause them to shake softly upon doing so. Usually, climbing to the top of a tree will reveal an item, such as a [[Coin]], [[Super Leaf]] or 1-Up Mushroom.
 
Trees with this specific design also appear as background elements in ''[[New Super Mario Bros. 2]]'', two ''Super Mario'' stages in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'' ([[3D Land]] and [[Golden Plains]]) and in ''[[Super Mario Maker 2]]''{{'}}s Story Mode hub.
 
[[Tail Tree]]s, a variant with tail-like branches that bears [[Super Leaves]], make their first appearance.
 
====''New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe''====
In ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'' and ''[[New Super Mario Bros. U Deluxe]]'', trees appear in various levels in the game, mostly levels in [[Layer-Cake Desert]] and [[Sparkling Waters]]. In these levels, they act as platforms that can be stood on. [[Waddlewing]]s can also cling onto trees. If the player performs a [[Spin Jump]] on a tree, some [[coin]]s will appear.
 
====''Super Mario 3D World / Super Mario 3D World + Bowser’s Fury''====
[[File:SM3DW Super Bell Tree.png|thumb|50px|The Super Bell tree]]
Trees appear in various levels in ''[[Super Mario 3D World]]'', occasionally releasing [[coin]]s or [[Mini Goomba]]s when the player climbs to the top. A unique type of tree with a white trunk and a yellow and orange-striped crown of leaves in the shape of a [[Super Bell]] also makes multiple appearances throughout the game, primarily in [[World 1 (Super Mario 3D World)|World 1]]. They appear in varying heights, ranging from short to extremely tall, even taller than [[Mega Mario]] at their tallest. Unlike the other tree types, if the player climbs to the top, a Super Bell will often appear and fall to the ground. When climbed on, these trees emit a bell jingling sound (the same happens when the player touches one with the [[Wii U#Wii U GamePad|Wii U GamePad]]). Trees can be destroyed by walking into them while under the effects of a [[Mega Mushroom]].
 
Trees return in the ''Bowser's Fury'' campaign of ''[[Super Mario 3D World + Bowser's Fury]]'', where the trees' bushes have cat-like ears on the top. In the Lakeside region, they are green; in the Ruins region, they are light blue; and in the Wasteland region, they are red. If Mario [[Roll|rolls]] into a tree, the player earns a single [[coin]].


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
One appears in the [[Deep Woods]] area of the [[Wooded Kingdom]] from ''[[Super Mario Odyssey]]'' can be [[capture]]d with [[Cappy]]. This is indicated by a small, green orb on the top of it. If [[Mario]] captures the tree, he can move around by moving {{button|ns|leftstick}}. This is required in order to obtain a [[Power Moon]] in a glowing spot that is hidden underneath the tree. Unlike the more realistic trees in the game, this tree's design greatly resembles that of ''[[Super Mario 3D World]]''.
A fir tree that appears in the [[Deep Woods]] area of the [[Wooded Kingdom]] from ''[[Super Mario Odyssey]]'' can be [[capture]]d with [[Cappy]]. This is indicated by a small, green orb on the top of it. If [[Mario]] captures the tree, he can move around by moving {{button|switch|leftstick}}. This is required in order to obtain a [[Power Moon]] in a glowing spot that is hidden underneath the tree. Unlike the more realistic trees in the game, this tree's design greatly resembles that of ''Super Mario 3D World''. Several climbable trees with designs based on those of the trees in ''Super Mario 64'' appear throughout the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]].
 
====''Super Mario Maker 2''====
[[File:SMM2-SM3DW-Beanpole.png|thumb|50px|The Super Bell tree in ''Super Mario Maker 2'']]
Trees reappear as a course element in ''[[Super Mario Maker 2]]'' in the ''Super Mario 3D World'' style (marking their first interactive appearance in a 2D game), where their height can be altered in a manner similar to [[Warp Pipe|pipes]]. Their designs vary between level themes, with most themes' trees taking the form of the Super Bell trees seen in the original game. In the Desert theme, they resemble palm trees; in the Underwater theme, they take on a puffed pink appearance; in the Forest theme, they take on a more generic appearance and spherical shape; and in the Snow theme, they resemble snow-covered conifers. Items can also be placed inside of them, and if the player climbs to the top, the item will pop out of it.
 
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', special trees appear in certain levels such as [[Bulrush Coming Through!]]. Players can identify them when the trees buckle slightly under them. When players [[Ground Pound]] on them, they can alter the elevation of these trees. One tree, indicated by vertical coins, leads the player to a secret sky area to find a 10-flower coin.
 
Short pink trees in [[Maw-Maw Mouthful]] provide [[Goomba Mario]] cover to prevent Maw-Maws from eating him.
 
===''Diddy Kong Racing'' / ''Diddy Kong Racing DS''===
[[File:DKR-SpacedustAlley.png|thumb|left|A palm tree in [[Spacedust Alley]].]]
Various types of trees serve as hazards in ''[[Diddy Kong Racing]]'' and its remake ''[[Diddy Kong Racing DS]]''. Their appearance varies on the location, with temperate areas featuring broad-leaved trees, tropical areas featuring palms ([[Spacedust Alley]], however, contains palm trees), and mountain and snow areas with conifers. When racers hit trees, they lose speed or even stop, and the tree makes a cartoonish wobbling noise. Some other trees are more simple obstacles, such as the large palms supporting the race banner in [[Whale Bay]].
 
===''Yoshi's Story''===
{{main|Super Happy Tree}}
The [[Super Happy Tree]] in [[Yoshi's Island (location)|Yoshi's Island]] is central to the plot of ''[[Yoshi's Story]]''. Including the central [[Heart Fruit]], it grows all fruits on the island and provides happiness to the inhabitants.
 
===''Mario Golf'' series===
Trees are common obstacles throughout golf courses in the [[Mario Golf (series)|''Mario Golf'' series]]. Trees interfere with the paths of balls, such as having balls bounce off trunks, or the leaves slow, if not stop their trajectory. In ''[[Mario Golf: World Tour]]'', [[Fire Flower]]-powered shots can burn through tree cover, and Special Shots in ''[[Mario Golf: Super Rush]]'' can pierce through foliage (since version 2.0.0). If golf balls are stuck in trees, or if they land too close to a tree, making them unplayable, players take a hazard penalty and add one stroke to their score.
 
===''Donkey Kong 64''===
Climbable palm trees appear in [[Jungle Japes]], [[Angry Aztec]], and around [[DK's Tree House]] in ''[[Donkey Kong 64]]''. These trees have leaves that can be walked on. Some treetops contain items, such as [[Banana Bunch]]es.
 
===''Mario Party series''===
In ''[[Mario Party 2]]'', [[Woody]], a large friendly tree, first appears and sells minigames. [[Evil Woody]], his blue counterpart, first appears in ''[[Mario Party 3]]''. The ''Mario Party'' series has several tree-themed boards including [[Woody Woods]] and [[Towering Treetop]] that has sentient trees, including Woody and Evil Woody.
 
Trees are also featured in several [[minigame]]s. Players drop coconuts from palm trees in [[Coconut Conk]] to defeat the solo player. Players shoot down fruits from a large tree in [[Berry Basket]] so their teammates can collect fruits. In [[Banana Shake]], players shake trees to gain bananas while avoiding falling [[hammer]]s. In [[Trick or Tree]], dark sentient trees shuffle, and players must guess and choose the highest tree to win. In [[Something's Amist]], trees (the same ones from Trick or Tree) look at the location of the hidden gem. A board-specific item minigame [[Treasure Tree]], can be played in [[Shy Guy's Jungle Jam]] in ''[[Mario Party 4]]''. Players under the effects of the [[Mini Mushroom]] can receive one of the three items that are swinging from the tree.


===''Paper Mario'' series===
===''Paper Mario'' series===
Interactive trees appear in some of the ''[[Paper Mario (series)|Paper Mario]]'' games. Instead of being climbed, they can be hit with a [[hammer]], potentially causing items to drop from them.
Trees in ''[[Paper Mario]]'' and other games of the [[Paper Mario (series)|''Paper Mario'' series]] have appeared as interactable objects. Trees are not climbed, but [[Mario]] can hit them with a [[hammer]], potentially causing items to drop from them. In ''[[Paper Mario: The Origami King]]'' in particular, hammering trees can cause them to drop infinite amounts of [[Confetti]], which is mandatory to progress through the game.
 
===''Captain Toad: Treasure Tracker''===
[[File:Bonus_Episode.png|thumb|left|200px|Super Bell trees in [[Super Bell Hill]] in ''Captain Toad: Treasure Tracker'']]
Super Bell trees from ''Super Mario 3D World'' reappear in the [[Wii U]] version of ''[[Captain Toad: Treasure Tracker]]'' in the same locations in [[Super Bell Hill]], the first level of the [[Bonus Episode]].
 
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', green bell-shaped trees, referencing the [[Super Bell]] trees from ''[[Super Mario 3D World]]'', can be seen scattered throughout the [[Mushroom Kingdom]], mainly around [[Peach's Castle]] in [[Toad Town]].
{{br}}
 
==Profiles==
===''Super Mario 3D Land''===
*'''European website bio:''' ''Try climbing right to the very top...''
{{br}}
 
==Gallery==
===Artwork===
<gallery>
File:MBA LCD pattern.png|''[[Mario's Bombs Away]]''
DKRSmokeyPromo.jpg|''[[Diddy Kong Racing]]''
DKRFriendsChasedPromo.jpg|''Diddy Kong Racing''
DKRScene11.jpg|''Diddy Kong Racing''
Timberisland.jpg|''Diddy Kong Racing''
StarshipMario.png|''[[Super Mario Galaxy 2]]''
SSBU Starship Mario Spirit.png|''Super Mario Galaxy 2''
Tree Artwork - Donkey Kong Country Tropical Freeze.png|''[[Donkey Kong Country: Tropical Freeze]]''
Tree Artwork (alt) - Donkey Kong Country Tropical Freeze.png|''Donkey Kong Country: Tropical Freeze''
Trees - Donkey Kong Country Tropical Freeze.png|''Donkey Kong Country: Tropical Freeze''
Tree SMO.png|''[[Super Mario Odyssey]]''
SMM2 Key Art Concept Artwork.jpg|''[[Super Mario Maker 2]]''
</gallery>


==Names in other languages==
===Sprites and models===
<gallery>
SM64 Castle Tree.png|''[[Super Mario 64]]''
Court Tree SM64.png|''Super Mario 64''
Snowy Tree SM64.png|''Super Mario 64''
Palm Tree SM64.png|''Super Mario 64''
Tree - Diddy Kong Racing.png|''[[Diddy Kong Racing]]''
Tree Balloon - Diddy Kong Racing.png|''Diddy Kong Racing''
Tree Palm - Diddy Kong Racing.png|''Diddy Kong Racing''
Tree Tropical - Diddy Kong Racing.png|''Diddy Kong Racing''
Tree Conifer - Diddy Kong Racing.png|''Diddy Kong Racing''
Tree Conifer Snowy - Diddy Kong Racing.png|''Diddy Kong Racing''
Tree Conifer Snowy (alt) - Diddy Kong Racing.png|''Diddy Kong Racing''
Tree Conifer Snowy Long - Diddy Kong Racing.png|''Diddy Kong Racing''
Tree Holiday - Diddy Kong Racing.png|''Diddy Kong Racing''
Bush Cycad - Diddy Kong Racing.png|''Diddy Kong Racing'' (top of palm tree)
Bush Cycad Large - Diddy Kong Racing.png|''Diddy Kong Racing'' (top of palm tree)
Filet Relay Tree.png|''[[Mario Party 2]]''
MP3 Castle Grounds Tree.png|''[[Mario Party 3]]''
Thwomp Pull Tree.png|''Mario Party 3''
SMS Asset Model Palm Tree.png|''[[Super Mario Sunshine]]''
SMS Asset Sprite Map (Palm Tree).png|''Super Mario Sunshine''
SMS Asset Sprite MP Tree (Left).gif|''Super Mario Sunshine''
SMS Asset Sprite MP Tree (Right).gif|''Super Mario Sunshine''
MKDS Mario tree.png|''[[Mario Kart DS]]'' (unused)
PalmTreeNSMB.png|''[[New Super Mario Bros.]]''
DKRDS Trophy Race Icon Snowflake Mountain.png|''[[Diddy Kong Racing DS]]''
DKRDS Trophy Race Icon Sherbet Island.png|''Diddy Kong Racing DS''
SPM Mario Bros.' House Tree.png|''[[Super Paper Mario]]''
SM3DL Asset Model Tree.png|''[[Super Mario 3D Land]]''
MK7N64TreeModel.png|''[[Mario Kart 7]]''
MK8 Unused 64 Tree Model.png|''[[Mario Kart 8]]'' (unused)
SMO Potted Palm Tree Souvenir.png|''[[Super Mario Odyssey]]''
SMO Mushroom Brochure E.png|''Super Mario Odyssey''
SMM2 Tree SM3DW icon.png|''[[Super Mario Maker 2]]''
SMM2 Tree SM3DW icon desert.png|''Super Mario Maker 2''
SMM2 Tree SM3DW icon forest.png|''Super Mario Maker 2''
SMM2 Tree SM3DW icon underwater.png|''Super Mario Maker 2''
SMM2 Tree SM3DW icon snow.png|''Super Mario Maker 2''
</gallery>
 
===Screenshots===
<gallery>
Golf JC Mario and tree screenshot.png|''[[Golf: Japan Course]]''
FCGUSC Gameplay.png|''[[Golf: U.S. Course]]''
File:SMW Yoshi's House.png||''[[Super Mario World]]''
File:Forest of Illusion 1 SMW.png|''Super Mario World''
DKR-FossilCanyon.png|''[[Diddy Kong Racing]]''
TI Golden Balloon Location 4.png|''Diddy Kong Racing''
Bluey's Course.png|''Diddy Kong Racing''
File:Game & Watch Gallery 3 Donkey Kong Jr. Classic.png|''[[Game & Watch Gallery 3]]'' (''Donkey Kong Jr.'')
File:DK64 Angry Aztec Donkey Banana 1.png|''[[Donkey Kong 64]]''
File:MP3 Coconut Conkers.png|''[[Mario Party 2]]''
File:Goomba King Battle.png|''[[Paper Mario]]''
File:High Treeson.png|''[[WarioWare, Inc.: Mega Microgame$!]]''
File:TreeHazard.png|''[[Mario Golf: Toadstool Tour]]''
SMS Screenshot Fruit Tree.png|''[[Super Mario Sunshine]]''
SMS Screenshot Pianta Tree.png|''Super Mario Sunshine''
File:Game&Watch-DonkeyKongJr.gif|''[[Game & Watch Gallery 4]]'' (''Donkey Kong Jr.'')
File:Game&Watch-MariosBombsAway.gif|''Game & Watch Gallery 4'' (''Mario's Bombs Away'')
File:Treasure Tree.png|''[[Mario Party 4]]''
File:Berry Basket Party 5.png|''[[Mario Party 5]]''
File:BananaMilkShake.png|''[[Mario Party 6]]''
File:TrickOrTree.png|''Mario Party 6''
File:SomethingAmist.png|''Mario Party 6''
File:IWannaBanna2.png|''Mario Party 6''
File:MistySurprise1.png|''Mario Party 6''
Fossil Canyon DKRDS.png|''[[Diddy Kong Racing DS]]''
File:Bubbletree.png|''[[Super Mario Galaxy]]''
File:MKWii-MapleTreewayCoursePreview.gif|''[[Mario Kart Wii]]''
SMG2 Screenshot Tree.png|''[[Super Mario Galaxy 2]]''
SMG2 Screenshot Pine Tree.png|''Super Mario Galaxy 2''
SMG2 Screenshot Palm Tree.png|''Super Mario Galaxy 2''
File:SMG2 Tall Trunk Starting Planet.png|''Super Mario Galaxy 2''
File:M&LDT Tree.png|''[[Mario & Luigi: Dream Team]]''
File:Gargantuan Grotto.jpg|''[[Super Mario 3D World]]''
File:MGWT Forest Course.jpg|''[[Mario Golf: World Tour]]''
File:DKJungleGolfCourse.jpg|''Mario Golf: World Tour''
File:PMCS Port Prisma Piper tree flowers.png|''[[Paper Mario: Color Splash]]''
File:EmeraldWoods1.png|''[[Mario Sports Superstars]]''
File:WWG High Treeson.png|''[[WarioWare Gold]]''
File:MasteroftheTrees SMM2.png|''[[Super Mario Maker 2]]''
File:MGSRRookieCourse.jpg|''[[Mario Golf: Super Rush]]''
File:MPS Woody Woods Title Screen.png|''[[Mario Party Superstars]]''
File:SavannaTreeSMBW.png|''[[Super Mario Bros. Wonder]]''
File:Tasty Tree SMBW.jpg|''Super Mario Bros. Wonder''
File:SMBW Maw-Maw Mouthful second 10-flower coin.jpg|''Super Mario Bros. Wonder''
File:WWMI Shear Madness.png|''[[WarioWare: Move It!]]''
File:WWMI Shear Madness 2P.png|''WarioWare: Move It!''
File:WWMI Monkeypult.png|''WarioWare: Move It!''
</gallery>
 
===Merchandise===
<gallery>
File:LEGO SM-71421 Dixie Kong's Jungle Jam.png|Dixie Kong's Jungle Jam from [[LEGO Super Mario|LEGO ''Super Mario'']]
File:LEGO SM-71424 Donkey Kong's Tree House.png|[[DK's Tree House]] from LEGO ''Super Mario''
File:LEGO SM-71428 Yoshis' Egg-cellent Forest.png|Yoshis' Egg-cellent Forest from LEGO ''Super Mario''
File:Goombas' Playground.png|Goombas' Playground from LEGO ''Super Mario''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario Bros. Wonder]]'' (pink tree)
|file1=<tt>G:/romfs/Model/ObjectGrowPlants.bfres.zs</tt>
|name1=GrowPlants
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Fra=Arbre
|Jap=木
|FraM=Tree
|JapR=Ki
|JapM=Tree
|ChiS=树
|ChiSR=Shù
|ChiSM=Tree
|ChiT=樹
|ChiTR=Shù
|ChiTM=Tree
|Dut=Boom
|DutM=Tree
|Fre=Arbre
|FreM=Tree
|Ger=Baum
|Ger=Baum
|GerM=Tree
|GerM=Tree
|Spa=Árbol
|SpaM=Tree
|Ita=Albero
|Ita=Albero
|ItaM=Tree
|ItaM=Tree
|Dut=Boom
|DutM=Tree
|Rus=дерево
|Rus=дерево
|RusR=Derevo
|RusR=Derevo
|RusM=Tree
|RusM=Tree
|Jap=
|Spa=Árbol
|JapR=Ki
|SpaM=Tree
|JapM=Tree
|Chi=树 (Simplified)<br>樹 (Traditional)
|ChiR=Shù
|ChiM=Tree
}}
}}
==See also==
*[[Pole]]
==References==
{{NIWA|Nookipedia=1|ZeldaWiki=1}}
<references/>
{{navboxes|
{{SM64}}
{{SM64}}
{{DKR}}
{{DK64}}
{{PM}}
{{PM}}
{{Super Mario Sunshine}}
{{Super Mario Sunshine}}
{{PMTTYD}}
{{PMTTYD}}
{{SMG2}}
{{SM3DL}}
{{NSMBU}}
{{SM3DW}}
{{CTTT}}
{{SMO}}
{{SMO}}
[[Category:Trees]]
{{SMM2}}
{{TSMBM}}
{{SMBW}}
}}
[[Category:Trees|*]]
[[Category:Capturable]]
[[Category:Capturable]]
[[Category:Paper Mario Objects]]
[[Category:Bowser's Fury objects]]
[[Category:Paper Mario: The Thousand-Year Door Objects]]
[[Category:Captain Toad: Treasure Tracker objects]]
[[Category:Super Mario 64 Objects]]
[[Category:Diddy Kong Racing]]
[[Category:Super Mario Odyssey Objects]]
[[Category:Donkey Kong 64 objects]]
[[Category:Super Mario Sunshine Objects]]
[[Category:Paper Mario objects]]
[[Category:Paper Mario: The Thousand-Year Door objects]]
[[Category:Super Mario 3D Land objects]]
[[Category:Super Mario 3D World objects]]
[[Category:Super Mario 64 objects]]
[[Category:Super Mario Bros. Wonder objects]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Mario Maker 2 objects]]
[[Category:Super Mario Odyssey objects]]
[[Category:Super Mario Sunshine objects]]
[[Category:The Super Mario Bros. Movie objects]]
[[de:Baum]]
[[de:Baum]]
[[it:Albero]]
[[it:Albero]]

Latest revision as of 19:54, September 8, 2024

Tree
Model of a deciduous tree in Super Mario 3D World. It visually is very similar to the trees from Princess Peach's Castle Grounds in Super Mario 64.
Model from Super Mario 3D World
First appearance Donkey Kong Jr. (1982)
Latest appearance Super Mario Bros. Wonder (2023)
Variants
Notable members

Trees in the Super Mario franchise are large plants that mostly represent decorative elements, and occasionally as obstacles for obstructing enemies or being physical barriers. However, they are usually climbable and may hide items, especially in the three-dimensional games of the Super Mario series.

History[edit]

Donkey Kong Jr. (Game & Watch)[edit]

Donkey Kong Jr. for the Game & Watch and its modern variants in the Game & Watch Gallery series involves the titular character's navigating through a tree to rescue Donkey Kong from Mario. The tree provides vines for Donkey Kong Jr. to swing from and avoid enemies. Donkey Kong Jr. can also drop fruits to defeat enemies for bonus points.

Mario's Bombs Away[edit]

In Mario's Bombs Away, palm trees hide Mario's enemies. While Mario is carrying a bomb, enemies emerge from the fronds to try to light it.

Super Mario series[edit]

It has been requested that this article be rewritten and expanded to include more information. Reason: the palm trees in New Super Mario Bros. Wii. May also be in New Super Mario Bros. 2

Super Mario Bros. 2[edit]

World 5-2 from Super Mario Bros. 2 (Super Mario All-Stars)
Trees with Hoopsters on them in the Super Mario All-Stars version of Super Mario Bros. 2

In Super Mario Bros. 2, palm trees are common throughout Subcon, with their leaves being shared with those on the tops of vines. While the player cannot interact with them directly, Hoopsters are able to climb on them as though they were vines.

Super Mario World / Super Mario World: Super Mario Advance 2[edit]

Yoshi's House, which first appears in Super Mario World and Super Mario World: Super Mario Advance 2, consists of a large tree with berries for Yoshi to lay an egg. The tree is also visible on the world map of Dinosaur Land, marking the level. In Forest of Illusion, levels containing densely populated trees, also bearing fruit, can obscure the player, enemies, and items.

Super Mario 64[edit]

In Super Mario 64 DS, in Whomp's Fortress, Yoshi climbs a tree to awaken Hoot.

In Super Mario 64, Mario can climb on top of trees in the same manner as poles. In different areas, trees take on different appearances, with the castle's back courtyard and the snowy areas having a star-shaped conifer appearance. In some cases, climbing to the top causes a 1-Up Mushroom to spawn. In Whomp's Fortress, a tree contains Hoot in later missions. In Super Mario 64 DS, Hoot appears in trees in other levels as well.

If Mario long-jumps onto the tree's trunk, then he will swing around it briefly. In the Shindou re-release of the game, he will still swing, but not as far.

Super Mario Sunshine[edit]

Trees[1] appear throughout Super Mario Sunshine. They are occasionally covered in goop and will sprout up when it is cleared away, although some in Gelato Beach are simply spawned from spraying in certain areas without the addition of goop. Some trees have a harmless spiky area near the leaves preventing Mario from climbing all the way up one. Pianta Village is centered around a particularly large tree. A baobab-like tree is in Pinna Park and resembles a Pianta head, having some X Graffiti on the front and a papaya dangling from the nose.

Super Mario Galaxy[edit]

While Super Mario Galaxy does not feature trees that Mario (or Luigi) can directly interact with, there are tree stumps he can Ground Pound on to trigger various effects. The Bell on the Big Tree is a hidden mission in Gold Leaf Galaxy where Mario navigates in a bubble around a large tree. He can activate a bell on this tree to spawn music notes that wrap around tree trunk. While floating, he can collect these music notes to earn a Power Star.

Super Mario Galaxy 2[edit]

Mario (or Luigi) can climb broad-leaf and conifer trees in Super Mario Galaxy 2, similar to poles. Palm trees, however, have fronds that Mario can stand on. A giant tree in Tall Trunk Galaxy is featured. Mario can scale this tree depending on the design of the mission he is in. For The Flotacious Blimp Fruit, he requires Blimp Yoshi. In Tall Trunk's Big Slide, he instead jumps through swings.

The Whittle species, which are tree spirits, are introduced. They consider the tree in Tall Trunk Galaxy to be sacred.

The stumps from Super Mario Galaxy also return.

Super Mario 3D Land[edit]

In Super Mario 3D Land, trees are common in grass-themed levels, like World 1-1. The crowns of the trees in this game have a globe-like shape with several layers of leaves. Mario or Luigi can climb them like in Super Mario 64 and will cause them to shake softly upon doing so. Usually, climbing to the top of a tree will reveal an item, such as a Coin, Super Leaf or 1-Up Mushroom.

Trees with this specific design also appear as background elements in New Super Mario Bros. 2, two Super Mario stages in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate (3D Land and Golden Plains) and in Super Mario Maker 2's Story Mode hub.

Tail Trees, a variant with tail-like branches that bears Super Leaves, make their first appearance.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

In New Super Mario Bros. U, New Super Luigi U and New Super Mario Bros. U Deluxe, trees appear in various levels in the game, mostly levels in Layer-Cake Desert and Sparkling Waters. In these levels, they act as platforms that can be stood on. Waddlewings can also cling onto trees. If the player performs a Spin Jump on a tree, some coins will appear.

Super Mario 3D World / Super Mario 3D World + Bowser’s Fury[edit]

The Super Bell tree

Trees appear in various levels in Super Mario 3D World, occasionally releasing coins or Mini Goombas when the player climbs to the top. A unique type of tree with a white trunk and a yellow and orange-striped crown of leaves in the shape of a Super Bell also makes multiple appearances throughout the game, primarily in World 1. They appear in varying heights, ranging from short to extremely tall, even taller than Mega Mario at their tallest. Unlike the other tree types, if the player climbs to the top, a Super Bell will often appear and fall to the ground. When climbed on, these trees emit a bell jingling sound (the same happens when the player touches one with the Wii U GamePad). Trees can be destroyed by walking into them while under the effects of a Mega Mushroom.

Trees return in the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury, where the trees' bushes have cat-like ears on the top. In the Lakeside region, they are green; in the Ruins region, they are light blue; and in the Wasteland region, they are red. If Mario rolls into a tree, the player earns a single coin.

Super Mario Odyssey[edit]

A fir tree that appears in the Deep Woods area of the Wooded Kingdom from Super Mario Odyssey can be captured with Cappy. This is indicated by a small, green orb on the top of it. If Mario captures the tree, he can move around by moving Left Stick. This is required in order to obtain a Power Moon in a glowing spot that is hidden underneath the tree. Unlike the more realistic trees in the game, this tree's design greatly resembles that of Super Mario 3D World. Several climbable trees with designs based on those of the trees in Super Mario 64 appear throughout the Mushroom Kingdom.

Super Mario Maker 2[edit]

A tree in the ground theme in Super Mario Maker 2
The Super Bell tree in Super Mario Maker 2

Trees reappear as a course element in Super Mario Maker 2 in the Super Mario 3D World style (marking their first interactive appearance in a 2D game), where their height can be altered in a manner similar to pipes. Their designs vary between level themes, with most themes' trees taking the form of the Super Bell trees seen in the original game. In the Desert theme, they resemble palm trees; in the Underwater theme, they take on a puffed pink appearance; in the Forest theme, they take on a more generic appearance and spherical shape; and in the Snow theme, they resemble snow-covered conifers. Items can also be placed inside of them, and if the player climbs to the top, the item will pop out of it.

Super Mario Bros. Wonder[edit]

In Super Mario Bros. Wonder, special trees appear in certain levels such as Bulrush Coming Through!. Players can identify them when the trees buckle slightly under them. When players Ground Pound on them, they can alter the elevation of these trees. One tree, indicated by vertical coins, leads the player to a secret sky area to find a 10-flower coin.

Short pink trees in Maw-Maw Mouthful provide Goomba Mario cover to prevent Maw-Maws from eating him.

Diddy Kong Racing / Diddy Kong Racing DS[edit]

Spacedust Alley, from Diddy Kong Racing.
A palm tree in Spacedust Alley.

Various types of trees serve as hazards in Diddy Kong Racing and its remake Diddy Kong Racing DS. Their appearance varies on the location, with temperate areas featuring broad-leaved trees, tropical areas featuring palms (Spacedust Alley, however, contains palm trees), and mountain and snow areas with conifers. When racers hit trees, they lose speed or even stop, and the tree makes a cartoonish wobbling noise. Some other trees are more simple obstacles, such as the large palms supporting the race banner in Whale Bay.

Yoshi's Story[edit]

Main article: Super Happy Tree

The Super Happy Tree in Yoshi's Island is central to the plot of Yoshi's Story. Including the central Heart Fruit, it grows all fruits on the island and provides happiness to the inhabitants.

Mario Golf series[edit]

Trees are common obstacles throughout golf courses in the Mario Golf series. Trees interfere with the paths of balls, such as having balls bounce off trunks, or the leaves slow, if not stop their trajectory. In Mario Golf: World Tour, Fire Flower-powered shots can burn through tree cover, and Special Shots in Mario Golf: Super Rush can pierce through foliage (since version 2.0.0). If golf balls are stuck in trees, or if they land too close to a tree, making them unplayable, players take a hazard penalty and add one stroke to their score.

Donkey Kong 64[edit]

Climbable palm trees appear in Jungle Japes, Angry Aztec, and around DK's Tree House in Donkey Kong 64. These trees have leaves that can be walked on. Some treetops contain items, such as Banana Bunches.

Mario Party series[edit]

In Mario Party 2, Woody, a large friendly tree, first appears and sells minigames. Evil Woody, his blue counterpart, first appears in Mario Party 3. The Mario Party series has several tree-themed boards including Woody Woods and Towering Treetop that has sentient trees, including Woody and Evil Woody.

Trees are also featured in several minigames. Players drop coconuts from palm trees in Coconut Conk to defeat the solo player. Players shoot down fruits from a large tree in Berry Basket so their teammates can collect fruits. In Banana Shake, players shake trees to gain bananas while avoiding falling hammers. In Trick or Tree, dark sentient trees shuffle, and players must guess and choose the highest tree to win. In Something's Amist, trees (the same ones from Trick or Tree) look at the location of the hidden gem. A board-specific item minigame Treasure Tree, can be played in Shy Guy's Jungle Jam in Mario Party 4. Players under the effects of the Mini Mushroom can receive one of the three items that are swinging from the tree.

Paper Mario series[edit]

Trees in Paper Mario and other games of the Paper Mario series have appeared as interactable objects. Trees are not climbed, but Mario can hit them with a hammer, potentially causing items to drop from them. In Paper Mario: The Origami King in particular, hammering trees can cause them to drop infinite amounts of Confetti, which is mandatory to progress through the game.

Captain Toad: Treasure Tracker[edit]

Super Bell trees in Super Bell Hill in Captain Toad: Treasure Tracker

Super Bell trees from Super Mario 3D World reappear in the Wii U version of Captain Toad: Treasure Tracker in the same locations in Super Bell Hill, the first level of the Bonus Episode.

The Super Mario Bros. Movie[edit]

In The Super Mario Bros. Movie, green bell-shaped trees, referencing the Super Bell trees from Super Mario 3D World, can be seen scattered throughout the Mushroom Kingdom, mainly around Peach's Castle in Toad Town.

Profiles[edit]

Super Mario 3D Land[edit]

  • European website bio: Try climbing right to the very top...

Gallery[edit]

Artwork[edit]

Sprites and models[edit]

Screenshots[edit]

Merchandise[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Bros. Wonder (pink tree) G:/romfs/Model/ObjectGrowPlants.bfres.zs GrowPlants -

Names in other languages[edit]

Language Name Meaning Notes
Japanese [?]
Ki
Tree
Chinese (simplified) [?]
Shù
Tree
Chinese (traditional) [?]
Shù
Tree
Dutch Boom[?] Tree
French Arbre[?] Tree
German Baum[?] Tree
Italian Albero[?] Tree
Russian дерево[?]
Derevo
Tree
Spanish Árbol[?] Tree

See also[edit]

References[edit]

  1. ^ Averill, Alan; Villarreal, Jennifer (2002). Super Mario Sunshine: The Official Nintendo Player's Guide. Redmond, WA: Nintendo of America (American English). ISBN 1-930206-23-2. Page 59.