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{{articleabout|a species from the ''Mario'' series|other uses of the word Spiny|[[Spiny (disambiguation)|here]]|the ''[[WarioWare: D.I.Y.]]'' microgame|[[Spiny (microgame)|here]]}}
{{about|the recurring enemy species|other uses of the word "Spiny"|[[Spiny (disambiguation)]]}}
{{Species-infobox
{{species infobox
|title=Spiny
|image=[[File:Spiny Artwork - New Super Mario Bros. 2.png|200x200px]]<br>Artwork from ''[[New Super Mario Bros. 2]]''
|image=[[File:SpinyWii.png|250px]]<br>A '''Spiny''' from ''[[New Super Mario Bros. Wii]]''.
|variants=[[Big Spiny]]<br>[[Dark Spiny]]<br>[[Paper Spiny]]<br>[[Sad Spiny]]<br>[[Sharpea]]<br>[[Sky-Blue Spiny]]<br>[[Spike Blop]]<br>[[Spike Koopa]]<br>[[Spikey (Super Mario RPG)|Spikey]]<br>[[Spiny R]]<br>[[Spiny Shroopa]]<br>[[Thorny]]
|sub_species=[[Sharpea]]<br>[[Sky-Blue Spiny]]<br>[[Spike Blop]]<br>[[Spiny Shroopa]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|species_origin=[[Koopa Troopa]]
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|first_appearance=''[[Super Mario Bros.]]'' (1985)
|variant_of=[[Koopa (species)|Koopa]]
|comparable=[[Bony Beetle]]<br>[[Bumbleprod]]<br>[[Spiky]]
|relatives=[[Spike Top]]<br>[[Spiny Egg]]
|notable=[[Spike Storm]]
|notable=[[Spike Storm]]
|affiliation=[[Koopa Troop]] (mostly [[Lakitu]])
|collapsed=true
|latest_appearance=''[[Super Mario Galaxy 2]]'' (2010)
}}
}}
'''Spinies''' (Japanese トゲゾー ''Togezō'') are quadruped [[Koopa Troopa|Koopa]]s first appearing in ''[[Super Mario Bros.]]''. They are often thrown by [[Lakitu]]s in unlimited supplies, but can also be naturally occurring. In ''Super Mario Bros.'', the only way the player can defeat them is to shoot a [[fireball]] at them, or run into them while being invincible from a [[Starman]].
{{quote|Need some foot acupuncture?|Spiny|[[Paper Mario: Color Splash]]}}
 
'''Spinies''' (singular '''Spiny'''; occasionally pluralized '''Spinys''', as in the ''[[Super Mario Adventures]]'' comic and ''[[Super Paper Mario]]'', and spelled '''Spiney''' in one [[Play Nintendo]] poll,<ref>{{cite|url=play.nintendo.com/activities/opinion-polls/nintendo-characters-halloween-fun-poll-survey/|title=Nintendo Characters Halloween Fun Poll, Survey|publisher=''[[Play Nintendo]]''|accessdate=October 21, 2022|archive=web.archive.org/web/20221021191319/https://play.nintendo.com/activities/opinion-polls/nintendo-characters-halloween-fun-poll-survey}}</ref> also called '''Spiny Shells''' in promotional material for ''[[The Super Mario Bros. Movie]]''<ref>{{cite|author=@supermariomovie|date=April 27, 2023|url=x.com/supermariomovie/status/1651269921303674901?cxt=HHwWqoC--dPPvuotAAAA|quote=They’re Spiny Shells and they have feelings. #SuperMarioMovie|publisher=X|accessdate=August 3, 2023}}</ref>) are [[List of enemies|enemies]] introduced in ''[[Super Mario Bros.]]'' They are small, spine-shelled quadrupedal [[Koopa (species)|Koopa]]s commonly encountered from being thrown by [[Lakitu]]s in unlimited supplies. [[Stomp]]ing or [[Ground Pound]]ing on Spinies will cause any playable character to take damage, due to the spines on top of them. They can be defeated by [[fireball]]s, [[iceball]]s, [[Super Star]] invincibility, and [[POW Block]]s. They can also roll up into a ball called a [[Spiny Egg]], with its own unique properties. Spiny resembles a [[Spike Top]], which is another variant of Koopa, or more closely, [[Buzzy Beetle]]. This is due to their red shells with spikes on top, the only difference being Spike Tops only have a single spike and their heads are hidden under the shell. In the first three games of the [[Paper Mario (series)|''Paper Mario'' series]], the face of a Spiny resembles that of a [[Koopa Troopa]]'s; it has its regular face from ''[[Paper Mario: Sticker Star]]'' onward.
==History==
==History==
{{tense}}
{{rewrite-expand}}
===''Super Mario'' series===
===''Super Mario'' series===
====''Mario Bros.====
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
[[File:Three Spinies.png|frame|left]]
[[File:SMBSpiny.jpg|thumb|left|Artwork of a Spiny from ''Super Mario Bros.'' showing its original design]]
Although they never actually appear in the original ''[[Mario Bros. (game)|Mario Bros.]]'' arcade game, they replace the [[Shellcreeper]]s in all of the remakes, excluding direct ports. The reason for this is so that new players won't try jumping on Shellcreepers, mistaking them for [[Koopa Troopa]]s.
[[File:Lakitu throwing Spiny SMB1.png|thumb|Two Spinies in World 4-1, their level debut in ''Super Mario Bros.'']]
Spinies first appear in ''[[Super Mario Bros.]]'' and its dual-purpose add-on and sequel, ''[[Super Mario Bros.: The Lost Levels]]''. In both games, [[Spiny Egg|Spiny's egg]]s are always thrown by Lakitus. They first appear in [[World 4-1 (Super Mario Bros.)|World 4-1]] of ''Super Mario Bros.'' and in the level of the [[World 4-1 (Super Mario Bros.: The Lost Levels)|same name]] in ''Super Mario Bros.: The Lost Levels''. Spinies and their eggs can only be defeated by a [[Fire Flower]] or a [[Super Star|Starman]] because attempting to [[stomp]] them hurts Mario. If they are hit from below, Spinies are bumped to the side like a [[Mushroom]], instead of being flipped over, like a [[Koopa Troopa|Koopa]]. Most levels with Spinies and Lakitus have many long staightaways with very few places to hide. These levels also usually have one or more very high blocks to [[jump]] on the Lakitu, thus stopping the Spinies for a time; though eventually, a new Lakitu appears. Spinies can also fill some platforms forcing the player to wait for them to move to progress. When they hatch or land on ground, they always face the direction of Mario or Luigi.


Spinies infest the pipes in the game, they can be defeated when the Mario Bros. hit the ground underneath them, flipping them over onto their shell; Spinies can then be touch by Mario or Luigi and sent careening into the water. If they aren't defeated in time, Spinies will flip themselves over and their shell will turn from red to green (and from green to blue if it happens a second time), making it faster. Blue Spinies will also appear when a normal Spiny is the last enemy left on a level.
Since no more than five enemies are allowed onscreen at the same time due to the limitations of the [[Family Computer]], its Western parallel ([[Nintendo Entertainment System]]), and its add-on, [[Family Computer Disk System]], if there are already five Spinies on the ground, then Lakitu stops throwing more Spinies at Mario. This had been amended in later remakes, including ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]''.


====''Super Mario Bros.====
In [[World 4-4 (Super Mario Bros.)|World 4-4]] of ''Super Mario Bros.'', a Spiny is disguised as a [[Impostor Bowser|fake Bowser]]. In original releases of ''Super Mario Bros.: The Lost Levels'', [[World D-4]] features a Spiny disguised as both a fake Bowser and another as [[Bowser's Brother]].
[[File:SMBSpiny.jpg|thumb|left|Spiny artwork from ''Super Mario Bros.'']]
[[File:LakituSpiny.gif|thumb|A Lakitu and three Spinies.]]
In ''[[Super Mario Bros.]]'', Spinies made their first true appearance when [[Bowser]] kidnaps [[Princess Peach|Princess Toadstool]]; they are always thrown by the Koopa King's [[Lakitu]]s. These Spinies are only beatable by a [[Fire Flower]] or a [[Star]]. If they are hit from below, they will be bumped to the side like a [[Mushroom]], instead of being flipped over, like a [[Koopa]]. Most levels that have a Lakitu-and-Spiny combination have many long staightaways with very few places to hide. These levels also usually have one or more very high blocks to [[jump]] on the Lakitu, thus stopping the Spinies for a time; though eventually, a new Lakitu will appear. Spines can also fill some platforms forcing the player to wait for them to move to progress.


Spinies also appears in ''[[Super Mario Bros.: The Lost Levels]]'', playing the same role as in ''Super Mario Bros.''
====''Super Mario Bros. 3''====
[[File:SpinySMB3.gif|frame|left]]
Spinies (also pluralized as Spinys<ref>{{cite|title=''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet|date=2003|language=en-us|publisher=Nintendo of America|page=49}}</ref>) are enemies in ''[[Super Mario Bros. 3]]''. They are once again thrown by Lakitus, just like in ''Super Mario Bros.'', and can be defeated by [[Fire Mario]], [[Hammer Mario]], a [[Goomba's Shoe]] (only in [[World 5-3 (Super Mario Bros. 3)|World 5-3]]), and a [[Super Star|Starman]]. Like [[Buzzy Beetle]]s, '''Upside-down Spinies'''<ref>{{cite|url=www.nintendo.co.jp/character/mario/archives/smb3/?lang=en English|title=''Super Mario Bros. 3'' entry on the official Mario Portal|publisher=nintendo.co.jp|language=en|accessdate=August 13, 2022|archive=archive.today/2022.08.13-142617/https://www.nintendo.co.jp/character/mario/archives/smb3/?lang=en}}</ref> also hang from the ceiling, dropping down when Mario is close enough and sliding on their shells. Using [[Raccoon Mario|Raccoon]] or [[Tanooki Mario]]'s tail, they can be flipped onto their back and picked up and [[Shell Toss|thrown]] like a regular [[Koopa Shell]]. Unlike Koopa or Buzzy Beetle shells, Mario can not safely jump on a [[Spiny Shell (red)|Spiny Shell]] despite it being upside down. However, this would later become possible in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.


====''Super Mario Bros. 3====
A green, unhatched variant of Spiny Egg is introduced in this game. It can move around and chase the player until it falls off a cliff or is hit by a shell, fireball, [[hammer]], or Starman. This is the only game in which this kind of Spiny Egg appears, and it only appears in one level, [[World 3-4 (Super Mario Bros. 3)|3-4]].
[[File:SpinySMB3.gif|thumb|left]]
While they are never seen in [[Subcon (place)|Subcon]] in ''[[Super Mario Bros. 2]]'', they do appear under Bowser's rule in ''[[Super Mario Bros. 3]]''. Spinies are once again thrown by Lakitus, just like in ''Super Mario Bros.'' and can be defeated by [[Fire Mario]], [[Hammer Mario]], and a [[Starman]]. Using [[Racoon Mario]]'s or [[Tanooki Mario]]'s tail, they can be flipped onto their back and picked up and [[Shell Toss|thrown]] like a regular [[Koopa Shell]].  Unlike Koopa or [[Buzzy Beetle]] shells, Mario cannot safely jump on a sliding [[Spiny Shell]] despite its business end being upside down.  


A new subspecies of Spiny is introduced in this game, called the [[Spiny Egg]]. It is a Spiny in an egg that never hatched. It can move around and chase the player until it falls off a cliff or is hit by a Shell, Fireball, [[Hammer]], or Starman. This is the only game that this kind of Spiny Eggs appears in.
Spinies also appear in the [[Mario Bros. (Super Mario Bros. 3)|''Mario Bros.'' minigame]], where they replace [[Shellcreeper]]s from the original game. If a Spiny is flipped over and left alone, it eventually flips back over. Like all other enemies, they turn blue and move faster when it is the last enemy. In the version available in ''[[Super Mario All-Stars]]'', Spinies also appear in the expanded [[Battle Game (Super Mario All-Stars)|Battle Game]]. They act like they do in the original minigame but also turn blue and move faster if a player flips them back up.


In the Japanese Version of the remake when the Red Switch E-Reader Card is scanned, all normal-sized Goombas are replaced with Spinies.
Scanning the [[Teki Power Up! Tokuten x2!!|red switch card]] with an [[e-Reader]] replaces all regular [[Goomba]]s with Spinies.


====''Super Mario World====
====''Super Mario World''====
[[File:Spinysmw.png|thumb|left|Spinies as they appear in ''Super Mario World''.]]
[[File:Spinysmw.png|frame]]
[[File:Super Mario All-Stars World Title Screen.png|thumb|The Spiny on the title screen.]]
Spinies reappear in ''[[Super Mario World]]''. As usual, they are thrown by Lakitus; some of which, called [[Fishin' Lakitu]]s, hold a [[1-Up Mushroom]] on a fishing pole for the player. Only when Mario or Luigi collects this Mushroom would the Lakitu begin to hurl Spinies at them. The enemies can be defeated by a Fire Flower, [[Cape]], [[Yoshi]], or Super Star. Unlike the Koopa Troopas in ''Super Mario World'', which hide in their shells after being hit by a Cape, Spinies are instantly defeated, leaving no Shell. All Spinies in a level can be turned into Coins for a set amount of time if a [[Gray P Switch]] has been activated.
When Bowser kidnaps Peach on her vacation to [[Dinosaur Land]], Spinies reappear in ''[[Super Mario World]]''. As usual, they are thrown by Lakitus; some of which, called [[Fishin' Lakitu]]s, hold a [[1-Up Mushroom]] on a fishing pole for the player. Only when Mario or Luigi collects this Mushroom would the Lakitu begin to hurl Spinies at them. The enemies can be defeated by a Fire Flower, [[Cape]], [[Yoshi]], or Starman. Unlike the Koopas in ''Super Mario World'', which hide in their shells after being hit by a Cape, Spinies are instantly defeated, leaving no Shell.


A special silvered colored [[P-Switch]] in this game would turn all Spinies in a level into Coins for a set amount of time.
In ''[[Super Mario All-Stars + Super Mario World]]'' a Spiny is one of the eleven characters that appears on the title screen of the game along with [[Bowser]], a [[Bob-omb]], a [[Goomba]], [[Princess Peach|Princess Toadstool]], [[Mario]], [[Luigi]], [[Toad]], [[Yoshi]], a [[Pidgit]] and [[Birdo]].


In ''[[Super Mario All-Stars + Super Mario World]]'' a Spiny is one of the eleven characters that appeared on the title screen of the game along with [[Bowser]], [[Bob-omb]], [[Goomba]], [[Princess Peach]], [[Mario]], [[Luigi]], [[Toad]], [[Yoshi]], [[Pidgit]] and [[Birdo]].
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:SM64_Spiny.png|thumb|left|A Spiny from ''Super Mario 64'']]
Spinies are enemies in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]. The original version depicts them without eyes. They appear in [[Tiny-Huge Island]] and [[Rainbow Ride]] only, being thrown by [[Lakitu]]s in the former. In the remake, Spinies also appear in [[Goomboss Battle]] and [[Sunshine Isles]]. When released by a Lakitu, a Spiny bounces twice and then begins to walk around slowly. Spinies can survive underwater if lured there, but a Spiny Egg deployed underwater does not hatch. Spinies are nearly impossible to defeat. Even the otherwise impervious [[Green Shell|Shiny Shell]] breaks if used against a Spiny, as though Mario ran into a wall, and a well-timed [[punch]] only knocks them back a bit. In Rainbow Ride, Mario can punch them repeatedly until they fall off the side. However, doing so does not produce any reward, as they simply fall into a bottomless area. In the remake, ''Super Mario 64 DS'', Spinies can also be defeated by Yoshi, who can eat them and turn them into [[Yoshi's Egg|Yoshi Egg]]s. Shooting a Yoshi Egg made from a Spiny yields one Yellow Coin. Eating one and spitting one out, however, simply reverts it into a Spiny Egg temporarily. Spinies can also be defeated in Goomboss Battle by luring them into the poison gas.


====''Super Mario 64====
====''New Super Mario Bros.''====
[[File:Spiny 64.png|thumb|left|A Spiny from ''Super Mario 64''.]]
[[File:Spiny NSMB art.png|thumb|Artwork of a Spiny in ''New Super Mario Bros.'']]
When [[Bowser]] took over [[Princess Peach's Castle]] in ''[[Super Mario 64]]'' (and in the remake, ''[[Super Mario 64 DS]]''), Spinies made another appearance, albeit a rather rare one: they could only be found thrown by a Lakitu in [[Tiny-Huge Island]] and [[Rainbow Ride]]. When these Spinies were released by Lakitu, they would bounce twice and then start walking around slowly.
Spinies are enemies in ''[[New Super Mario Bros.]]''. Aside from their usual behavior, Spinies have a new ability of floating in the water by transforming into a Spiny Egg. Spinies can be defeated by a [[Fire Flower]], a [[Super Star]], a [[Mega Mushroom]], or a [[Blue Shell]]. Spinies retained their trick from ''[[Super Mario Bros. 3]]'' of dropping from the ceiling when Mario is close. While sliding on their shells, they can be safely stomped on, picked up and thrown since they are upside down. When the "bah" sound is heard in the music, Spinies hop and change direction. The boss of [[World 7 (New Super Mario Bros.)|World 7]], [[Lakithunder]] throws Spinies after he is jumped on for the first time.


This was the only game in which Spinies were nearly impossible to defeat, even with a [[Shiny Shell]] or by being lured into the water. In Rainbow Ride, Mario could punch them repeatedly until they fall off the side. However, doing so will not produce any reward, as they will simply fall into a bottomless area. In the remake, ''[[Super Mario 64 DS]]'', Spinies could also be defeated by Yoshi, who would eat them and turn them into [[Egg]]s. The remake also gave Spinies additional appearances in [[Goomboss Battle]], where they could also be defeated by luring them into the poison gas, and [[Sunshine Isles]].
====''New Super Mario Bros. Wii''====
[[File:NSMBW World 2-Enemy Screenshot.png|thumb|200px|left|Mario fighting four Spinies in an Enemy Course in ''New Super Mario Bros. Wii'']]
[[File:NSMBW Spiny Render.png|frame]]
Spinies, along with [[Lakitu]], re-appear in ''[[New Super Mario Bros. Wii]]''. Spinies can also be frozen via the [[Penguin Suit]] and [[Ice Mario]], and, unlike other spiked enemies, they stay frozen until they break free. Spinies behave in a very similar way to their ''New Super Mario Bros.'' counterparts, except they no longer change direction at the sound of the "bah" vocals. Unlike in ''Super Mario World'', [[Yoshi]] cannot completely eat Spinies. However, he can grab them with his tongue and spit them out at other enemies, just like [[Koopa Troopa]]s. Yoshi can also jump on Spinies without getting hurt.


====''New Super Mario Bros.====
Spinies also appear along with a Lakitu as the Enemy Course of [[World 7 (New Super Mario Bros. Wii)|World 7]]. Ceiling Spinies serve as the enemies in the [[Enemy Course]] of [[World 2 (New Super Mario Bros. Wii)|World 2]], and also appear in [[World 6-2 (New Super Mario Bros. Wii)|World 6-2]].
[[File:Spiny.JPG|thumb|right|'''Spiny's''' artwork in ''[[New Super Mario Bros.]]''.]]
Spinies make an appearance in ''[[New Super Mario Bros.]]'', in which they are treated the same way as in their older side-scrolling games such as ''Super Mario Bros.'' or ''Super Mario Bros. 3''. They also have a new ability, however, which is to float in the water by transforming into a Spiny Egg. This ability has yet to appear in another game. Spinies can be defeated by a [[Fire Flower]], a [[Starman]], a [[Mega Mushroom]], or a [[Blue Koopa Shell]]. Spinies can also hang from the ceiling, dropping down when Mario is close enough and sliding on their shells, similar to [[Buzzy Beetle]]s as they did in ''[[Super Mario Bros. 3]]''. While sliding on their shells, they can be safely stomped on, picked up and thrown since they're upside down.


The boss of World 7, [[Lakithunder]] throws Spinies after he is jumped on for the first time, making the battle a little more difficult.
During [[Kamek|Magikoopa]]'s boss fight in [[World 8 (New Super Mario Bros. Wii)|World 8]], the platforms can occasionally be transformed into Spinies.


====''New Super Mario Bros. Wii''====
While Spiny's undersides cannot be jumped on in the original ''[[Super Mario Bros. 3]]'', [[Mario]] and the other characters can do this in this game. They can even be used like normal Koopa Troopa shells while upside-down.
[[File:World 2 enemy course.png|thumb|200px|left|Mario fighting four '''Spinys'''.]]
 
Spinys, along with [[Lakitu]], reappear in ''[[New Super Mario Bros. Wii]]''. Spinys can also be frozen via the [[Penguin Suit]] and [[Ice Mario]], and unlike other spiked enemies they will stay frozen until they break free. Spinys behave in a very similar way to their ''New Super Mario Bros.'' appearance. [[Yoshi]] can't eat Spinys, but he can grab them with his tongue, and spit them out at other enemies.
====''Super Mario Galaxy 2''====
[[File:SMG2 Yoshi Star Spiny Rainbow Romp.png|thumb|200px|Spinies in the [[Yoshi Star Galaxy]] in ''Super Mario Galaxy 2'']]
Spinies are enemies in ''[[Super Mario Galaxy 2]]''. They are encountered in [[Yoshi Star Galaxy]], the [[Tall Trunk Galaxy]], and [[Starshine Beach Galaxy]]. Spinies normally walk around idly, but when Mario is nearby, the Spiny attempts to damage him. A Spiny can become a [[Spiny Egg]] upon contact with Yoshi's tongue, which can then grab and hold the Spiny into his mouth and spit it back out to attack other enemies.
 
====''Super Mario 3D Land''====
Spinies are enemies in ''[[Super Mario 3D Land]]''. They attack as they did in ''Super Mario Galaxy 2''. Spinies are defeated outright by [[Tanooki Mario]]'s tail whip, rather than retreating into their shells, unlike ''Super Mario Bros. 3''. This is the first time in the ''Super Mario'' platformers where Spinies appear to be independently alone, without the presence or the need to be thrown by a Lakitu, as they do not appear in this game.
 
====''New Super Mario Bros. 2''====
Spinies are enemies in ''[[New Super Mario Bros. 2]]''. They are encountered in {{world-link|flower|B|World Flower-B}}. They turn into [[coin]]s when the player touches a [[Gold Ring]], although there is an {{file link|Gold Spiny.png|unused}} golden Spiny variant in the game's files, along with a golden Spiny Egg.
 
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Spinies make an appearance in ''[[New Super Mario Bros. U]]'' acting as in previous games, they appear in the levels [[Seesaw Shrooms (level)|Seesaw Shrooms]] of [[Meringue Clouds]] and [[Lakitu! Lakitu! Lakitu!]] of [[Superstar Road]].
 
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:SpinySM3DW.jpg|thumb|Spinies in ''Super Mario 3D World'']]
Spinies return in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]''. Like in ''Super Mario 3D Land'', Spinies are not thrown by Lakitus and are not as common as they were in ''Super Mario 3D Land''. However, they are much faster than they were in said game and in ''Super Mario Galaxy 2''.
 
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
Spinies reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. Placing wings on a Spiny allows it to fly directly forward and occasionally shoot spikes in four directions. When placed under a ceiling, Spinies stick to that surface and walk on it from side to side during play-testing, falling off when the player walks under them and sliding on the ground like a Koopa Shell upon landing. If a Spiny is placed under a downward [[One-Way Wall]], the player can jump on its belly, causing it to retract inside its shell and fall off the surface. If a Spiny is placed underwater, it turns into a Spiny Egg.
 
In the editor, Spinies can be shaken around to turn into empty [[Spiny Shell (red)|Spiny Shells]]. If a Spiny Shell lands on Mario's head during gameplay, it serves as a helmet that can be used to destroy [[Hard Block]]s and damage enemies from underneath.
 
====''Super Mario Run''====
Spinies appear in ''[[Super Mario Run]]'', behaving like in previous ''New Super Mario Bros.'' games. [[Big Spiny|Big Spinies]] also appear in this game.
 
====''Super Mario Odyssey''====
[[File:SMO Mount Volbono Spinies.jpg|thumb|left|Two Spinies in the Luncheon Kingdom in ''Super Mario Odyssey'']]
Spinies reappear as enemies in ''[[Super Mario Odyssey]]'', where they are found in the [[Luncheon Kingdom]], the [[Snow Kingdom]], and [[Bowser's Kingdom]]. They can be defeated by [[capture|capturing]] a [[Hammer Bro]] and throwing frying pans at them, throwing fireballs at them as a [[Fire Bro]], jumping into one as a [[Lava Bubble]], poking them as a [[Pokio]], and can be blown away by [[Ty-foo]]s. However, they cannot be captured, and instead, throwing Cappy on them causes them to be knocked backwards in a similar manner to [[Bully|Bullies]]. This way, though, the Spinies can fall into an abyss, into poison, or into lava. Spinies also appear as enemies in several 8-bit segments, where they can only be defeated by kicking a Koopa shell at them.
{{br}}
 
====''Super Mario Maker 2''====
Spinies return in ''[[Super Mario Maker 2]]'', where they behave almost identical as they did in ''Super Mario Maker'' and its 3DS port, including being able to turn into an empty Spiny Shell that serves as a helmet. However, Spinies can no longer be placed on downward facing [[One-Way Wall]]s and flying Spinies do not pass through terrain in the ''Super Mario 3D World'' style.
 
====''Super Mario Bros. Wonder''====
[[File:SMBWSpinies.png|thumb|left|A group of Spinies in ''Super Mario Bros. Wonder'']]
Spinies return in ''[[Super Mario Bros. Wonder]]'', where they can be found on the ground, ceiling, and thrown by a Lakitu. They cannot be defeated using the [[Bubble Mario|Bubble form]], but they can be defeated using the [[Drill Mario|Drill form]] by drilling from under them or if they fall from the ceiling onto the player's drill head.
{{br}}
 
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
In ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', several Spinies appear coming out of [[Mario]]'s television when he is playing [[Family Computer]] at the beginning of the film. Later, [[Big Spiny|big-sized Spinies]] make an appearance, appearing out of the Spiny Eggs tossed by a Lakitu.
 
===DIC cartoons===
====''The Super Mario Bros. Super Show!''====
[[File:CartoonSpiny.jpg|thumb|left|Four Spinies from ''The Super Mario Bros. Super Show!'']]
{{quote|Uh oh! Spaghetti à la Spiny! I smell a Koopa!|[[Mario]]|"[[Mario and the Red Baron Koopa]]"}}
Spinies make a very brief appearance on the ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[Mario and the Red Baron Koopa]]". King Koopa orders Lakitu to throw several Spiny Eggs down to the people of [[Pastaland]], which hatch into Spinies, and terrorize the people for a short time. The Spinies seen in this episode were fairly similar to their game appearance. Another Spiny (only one) appears later in the continuation of the show.


Ceiling Spinys serve as the enemies in the [[Enemy Course]] of [[World 2 (New Super Mario Bros. Wii)|World 2]], and also appeared in [[World 6 (New Super Mario Bros. Wii)#World 6-2|World 6-2]]. They also appear in [[World 4 (New Super Mario Bros. Wii)|World 4]], along with a Lakitu as the Enemy Course of [[World 7 (New Super Mario Bros. Wii)|World 7]].
====''The Adventures of Super Mario Bros. 3''====
[[File:SpinyTAOSMB3.png|200px|thumb|A Spiny from ''The Adventures of Super Mario Bros. 3'']]
A single Spiny appears in ''[[The Adventures of Super Mario Bros. 3]]'' with [[Lakitu]] in the episode "[[Life's Ruff]]". During a scene, a Lakitu throws a [[Spiny Egg]] next to a dog-turned Luigi, which hatched into a Spiny and bit Luigi. This Spiny looked much like the ones seen on ''The Super Mario Bros. Super Show!''
{{br|left}}


While a Spiny normally can't be jumped on, in this game, they can be jumped on when their bellies are face-up.  They can even be used like normal Koopa Troopa shells while upside-down.
===''Super Mario-kun''===
[[File:Toge_Metto_SMKun.png|thumb|left]]
Spinies appear as enemies in chapter 8 of ''[[Super Mario-kun]]'' [[Super Mario-kun Volume 3|volume 3]].


====''Super Mario Galaxy 2''====
They are held prisoner in an [[Empty Block]] cage, with the leader begging for their release by hitting a [[P Switch]]. Luigi presses it, but, being on an Empty Block bridge, falls into the abyss while the Spinies break free. The lead Spiny then explains that they were trapped in those cages for their dangerous nature and for insulting [[Bowser]]. Yoshi easily eats them, but the Spinies exit his mouth without spikes on their shell. Mario compares them to [[Buzzy Beetle]]s, but the lead Spiny explains that they can remove, grow back, and elongate their spikes. Mario then obtains a [[Super Star]] from a [[Roulette Block]] and destroys all of the Spinies except the leader. The P Switch timer then runs out and the leader ends up back in the Empty Block cage.
Spinies appear in ''[[Super Mario Galaxy 2]]''. They are seen walking around, trying to ram into Mario. If Yoshi uses his tongue to hit them, they'll turn into a spiny egg so he can eat them. However, unlike most enemies, Yoshi can use them as weapons by spitting them out at enemies. Like most enemies in ''Super Mario Galaxy'' and it sequel, they are bigger than they usually appear in other games.
{{br}}


===''Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!===
===''Nintendo Adventure Books''===
Spinies appear in the ''Mario'' Japan-only anime movie ''[[Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!]]''. A [[Lakitu]] appears right after [[Mario]], [[Luigi]], and the mysterious dog [[Prince Haru|Kibidango]] escape from a field of [[Piranha Plants]]. This Lakitu starts throwing [[Spiny Egg]]s at the trio; the cloud monster misses. The three travelers laugh at the Lakitu for it's poor aim. However, the creature presses a button in its cloud that emits rain and turns the eggs into fully-fledged Spinies. They close in on the group. However, this surrounding does not last long; Mario finds a [[Magic Vine]], which grows and allows Mario and his companions to escape. Before the Lakitu can escape, Mario grabs a piece of its cloud and makes it snow on the Spinies, freezing them. When Mario returns to the earth, the Spiny group was gone.
Some Spinies appear in [[Wendy|Wendy O. Koopa]]'s secret camp in the Magma Pits in ''[[Koopa Capers]]'' of the ''[[Nintendo Adventure Books]]'' series.


===''The Super Mario Bros. Super Show!===
===''Mario Bros.''===
[[File:CartoonSpiny.jpg|thumb|left|Four Spinies, from ''The Super Mario Bros. Super Show!''.]]
{{multiframe
Spinies make a very brief appearance on the ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[Mario and the Red Baron Koopa]]". King Koopa had ordered Lakitu to throw several Spiny Eggs down to the people of [[Pasta Land]], which hatched into Spinies, and terrorized the people for a short time. The Spinies seen in this episode were fairly similar to their game appearance. Another Spiny (only one) appeared later in the continuation of the show.
|[[File:MB Red Spiny GBA.png]][[File:MB Green Spiny GBA.png]][[File:MB Blue Spiny GBA.png]]
}}
Although Spinies do not appear in the original ''[[Mario Bros. (game)|Mario Bros.]]'' arcade game, they replace the [[Shellcreeper]]s in all of the remakes, starting with ''[[Super Mario Bros. 3]]''{{'}}s [[Mario Bros. (Super Mario Bros. 3)|Battle Mode]], and excluding direct ports. However, supplementary material for the [[Mario Bros. (Game Boy Advance)|Game Boy Advance remake]] refers to them as "turtles,"<ref>{{cite|date=Spring 2001|title=''Nintendo Power Advance'' Volume 1|page=40|publisher=Nintendo of America|language=en-us}}</ref> an alternate translation for the replaced Shellcreepers. The reason for Spinies replacing Shellcreepers is most likely so that new players do not mistake Shellcreepers for [[Koopa Troopa]]s and try jumping on them. Spinies infest the [[Warp Pipe|pipe]]s in the game, where they can be defeated when the Mario Bros. hit the [[floor (Mario Bros.)|floor]] underneath them, flipping them over onto their shells; Spinies can then be [[kick]]ed by Mario or Luigi and sent careening into the water. If they are not defeated in time, Spinies flip themselves over, and their shells turn from red to green (and from green to blue if it happens a second time), making them faster. When a normal Spiny is the last enemy left on a level, it immediately turns blue.


===''The Adventures of Super Mario Bros. 3''===
===''Hotel Mario''===
A single spiny appears in this show with [[Lakitu]], in the episode "[[Life's Ruff]]". During a scene, a Lakitu throws a [[Spiny Egg]] next to a dog-turned Luigi, which hatched into a Spiny and bit Luigi. This Spiny looked much like the ones seen on ''The Super Mario Bros. Super Show!''.
[[File:HM Spiny.png|thumb]]
Spiny enemies appear in ''[[Hotel Mario]]''. They are introduced in [[Larry's Chillton Hotel]], where they are often seen hanging from ceilings. They can be avoided by ducking as they slowly pass by or defeating them by hitting their underbelly from above.


===''Mario Party'' series===
===''Mario Party'' series===
Spinies also make some appearances in the [[Mario Party (series)|''Mario Party'' series]]. The first time they are seen is in ''[[Mario Party 3]]''. They appear in [[Ice Rink Risk]], which is a game where players must run around on a very slippery ice rink and avoid Spinie shells, which would disqualify the player by hitting them out of the rink. They later appear in the ''[[Mario Party Advance]]'' mini-game [[Dreadmill]]. Here, only [[Spiny Eggs]] appear, and the player must jump over them so that they don't fall off the treadmill. The goal of the game is to get to the goal in time. The treadmills will speed up, slow down, and even change direction to throw off the player. They don't appear again until ''[[Mario Party 8]]'', where they appear prominently in the game [[Grabbin' Gold]]. The goal of this game is to collect as many coins as possible in a basket. Spiny Eggs appear as an obstacle that will temporarily stun a player if they catch it in their basket. They are also in [[Winner or Dinner]].
Spinies appear as non-playable characters in [[Mario Party (series)|''Mario Party'' series]]. A variant of bipedal Spinies called [[Spike Koopa]]s appears exclusively in ''[[Mario Party]]'' in the minigame [[Key-pa-Way]]. In ''[[Mario Party 3]]'', a picture of a Spiny appears in the center of the ice rink in [[Ice-Rink Risk|Ice Rink Risk]], where players must run around on the rink and avoid Spiny Shells, which would eliminate the player by knocking them out of the rink. In ''[[Mario Party 9]]'', Spinies assist [[Lakitu]] in his boss battle, [[Sock It to Lakitu]], where he throws them at the platform as they either walk right, left, up, or down until they fall off the edge of the platform. They also appear if someone gets them on the blocks that spawn the Bullet Bills. In ''[[Mario Party: Island Tour]]'', Spinies appear inside bubbles in the minigame [[Spin the Bubble]]. In ''[[Super Mario Party]]'', Spinies make a cameo appearance in the minigame [[Absent Minded]], where it is one of the characters that can be chosen as a guess.
 
Although no actual Spinies appear in ''[[Mario Party 5]]'', two vehicle parts named Spiny Body and Spiny Tires can be purchased from [[Skolar]] in Super Duel Mode.
 
Spiny Eggs appear in various minigames, but not as Spinies. In ''[[Mario Party Advance]]''{{'}}s [[Dreadmill]], the player must walk past or jump over them so they don't fall off the treadmill. In ''[[Mario Party 8]]''{{'}}s [[Grabbin' Gold]], the goal is to collect as many coins as possible in a basket while avoiding the falling Spiny Eggs. In the same game, Spiny Eggs also appear in [[Water Ski Spree]] and [[Winner or Dinner]], the other two coin-collecting mini-games.


===''Super Smash Bros.'' series===
===''Mario Golf'' series===
{{main|SmashWiki:Lakitu and Spinies}}
Spinies do not often appear in the [[Mario Golf (series)|''Mario Golf'' series]]. In the [[Nintendo 64]] version of ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', the name "Spiny" is sometimes shown on the scorecard. In ''[[Mario Golf: World Tour]]'', their only physical appearance, Spinies appear in Mario's Eagle, Hole-in-One, and Albatross animations as one of the enemies that he collides while running under the effects of a [[Super Star]].
Spinies appear in ''[[Super Smash Bros. Brawl]]'', where Lakitu, as an [[Assist Trophy]], throws them to the ground in their 8-bit form. They walk around and launch players straight into the air. If a character is hit in midair, however, he or she will be thrust directly downward. When the Spinies reach an edge, they fall off.


===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario====
====''Paper Mario''====
{{pmenemybox
In ''[[Paper Mario]]'', Spinies appear in [[Flower Fields]] and the [[Toad Town Tunnels]]. If a [[POW Block]] or [[Quake Hammer]] (and its [[Power Quake|stronger]] [[Mega Quake|variants]]) is used against them in battle, they are flipped on their backs, lowering their defense to 0. Spinies are immune to jump attacks, but are vulnerable to [[Hammer]]s and attacks such as [[Sushie]]'s [[Squirt (move)|Squirt]]. One of Mario's partners, [[Lakilester]], is a Lakitu who attacks enemies with [[Spiny Egg]]s when using [[Spiny Flip]] and [[Spiny Surge]]. These Eggs do not hatch into Spinies.
|image=[[File:PMSpiny.gif]]
 
|hp=5
In battle, Spinies have only one attack, which is to roll into a ball and charge at Mario, causing 4 damage.
|atk=4
 
|def=3
====''Paper Mario: The Thousand-Year Door''====
|location=[[Flower Fields]], [[Toad Town Tunnels]]
[[File:SpikeStorm.png|thumb|The Spinies with their Lakitu teammate in the Glitz Pit]]
|tattle=This is a Spiny. Spinies have spikes on their shells that are pretty sharp. They'll roll into Spiny Eggs and slam into you. It'll be much easier to fight them if you can flip them over. Their defense power falls to 0.
Spinies reappear in ''[[Paper Mario: The Thousand-Year Door]]''. Like in ''Paper Mario'', they are weak to Hammers and battle items. In this game, Spinies are able to curl themselves into a ball during their turn, making them impervious to all attacks. Spinies and a Lakitu are a fighting team in the [[Glitz Pit]], known as [[Spike Storm]]. The [[Dark Lakitu]]s found in the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] throw [[Sky-Blue Spiny|Sky-Blue Spinies]], which are merely more powerful Spinies.
|align=right
 
}}
====''Super Paper Mario''====
When [[Huff N. Puff]], one of Bowser's henchmen, took over [[Flower Fields]], Spinies made another appearance, this time in the game ''[[Paper Mario]]''. They appear only in Flower Fields and [[Toad Town Tunnels]]. The best method to defeat them was to use a [[POW Block]], because that would flip them over and reduce their Defense to 0. A Hammer could also defeat them. One of Mario's partners in ''Paper Mario'', [[Lakilester]], was a Lakitu and could use [[Spiny Eggs]] to attack with [[Spiny Flip]] and [[Spiny Surge]]. These Eggs would not hatch, however.  
Spinies reappear as enemies in ''[[Super Paper Mario]]''. As the game is a mostly a side-scrolling platformer, they act much like the ones in ''[[Super Mario Bros.]]'', and are thrown by Lakitus. They appear in [[the Dotwood Tree]], [[The Overthere]] and [[Flipside Pit of 100 Trials]]; and a new species, the [[Dark Spiny]], appears in the [[Flopside Pit of 100 Trials]]. Dark Spinies have the same properties as Spinies, but appear in silhouette and are more powerful.
 
====''Paper Mario: Sticker Star''====
[[File:PMSS Shot - Lakitu and Spiny.png|thumb|220px|A Spiny in [[Whammino Mountain]], from ''Paper Mario: Sticker Star'']]
Spinies reappear in ''[[Paper Mario: Sticker Star]]'' where they more closely resemble their main series' appearance, unlike in the previous three ''Paper Mario'' games. They only appear in World 1 and 2, and in one area of [[Whammino Mountain]], they are thrown by a [[Lakitu]]. Spinies cannot be jumped on unless an Iron Jump or Super Boot Sticker is used. If Mario jumps on the Spinies, he takes 5 damage. Unlike other games, they cannot be flipped over with a POW Block. They attack by ramming into Mario while having them turn around backwards and are also capable of throwing off the players timing by [[trip]]ping while leaning forward and throwing themselves at Mario while spinning, possibly even giving him the [[dizzy]] status effect.
 
Spinies also aid [[Paragoomba]]s, [[Koopa Troopa]]s and [[green Pokey]]s.


To attack, ''Paper Mario'' Spinies would roll into a ball and charge Mario, causing 4 damage.
====''Paper Mario: Color Splash''====
<br clear=all>
[[File:PMCS Big Spiny.png|thumb|150px|[[Big Spiny]] sprite from ''[[Paper Mario: Color Splash]]'']]
Spinies return in ''[[Paper Mario: Color Splash]]'' with the same appearance they had in the previous game. [[Jump]] cards, except for Iron Jumps and Spin Jumps, cannot be used on them. However, they can be flipped over with a POW Block unlike in ''Paper Mario: Sticker Star''. They attack Mario by going into their shell and launching themselves towards him, similar to a [[Koopa Troopa]]'s attack. Spinies first appear in [[Daffodil Peak]]. They also appear in [[Sunglow Ridge]], [[Kiwano Temple]], and [[Redpepper Volcano]]. A large group of Spinies fall from the ceiling after using a POW Block in Kiwano Temple, and a [[Super Star]] can be used to take them out without battling them. A Spiny is the first-round opponent in [[Roshambo Temple#Roshambo Temple #2|Roshambo Temple #2]].


====''Paper Mario: The Thousand-Year Door====
A [[Big Spiny]] is a mini boss in Kiwano Temple.
{{pmenemybox
|align=left
|PM2=yes
|image=[[File:Paper Spiny.jpg]]
|hp=3
|atk=3
|def=3
|items=None
|moves=Spikeball Shot (3), Ball Up (raises defense to ???)
|location=[[Glitzville]], [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]] (Levels 21-29)
|log=A spike-covered member of the Koopa Tribe with extremely high Defense. It cannot be damaged when it rolls into a ball.
|tattle=That's a Spiny. Basically a spike-covered Koopa. Ugh! Looks painful! These things have such high defense that you can't even hurt them when they roll up. So, when they go back to normal, do all the damage you can, and do it quickly! If you flip them over, their Defense drops to 0. THAT'S the time to take them out. Jumping on them is just plain stupid, so try using a POW Block or some other item.
|before=[[Dark Lakitu|28]]
|#=29
|after=[[Sky-Blue Spiny|30]]
}}
Spinies reappear in ''[[Paper Mario: The Thousand-Year Door]]''. Just like in ''Paper Mario'', an effective way of defeating them was to use a Hammer or an item. However, in this game, Spinies were able to curl themselves into a ball and stay there, making them impervious to all attacks. Spinies and a Lakitu were a fighting team in the [[Glitz Pit]], known as [[Spike Storm]]. Also, the [[Dark Lakitu]]s found in the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]] threw [[Sky-Blue Spiny|Sky-Blue Spinies]]; which are merely more powerful Spinies.


====''Super Paper Mario====
====''Paper Mario: The Origami King''====
{{Spmenemybox
[[File:OrigamiSpiny.jpg|thumb|100px|An origami Spiny]]
|align=right
Origami Spinies appear in ''[[Paper Mario: The Origami King]]'' as enemies. In addition, Spinies appear as NPCs in [[Shangri-Spa]] and [[Bowser's Castle]].
|image=[[File:24. Spiny Card.PNG|60px]]
|hp=4
|atk=2
|def=3
|card type=Common
|tattle=You DO NOT want to step on this razor-sharp baddie. They're born covered in spiny spines. That makes hugging a Spiny a little... awkward.
|tippi=That's a Spiny... As its name suggests, it is covered with unpleasant, pointy ends... Max HP is 4, Attack is 2, and Defense is 3. Don't bother trying to stomp it... Whatever you do, don't get surrounded by these beasts... Before they hit the ground, they roll into balls. They must train for midair deployment...
|before=[[Dark Stone Buzzy|23]]
|#=24
|after=[[Dark Spiny|25]]
}}
Spinies once again reappear in ''Super Paper Mario'' under the control of [[Count Bleck]]. They act much like the ones in ''[[Super Mario Bros.]]'', and are, as usual, thrown by Lakitus. These Spinies may or may not be under [[Nastasia]]'s Mind Control, like most of [[Bowser]]'s minions in the game. They appear mostly in the [[Flipside Pit of 100 Trials]]; and a new subspecies, the [[Dark Spiny]], appears in the [[Flopside Pit of 100 Trials]]. These are more powerful than their relatives, and appear simply as a silhouette; though are not thrown by Lakitus, which is odd for a species of Spiny.
<br clear=all>


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
{{MLinfobox
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
|name=Spiny
[[File:Counterattack.png|thumb|left|Mario [[counterattack]]ing a Spiny in ''Mario & Luigi: Superstar Saga'']]
|align=left
In ''[[Mario & Luigi: Superstar Saga]]'', Spinies appear in the [[Beanbean Castle Sewer|sewers]] of [[Beanbean Castle]]. Unlike their traditional appearance, they have green shells with yellow spikes. A Spiny can attack by approaching Mario or Luigi and then either simply running into him or entering its shell and spinning into him. Either attack can be countered with Mario or Luigi's hammer. The Spinies' defense is comparatively a lot higher than the enemies before them. Jumping on them does not work due to their shells, meaning that using either the hammers, the [[Firebrand]]/[[Thunderhand]] techniques, or if one of the Bros. have the "Spiny-Killer Jump" badges equipped, they can jump on Spinies safely without taking damage.
|image=[[File:MLSpiny.png]]
 
|hp=14
A species of Spiny, the [[Sharpea]], are the [[Beanbean Kingdom]]'s version of Spinies.
|speed=24
 
|def=28
[[File:MLSSBMSpiny.png|thumb]]
|exp=15
[[Mario & Luigi: Superstar Saga + Bowser's Minions|The remake]] changes their shape to that of a modern Spiny, but keeps the green and pale yellow coloration in the main story. Regular red Spinies appear as Melee units in the new ''Minion Quest'' mode. Their spikes make any unit who attacks them from above take some minor damage alongside the Spiny's damage. Their special skill, Spin to Win, allows them to roll into an enemy three times. They are weak against Lakitus and [[Lakipea]]s. A Spiny with green and pale yellow coloration is found as a spectator to [[Wendy]]'s cutie battle contest.
|coins=1
{{br}}
|item=[[Mushroom]]
 
|location=[[Beanbean Castle Sewers]]
====''Mario & Luigi: Partners in Time''====
}}
[[File:MLPiT Spiny Shroopa.gif|thumb|left]]
In ''[[Mario & Luigi: Superstar Saga]]'', Spinies and [[Super Fly|Super Flies]], stronger versions of the [[Fighter Fly|Fighter Flies]], infested the sewers of [[Beanbean Castle]]. However, instead of their traditional appearance, they had green shells, yellow spikes, and rather high defense (at that point in the game). Its main weakness was Luigi's [[Thunderhand]], which was unavailable when the Mario Bros. had to fight them.
Although Spinies do not appear in ''[[Mario & Luigi: Partners in Time]]'', a [[Shroob]]-like variant called [[Spiny Shroopa]]s do. They are thrown by [[Lakitufo]]s, which are Shroob equivalents to Lakitus.
 
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
Spinies also appear in ''[[Mario & Luigi: Bowser's Inside Story]]'' during the [[Super Bowser|Giant Bowser]] fight against [[Bowser's Castle]]. They appear when the castle door is opened and position themselves in four groups in front of it, making [[Bowser]] unable to punch it. He has to breathe fire to harm the castle, which gets rid of the Spinies.
 
Spinies also appear in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]] with the same role in the main game, where they also appear in the ''Bowser Jr.'s Journey'' mode. Once again, they are weak against Lakitus, and are also weak against [[Lakitu King]]s.
 
====''Mario & Luigi: Dream Team''====
In ''[[Mario & Luigi: Dream Team]]'', Spinies appear in [[Dreamy Driftwood Shore]]. They are more common than they were in previous RPGs. In the field, a Spiny can slide back and forth in its shell. In battle, Spinies exclusively appear in groups, and can only attack as a group. If only one Spiny can attack, it passes the turn. Spinies have two attacks.
 
One of their attacks has them line up in columns of four. Two Spinies per column will jump in place. In rare cases, three Spinies will jump. Then the group approaches Mario column by column. Mario must move around and jump over the Spinies that were stationary before the attack. The ones that jumped while preparing to attack will curl into their egg form and jump as they approach, colliding with Mario even if he jumps. If there are not enough Spinies, the last column will not have a full set, allowing Mario to stand in the empty space. This attack may cause the [[DEF-Down]] status affect. Spinies do not use this attack when they have lower numbers.
 
Their second attack is marching toward Mario in multiple groups, each coming in a straight line formation. One Spiny per group arrives noticeably earlier, while the rest trail behind. The other Spinies may move into and out of the line formation. Mario must hit the Spiny who is leading the group with his Hammer, causing it to spin in place. Then, hitting it again knocks it back into the line, ideally when all of the following Spinies are lined up with each other. (The first Spiny takes no damage from the Hammer.) If Mario does not hit every Spiny in a group, the remainder go into their shells and slide into Mario from above and below. Mario can still stop them with Hammer attacks, but the rate at which they approach and their potential numbers makes countering all Spinies difficult. Once one group's attack has concluded, the next group attacks.


A subspecies of Spiny, the [[Sharpea]], also appear in this game. They were considered "Beanified" Spinies, with a yellow shell that was molded to their body and green spikes. They were thrown by [[Lakipea]]s, which were the "Beanified" versions of Lakitus.
Using a normal hammer attack on Spinies flips them over. Flipped Spinies are excluded from the Spinies's attacks. Spinies are capable of flipping themselves back up after a certain number of turns, and using hammers a second time will flip them back to normal. Spinies have a weakness to jump attacks, taking critical damage from them. While the spikes normally block jump attacks, a flipped over Spiny can be jumped on.  


Even though true Spinies never appear in ''[[Mario & Luigi: Partners in Time]]'', a subspecies of Spinies appears. This species, the [[Spiny Shroopa]], is the [[Shroobified]] version of a Spiny. [[Lakitufo]]s, which are the Shroobified version of a [[Lakitu]], throws these spinies.
In [[Dreamy Neo Bowser Castle]], a new type of Spiny enemies appear named [[Spiny R]] appear. They look the same as normal Spinies but attack faster and in a more complex pattern. Some Spiny R are summoned in [[Kamek]]'s second battle.


Spinies also appear in ''[[Mario & Luigi: Bowser's Inside Story]]'' during the [[Giant Bowser]] fight against [[Bowser's Castle]].
====''Mario & Luigi: Paper Jam''====
<br clear=all>
Spinies appear again in ''[[Mario & Luigi: Paper Jam]]'', along with their [[Paper Spiny|paper counterparts]], in [[Doop Doop Dunes]], [[Doop Doop Dunes Grotto]], and one is fought alongside a Paper Spiny, a [[Ninji]] and a [[Paper Ninji]] as one of Bowser's last lines of defense in [[Neo Bowser Castle]]. Their first attack involves them curling up into a ball and attacking the targeted bro directly. They must be hammered in order for their attack to be countered. Their second attack has them positioning themselves in front of the bros and walk into them. The targeted bros have to time their jumps so they can completely avoid landing on their spikes.


===''Dance Dance Revolution: Mario Mix''===
===''Mario Pinball Land''===
Spinies appear in ''[[Dance Dance Revolution: Mario Mix]]'', but the dance game also introduced [[Ice Spiny|Ice Spinies]]. Both the regular Spinies and the Ice version would make the Dance Meter go down when stepped upon. The Ice Spinies, however, were not Spinies at all and were simply a frozen piece of ice with sharp spikes on them. It is unknown why this enemy was named "Spiny."
Spinies, mistakenly called '''Spikies''',<ref>{{cite|title=''[[Nintendo Power]]'' issue 185|date=November 2004|page=116|publisher=Nintendo of America|language=en-us}}</ref> appear in the [[Shifting Sands Stage]] of ''[[Mario Pinball Land]]''. Hitting them with Mario makes them flip over and vulnerable to being defeated with a second strike. Like in other games, they are dropped by Lakitus and act as slow-moving obstacles for Mario. Defeating them yields 2,000 points.


===''Mario Strikers'' series===
===''Mario Strikers'' series===
Spinies appear in the ''[[Mario Strikers]]'' series as an item: a huge, spinning, spiked shell. This shell will bounce off walls until it eventually hits a player. When it impacts with a character, it will explode, and possibly hit other players as well. If any players are hit, they will be stunned for a few seconds.
Spinies appear in the [[Mario Strikers (series)|''Mario Strikers'' series]] as an item: a huge, spinning, spiked shell. This shell bounces off walls until it eventually hits a player. When it impacts with a character, it explodes, and possibly hits other players as well. If any players are hit, they are stunned for a few seconds.
 
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Lakitu & Spinies}}
[[File:Spiny Wii U.jpg|thumb|Spiny as an Assist Trophy in ''[[Super Smash Bros. for Wii U]]'']]
Spinies make a few minor appearances in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. Brawl]]'', Lakitu, as an [[Assist Trophy]], throws Spinies to the ground in their 8-bit form. Spinies walk on the ground, where they launch players straight into the air, but if a character is hit in midair, they are thrust directly downward. When the Spinies reach an edge, they fall off. In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Spinies are thrown by the Lakitu Assist Trophy and retain their behavior from ''Super Smash Bros. Brawl''. In ''Super Smash Bros. for Nintendo 3DS''{{'}}s [[smashwiki:Smash Run|Smash Run]] mode, Spinies are used by Lakitus similarly, although instead appear with their modern look rather than the 8-bit sprite from their Assist Trophy. In ''[[Super Smash Bros. Ultimate]]'', a Spiny appears alongside a Lakitu as an Advanced-class Grab-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]], which decreases the user's weight. The spirit can be encountered in the [[smashwiki:Mysterious Dimension|Mysterious Dimension]] sub-world of the [[smashwiki:Dark Realm|Dark Realm]] in [[smashwiki:Adventure Mode: World of Light|World of Light]]. In the spirit battle, Spinies are represented by eight tiny red [[Bowser]]s.


==Names in Other Languages==
===''Mario & Sonic'' series===
{{Foreignname
Spinies appear only a few times in the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. In the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', Spinies appear in a small number London Party missions, where they are thrown by Lakitus to oppose the player. Hitting a Spiny causes different effects depending on the mission, such as losing coins. One of the stickers also features a picture of a Spiny. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', a pair of Spinies appear as character wall obstacles in [[Golf Plus]], taking on their sprite design from ''Super Mario Bros.'' and disappearing when hit once.
 
===''Puzzle & Dragons: Super Mario Bros. Edition''===
Spinys appear as enemies in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. They are Fire attribute characters, and their skill increases the ATK of the player's team by 1.3x for 5 turns.
 
When fought as enemies, the Spinys have very high defenses, which reduces the amount of damage that they take from a single attack to 1 HP. However, their HP is very low, and they take 3-5 turns to attack the player. But when they do attack, their attack is usually very fatal to the player's HP. Defeating a Spiny with a 10+ combo rewards the player with a [[Lakitu Coin]].
 
The player can transform a Spiny into [[Spiny Egg]] & [[Lakitu]] by using three Lakitu Coins on it.
 
===''Mario Sports Superstars''===
Mario's animation from scoring an Eagle, Hole-in-One, or Albatross returns from ''Mario Golf: World Tour'' in ''[[Mario Sports Superstars]]'', and therefore Spinies do too.
 
===''Dr. Mario World''===
Spinies make their debut in the [[Dr. Mario (series)|''Dr. Mario'' series]] as assistants in ''[[Dr. Mario World]]''. In stage mode, they have a chance of triggering a rapid skill meter increase, in which it originally increases the skill meter by 300% more than usual per elimination made, but was changed to increase the skill meter by an extra point for every elimination made. This stage mode effect stacks with [[Spiny Cheep Cheep]]'s effect if both activate. In versus mode, they have a chance of filling the player's skill meter instantly when their opponent uses a skill.
 
===''The Super Mario Bros. Movie''===
[[File:TSMBM-Spinies.jpg|thumb|left|Spinies in ''[[The Super Mario Bros. Movie]]'']]
{{quote|[[Koopa Troopa|Koopa]]s! [[Goomba]]s! Whatever '''those''' things are!|Bowser|The Super Mario Bros. Movie}}
Spinies (referred to as '''[[Spiny Shell (red)|Spiny Shells]]'''<ref>{{cite|author=@supermariomovie|date=April 11, 2023|url=x.com/supermariomovie/status/1645854665018429451|title=Spiny Shells we see you. #SuperMarioMovie is in theaters now - get tickets today!|publisher=X|accessdate=January 4, 2024|archive=archive.ph/doatl}}</ref><ref>{{cite|author=@supermariomovie|date=April 26, 2023|url=x.com/supermariomovie/status/1651269921303674901|title=They’re Spiny Shells and they have feelings. #SuperMarioMovie|publisher=X|accessdate=April 26, 2023|archive=archive.ph/D39To}}</ref>) appear in ''[[The Super Mario Bros. Movie]]'' as part of [[Bowser]]'s army. This film is one of the rare instances where they are shown to have visible mouths. During a scene where Bowser is announcing his scheme to destroy the Mushroom Kingdom, he is shown to not be familiar with the Spinies' name, much to their disappointment.<ref>{{cite|author=Illumination|date=March 9, 2023|url=youtu.be/RjNcTBXTk4I|title=The Super Mario Bros. Movie {{!}} Final Trailer|publisher=YouTube|accessdate=March 10, 2023|language=en}}</ref> They only appear in a few scenes in the film.
 
===Other appearances===
====''The Legend of Zelda'' series====
In [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]], Spinies appear as an enemy in a few games. Unlike in the [[Super Mario (franchise)|''Super Mario'' franchise]], Spinies have either a blue or a black shell. They can move around quickly, and their shell protects them from Link's attacks. To attack a Spiny, Link must hold out his shield and have the Spiny move into it, exposing its vulnerable underside, but the Spiny always gets back up after a while.
=====''The Legend of Zelda: Link's Awakening''=====
[[File:TLOZLADXSpikedBeetleSprite.png|frame|left]]
[[File:TLOZ LA remake Spinies.jpg|thumb|A Spiny in the Nintendo Switch remake]]
In ''[[The Legend of Zelda: Link's Awakening]]'', Spinies, also named '''Spiked Beetles'''<ref>{{cite|publisher=Nintendo of America|title=''The Legend of Zelda – Link's Awakening'' Player's Guide|page=98|date=1993|language=en-us}}</ref> or '''Spiny Beetles''',<ref>{{cite|author=Nintendo Power Source|date=February 24, 1998|deadlink=y|archive=web.archive.org/web/19980224223629/http://www.nintendo.com/gb/zelda/level1b.html|title=How to Complete Tail Cave|publisher=Nintendo: Legend of Zelda Strategy|accessdate=March 25, 2021}}</ref> are first encountered in [[zeldawiki:Tail Cave|Tail Cave]]. A Spiny has four spikes on top of its shell, each in a different corner, and its head is not visible. At first, a Spiny moves around slowly, but if Link is within a Spiny's range, it moves quickly after him. In the [[Game Boy Color]] version, a Spiny's sprites are highlighted light green, and their shell is still black like in the original [[Game Boy]] version.
 
The Futabasha guide ''Zelda no Densetsu: Yume o Miru Shima Hisshō Kōryakuhō'' has an artwork of Link flipping over a Spiny with his shield. Unlike in the game, the Spiny has a blue shell and a visible face, much of which is obscured by its large, widened eye.
 
In the [[Nintendo Switch]] remake, Spinies were redesigned to more closely resemble their usual appearance in the ''Super Mario'' franchise, but with a black shell and black-dotted eyes. A Spiny figure can also be won in the [[zeldawiki:Trendy Game|Trendy Game]] after clearing the [[zeldawiki:Bottle Grotto|Bottle Grotto]] and placed in the [[zeldawiki:Quadruplet|Quadruplet]]s' house. The text that appears upon acquiring the figure reads, "''You got a Spiny figure! Made with real metal spikes!''"
 
=====''The Legend of Zelda: Oracle of Seasons/Ages''=====
[[File:TLOZOOATLOZOOSSpikedBeetleSprite.png|frame|left]]
In ''[[zeldawiki:The Legend of Zelda: Oracle of Seasons|The Legend of Zelda: Oracle of Seasons]]'' and ''[[zeldawiki:The Legend of Zelda: Oracle of Ages|The Legend of Zelda: Oracle of Ages]]'', Spinies behave almost identically as in ''The Legend of Zelda: Link's Awakening'' aside from the fact that Link can instantly defeat them using [[zeldawiki:Gale Seed|Gale Seed]]s. Spinies are now highlighted light blue, but they otherwise look the same. Spinies appear in more locations in ''The Legend of Zelda: Oracle of Seasons'' than in ''The Legend of Zelda: Oracle of Ages''.
 
=====''The Legend of Zelda: Four Swords''=====
[[File:TLOZFSSpikedBeetleSprite.png|frame|left]]
In ''[[zeldawiki:The Legend of Zelda: Four Swords|The Legend of Zelda: Four Swords]]'', they are known by their Japanese name, Togezo,<ref>{{cite|author=Stratton, Bryan; Stratton, Stephen|title=''The Legend of Zelda: A Link to the Past/Four Swords'' Prima's Official Strategy Guide|page=176|date=December 10, 2002|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-4118-9}}</ref> much like in ''Kirby's Dream Land 3''. Like their Futabasha artwork, Togezo have a light blue shell, which has an additional large spike on the top-center. Togezo have their face withdrawn in their shell, from which a pair of glowing, yellow eyes peek out of. Togezo attack by withdrawing into their shell and performing a spin attack toward Link from any direction.
 
=====''The Legend of Zelda: The Minish Cap''=====
{{quote|Appears in dungeons. Covered in hard, spiny shells. Few attacks work on them. You have to flip them over to hurt them.|Spiked Beetle [[zeldawiki:Figurine|figurine]]}}
In ''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', they are named Spiked Beetles. They have the same appearance and behavior as in ''The Legend of Zelda: Four Swords'', but Link can now also flip over a Spiked Beetle using the [[zeldawiki:Cane of Pacci|Cane of Pacci]] or by having it walk into a [[zeldawiki:Bomb|bomb]] explosion. Spiked Beetles are encountered in two [[zeldawiki:Dungeon|dungeon]]s, the [[zeldawiki:Cave of Flames|Cave of Flames]] and the [[zeldawiki:Palace of Winds|Palace of Winds]].
{{br}}
 
==Profiles and statistics==
{{main|List of Spiny profiles and statistics}}
Spiny bios usually never go without mentioning their spiky carapace, as well as the danger it poses to the player. In addition, some bios mention Spinies' connection to Lakitus.
 
==Gallery==
{{main-gallery}}
<gallery>
SMB Spiny Dot Artwork.png|''[[Super Mario Bros.]]''
NSMBW Spiny Artwork.png|''[[New Super Mario Bros. Wii]]''
Spiny eshop icon.png|Nintendo Switch eShop
Spiny 2017.png|Nintendo Co., Ltd. 2017 calendar
Spiny Icon SMO.png|''[[Super Mario Odyssey]]''
</gallery>
 
==Names in other languages==
===Spiny===
{{foreign names
|Jap=トゲゾー
|Jap=トゲゾー
|JapR=Togezō
|JapR=Togezō
|JapM=From 「棘」 ''toge,'' meaning thorn
|JapM=Portmanteau of「刺」(''toge'', "spine") and「蔵」(''-zō'', a Japanese male name ending); romanized as "Togezou" in ''[[Super Mario Bros. Special]]'' and "Togezo" in ''[[Super Mario World]]''
|Fra=Heriss (''Paper Mario'' series)<br />Picotus (''Superstar Saga'')
|ChiS=刺虫<ref>{{cite|deadlink=y|archive=web.archive.org/web/20170227153847/http://tieba.baidu.com/p/2560204606|author=无敌阿尔宙斯|date=August 28, 2013|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|accessdate=February 2, 2017|language=zh-hans}}</ref>
|FraM=Pun on ''herissé'' (bristly)<br />Pun on ''picot'' (needle, spike)
|ChiSN=''Super Mario World: Super Mario Advance 2'' up to ''Paper Mario: Sticker Star''
|Ita=Koopistrice
|ChiSR=Cì Chóng
|ItaM=From ''Koopa'' and ''Istrice'' (Crested Porcupine)
|ChiSM=Thorn Beetle
|Ger=Stachi
|ChiS2=刺壳龟
|GerM=Pun on ''Stachel'' (spike)
|ChiS2N=''Paper Mario''
|Chi=刺虫
|ChiS2R=Cì Ké Guī
|ChiR=Cìchóng
|ChiS2M=Spike Shell Turtle
|ChiM=Thorn Beetle
|ChiS3=刺刺龟
|Spa=Pinchón
|ChiS3N=since ''Super Mario Maker 2''
|SpaM=Tumbler}}
|ChiS3R=Cì Cì Guī
|ChiS3M=Spike Turtle
|ChiT=刺刺龜
|ChiTR=Cì Cì Guī
|ChiTM=Spike Turtle
|Dut=Spiny
|Fin=Lukki
|FinM=Harvestman
|Fre=Hériss
|FreM=Pun on ''hérissé'' ("bristly")
|Fre2=Pic-Pic
|Fre2N=''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''
|Fre2M=From ''pic'' ("spike") repeated
|FreE=Picotus
|FreEN=''Mario & Luigi: Superstar Saga''
|FreEM=Pun on ''picot'' ("li'l spike") and ''tous'' ("all")
|FreE2=Tourneur<ref name=SMA>{{cite|title=''Super Mario Advance'' instruction booklet|page=58|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioAdvance_EN_DE_FR_ES_IT.pdf|date=2001|publisher=Nintendo of Europe|language=fr}}</ref>
|FreE2M="Spinner", possibly a mistranslation that assumes "spiny" is derived from "to spin" instead of "a spine"
|FreE2N=''Super Mario Advance''
|FreE3=Spiny
|FreE3N=''Super Mario Advance'',<ref name=SMA /> ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''<ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=19 and 27}}</ref>
|Ger=Stachi<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=18}}</ref>
|GerM=Clipped/diminutive form of ''Stachel'' ("spike")
|Ita=Spiny<ref>{{cite|title=''Super Mario Bros.'' Italian instruction booklet|page=12}}</ref><ref>{{cite|title=''Super Mario Bros. 3'' Italian instruction booklet|page=28}}</ref>
|Ita2=Koopistrice
|Ita2M=Portmanteau of "Koopa" and ''istrice'' ("porcupine")
|Ita3=Copistrice<ref>{{cite|title=''[[Classic NES Series]] Super Mario Bros.'' instruction booklet|page=101|language=it|date=2004|publisher=Nintendo of Europe}}</ref>
|Ita3M=Transliteration of ''Koopistrice''
|Ita4=Tartaspina<ref>{{cite|title=''Super Mario Advance'' instruction booklet|page=118|language=it|date=2001|publisher=Nintendo of Europe}}</ref><ref>{{cite|title=''Super Mario World: Super Mario Advance 2'' European instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioWorldSuperMarioAdvance2_EN_DE_FR_ES_IT.pdf|page=120|format=PDF|language=it|date=2002|publisher=Nintendo of Europe}}</ref><ref>{{cite|format=PDF|title=''Yoshi's Island: Super Mario Advance 3'' instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_YoshisIslandSuperMarioAdvance3_EN_DE_FR_ES_IT.pdf|page=120|date=2002|publisher=Nintendo of Europe|language=it}}</ref><ref>{{cite|title=''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioAdvance4SuperMarioBros3_EN_DE_FR_ES_IT.pdf|page=120|format=PDF|date=2003|language=it|publisher=Nintendo of Europe}}</ref><ref>{{cite|title=''Mario & Luigi: Superstar Saga'' European instruction booklet|page=88|language=it|date=2003|publisher=Nintendo of Europe}}</ref>
|Ita4N=GBA versions of ''Mario Bros.''
|Ita4M=Portmanteau of ''tartaruga'' ("turtle") and ''spina'' ("thorn")
|Ita5=Spinosi<ref>{{cite|title=''Enciclopedia di Hyrule''|page=205}}</ref>
|Ita5N=''The Legend of Zelda'' series, before ''Link's Awakening''{{'}}s remake
|Ita5M=Thornies
|Kor=가시돌이
|KorR=Gasidori
|KorM=From "가시" (''gasi'', "thorn") and "~돌이" (''-dori'', a suffix used to denote "guy" friendly)
|PorA=Espeto
|PorAM=Skewer (such as a sharp stick)
|PorE=Piquinhos
|PorEM=Diminutive of ''picos'' ("spikes")
|Rus=Колючкин
|RusR=Kolyuchkin
|RusM=Portmanteau of ''колючка'' (''kolyuchka'', "spike") and the surname ending ''-ин'' (''-in'')
|SpaA=Picudo
|SpaAM=Spiny
|SpaE=Pinchón
|SpaEM=Augmentative form of ''pincho'' ("spike")
|SpaE2=Bicharraco con púa
|SpaE2N=GBA version of ''Mario Bros.''
|SpaE2M=Creepy-crawly with pick
}}


===Upside-down Spiny===
{{foreign names
|Jap=さかさトゲゾー<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=36|isbn=978-4-09-106569-8}}</ref>
|JapR=Sakasa Togezō
|JapM=Upside-down Spiny
|Ita=Koopistrice al contrario<ref>{{cite|title=''[[Super Mario Bros. 3]]'' Italian manual|page=36}}</ref>
|ItaM=Upside down Spiny
}}
==Trivia==
==Trivia==
*Although ''[[Super Paper Mario]]'' has most recently pluralized the word "Spiny" as "Spinys" (a pluralization also used in the  [[Super Mario Adventures]] comic), most games (such as ''[[Super Smash Bros. Melee]]'') tend to use "Spinies".
{{multiframe|[[File:KA Spiny Artwork.png|100px]] [[File:KDL3 Spiny art.jpg|100px]]|Artwork for Togezo in ''Kirby's Adventure'' (left) and ''Kirby's Dream Land 3'' (right)|size=210|align=right}}
*Togezo (Spiny's Japanese name) is also the name of a [[WiKirby:Togezo|very similar enemy]] to Spiny in the ''[[Kirby]]'' series.
*A round enemy that may be a reference to Spiny appears in a few [[wikirby:Kirby (series)|''Kirby'']] games from the 1990s, these being ''[[wikirby:Kirby's Adventure|Kirby's Adventure]]'', ''[[wikirby:Kirby's Dream Course|Kirby's Dream Course]]'', and ''[[wikirby:Kirby's Dream Land 3|Kirby's Dream Land 3]]''. The enemy is known as [[wikirby:Togezo|Togezo]], which happens to match with Spiny's Japanese name, and wears a spiked helmet similar to a Spiny's shell. In ''Kirby's Adventure'', a Togezo occasionally curls up in a ball, making it resemble a Spiny Egg, and rolls quickly along the ground to try and damage [[Kirby]], but in ''Kirby's Dream Land 3'', Togezo instead withdraws and extends its spikes whenever Kirby is nearby. If Kirby inhales a Togezo, he gains the [[wikirby:Needle|Needle]] [[wikirby:Copy Ability|Copy Ability]]. In later games, such as the [[Game Boy Advance]] remake of ''Kirby's Adventure'', ''[[wikirby:Kirby: Nightmare in Dream Land|Kirby: Nightmare in Dream Land]]'', Togezos have been replaced by [[wikirby:Needlous|Needlous]].
*In some ways, Spiny is [[Buzzy Beetle]]'s counterpart; Spiny counters Buzzy Beetle's jump weakness, while Buzzy Beetle counters Spiny's fireball weakness. They even look alike in pose (Ex.: On four legs with its head peeping out of its shell).
**Additionally, an enemy very similar to Togezo, called [[wikirby:Punc|Punc]], appears in ''[[wikirby:Kirby 64: The Crystal Shards|Kirby 64: The Crystal Shards]]''.
*Spiny's artwork in ''New Super Mario Bros Wii'' is different from its ''New Super Mario Bros.'' artwork due to the spikes on it are shaded a different color.
 
<br clear=all>
==References==
<references/>
 
==External links==
{{NIWA|SmashWiki=Lakitu & Spinies|WiKirby=Togezo|ZeldaWiki=Spiked Beetle}}
*[https://zeldadungeon.net/wiki/Spiked_Beetle Spiked Beetle on Zelda Dungeon Wiki]
*[https://triforcewiki.com/wiki/Spiny Spiny on Triforce Wiki]
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[[de:Stachi]]
[[it:Koopistrice]]

Latest revision as of 09:25, November 6, 2024

This article is about the recurring enemy species. For other uses of the word "Spiny", see Spiny (disambiguation).
Spiny
Spiny artwork from New Super Mario Bros. 2
Artwork from New Super Mario Bros. 2
First appearance Super Mario Bros. (1985)
Latest appearance Mario & Luigi: Brothership (2024)
Variant of Koopa
Variants
Relatives
Comparable
Notable members
“Need some foot acupuncture?”
Spiny, Paper Mario: Color Splash

Spinies (singular Spiny; occasionally pluralized Spinys, as in the Super Mario Adventures comic and Super Paper Mario, and spelled Spiney in one Play Nintendo poll,[1] also called Spiny Shells in promotional material for The Super Mario Bros. Movie[2]) are enemies introduced in Super Mario Bros. They are small, spine-shelled quadrupedal Koopas commonly encountered from being thrown by Lakitus in unlimited supplies. Stomping or Ground Pounding on Spinies will cause any playable character to take damage, due to the spines on top of them. They can be defeated by fireballs, iceballs, Super Star invincibility, and POW Blocks. They can also roll up into a ball called a Spiny Egg, with its own unique properties. Spiny resembles a Spike Top, which is another variant of Koopa, or more closely, Buzzy Beetle. This is due to their red shells with spikes on top, the only difference being Spike Tops only have a single spike and their heads are hidden under the shell. In the first three games of the Paper Mario series, the face of a Spiny resembles that of a Koopa Troopa's; it has its regular face from Paper Mario: Sticker Star onward.

History[edit]

Super Mario series[edit]

Super Mario Bros. / Super Mario Bros.: The Lost Levels[edit]

Spiny
Artwork of a Spiny from Super Mario Bros. showing its original design
Lakitu throwing Spinies at Mario in World 4-1 of Super Mario Bros.
Two Spinies in World 4-1, their level debut in Super Mario Bros.

Spinies first appear in Super Mario Bros. and its dual-purpose add-on and sequel, Super Mario Bros.: The Lost Levels. In both games, Spiny's eggs are always thrown by Lakitus. They first appear in World 4-1 of Super Mario Bros. and in the level of the same name in Super Mario Bros.: The Lost Levels. Spinies and their eggs can only be defeated by a Fire Flower or a Starman because attempting to stomp them hurts Mario. If they are hit from below, Spinies are bumped to the side like a Mushroom, instead of being flipped over, like a Koopa. Most levels with Spinies and Lakitus have many long staightaways with very few places to hide. These levels also usually have one or more very high blocks to jump on the Lakitu, thus stopping the Spinies for a time; though eventually, a new Lakitu appears. Spinies can also fill some platforms forcing the player to wait for them to move to progress. When they hatch or land on ground, they always face the direction of Mario or Luigi.

Since no more than five enemies are allowed onscreen at the same time due to the limitations of the Family Computer, its Western parallel (Nintendo Entertainment System), and its add-on, Family Computer Disk System, if there are already five Spinies on the ground, then Lakitu stops throwing more Spinies at Mario. This had been amended in later remakes, including Super Mario All-Stars and Super Mario Bros. Deluxe.

In World 4-4 of Super Mario Bros., a Spiny is disguised as a fake Bowser. In original releases of Super Mario Bros.: The Lost Levels, World D-4 features a Spiny disguised as both a fake Bowser and another as Bowser's Brother.

Super Mario Bros. 3[edit]

SpinySMB3.gif

Spinies (also pluralized as Spinys[3]) are enemies in Super Mario Bros. 3. They are once again thrown by Lakitus, just like in Super Mario Bros., and can be defeated by Fire Mario, Hammer Mario, a Goomba's Shoe (only in World 5-3), and a Starman. Like Buzzy Beetles, Upside-down Spinies[4] also hang from the ceiling, dropping down when Mario is close enough and sliding on their shells. Using Raccoon or Tanooki Mario's tail, they can be flipped onto their back and picked up and thrown like a regular Koopa Shell. Unlike Koopa or Buzzy Beetle shells, Mario can not safely jump on a Spiny Shell despite it being upside down. However, this would later become possible in Super Mario Advance 4: Super Mario Bros. 3.

A green, unhatched variant of Spiny Egg is introduced in this game. It can move around and chase the player until it falls off a cliff or is hit by a shell, fireball, hammer, or Starman. This is the only game in which this kind of Spiny Egg appears, and it only appears in one level, 3-4.

Spinies also appear in the Mario Bros. minigame, where they replace Shellcreepers from the original game. If a Spiny is flipped over and left alone, it eventually flips back over. Like all other enemies, they turn blue and move faster when it is the last enemy. In the version available in Super Mario All-Stars, Spinies also appear in the expanded Battle Game. They act like they do in the original minigame but also turn blue and move faster if a player flips them back up.

Scanning the red switch card with an e-Reader replaces all regular Goombas with Spinies.

Super Mario World[edit]

Spinysmw.png

Spinies reappear in Super Mario World. As usual, they are thrown by Lakitus; some of which, called Fishin' Lakitus, hold a 1-Up Mushroom on a fishing pole for the player. Only when Mario or Luigi collects this Mushroom would the Lakitu begin to hurl Spinies at them. The enemies can be defeated by a Fire Flower, Cape, Yoshi, or Super Star. Unlike the Koopa Troopas in Super Mario World, which hide in their shells after being hit by a Cape, Spinies are instantly defeated, leaving no Shell. All Spinies in a level can be turned into Coins for a set amount of time if a Gray P Switch has been activated.

In Super Mario All-Stars + Super Mario World a Spiny is one of the eleven characters that appears on the title screen of the game along with Bowser, a Bob-omb, a Goomba, Princess Toadstool, Mario, Luigi, Toad, Yoshi, a Pidgit and Birdo.

Super Mario 64 / Super Mario 64 DS[edit]

Spiny
A Spiny from Super Mario 64

Spinies are enemies in Super Mario 64 and its remake. The original version depicts them without eyes. They appear in Tiny-Huge Island and Rainbow Ride only, being thrown by Lakitus in the former. In the remake, Spinies also appear in Goomboss Battle and Sunshine Isles. When released by a Lakitu, a Spiny bounces twice and then begins to walk around slowly. Spinies can survive underwater if lured there, but a Spiny Egg deployed underwater does not hatch. Spinies are nearly impossible to defeat. Even the otherwise impervious Shiny Shell breaks if used against a Spiny, as though Mario ran into a wall, and a well-timed punch only knocks them back a bit. In Rainbow Ride, Mario can punch them repeatedly until they fall off the side. However, doing so does not produce any reward, as they simply fall into a bottomless area. In the remake, Super Mario 64 DS, Spinies can also be defeated by Yoshi, who can eat them and turn them into Yoshi Eggs. Shooting a Yoshi Egg made from a Spiny yields one Yellow Coin. Eating one and spitting one out, however, simply reverts it into a Spiny Egg temporarily. Spinies can also be defeated in Goomboss Battle by luring them into the poison gas.

New Super Mario Bros.[edit]

Artwork of a Spiny in New Super Mario Bros.
Artwork of a Spiny in New Super Mario Bros.

Spinies are enemies in New Super Mario Bros.. Aside from their usual behavior, Spinies have a new ability of floating in the water by transforming into a Spiny Egg. Spinies can be defeated by a Fire Flower, a Super Star, a Mega Mushroom, or a Blue Shell. Spinies retained their trick from Super Mario Bros. 3 of dropping from the ceiling when Mario is close. While sliding on their shells, they can be safely stomped on, picked up and thrown since they are upside down. When the "bah" sound is heard in the music, Spinies hop and change direction. The boss of World 7, Lakithunder throws Spinies after he is jumped on for the first time.

New Super Mario Bros. Wii[edit]

A screenshot of World 2's Enemy Course in New Super Mario Bros. Wii.
Mario fighting four Spinies in an Enemy Course in New Super Mario Bros. Wii
Spiny

Spinies, along with Lakitu, re-appear in New Super Mario Bros. Wii. Spinies can also be frozen via the Penguin Suit and Ice Mario, and, unlike other spiked enemies, they stay frozen until they break free. Spinies behave in a very similar way to their New Super Mario Bros. counterparts, except they no longer change direction at the sound of the "bah" vocals. Unlike in Super Mario World, Yoshi cannot completely eat Spinies. However, he can grab them with his tongue and spit them out at other enemies, just like Koopa Troopas. Yoshi can also jump on Spinies without getting hurt.

Spinies also appear along with a Lakitu as the Enemy Course of World 7. Ceiling Spinies serve as the enemies in the Enemy Course of World 2, and also appear in World 6-2.

During Magikoopa's boss fight in World 8, the platforms can occasionally be transformed into Spinies.

While Spiny's undersides cannot be jumped on in the original Super Mario Bros. 3, Mario and the other characters can do this in this game. They can even be used like normal Koopa Troopa shells while upside-down.

Super Mario Galaxy 2[edit]

Spinies in the Yoshi Star Galaxy in Super Mario Galaxy 2

Spinies are enemies in Super Mario Galaxy 2. They are encountered in Yoshi Star Galaxy, the Tall Trunk Galaxy, and Starshine Beach Galaxy. Spinies normally walk around idly, but when Mario is nearby, the Spiny attempts to damage him. A Spiny can become a Spiny Egg upon contact with Yoshi's tongue, which can then grab and hold the Spiny into his mouth and spit it back out to attack other enemies.

Super Mario 3D Land[edit]

Spinies are enemies in Super Mario 3D Land. They attack as they did in Super Mario Galaxy 2. Spinies are defeated outright by Tanooki Mario's tail whip, rather than retreating into their shells, unlike Super Mario Bros. 3. This is the first time in the Super Mario platformers where Spinies appear to be independently alone, without the presence or the need to be thrown by a Lakitu, as they do not appear in this game.

New Super Mario Bros. 2[edit]

Spinies are enemies in New Super Mario Bros. 2. They are encountered in World Flower-B. They turn into coins when the player touches a Gold Ring, although there is an unusedMedia:Gold Spiny.png golden Spiny variant in the game's files, along with a golden Spiny Egg.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Spinies make an appearance in New Super Mario Bros. U acting as in previous games, they appear in the levels Seesaw Shrooms of Meringue Clouds and Lakitu! Lakitu! Lakitu! of Superstar Road.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Spinies in Spiky Mount Beanpole
Spinies in Super Mario 3D World

Spinies return in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury. Like in Super Mario 3D Land, Spinies are not thrown by Lakitus and are not as common as they were in Super Mario 3D Land. However, they are much faster than they were in said game and in Super Mario Galaxy 2.

Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]

Spinies reappear in Super Mario Maker and Super Mario Maker for Nintendo 3DS. Placing wings on a Spiny allows it to fly directly forward and occasionally shoot spikes in four directions. When placed under a ceiling, Spinies stick to that surface and walk on it from side to side during play-testing, falling off when the player walks under them and sliding on the ground like a Koopa Shell upon landing. If a Spiny is placed under a downward One-Way Wall, the player can jump on its belly, causing it to retract inside its shell and fall off the surface. If a Spiny is placed underwater, it turns into a Spiny Egg.

In the editor, Spinies can be shaken around to turn into empty Spiny Shells. If a Spiny Shell lands on Mario's head during gameplay, it serves as a helmet that can be used to destroy Hard Blocks and damage enemies from underneath.

Super Mario Run[edit]

Spinies appear in Super Mario Run, behaving like in previous New Super Mario Bros. games. Big Spinies also appear in this game.

Super Mario Odyssey[edit]

Spinies in Super Mario Odyssey.
Two Spinies in the Luncheon Kingdom in Super Mario Odyssey

Spinies reappear as enemies in Super Mario Odyssey, where they are found in the Luncheon Kingdom, the Snow Kingdom, and Bowser's Kingdom. They can be defeated by capturing a Hammer Bro and throwing frying pans at them, throwing fireballs at them as a Fire Bro, jumping into one as a Lava Bubble, poking them as a Pokio, and can be blown away by Ty-foos. However, they cannot be captured, and instead, throwing Cappy on them causes them to be knocked backwards in a similar manner to Bullies. This way, though, the Spinies can fall into an abyss, into poison, or into lava. Spinies also appear as enemies in several 8-bit segments, where they can only be defeated by kicking a Koopa shell at them.

Super Mario Maker 2[edit]

Spinies return in Super Mario Maker 2, where they behave almost identical as they did in Super Mario Maker and its 3DS port, including being able to turn into an empty Spiny Shell that serves as a helmet. However, Spinies can no longer be placed on downward facing One-Way Walls and flying Spinies do not pass through terrain in the Super Mario 3D World style.

Super Mario Bros. Wonder[edit]

Drill Peach and a group of Spinies in Super Mario Bros. Wonder
A group of Spinies in Super Mario Bros. Wonder

Spinies return in Super Mario Bros. Wonder, where they can be found on the ground, ceiling, and thrown by a Lakitu. They cannot be defeated using the Bubble form, but they can be defeated using the Drill form by drilling from under them or if they fall from the ceiling onto the player's drill head.

Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen![edit]

In Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!, several Spinies appear coming out of Mario's television when he is playing Family Computer at the beginning of the film. Later, big-sized Spinies make an appearance, appearing out of the Spiny Eggs tossed by a Lakitu.

DIC cartoons[edit]

The Super Mario Bros. Super Show![edit]

Spiny
Four Spinies from The Super Mario Bros. Super Show!
“Uh oh! Spaghetti à la Spiny! I smell a Koopa!”
Mario, "Mario and the Red Baron Koopa"

Spinies make a very brief appearance on the The Super Mario Bros. Super Show!, in the episode "Mario and the Red Baron Koopa". King Koopa orders Lakitu to throw several Spiny Eggs down to the people of Pastaland, which hatch into Spinies, and terrorize the people for a short time. The Spinies seen in this episode were fairly similar to their game appearance. Another Spiny (only one) appears later in the continuation of the show.

The Adventures of Super Mario Bros. 3[edit]

A Spiny from The Adventures of Super Mario Bros. 3
A Spiny from The Adventures of Super Mario Bros. 3

A single Spiny appears in The Adventures of Super Mario Bros. 3 with Lakitu in the episode "Life's Ruff". During a scene, a Lakitu throws a Spiny Egg next to a dog-turned Luigi, which hatched into a Spiny and bit Luigi. This Spiny looked much like the ones seen on The Super Mario Bros. Super Show!

Super Mario-kun[edit]

Yoshi eating the Spinies

Spinies appear as enemies in chapter 8 of Super Mario-kun volume 3.

They are held prisoner in an Empty Block cage, with the leader begging for their release by hitting a P Switch. Luigi presses it, but, being on an Empty Block bridge, falls into the abyss while the Spinies break free. The lead Spiny then explains that they were trapped in those cages for their dangerous nature and for insulting Bowser. Yoshi easily eats them, but the Spinies exit his mouth without spikes on their shell. Mario compares them to Buzzy Beetles, but the lead Spiny explains that they can remove, grow back, and elongate their spikes. Mario then obtains a Super Star from a Roulette Block and destroys all of the Spinies except the leader. The P Switch timer then runs out and the leader ends up back in the Empty Block cage.

Nintendo Adventure Books[edit]

Some Spinies appear in Wendy O. Koopa's secret camp in the Magma Pits in Koopa Capers of the Nintendo Adventure Books series.

Mario Bros.[edit]

A red Spiny in Mario Bros. (Game Boy Advance)Green SpinyBlue Spiny

Although Spinies do not appear in the original Mario Bros. arcade game, they replace the Shellcreepers in all of the remakes, starting with Super Mario Bros. 3's Battle Mode, and excluding direct ports. However, supplementary material for the Game Boy Advance remake refers to them as "turtles,"[5] an alternate translation for the replaced Shellcreepers. The reason for Spinies replacing Shellcreepers is most likely so that new players do not mistake Shellcreepers for Koopa Troopas and try jumping on them. Spinies infest the pipes in the game, where they can be defeated when the Mario Bros. hit the floor underneath them, flipping them over onto their shells; Spinies can then be kicked by Mario or Luigi and sent careening into the water. If they are not defeated in time, Spinies flip themselves over, and their shells turn from red to green (and from green to blue if it happens a second time), making them faster. When a normal Spiny is the last enemy left on a level, it immediately turns blue.

Hotel Mario[edit]

Spiny

Spiny enemies appear in Hotel Mario. They are introduced in Larry's Chillton Hotel, where they are often seen hanging from ceilings. They can be avoided by ducking as they slowly pass by or defeating them by hitting their underbelly from above.

Mario Party series[edit]

Spinies appear as non-playable characters in Mario Party series. A variant of bipedal Spinies called Spike Koopas appears exclusively in Mario Party in the minigame Key-pa-Way. In Mario Party 3, a picture of a Spiny appears in the center of the ice rink in Ice Rink Risk, where players must run around on the rink and avoid Spiny Shells, which would eliminate the player by knocking them out of the rink. In Mario Party 9, Spinies assist Lakitu in his boss battle, Sock It to Lakitu, where he throws them at the platform as they either walk right, left, up, or down until they fall off the edge of the platform. They also appear if someone gets them on the blocks that spawn the Bullet Bills. In Mario Party: Island Tour, Spinies appear inside bubbles in the minigame Spin the Bubble. In Super Mario Party, Spinies make a cameo appearance in the minigame Absent Minded, where it is one of the characters that can be chosen as a guess.

Although no actual Spinies appear in Mario Party 5, two vehicle parts named Spiny Body and Spiny Tires can be purchased from Skolar in Super Duel Mode.

Spiny Eggs appear in various minigames, but not as Spinies. In Mario Party Advance's Dreadmill, the player must walk past or jump over them so they don't fall off the treadmill. In Mario Party 8's Grabbin' Gold, the goal is to collect as many coins as possible in a basket while avoiding the falling Spiny Eggs. In the same game, Spiny Eggs also appear in Water Ski Spree and Winner or Dinner, the other two coin-collecting mini-games.

Mario Golf series[edit]

Spinies do not often appear in the Mario Golf series. In the Nintendo 64 version of Mario Golf, the name "Spiny" is sometimes shown on the scorecard. In Mario Golf: World Tour, their only physical appearance, Spinies appear in Mario's Eagle, Hole-in-One, and Albatross animations as one of the enemies that he collides while running under the effects of a Super Star.

Paper Mario series[edit]

Paper Mario[edit]

In Paper Mario, Spinies appear in Flower Fields and the Toad Town Tunnels. If a POW Block or Quake Hammer (and its stronger variants) is used against them in battle, they are flipped on their backs, lowering their defense to 0. Spinies are immune to jump attacks, but are vulnerable to Hammers and attacks such as Sushie's Squirt. One of Mario's partners, Lakilester, is a Lakitu who attacks enemies with Spiny Eggs when using Spiny Flip and Spiny Surge. These Eggs do not hatch into Spinies.

In battle, Spinies have only one attack, which is to roll into a ball and charge at Mario, causing 4 damage.

Paper Mario: The Thousand-Year Door[edit]

The Spinies with their Lakitu teammate in the Glitz Pit

Spinies reappear in Paper Mario: The Thousand-Year Door. Like in Paper Mario, they are weak to Hammers and battle items. In this game, Spinies are able to curl themselves into a ball during their turn, making them impervious to all attacks. Spinies and a Lakitu are a fighting team in the Glitz Pit, known as Spike Storm. The Dark Lakitus found in the Pit of 100 Trials throw Sky-Blue Spinies, which are merely more powerful Spinies.

Super Paper Mario[edit]

Spinies reappear as enemies in Super Paper Mario. As the game is a mostly a side-scrolling platformer, they act much like the ones in Super Mario Bros., and are thrown by Lakitus. They appear in the Dotwood Tree, The Overthere and Flipside Pit of 100 Trials; and a new species, the Dark Spiny, appears in the Flopside Pit of 100 Trials. Dark Spinies have the same properties as Spinies, but appear in silhouette and are more powerful.

Paper Mario: Sticker Star[edit]

Screenshot of a Lakitu and Spiny, from Paper Mario: Sticker Star.
A Spiny in Whammino Mountain, from Paper Mario: Sticker Star

Spinies reappear in Paper Mario: Sticker Star where they more closely resemble their main series' appearance, unlike in the previous three Paper Mario games. They only appear in World 1 and 2, and in one area of Whammino Mountain, they are thrown by a Lakitu. Spinies cannot be jumped on unless an Iron Jump or Super Boot Sticker is used. If Mario jumps on the Spinies, he takes 5 damage. Unlike other games, they cannot be flipped over with a POW Block. They attack by ramming into Mario while having them turn around backwards and are also capable of throwing off the players timing by tripping while leaning forward and throwing themselves at Mario while spinning, possibly even giving him the dizzy status effect.

Spinies also aid Paragoombas, Koopa Troopas and green Pokeys.

Paper Mario: Color Splash[edit]

Spinies return in Paper Mario: Color Splash with the same appearance they had in the previous game. Jump cards, except for Iron Jumps and Spin Jumps, cannot be used on them. However, they can be flipped over with a POW Block unlike in Paper Mario: Sticker Star. They attack Mario by going into their shell and launching themselves towards him, similar to a Koopa Troopa's attack. Spinies first appear in Daffodil Peak. They also appear in Sunglow Ridge, Kiwano Temple, and Redpepper Volcano. A large group of Spinies fall from the ceiling after using a POW Block in Kiwano Temple, and a Super Star can be used to take them out without battling them. A Spiny is the first-round opponent in Roshambo Temple #2.

A Big Spiny is a mini boss in Kiwano Temple.

Paper Mario: The Origami King[edit]

An origami Spiny from Paper Mario: The Origami King.
An origami Spiny

Origami Spinies appear in Paper Mario: The Origami King as enemies. In addition, Spinies appear as NPCs in Shangri-Spa and Bowser's Castle.

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Mario counterattacking a Spiny in Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga, Spinies appear in the sewers of Beanbean Castle. Unlike their traditional appearance, they have green shells with yellow spikes. A Spiny can attack by approaching Mario or Luigi and then either simply running into him or entering its shell and spinning into him. Either attack can be countered with Mario or Luigi's hammer. The Spinies' defense is comparatively a lot higher than the enemies before them. Jumping on them does not work due to their shells, meaning that using either the hammers, the Firebrand/Thunderhand techniques, or if one of the Bros. have the "Spiny-Killer Jump" badges equipped, they can jump on Spinies safely without taking damage.

A species of Spiny, the Sharpea, are the Beanbean Kingdom's version of Spinies.

Sprite of a traditional, Mushroom Kingdom Spiny from Mario & Luigi: Superstar Saga + Bowser's Minions

The remake changes their shape to that of a modern Spiny, but keeps the green and pale yellow coloration in the main story. Regular red Spinies appear as Melee units in the new Minion Quest mode. Their spikes make any unit who attacks them from above take some minor damage alongside the Spiny's damage. Their special skill, Spin to Win, allows them to roll into an enemy three times. They are weak against Lakitus and Lakipeas. A Spiny with green and pale yellow coloration is found as a spectator to Wendy's cutie battle contest.

Mario & Luigi: Partners in Time[edit]

Animated idle of a Spiny Shroopa

Although Spinies do not appear in Mario & Luigi: Partners in Time, a Shroob-like variant called Spiny Shroopas do. They are thrown by Lakitufos, which are Shroob equivalents to Lakitus.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Spinies also appear in Mario & Luigi: Bowser's Inside Story during the Giant Bowser fight against Bowser's Castle. They appear when the castle door is opened and position themselves in four groups in front of it, making Bowser unable to punch it. He has to breathe fire to harm the castle, which gets rid of the Spinies.

Spinies also appear in the remake with the same role in the main game, where they also appear in the Bowser Jr.'s Journey mode. Once again, they are weak against Lakitus, and are also weak against Lakitu Kings.

Mario & Luigi: Dream Team[edit]

In Mario & Luigi: Dream Team, Spinies appear in Dreamy Driftwood Shore. They are more common than they were in previous RPGs. In the field, a Spiny can slide back and forth in its shell. In battle, Spinies exclusively appear in groups, and can only attack as a group. If only one Spiny can attack, it passes the turn. Spinies have two attacks.

One of their attacks has them line up in columns of four. Two Spinies per column will jump in place. In rare cases, three Spinies will jump. Then the group approaches Mario column by column. Mario must move around and jump over the Spinies that were stationary before the attack. The ones that jumped while preparing to attack will curl into their egg form and jump as they approach, colliding with Mario even if he jumps. If there are not enough Spinies, the last column will not have a full set, allowing Mario to stand in the empty space. This attack may cause the DEF-Down status affect. Spinies do not use this attack when they have lower numbers.

Their second attack is marching toward Mario in multiple groups, each coming in a straight line formation. One Spiny per group arrives noticeably earlier, while the rest trail behind. The other Spinies may move into and out of the line formation. Mario must hit the Spiny who is leading the group with his Hammer, causing it to spin in place. Then, hitting it again knocks it back into the line, ideally when all of the following Spinies are lined up with each other. (The first Spiny takes no damage from the Hammer.) If Mario does not hit every Spiny in a group, the remainder go into their shells and slide into Mario from above and below. Mario can still stop them with Hammer attacks, but the rate at which they approach and their potential numbers makes countering all Spinies difficult. Once one group's attack has concluded, the next group attacks.

Using a normal hammer attack on Spinies flips them over. Flipped Spinies are excluded from the Spinies's attacks. Spinies are capable of flipping themselves back up after a certain number of turns, and using hammers a second time will flip them back to normal. Spinies have a weakness to jump attacks, taking critical damage from them. While the spikes normally block jump attacks, a flipped over Spiny can be jumped on.

In Dreamy Neo Bowser Castle, a new type of Spiny enemies appear named Spiny R appear. They look the same as normal Spinies but attack faster and in a more complex pattern. Some Spiny R are summoned in Kamek's second battle.

Mario & Luigi: Paper Jam[edit]

Spinies appear again in Mario & Luigi: Paper Jam, along with their paper counterparts, in Doop Doop Dunes, Doop Doop Dunes Grotto, and one is fought alongside a Paper Spiny, a Ninji and a Paper Ninji as one of Bowser's last lines of defense in Neo Bowser Castle. Their first attack involves them curling up into a ball and attacking the targeted bro directly. They must be hammered in order for their attack to be countered. Their second attack has them positioning themselves in front of the bros and walk into them. The targeted bros have to time their jumps so they can completely avoid landing on their spikes.

Mario Pinball Land[edit]

Spinies, mistakenly called Spikies,[6] appear in the Shifting Sands Stage of Mario Pinball Land. Hitting them with Mario makes them flip over and vulnerable to being defeated with a second strike. Like in other games, they are dropped by Lakitus and act as slow-moving obstacles for Mario. Defeating them yields 2,000 points.

Mario Strikers series[edit]

Spinies appear in the Mario Strikers series as an item: a huge, spinning, spiked shell. This shell bounces off walls until it eventually hits a player. When it impacts with a character, it explodes, and possibly hits other players as well. If any players are hit, they are stunned for a few seconds.

Super Smash Bros. series[edit]

SmashWiki article: Lakitu & Spinies
Spiny in Super Smash Bros. for Wii U
Spiny as an Assist Trophy in Super Smash Bros. for Wii U

Spinies make a few minor appearances in the Super Smash Bros. series. In Super Smash Bros. Brawl, Lakitu, as an Assist Trophy, throws Spinies to the ground in their 8-bit form. Spinies walk on the ground, where they launch players straight into the air, but if a character is hit in midair, they are thrust directly downward. When the Spinies reach an edge, they fall off. In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, Spinies are thrown by the Lakitu Assist Trophy and retain their behavior from Super Smash Bros. Brawl. In Super Smash Bros. for Nintendo 3DS's Smash Run mode, Spinies are used by Lakitus similarly, although instead appear with their modern look rather than the 8-bit sprite from their Assist Trophy. In Super Smash Bros. Ultimate, a Spiny appears alongside a Lakitu as an Advanced-class Grab-type primary spirit, which decreases the user's weight. The spirit can be encountered in the Mysterious Dimension sub-world of the Dark Realm in World of Light. In the spirit battle, Spinies are represented by eight tiny red Bowsers.

Mario & Sonic series[edit]

Spinies appear only a few times in the Mario & Sonic series. In the Wii version of Mario & Sonic at the London 2012 Olympic Games, Spinies appear in a small number London Party missions, where they are thrown by Lakitus to oppose the player. Hitting a Spiny causes different effects depending on the mission, such as losing coins. One of the stickers also features a picture of a Spiny. In the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, a pair of Spinies appear as character wall obstacles in Golf Plus, taking on their sprite design from Super Mario Bros. and disappearing when hit once.

Puzzle & Dragons: Super Mario Bros. Edition[edit]

Spinys appear as enemies in Puzzle & Dragons: Super Mario Bros. Edition. They are Fire attribute characters, and their skill increases the ATK of the player's team by 1.3x for 5 turns.

When fought as enemies, the Spinys have very high defenses, which reduces the amount of damage that they take from a single attack to 1 HP. However, their HP is very low, and they take 3-5 turns to attack the player. But when they do attack, their attack is usually very fatal to the player's HP. Defeating a Spiny with a 10+ combo rewards the player with a Lakitu Coin.

The player can transform a Spiny into Spiny Egg & Lakitu by using three Lakitu Coins on it.

Mario Sports Superstars[edit]

Mario's animation from scoring an Eagle, Hole-in-One, or Albatross returns from Mario Golf: World Tour in Mario Sports Superstars, and therefore Spinies do too.

Dr. Mario World[edit]

Spinies make their debut in the Dr. Mario series as assistants in Dr. Mario World. In stage mode, they have a chance of triggering a rapid skill meter increase, in which it originally increases the skill meter by 300% more than usual per elimination made, but was changed to increase the skill meter by an extra point for every elimination made. This stage mode effect stacks with Spiny Cheep Cheep's effect if both activate. In versus mode, they have a chance of filling the player's skill meter instantly when their opponent uses a skill.

The Super Mario Bros. Movie[edit]

Koopas! Goombas! Whatever those things are!”
Bowser, The Super Mario Bros. Movie

Spinies (referred to as Spiny Shells[7][8]) appear in The Super Mario Bros. Movie as part of Bowser's army. This film is one of the rare instances where they are shown to have visible mouths. During a scene where Bowser is announcing his scheme to destroy the Mushroom Kingdom, he is shown to not be familiar with the Spinies' name, much to their disappointment.[9] They only appear in a few scenes in the film.

Other appearances[edit]

The Legend of Zelda series[edit]

In The Legend of Zelda series, Spinies appear as an enemy in a few games. Unlike in the Super Mario franchise, Spinies have either a blue or a black shell. They can move around quickly, and their shell protects them from Link's attacks. To attack a Spiny, Link must hold out his shield and have the Spiny move into it, exposing its vulnerable underside, but the Spiny always gets back up after a while.

The Legend of Zelda: Link's Awakening[edit]
Spiked Beetle in The Legend of Zelda: Link's Awakening DX
Spinies in The Legend of Zelda: Link's Awakening
A Spiny in the Nintendo Switch remake

In The Legend of Zelda: Link's Awakening, Spinies, also named Spiked Beetles[10] or Spiny Beetles,[11] are first encountered in Tail Cave. A Spiny has four spikes on top of its shell, each in a different corner, and its head is not visible. At first, a Spiny moves around slowly, but if Link is within a Spiny's range, it moves quickly after him. In the Game Boy Color version, a Spiny's sprites are highlighted light green, and their shell is still black like in the original Game Boy version.

The Futabasha guide Zelda no Densetsu: Yume o Miru Shima Hisshō Kōryakuhō has an artwork of Link flipping over a Spiny with his shield. Unlike in the game, the Spiny has a blue shell and a visible face, much of which is obscured by its large, widened eye.

In the Nintendo Switch remake, Spinies were redesigned to more closely resemble their usual appearance in the Super Mario franchise, but with a black shell and black-dotted eyes. A Spiny figure can also be won in the Trendy Game after clearing the Bottle Grotto and placed in the Quadruplets' house. The text that appears upon acquiring the figure reads, "You got a Spiny figure! Made with real metal spikes!"

The Legend of Zelda: Oracle of Seasons/Ages[edit]
Spiked Beetle in The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons.

In The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages, Spinies behave almost identically as in The Legend of Zelda: Link's Awakening aside from the fact that Link can instantly defeat them using Gale Seeds. Spinies are now highlighted light blue, but they otherwise look the same. Spinies appear in more locations in The Legend of Zelda: Oracle of Seasons than in The Legend of Zelda: Oracle of Ages.

The Legend of Zelda: Four Swords[edit]
Togezo in The Legend of Zelda: A Link to the Past & Four Swords.

In The Legend of Zelda: Four Swords, they are known by their Japanese name, Togezo,[12] much like in Kirby's Dream Land 3. Like their Futabasha artwork, Togezo have a light blue shell, which has an additional large spike on the top-center. Togezo have their face withdrawn in their shell, from which a pair of glowing, yellow eyes peek out of. Togezo attack by withdrawing into their shell and performing a spin attack toward Link from any direction.

The Legend of Zelda: The Minish Cap[edit]
“Appears in dungeons. Covered in hard, spiny shells. Few attacks work on them. You have to flip them over to hurt them.”
Spiked Beetle figurine

In The Legend of Zelda: The Minish Cap, they are named Spiked Beetles. They have the same appearance and behavior as in The Legend of Zelda: Four Swords, but Link can now also flip over a Spiked Beetle using the Cane of Pacci or by having it walk into a bomb explosion. Spiked Beetles are encountered in two dungeons, the Cave of Flames and the Palace of Winds.

Profiles and statistics[edit]

Main article: List of Spiny profiles and statistics

Spiny bios usually never go without mentioning their spiky carapace, as well as the danger it poses to the player. In addition, some bios mention Spinies' connection to Lakitus.

Gallery[edit]

For this subject's image gallery, see Gallery:Spiny.

Names in other languages[edit]

Spiny[edit]

Language Name Meaning Notes
Japanese トゲゾー[?]
Togezō
Portmanteau of「刺」(toge, "spine") and「蔵」(-zō, a Japanese male name ending); romanized as "Togezou" in Super Mario Bros. Special and "Togezo" in Super Mario World
Chinese (simplified) 刺虫[13]
Cì Chóng
Thorn Beetle Super Mario World: Super Mario Advance 2 up to Paper Mario: Sticker Star
刺壳龟[?]
Cì Ké Guī
Spike Shell Turtle Paper Mario
刺刺龟[?]
Cì Cì Guī
Spike Turtle since Super Mario Maker 2
Chinese (traditional) 刺刺龜[?]
Cì Cì Guī
Spike Turtle
Dutch Spiny[?] -
Finnish Lukki[?] Harvestman
French Hériss[?] Pun on hérissé ("bristly")
Pic-Pic[?] From pic ("spike") repeated Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
French (NOE) Picotus[?] Pun on picot ("li'l spike") and tous ("all") Mario & Luigi: Superstar Saga
Tourneur[14] "Spinner", possibly a mistranslation that assumes "spiny" is derived from "to spin" instead of "a spine" Super Mario Advance
Spiny - Super Mario Advance,[14] Super Mario Bros. and Super Mario Bros.: The Lost Levels[15]
German Stachi[16] Clipped/diminutive form of Stachel ("spike")
Italian Spiny[17][18] -
Koopistrice[?] Portmanteau of "Koopa" and istrice ("porcupine")
Copistrice[19] Transliteration of Koopistrice
Tartaspina[20][21][22][23][24] Portmanteau of tartaruga ("turtle") and spina ("thorn") GBA versions of Mario Bros.
Spinosi[25] Thornies The Legend of Zelda series, before Link's Awakening's remake
Korean 가시돌이[?]
Gasidori
From "가시" (gasi, "thorn") and "~돌이" (-dori, a suffix used to denote "guy" friendly)
Portuguese (NOA) Espeto[?] Skewer (such as a sharp stick)
Portuguese (NOE) Piquinhos[?] Diminutive of picos ("spikes")
Russian Колючкин[?]
Kolyuchkin
Portmanteau of колючка (kolyuchka, "spike") and the surname ending -ин (-in)
Spanish (NOA) Picudo[?] Spiny
Spanish (NOE) Pinchón[?] Augmentative form of pincho ("spike")
Bicharraco con púa[?] Creepy-crawly with pick GBA version of Mario Bros.

Upside-down Spiny[edit]

Language Name Meaning Notes
Japanese さかさトゲゾー[26]
Sakasa Togezō
Upside-down Spiny
Italian Koopistrice al contrario[27] Upside down Spiny

Trivia[edit]

Artwork of Spiny from Kirby's Adventure and Kirby's Dream Course. Artwork of Togezo from the Kirby's Dream Land 3 manual's back page
Artwork for Togezo in Kirby's Adventure (left) and Kirby's Dream Land 3 (right)

References[edit]

  1. ^ Nintendo Characters Halloween Fun Poll, Survey. Play Nintendo. Retrieved October 21, 2022. (Archived October 21, 2022, 19:13:19 UTC via Wayback Machine.)
  2. ^ "They’re Spiny Shells and they have feelings. #SuperMarioMovie" – @supermariomovie (April 27, 2023). X. Retrieved August 3, 2023.
  3. ^ 2003. Super Mario Advance 4: Super Mario Bros. 3 instruction booklet. Nintendo of America (American English). Page 49.
  4. ^ English Super Mario Bros. 3 entry on the official Mario Portal. nintendo.co.jp (English). Retrieved August 13, 2022. (Archived August 13, 2022, 14:26:17 UTC via archive.today.)
  5. ^ Spring 2001. Nintendo Power Advance Volume 1. Nintendo of America (American English). Page 40.
  6. ^ November 2004. Nintendo Power issue 185. Nintendo of America (American English). Page 116.
  7. ^ @supermariomovie (April 11, 2023). Spiny Shells we see you. #SuperMarioMovie is in theaters now - get tickets today!. X. Retrieved January 4, 2024. (Archived via archive.today.)
  8. ^ @supermariomovie (April 26, 2023). They’re Spiny Shells and they have feelings. #SuperMarioMovie. X. Retrieved April 26, 2023. (Archived via archive.today.)
  9. ^ Illumination (March 9, 2023). The Super Mario Bros. Movie | Final Trailer. YouTube (English). Retrieved March 10, 2023.
  10. ^ 1993. The Legend of Zelda – Link's Awakening Player's Guide. Nintendo of America (American English). Page 98.
  11. ^ Nintendo Power Source (February 24, 1998). How to Complete Tail Cave. Nintendo: Legend of Zelda Strategy. Archived February 24, 1998, 22:36:29 UTC from the original via Wayback Machine. Retrieved March 25, 2021.
  12. ^ Stratton, Bryan; Stratton, Stephen (December 10, 2002). The Legend of Zelda: A Link to the Past/Four Swords Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-4118-9. Page 176.
  13. ^ 无敌阿尔宙斯 (August 28, 2013). 神游 超级马力欧世界 敌人官译. Baidu Tieba (Simplified Chinese). Archived February 27, 2017, 15:38:47 UTC from the original via Wayback Machine. Retrieved February 2, 2017.
  14. ^ a b 2001. Super Mario Advance instruction booklet. Nintendo of Europe (French). Page 58.
  15. ^ July 4, 2018. Super Mario Encyclopedia. Soleil Productions (French). ISBN 2302070046. Page 19 and 27.
  16. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 18.
  17. ^ Super Mario Bros. Italian instruction booklet. Page 12.
  18. ^ Super Mario Bros. 3 Italian instruction booklet. Page 28.
  19. ^ 2004. Classic NES Series Super Mario Bros. instruction booklet. Nintendo of Europe (Italian). Page 101.
  20. ^ 2001. Super Mario Advance instruction booklet. Nintendo of Europe (Italian). Page 118.
  21. ^ 2002. Super Mario World: Super Mario Advance 2 European instruction booklet (PDF). Nintendo of Europe (Italian). Page 120.
  22. ^ 2002. Yoshi's Island: Super Mario Advance 3 instruction booklet (PDF). Nintendo of Europe (Italian). Page 120.
  23. ^ 2003. Super Mario Advance 4: Super Mario Bros. 3 instruction booklet (PDF). Nintendo of Europe (Italian). Page 120.
  24. ^ 2003. Mario & Luigi: Superstar Saga European instruction booklet. Nintendo of Europe (Italian). Page 88.
  25. ^ Enciclopedia di Hyrule. Page 205.
  26. ^ Sakai, Kazuya (Ambit) et al. (October 19, 2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Bros. 3 section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 36.
  27. ^ Super Mario Bros. 3 Italian manual. Page 36.

External links[edit]